Author - Jerry Paxton

Review of Bayonetta for the Xbox 360

We first saw Bayonetta in action at a private demo in SEGA’s 2008 Electronic Entertainment Expo booth. The game looked stunning and centered mainly around watching a raven-haired witch’s rear-end, clad in black leather, glisten as she walked around shooting things with a super-model’s swagger. A year and change later and we now have our very own copy of the full version of Bayonetta and a review to boot!


(Notice they have turned down the ‘glisten’ in the game’s final release)

Bayonetta is the heroine of the tale, a witch who awoke twenty years past in a coffin at the bottom of a lake with no memory of who she was. At the start of the game she is an agent working for none other than Hell itself. The religious themes in the game are very palpable, even by disguising the name of Hell by calling it ‘Inferno’ and Heaven as ‘Paradiso’. The basic enemy Bayonetta will fight are called ‘affinities’, but you may know them better as ‘angels’. Only, in Bayonetta, angels are these winged creatures who resemble the crazed hybridization of a human being and a vulture. In fact, most of the creatures from Paradiso are grotesque in some way and the game’s most human-looking characters are from Inferno. Is the director, Devil May Cry creator Hideki Kamiya trying to tell us something about his views on religion? Quite honestly, I don’t know, but I digress as it is worth mentioning if you are of the Christian faith and looking at this title.

As for the rest of us, while many of the characters in Bayonetta may be grotesque, all of them are very beautifully-designed and Bayonetta herself is one of the best-looking females I have ever seen brought to life in a video game. Not only do the game’s various characters look good, but they also sound amazing thanks to some truly excellent voice acting.

If you have ever played a game from the Devil May Cry series, you will feel mostly at home with Bayonetta. Gameplay is controlled by using just a few buttons on the controller and combat combos are pulled off even if you don’t know their sequences most of the time. This is mainly because SEGA has crammed so many possible combos into the game that it is damn-near impossible not to hit one, even accidentally. Combat is spread mostly between Bayonetta’s numerous martial arts moves combines with her four projectile weapons, each attached to one of her limbs. On top of these are her torture and climax attacks, which can do anything from summon an iron maiden to throw your opponent into to transforming Bayonetta’s very long and flowing hair into a gigantic demon to devour them!

Throughout the course of each of the game’s many stages, you will collect numerous items, some power-ups and others just loot to sell at the store. One character, Rodin, will construct new weapons for Bayonetta to make use of as she collects more halos from the dead forces of Paradiso. The game features a number of weapons Bayonetta can use, most of them from the fallen forces of Heaven. Bayonetta’s main non-martial or magical arsenal are her guns.

There are two big issues with Bayonetta. First, there is very little instruction with the game. Due to how simple the controls are, this is not that big of a deal after a while. However, in the game’s opening battles you are not given the tutorial of how combat works and are thrown into the fight without a clue. Of course, you could read the instruction manual but, let’s be honest, who does that anymore? So, if you jump in be prepared for a bit of confusion for a couple levels until the combat tutorial is shown to you.

The second, even bigger issue is the game’s camera system. Bayonetta’s in-game camera gets stuck on objects, is often-times zoomed too far out and sometimes locked at a weird angle for you to get your bearings on what is taking place in the fights. Fights tend to be fast and furious and, coupled with this wonky camera, it’s easy to lose your Witch in the melee – especially with all the particle effects and hair flying about.

Bayonetta reeks of over-the-top style, from a ‘crazy’ Japanese remix of Bart Howard’s ‘Fly Me to the Moon’ to a heaping amount of the good old-fashioned ultra-violence. Even the voice work, with Bayonetta’s wry-delivery of lines in an English accent is perfect for this title. Throw in some really epic boss battles and the game is truly a sheer-action spectacular to behold.

Overall, SEGA’s Bayonetta is a fun third-person shooter game with easy controls, tons of style, and beautiful visuals that is sure to keep you entertained for a while if you can get past the wonky controls and over-the-top style (to some it may be a bit much – However, I dug it).

DISCLOSURE: SEGA provided GamingShogun.com with an evaluation copy of Bayonetta for this review.

Splinter Cell: Coviction and RUSE Delayed

Ubisoft has announced in their UPDATE ON THIRD FISCAL QUARTER PERFORMANCE AND ANNUAL TARGETS that Spinter Cell: Conviction has been pushed back to April of this year while R.U.S.E. will now released sometime in the fourth quarter of 2010-11.

From the Update:
‘- The postponed release dates for Tom Clancy’s Splinter Cell Conviction™ and R.U.S.E™, which were previously scheduled for the fourth quarter of 2009-10, and will now be released in 2010-11. Splinter Cell Conviction™ is now expected to hit the stores in April 2010.’

Modern Warfare 2 Makes A Billion Dollars Worldwide

Activision Blizzard announced that Call of Duty: Modern Warfare 2 has passed a billion dollars in sales since its launch last November. The game is still getting some really solid purchasing numbers and all signs point to this figure growing even higher before petering out.

Official Release:
Activision Blizzard, Inc. (Nasdaq: ATVI) announced today that Infinity Ward’s Call of Duty: Modern Warfare 2 continues to set sell-through records crossing the $1 billion mark… (cont.)
(cont.) …in retail sales worldwide since its launch in November, according to internal Activision estimates.

In its first five days alone, the game sold an estimated $550 million worldwide, outpacing five-day worldwide theatrical box office gross figures for such films as Avatar, Harry Potter and the Half-Blood Prince and The Dark Night, according to internal Activision estimates and boxofficemojo.com.

‘Call of Duty:Modern Warfare 2 has exceeded our expectations and shattered theatrical box office and video game records,’ said Robert Kotick, CEO of Activision Blizzard. ‘There are only a handful of entertainment properties that have ever reached the $1 billion mark, which illustrates the power of the Call of Duty franchise and mass appeal of this game.’

Modern Warfare 2 is rated ‘M’ (Mature) by the ESRB for Blood, Drug Reference, Intense Violence and Language. For additional information about the game, visit www.modernwarfare2.com.

Star Trek Online Open Beta Begins

Cryptic Studios has announced that the open beta test of their upcoming MMO, Star Trek Online, has begun. The test will run until January 26th and should give players plenty of time to get a feel for both the game’s space and ground combat. The game will be released on February 2nd, 2010 for Windows PCs.

CES 2010 – Lost Planet 2 Preview


While at the 2010 Consumer Electronics Show in Las Vegas we got some time to visit Capcom’s very fine suite, on the 30th-floor of the Planet Hollywood hotel, and play some Lost Planet 2. We would like to thank Capcom for giving us great access to their upcoming shooter, which is due out sometime this year.

Fraud Trailer for Dante’s Inferno

In this latest installment of the Dante’s Inferno circle of Hell trailer, they focus on Fraud – the 8th circle. Fraud is full of all manner of evil creatures, many of which were sent there for being deceitful in their mortal lives. I can’t wait to see what EA has up its sleeve for the ninth circle of Hell, Trechery, which is due to be showcased on February 9th.

Star Trek Name that Ship Contest Ends

Star Trek Online has ended their ‘Name That Ship’ contest, announcing the chosen names for the three tier 5 starships. These ships represent the top-of-the-line vessels for Federation players in the upcoming MMO, which is due out on February 2nd for Windows PCs.

Ship Names and Details
EMISSARY CLASS
Emissary Class Star Cruisers are the most advanced Cruisers in Starfleet. Generally the largest, most resilient ships in Starfleet, they have massive warp cores, which generate surplus power for subsystems. And they have large crew complements, which improves repair rate and other crew abilities.

LENGTH: 724m | DRAFT: 90m | BEAM: 255m

DERVISH CLASS (shown)
Dervish Class Escorts are small, which means they don’t have room for extensive engineering or science facilities. But, their weaponry, speed and maneuverability make them hard to hit threats in any engagement. The Dervish is arguably the toughest Escort in Starfleet.

LENGTH: 390m | DRAFT: 70m | BEAM: 306m

DESTINY CLASS
Science Vessels have the most advanced technology in Starfleet. Destiny Class vessels are larger than most Science Vessels. They can accommodate a larger crew and advanced engineering facilities to support the ship when on extended missions.

LENGTH: 554m | DRAFT: 98m | BEAM: 211m

AvP Being Previewed at MLG Pro Circuit Championship

SEGA has sent word that you will get a chance to play some intense sessions of Rebellion’s upcoming Aliens vs Predator if you attend the Major League Gaming Pro Circuit Championship in Orlando, FL this weekend. For the rest of you, AvP will be out next month on the Xbox 360, PC, and PS3 platforms.

Event Details
What: Aliens Vs. Predator at MLG Pro Circuit Championship Event
When: January 8-10th
Where: Gaylord Palms Resort and Convention Center in Orlando, FL