Publisher and developer Devcats’ popular Full of Cats series, which has sold more than 1.5 million units, soon receives a new and out of this world addition. A Planet Full of Cats, the adorable feline-filled hidden object adventure, will launch on PC and Linux via Steam on Thursday, April 9, 2026.
A remote cat colony has gone silent, so the Galactic Feline Federation calls on the services of Judy, an intergalactic bounty hunter with a long hiss-tory of finding even the most concealed kitties across the universe. Search the planet’s diverse biomes to rescue every fluffy space settler by solving puzzles, finding fancy gear, and unlocking unworldly new areas.
Using Judy’s cutting-edge equipment like X-ray vision glasses and ice-melting heat rays, scour alien lands, frigid laboratories, an ancient underground temple, and more for mysterious mousers. Follow Judy’s keen whiskers through a non-linear progression path ultimately revealing the reason why the colony’s communications suddenly ceased – all while finding and collecting dozens and dozens of covert calicos.
“With A Planet Full of Cats, we’ve been more ambitious than ever before by incorporating core mechanics and puzzles that we love from the Metroidvania genre,” said Lino, a tabby cat who works as Devcats’ sound engineer and believes he is a lion. “It was important to us to give our fans more of the cozy cat-finding hidden-object action that they love, and we’ve found fun ways to add new layers to that. Just think about it – a whole planet, full of cats!”
A Planet Full of Cats launches Thursday, April 9, 2026 on Windows PC and Linux via Steam, and will offer English, Chinese (Simplified), Japanese, Brazilian Portuguese, Spanish, Russian, Ukrainian, Italian, German, French, Polish, and Turkish language support.
To learn more about the game, wishlist A Planet Full of Cats on Steam, visit the official Devcats website, follow the studio on X (formerly Twitter), Instagram, and TikTok, and join its Discord server.
Today, NACON has announced that their annual NACON Connect showcase has been rescheduled for May 2026.
In order to ensure that our future announcements have the impact they deserve, NACON has made the strategic decision to postpone the next edition of its NACON Connect, initially scheduled for March 4th. Faced with a difficult economic environment for the company, we are choosing to focus our resources on upcoming releases and the development of our current games. This period will allow us to polish our projects and prepare for a new NACON Connect to be held in May, which will showcase the work of our studios in the best possible way. Until then, numerous communications will take place to support games such as GreedFall: The Dying World, Dragonkin: The Banished, Cthulhu: The Cosmic Abyss, and many others.
More information regarding NACON Connect will be revealed soon.
Sherman Commander is coming to PC on Saturday, March 14, bringing its action-packed tactical tank simulation to Steam. To mark the occasion, Daedalic Entertainment and developer Iron Wolf Studio have released a new gameplay video featuring developer commentary by Artur Salwarowski of Iron Wolf Studio. At the same time a playable demo is now available as part of Steam Next Fest. In the video, Salwarowski walks viewers through the game’s core design philosophy, highlighting the blend of first-person tank action and squad-based tactical combat, with a strong emphasis on infantry cooperation and battlefield awareness.
The commentary also reflects on feedback gathered during the open playtest and how it directly influenced the game’s evolution, including increased unit autonomy and a stronger focus on leading troops from inside the tank rather than from a tactical map. Sherman Commander is developed by Iron Wolf Studio and published by Daedalic Entertainment, with the demo offering an early hands-on look at the refined gameplay systems.
Bandai Namco Entertainment America Inc. today announced that DLC 47 for NARUTO TO BORUTO: SHINOBI STRIKER, featuring the new bone-cracking playable character Kimimaro, is now available as part of the Season Pass 9 and for individual purchase. Additionally, Season 10 content has also been officially announced, with more details to come at a later date. NARUTO TO BORUTO: SHINOBI STRIKER allows players to experience high-stakes ninja combat like never before in head-to-head 4-versus-4 online battles. The title is available on PlayStation®4, Xbox One, PC via STEAM® and compatible with PlayStation®5 and Xbox Series X|S. A free LITE version is available on PlayStation platforms for players to try out the game. For more information on the game, please visit www.bandainamcoent.com/games/naruto-to-boruto-shinobi-striker.
Check out the new DLC 47 / Kimimaro trailer for NARUTO TO BORUTO: SHINOBI STRIKER here:
With Kimimaro joining in on the battle, players can now embody the Kaguya Clan survivor and use his Larch Dance and Clematis Dance Ninjutsu techniques in combat. Players can also exploit the Bracken Dance Secret Technique and unleash its full power upon their opponents.
NARUTO TO BORUTO: SHINOBI STRIKER DLC 47 also includes the following avatar parts:
Costume: Orochimaru Outfit: BORUTO Version
Hairstyle: Orochimaru (BORUTO)
Ninja Tools: Digital Shrapnel
Weapon: Kimimaro’s Bone: Dance
Honorary Title: The Sound Ninja Five
Additionally, the Scroll Lineup has been updated, featuring Passion Gear “Youth at Full Power” as a new SS+ rank weapon. The White Light Blade “Kamui,” new SS+ rank weapon, will also come to the game this Spring!
NARUTO TO BORUTO: SHINOBI STRIKER lets players team up with their friends in high-octane battles. In head-to-head 4-versus-4 online battles, squads of two will fight simultaneously for shinobi supremacy in a variety of game modes, including Flag Battles, Barrier Battles, and Base Battles. Experience a dynamic third-person gameplay style that includes wall-running, chakra-jumping, kunai-grappling mechanics, and a series of stages offering uniquely game-changing terrain.
You know what? The esports peripheral market has been stuck in a serious rut lately. I mean, how many times can we buy the exact same lightweight plastic shell with a slightly bumped up polling rate? It gets old fast. We used to argue endlessly about laser versus optical sensors. Then we obsessed over cutting the cord entirely. After that, the ultra-lightweight craze took over the industry. Now? We are obsessing over the actual invisible switches hidden under the plastic.
Then Logitech launched the G PRO X2 SUPERSTRIKE. I am not going to lie; when I first saw the $179.99 price tag, I totally scoffed. That is an offensive amount of money for a pointing device. I fully expected to write it off as an overpriced gimmick aimed at teenagers. But here is the thing. It is actually a massive leap forward. Its speed makes online games feel like you are playing on a local LAN server. Let me explain why this weird, haptic-driven mouse is the biggest mouse hardware shakeup we have seen in years.
The Potato Shape Survives
At first glance, the Logitech G PRO X2 SUPERSTRIKE looks completely identical to its older siblings. Logitech stuck with that incredibly safe, perfectly symmetrical shape that some enthusiast communities lovingly call the “potato”. It fits almost every hand size and grip style, whether you claw, palm, or use a relaxed fingertip grip. It is a smart move. Why mess with a physical formula that literally millions of players already love?
But the moment you pick it up, you experience a mild contradiction. On paper, the device weighs an astonishingly light 61 grams. Yet, it somehow feels significantly heavier than the older Superlight 2. That is because the weight distribution is extremely front-heavy. Logitech had to pack complex copper coils and heavy magnetic motors right under the primary left and right clicks. If you lift your mouse a lot during intense Overwatch matches, you will definitely feel the nose dip towards your desk. Honestly, I hated the balance for the first day. It threw off my crosshair placement completely. But humans adapt quickly. After a few hours, my muscle memory took over, and the weird balance just vanished from my mind.
Analog Magic and Fake Clicks
Okay, let’s talk about the real magic here. Logitech completely ripped out the traditional mechanical switches we have relied on since the dawn of PC gaming. Instead, they introduced the Haptic Inductive Trigger System, or HITS for short. This system uses electromagnetic induction to read exactly how far you press the plastic button down. It is fully analog. It allows you to pick your exact actuation level from ten different customizable stages. Want your gun to fire when you barely brush the plastic? Set it to level one. Want a deeper, heavier press to avoid accidental mis-clicks during a tense clutch? Bump it up to level five.
Because there is no physical metal spring snapping inside, the button is completely silent and linear. It feels entirely dead. To fix this empty feeling, Logitech shoved a Linear Resonant Actuator (basically a high-end vibration haptics motor) under the plastic. When the mouse registers your input, the motor fires, giving you a simulated physical “thump”. It is the exact same brilliant tactile illusion Apple pulls off with their MacBook trackpads. The team at EFTM noted that out of the box, the lack of a traditional, loud mechanical snap is jarring, sounding more like a soft thump than a sharp click. You can crank the haptic feedback up in the G HUB software, but be warned. Putting the haptics on maximum will drain your battery way faster than the advertised 90 hours.
The Need for Pure Speed
The speed advantage here is not a joke. By removing the physical travel distance required to compress a mechanical switch, you cut out huge chunks of biomechanical delay. Logitech claims this can reduce your overall click latency by up to 30 milliseconds. That sounds crazy, right? This instant response and Rapid Trigger functionality feel genuinely fresh, making it a massive game-changer even in non-shooters like Diablo 4.
Rapid Trigger is the absolute star of the show. The second you start lifting your finger upward, the click resets. You do not have to wait for the button to travel back past a static reset point. It makes spamming semi-automatic weapons incredibly consistent. When you pair these analog switches with the HERO 2 sensor and its “Power of 8” technology, the hardware tracking is ridiculously smooth. That means an 8000 Hz polling rate, 88G of maximum acceleration, and a mind-bending 44,000 DPI. Hardwired points out that the HITS system is a genuine leap forward, offering the most technically advanced hardware available right now for competitive players looking for every marginal edge.
The Learning Curve
Swapping mice is always a weird psychological experiment. You plug the new device in, load up the practice range, and suddenly your aim feels entirely foreign. It takes days to build back your confidence. But with the SUPERSTRIKE, that transition period is strange. Your hand already knows the shape, but your fingers have to completely relearn how to click. The first time you accidentally fire your weapon because you rested your finger too heavily on a level-one actuation point, you will feel silly. But once you dial in those exact HITS configurations, it becomes an extension of your arm. It is a wildly steep learning curve, but the payoff is immense.
The Sticking Points
I am singing its praises, but I need to bring you back down to earth for a second. For $180, Logitech made some baffling decisions. First, they went backward on the mouse feet. Instead of fast, pure PTFE feet, they slapped on black UHMWPE plastic pads. They are scratchy and slow, especially on hard glass pads. You will probably want to peel them off and apply aftermarket options like WALLHACKS or Corepadz immediately.
Also, the side buttons are a huge letdown. They use the exact same mushy, pre-travel-heavy design from the older models. When you are holding a mouse living in the future, having side buttons stuck in the past is highly frustrating. It feels like they ran out of budget after designing the main clicks.
The Final Verdict
So, is this haptic experiment worth your hard-earned cash? If you only play casual, relaxing games on the weekends, then absolutely not. It is wildly expensive for that. But if you spend your nights sweating in competitive tactical shooters, the Logitech G PRO X2 SUPERSTRIKE is arguably the best tool on the market. Yes, the inevitable need to replace the mouse feet is annoying and the side buttons are “mid”. But the core analog technology fundamentally changes how you interact with your PC. It makes every other mouse feel sluggish and outdated. Logitech just fired a massive warning shot, and the rest of the industry is going to be scrambling to catch up.
PQube is partnering with Dragonis Games to release Necrophosis: Full Consciousness on PlayStation 5 and Xbox Series X|S. This special console edition bundles the base game, Necrophosis, with the new DLC, Necrophosis: Subconsciousness.
The game will be available digitally on both platforms, while the physical PlayStation 5 edition also includes The Shore, another release by Dragonis Games inspired by Lovecraftian mythology.
The complete experience comes alive in Necrophosis: Full Consciousness, a first-person psychological horror adventure with engrossing puzzles that plunges you into a surreal haunting world where only death endures.
Begin as Consciousness, trapped within an emaciated, decaying vessel devoid of memories. Explore grotesque environments cursed with eternal deterioration to unravel fragments of the truth and learn why you have awakened. Soon, your journey descends into the darker realms of the subconscious as you become the guiding hand that navigates its shadowy depths while piecing together echoes of the past.
Long forsaken gods have been left to rot beyond eternity, yet something still calls. Prepare for a dark odyssey where every disturbing encounter and mind-expanding puzzle will draw you deeper into the macabre.
Soon virtual national park rangers will pick up their new duties in Faremont National Park on March 10, 2026 – something that is eagerly awaited not only by players but also the teams behind Ranger’s Path: National Park Simulator, astragon Entertainment and To-Go Games – part of GRIP Studios. And what better way to celebrate this than being a part of the IGN Fanfest!
Yesterday, Andrej Vigdorovych, executive producer of Ranger’s Path: National Park Simulator, gave viewers worldwide an exclusive insight into the fascinating wilderness of Faremont National Park and the varied, interesting gameplay that awaits players, once the game starts into Early Access on March 10, 2026.
From everyday tasks such as clearing trails, interacting with visitors and repairing damaged objects, frequently interspaced by optional radio callouts for spontaneous operations, to multi-faceted main missions such as relocating a bee hive or finding a missing VIP, players will be busy and entertained – all while exploring Faremont National Park, a vast handcrafted landscape of impressive beauty inspired by real US national parks.
As they move through the park, players will not only discover natural landmarks like lakes, caves and waterfalls, but also observe wildlife in its natural habitat such as rabbits, racoons, deer, eagles and even imposing bears. Taking photographs of landmarks, animals and a wide range of plants unlocks lexicon entries and adds new exhibits to the park’s very own museum.
During Early Access nature lovers can look forward to new tools, features and content added over time.
Brace yourselves for the incredible journey back to Raccoon City as Resident Evil™ Requiem, the ninth mainline entry in the iconic survival horror Resident Evil™ series, launches today across PlayStation®5, Nintendo Switch™ 2, Xbox Series X|S, Steam, Epic Games Store, and GeForce NOW. Experience exhilarating, death-defying action and spine-tingling survival horror with the fate of two protagonists – Grace Ashcroft and Leon S. Kennedy – as you freely swap between first-person perspective for deeper immersion, and third-person perspective for more dynamic action for the first time in the series, whenever you’d like.
Set 30 years after the Raccoon City Incident, Resident Evil Requiem follows FBI intelligence analyst Grace Ashcroft assigned to investigate a string of mysterious deaths in the same place where her mother was murdered eight years prior. When a police officer goes missing at the hotel, Legendary DSO agent Leon S. Kennedy is also dispatched to the scene. As Grace and Leon’s paths converge, they must face their pasts and uncover the truth behind the Raccoon City Incident that changed the world forever. But while the terrors of their memories echo in their minds, will they relive the nightmare…or finally offer up a requiem for the dead?
And don’t forget all the bone-chilling previously announced updates including:
Two Epic Editions – Resident Evil Requiem will be available in both Standard and Deluxe editions, with the Deluxe edition featuring the same base game as the Standard edition, plus an exclusive pack of five costumes, four weapon skins, two screen filters, two charms, and more!
Nerves of Steel – Experience Resident Evil Requiem like never before with the Premium Steelbook Edition featuring the full game, Deluxe Edition contents, and a limited-edition lenticular card exclusive to this release. Available while supplies last.
Difficulty – Players can choose from multiple difficulties when experiencing the horror and action. Casual offers aim assist, plus more forgiving player health and enemy durability. Standard (Classic) heightens the tension, requiring Ink Ribbons for each save while playing as Grace, demanding strategy not only in resource management but also when to save.
First-Ever Resident Evil Amiibo – Grace and Leon from Resident Evil Requiem will become the first-ever Resident Evil amiibo, available July 30th, 2026.
Porsche Collab Kicks into High Gear – Racing to the finish line is the lightning fast collaboration with Porsche, with a one-of-a-kind Porsche Cayenne Turbo GT created in-game as Leon’s vehicle and in real life via complex 3D printing technology as a legendary ride for a legendary character.
Time to Clock In – It’s time to unveil an extraordinary collaboration with the historic watch company Hamilton which has intricately designed two dazzling watch models that replicate those worn by Leon and Grace in-game in stunning detail. Each watch can be purchased starting today and are extremely limited with only 2,000 units available worldwide.
Grace & Leon Figures – The release of 1/6 scale figures of Grace and Leon will be available for purchase this fall, with various display options as individual pieces or combined as a set. These figures also match those produced in prior Collector’s Editions, creating a quintessential collection when placed together.
30th Anniversary – Celebrate 30 years of Resident Evil with special Resident Evil Symphony of Legacy orchestral performances across Japan, North America and Europe later this year. Stay tuned for more information.
Switch Things Up – Resident Evil™ 7 biohazard Gold Edition and Resident Evil™ Village Gold Edition will also release on Nintendo Switch 2 starting today, featuring post-story scenarios and extra game modes. Grab the full bundle with the Resident Evil Generation Pack, exclusive to Nintendo Switch 2, featuring Resident Evil 7 Biohazard Gold Edition, Resident Evil Village Gold Edition, and the all-new Resident Evil Requiem.
Flaunt Your Fandom in Fortnite! – In celebration of Capcom’s introduction into the Epic Games Store, players who purchase Resident Evil Requiem via Epic Games Store will receive special Resident Evil-themed collaboration items in Fortnite like the Grace outfit! We’ll have more details to share soon.
A new era of survival horror arrives with Resident Evil Requiem. Will you survive?
Razer™, the leading global gaming lifestyle brand, today unveils the Razer Kraken Kitty V2 – Hello Kitty® Edition, an elegant rose gold headset created in collaboration with Sanrio®. Building on Razer’s longstanding partnership with Sanrio, the new Target-exclusive introduces a new metallic finish to Razer’s lineup of iconic Hello Kitty gaming headsets, continuing a series known for pairing character-led design with gaming-grade performance.
STYLE, SOUND, AND SPARKLE
The Kraken Kitty V2 – Hello Kitty Edition features sleek metallic pink outer earcups with a soft rose gold shimmer, paired with plush pearlescent pink leatherette cushions and headband for all-day comfort. Hello Kitty’s iconic ears and Razer Chroma™ RGB lighting complete the signature design, adding a subtle, whimsical glow that captures the timeless charm of Hello Kitty while delivering the performance and build quality synonymous with Razer.
Designed for both style and performance, the wired headset includes Razer™ TriForce 40 mm drivers for rich, balanced audio, and a Razer HyperClear Cardioid mic for clear, focused communication.
The Razer Kraken Kitty V2 – Hello Kitty Edition is available exclusively at select Target stores and on Target.com in the United States. For more information, visit here.
DREADMOOR, the dark fishing adventure set in a post-apocalyptic world wades through corrupted waters in the newest gameplay trailer today, as revealed during IGN Fan Fest. Publisher Digital Vortex Entertainment and developer Dream Dock Games catch unspeakable evils hook, line and sinker in Q4 2026 on PC via Steam.
A plague-ravaged world in the early 20th century conceals untold treasures beneath its depths, but only the most ice-veined, fearless fisherman can turn a profit in the Submerged Lands. As murky waters blur the lines between predator and prey, gas up a small-but-mighty vessel and trawl through ominous waterways teeming with mutant life…with an acquired taste for human flesh.
Scrounge for materials and parts on land, then cast a line to reel in dozens of sordid sea creatures, each with varying value, rarity and strength levels. There’s always a bigger fish — start with simpler catches like the peaceful Softgrazer, then upgrade equipment capable of landing deadlier, more valuable predatory fish like the Bristler.
After a long day (or night) of fishing, cash in the day’s catch with the ichthyic shopkeeper in exchange for cold hard cash. Purchase parts to turn a basic boat into a floating fortress by both strengthening its hull and boosting its speed to chase down (or escape) even tougher hunts that lie ahead.
Preparation is key, as no one enters these waters at the top of the food chain. Craft plenty of bait, harpoons and health kits before every run. Unlock and equip both special lures and stronger lines capable of paralyzing dangerous fish and survive heavier hauls.
“DREADMOOR is a love-letter to our studio’s two obsessions: classic horror movies, and fishing!” said Rostislav Fedorov, CEO of Dream Dock Games. “We have so much more to share in the coming months. Stay tuned!”
DREADMOOR is coming to PC via Steam in Q4 2026. For more information, wishlist the game, join the official Discord server, and follow DREADMOOR on X/Twitter for the latest updates.