IO Interactive, the independent video game developer and publisher behind the HITMAN franchise, and Amazon MGM Studios are thrilled to announce that 007 First Light has reached 4 million units sold within its first three months of release, making it one of 2026’s fastest-selling games. 007 First Light is available now on PlayStation®5, Xbox Series X|S, on Amazon.com, on PC, on Steam and Epic Games Store, as well as at key retailers.
The achievement of 4 million units sold in the first three months reflects overwhelming global enthusiasm for 007 First Light. The game’s exceptional critical and commercial performance across all platforms, with the launch on Nintendo Switch 2 to come later in 2026, demonstrates the franchise’s enduring appeal and the positive reception towards the studio’s ambitious vision to deliver a premium, original Bond experience worldwide. The sustained sales momentum underscores the game’s broad cultural resonance. The launch establishes 007 First Light as one of 2026’s most successful gaming launches, cementing IO Interactive’s position as a leading force in interactive entertainment.
Year One Content Roadmap
IO Interactive is committed to expanding 007 First Light throughout Year One with a comprehensive content roadmap that includes regular Tactical Simulation updates featuring new challenges across some of the game’s iconic locations, including Kensington’s Workshop, Slovakia’s mountain slopes, Mauritania’s black market, and Vietnam’s luxury resort, The Pearl. Players will uncover new intelligence surrounding Webb Industries and investigate an unknown piece of technology that could become one of Bond’s deadliest opponents. Following events in Mauritania, an unexpected alliance between MI6 and Pirate King Bawma will require Bond’s personal involvement in a sensitive mission. Throughout the Year One, players can expect regular TacSim updates with gadget upgrades, new weapons, leaderboard challenges, cosmetics, and additional gameplay scenarios, with New Game+ also being explored to enhance campaign replayability.
007 First Light is available now on PlayStation®5, Xbox Series X|S, on Amazon.com, as well as for PC on Steam and Epic Games Store. A Nintendo Switch 2 version will follow later this Summer 2026. 007 First Light is available in Standard, Deluxe, Collector’s, and Legacy Editions. More details can be found at https://ioi.dk/007firstlightgame.
Today, team17 and Expression Games are pleased to outline the post-launch development roadmap, content schedule and community communication plans for Hell Let Loose: Vietnam. The first update, scheduled to roll out in the coming weeks, includes the hotly anticipated fully licensed Huey Helicopter and two new weapons to add to the playable arsenal, the M14 and the Chinese Type 56 SKS.
In addition to these exciting content updates, Hell Let Loose: Vietnam has big plans for the remainder of 2026 with new weapons, vehicles and new battlefields in the roadmap.
In a community post, team17 shared that “alongside new content Updates, we remain focused on the continued improvement of the game through optimisation, bug fixes, stability improvements, and community feedback, which will come through regular quality of life Patches, and necessary Hotfixes.”
In this week’s blog post, it was revealed that Patch 1.2 (now live) features over 500 individual bug fixes and improvements across a broad range of areas, including stability, maps, vehicles, UI/HUD, keybinds, weapons, and general gameplay, including:
The server crash caused by Tunnel usage in specific scenarios has been resolved.
A range of UI issues that caused HUD elements to remain stuck on-screen, including Medic markers and capture points in Offensive, have been fixed.
Commander abilities can now be placed correctly in relation to Squad Leader markings.
Knife hit registration has been improved, with further improvements planned to address remaining edge cases.
Non-headshot kills now correctly contribute toward the Longest Kill statistic.
Image stability on console has been improved, with a particular focus on areas in shadow, and further optimisations are in the works.
Various keybinding issues have been resolved, with further fixes planned.
This is only a selection of the 500+ fixes and improvements currently included in Patch 1.2. Players can find the comprehensive patch notes for 1.2 here and can monitor weekly updates, planned game support and a regular cadence of planned improvements and patches on the official community dev blog here.
team17 and Expression Games are fully committed to player feedback and continue to work through reports and notable improvements with the aim to release Patch 1.3 as soon as next week.
Run for cover, Troopers! Offworld, in partnership with publisher Knights Peak, has launched the free Update 12, “Attack on X-11,” for Starship Troopers: Extermination. Nearly doubling the size of the X-11 map, the update opens up new build locations, combat areas, and places to take on missions.
On X-11, Bugs are no longer the only threat. Meteor Showers make their debut on the planet because threats on the ground just weren’t enough. The popular Galactic Front limited-time event also returns with new Perks and, of course, the Morita Mk 3. Check out the key highlights for Update 12 below:
X-11 Map Expansion
Planet X-11, located inside the rings of a gas giant, is a scientific and mining colony in the Tibannis System that houses a deep space listening post and the Teefang communication array for the federation.
The expanded X-11 battlefield introduces new combat zones, build sites, and territory for Troopers to explore, including new missions across the planet:
3 AAS
1 ARC
1 Horde
1 Hive Hunt
Troopers will also need to keep one eye on the sky as the new Meteor Showers Environmental Mutator will send them racing for cover.
Events, Missions, and Service Records
Update 12 brings back the popular Galactic Front limited-time event, new daily missions, and service records to take on:
18 New Class and Weapon Daily Missions
21 New Class and Weapon Service Records
New Perks and the Morita Mk 3 weapon
The Galactic Front returns its limited-time event
New supporter DLC
Troopers can now gear up with two new Supporter Cosmetic Packs, Toxic Sunrise Supporter Pack and Hydro Hydra Supporter Pack, available to purchase at [4,99 $/EUR] each.
The dinosaurs have had the planet to themselves for long enough.
MicroProse is excited to announce that Repterra Version 1.0 is OUT NOW on Steam, bringing the base-building survival RTS to its full release after its journey through Early Access.
To celebrate the launch, a brand-new 1.0 Launch Trailer is available today, showcasing Repterra at its biggest and most spectacular: sprawling colonies, dinosaur breeding and riding, powerful factions, devastating technology, and battlefields absolutely packed with prehistoric creatures.
In Repterra, humanity is attempting to reclaim a world overwhelmed by dinosaurs. Players must establish and expand colonies, develop production and defenses, build armies, and turn the planet’s greatest threat into one of their greatest weapons.
Dinosaurs can be tamed, bred, genetically modified, and even ridden into battle, opening up combinations of human units and prehistoric creatures with their own abilities. Meanwhile, massive enemy hordes ensure that even the most carefully constructed colony can quickly find itself facing a very large-and very hungry-problem.
Version 1.0 brings together the complete Repterra experience, including the major additions introduced throughout Early Access. These include the Electric Faction, the Custom Level Editor with Steam Workshop support, the Volcano Map, expanded faction content, progression and balancing improvements, and extensive quality-of-life, visual, and performance updates.
Publisher Kakao Games and developer Ocean Drive Studio have released a brand new trailer, giving players their first look at what co-op will be like in zombie survival sim God Save Birmingham.
Watch God Save Birmingham – Official Co-Op Reveal below:
A co-op-focused Core Group Test for a select number of players who have been playtesting the game since the pre-alpha and alpha stages will be announced in the coming weeks. An announcement about a co-op beta test will follow that. Players can follow the God Save Birmingham Steam page for news and updates on the game, such as a breakdown of player feedback from the latest closed beta test, which showed that the biggest request among God Save Birmingham players is co-op.
Anyone looking to try the game out can do so from 4-7 September when God Save Birmingham will be at PAX West in Seattle, Washington.
God Save Birmingham is available to wishlist on Steam now.
The Long Beach Film Festival is turning up the scares Saturday night with “Nightmares on 4th Street,” a 90-minute collection of horror and dark comedy short films screening Saturday, August 29 at 9 p.m. at the historic Art Theatre of Long Beach.
From killer monsters and deadly dating apps to creepy cults and movies that may actually be the death of you, the late-night block brings together eight wildly different shorts for an evening of campy fun, unexpected twists and screams galore. The lineup includes “A Man Apart,” featuring Will Forte in an encounter with Death; Emmy Award-winning “Roomtone;” “Midnight Movie Club,” where movie night takes a deadly turn; “Matches,” a dating app transformed into a cutthroat competition; “Help,” which explores the thin line between love and killer monsters; “The Seeing Eye Dog Who Saw Too Much;” “Park Boys,” where YouTube gets scary; and “Prime,” a twisted look at a health craze that may be more cult than cure.
“Nightmares on 4th Street” is part of the Long Beach Film Festival, taking place August 28–30, 2026, with a weekend of independent films, filmmakers and special events throughout Long Beach. Screenings will take place at the Art Theatre, with the Festival kicking off Friday evening with an Opening Night celebration aboard the Queen Mary.
NIGHTMARES ON 4TH STREET
Part of the inaugural Long Beach Film Festival
WHAT: “Nightmares on 4th Street” Horror & Dark Comedy Short Film Block
WHEN: Saturday, August 29, 2026 | 9:00 p.m.
WHERE: Art Theatre of Long Beach
RUNTIME: 90 minutes
FEATURING: A Man Apart, Roomtone, Midnight Movie Club, Matches, Help, The Seeing Eye Dog Who Saw Too Much, Park Boys and Prime
Anno 117: Pax Romana’s second DLC, the Hippodrome, is here, bringing iconic Roman chariot races to your province. It is every governor’s dream to have such an establishment in their province, and your citizens will enjoy it as well, from the lofty Equites and Patricians in their VIP suites to the lowly Plebians in the stands, cheering for their favorite chariot. A monument to your grandeur, an architectural marvel, a beacon of culture and civilization – The Hippodrome will elevate your province to new heights.
This new monument takes up quite a bit of space, requires a great deal of granite, timber, marble, and mosaic to construct, and will be built in stages – first the foundation, followed by the outer walls and the stands, before finishing with decorations and VIP lodges.
The Hippodrome is part of the Patricians’ Marvels need category, and will fill that need for the entire island. It also provides the following effects:
Increases certain attributes of all affected buildings (covers the entire island)
Those attributes will go up further when you increase the Hippodrome’s Splendor, which is displayed in the Hippodrome’s menu
Some Splendor levels provide additional bonuses, such as, for example, increased offense and defence for newly recruited cavalry, and horses as an additional need for Equites and Patricians
Once your Hippodrome is constructed, a series of quests will help familiarize you with the monument and its features. In this high-stakes story, a young man with big dreams of becoming a racing champion, and you’ll help him grow from amateur to legend. However, if you prefer to dive in without doing the quests, that’s an option as well.
Off to the Races
The first step in running a chariot race at the Hippodrome is deciding what type of race to host. There are three race types:
Amateur – 4 Racers compete
Classic Quadriga – 6 Racers compete
Imperial Races – 8 Racers compete
You can unlock Classic Quadriga and Imperial races by increasing the Hippodrome’s Splendor. The larger the races are, the more racers can compete and the more Splendour you will earn, but it will come at a hefty cost and bring tougher competition.
Next, it’s time to choose from any specialist on your current island to be a racer. Each one comes with their own set of racing attributes, which are:
Speed
Stamina
Sprint
Reliability
Once you’ve selected your racer, it’s time to assemble the goods you’ll need to host the race. It’s similar to the Amphitheater, with one new mechanic: you can provide one extra good to increase your Splendor rewards after the race. Then, it’s time to start preparations for the race. In response to player feedback, you can now set events to auto-repeat, so you don’t need to remember to start a new event every time.
Once the race starts, you’re free to follow along on your screen and cheer your racer on! Occasionally, you can order them to do a sprint, giving them a temporary speed boost and an edge in the race – if you time it right.
The more Splendor you accumulate, the more the Hippodrome’s attributes increase. You can also get additional bonuses, such as:
Horses as an additional need for Equites and Patricians
Horse breeders produce chariots as an added by-product
Increasing productivity nearby
Completing races will also improve the participating Specialist’s racing attributes.
In addition to the “The Hippodrome” DLC, the large update also includes several new features and improvements for all players.
Honored Guests and New Specialists
Anno 117: Pax Romana is also adding a new Honored Guests feature with this update. These characters have come from far and wide to visit your splendid province, and will support you in your efforts, including bringing you new Specialists. Honored Guests will visit your island at random, but you can increase the chances of one gracing your shores by increasing the Prestige of your islands.
Update 2.0 also is adding a new Specialist rarity level, Heroic. These are extremely rare, cost quite a bit of prestige, and you can only have one of each per savegame, but they bring quite the positive impact to your province. Their visiting chance depends on the Splendour you amassed across your monuments, both the Amphitheatre as well as the Hippodrome.
One of them is Paldius, Ovine Authority Unquestioned. His effects include:
Population +2 from cheese
Health +1 from cheese
Sheep farms produce an additional 1t cheese every 12 cycles
Sheem farm required workforce is reduced
Photo Mode
You’ve spent countless hours building up and beautifying your city, and now you can show off your hard work in new and exciting ways. Photo Mode will feature:
A free-moving camera, allowing for more photographic angles and allowing you to zoom in and out further than with the regular game camera
You can select any time of day to create the perfect lighting and ambiance for your photo
Several lens effects, including depth of field, focal length, and tilt shift effect
Limited-Time Challenges
Ubisoft Connect challenges are rolling out for all platforms, giving you a chance to earn Ubisoft XP and level up your Connect account. As you level up, you’ll be rewarded with Ubisoft Units, which can be used for in-store discounts, rewards for the game, or Fame points to spend in your Hall of Fame.
These challenges will be on rotation, available for a short time before moving on to the next challenge. Challenges can be completed each time they become active, even if you already completed it, giving you the same rewards. However, progress doesn’t carry over.
Completing challenges also awards you Fame Points which you can use in the Hall of Fame in the game to unlock additional ornaments, music tracks, and more.
Other Updates
Here are some of the other changes coming with Update 2.0:
A note function has been added, allowing you to write notes to yourself
Amphitheatre Buff Rework – the monument now has a nine-stage buff system, with increased clarity and usefulness of the provided buffs
New resident quests are available, and can be repeated
Bread consumption has increased by approximately 50%
Bread now provides +3 population (increased from +2)
Major fires and major plagues now significantly affect more buildings, especially in large cities, increasing their impact
Play Anno 117: Pax Romana today on PS5, Xbox Series X|S, and PC via the Ubisoft Store, Steam, and the Epic Games Store. You can also play with a Ubisoft+ subscription.
am8bit has once again teamed up with Warner Bros. and WaterTower Music to pay tribute to the soundtrack from the final chapter of Steven Universe with the Steven Universe Future (Original Soundtrack) 4×10″ Vinyl Set ($54.99). This set complements the iam8bit Steven Universe collection, featuring 60 memorable tracks from the series and is available for pre-order starting today until September 21, and expected to ship in Q4 2026.
The Steven Universe Future (Original Soundtrack) 4×10″ Vinyl Set is packed with four discs with all of the fan-favorite songs from series mainstays aivi, surasshu and Jeff Ball. Thoughtfully designed, the discs are colored with shades from Beach City’s sunset to mark the symbolic end of the series. Just like previous soundtracks in iam8bit’s Steven Universe collection, this release also features art by Jasmin Lai for a set worthy of the show’s legacy.
Steven Universe Future follows Steven and friends two years after the original series’ end, after the conclusion of the war between Homeworld and the Crystal Gems. In a new world where Gems and humans coexist, Steven must confront real-life problems while focusing on his own growth and development, finding a new purpose.
Pre-orders for the Steven Universe Future (Original Soundtrack) 4×10″ Vinyl Set are open now through September 21 for $54.99. Fans can shop the entire Steven Universe collection at iam8bit.com.
The time has almost come. The treks are getting ready. The excitement and anticipation for the settlers who want to venture out to conquer the wild frontier and find their slice of the American dream is palpable. And now the start for the treacherous journey into the unknown has a date: Development studio Empire Crafters and publisher Toplitz Productions are excited to announce September 25, 2026 as the Early Access release date for the anticipated city builder.
Media and Content Creators visiting this year’s gamescom in Cologne have the chance to check out the game at the Toplitz Productions booth in the business area, Hall 4.1, Booth # D-038g/C-029g. With only a few timeslots left it is advisable to book an appointment via this link.
https://youtu.be/pmiikkO8GmY?si=or_wsc5LU8qn1Wd4
Prove that you have the entrepeneurial spirit and the strategic acumen to become Governor in the Western outskirts of the American frontierlands. Start by building a humble settlement and setting up first resource streams as well as production lines. React to the people’s demands and help them achieve the American Dream, while your settlement grows and thrives and slowly turns into a busy town or small city.
Send Scouts on expeditions to uncover the surrounding areas, discover new quests and secure new resources that will help you grow your municipalities even further. But be careful: Every decision you make, from chosing city officials like Mayor or Sheriff up to seemingly mundane choices like allowing other settlers into your village, might influence your standing with your people and lead to unforeseen consequences.
Main features:
It Is Your Choice You decide what the West will look like. Choose from a wide variety of buildings both residential as well as commercial like the sawmill or butcher up to warehouses and transport hubs to distribute your produce. Upgrade them over time to accommodate the ever-changing needs of the settlers. Pick mayors and sheriffs, but be careful who you appoint – their perks will affect the cities’ growth.
The West Is More Than One City One settlement is only the beginning. While you discover new resource streams and production chains the urge to expand will become unstoppable. Send your settlers into uncharted territory and build new villages. Then set up trade routes, so resources can be exchanged. Don’t leave anybody behind or it will cost you dearly.
Every Settler Is A Person Your villages are filled with characters. Everybody has needs and demands that you have to fulfill, if you want your reputation to precede you. Only with a sufficient happiness level influenced by job availability, health standards etc. will you be able to attract new settlers and become one of the driving forces in the expansion of the United States.
The Circle Of Life Day and night cycle have an impact on the game world. Watch the city life change from dusk till dawn and show true leadership skills when you take on the challenges of efficient production chains and trade routes.
Strategize Your Expansion Of The West The strategic map will help you to plan your progress. Send expeditions, establish trading outposts and dispatch wagons with daring explorers eager to found new settlements. With the sandbox character of Wild West Pioneers, no game will ever be the same.
Take A Seat Sit back, chill and watch your plans come to fruition. Observe the hustle and bustle of city life, where every job is executed by a person and not a backend value. Watching your settlement grow in its detailed glory is half the fun.
Mark your calendars and sharpen your quills: medieval tycoon game The Guild is stepping into Early Access on 17 September 2026 – and it’s doing so with a new title.
From now on, the game will be known as … *drumroll*: The Guild 1 Remake: Europa 1410.
A title that reflects exactly what it is: the spiritual heir to the original Europa 1400: The Guild, not a follow-up to the life-sim adventures of The Guild 2 or 3.
So why, you might ask yourselves, does the game need a new name? The name change reflects the feedback received so far. Plenty of fans found their way into the series through The Guild 2 or The Guild 3, games with their own beloved life-sim flavour, full of personal drama, romance, and character-driven storytelling. While both are great games in their own right, Europa 1410 was never trying to be that kind of game. The new title clears that up before players even click “wishlist.” We want people to know exactly what they’re signing up for the moment they see the name. No mismatched expectations, just a medieval tycoon experience done right.
The Guild 1 Remake: Europa 1410 is built on the economic-simulation DNA of the very first Guild game: smart business strategies, clever dynasty management, ruthless entrepreneurship, and political scheming, all handled from a bird’s-eye view rather than by micromanaging your characters. It’s a game about decisions that will influence your business, your dynasty, and the city your family lives in.
The Guild 1 Remake: Europa 1410 launches into Early Access on 17 September 2026. Wishlist now on Steam and keep an eye on the updated demo to get a taste of dynasty-building, business empire-scheming, and political backstabbing, medieval style..