Author - Jerry Paxton

Madden NFL Predics NYG to Win Super Bowl XLVI

EA SPORTS Madden NFL 12 Simulation Crowns the New York Giants Super Bowl XLVI Champions

January 30, 2012 – The New York Giants captured their fourth Vince Lombardi Trophy, defeating the New England Patriots 27-24 in Super Bowl XLVI, according to the annual EA SPORTS Madden NFL Super Bowl simulation powered by Xbox 360, the official console sponsor of the NFL and NFL PLAY 60.

Kicker Lawrence Tynes kicked a game-winning 40-yard field goal as time expired to lift the Giants past the AFC Champion Patriots, bringing home the Giants’ second Super Bowl championship in four years.

The exciting ending was reminiscent of what took place in the title game four seasons ago when the Giants stunned the Patriots 17-14 after a heroic game-winning touchdown late in the fourth quarter of Super Bowl XLII.

Giants Quarterback Eli Manning was named the game’s MVP, completing 25 of 39 passes with two touchdowns and an interception. New England’s Tom Brady also had a big day, throwing for 327 yards and three touchdowns with one interception.

Most of Brady’s best moments came late in the game.

Trailing 24-10 with less than 10 minutes remaining in the fourth quarter, Brady led New England on a furious rally, scoring two touchdowns to tie the game 24-24, the second coming on a 14-yard pass to wide receiver Wes Welker with 1:50 left on the clock.

Unfortunately for New England, there was still plenty of time left for Manning and the Giants’ offense.

Mixing in short passes to wide receivers Victor Cruz and Hakeem Nicks, and with key runs by running back Ahmad Bradshaw, Manning drove New York down the field and into New England Territory, setting up Tynes’ second game-winning conversion in two games.

To watch the official EA SPORTS Madden NFL Super Bowl XLVI simulation video, please visit:
http://www.youtube.com/watch?v=tqq96Dh3H8s

 

1

2

3

4

OT

TOTAL

Patriots

3

7

0

14

0

24

Giants

7

10

7

3

0

27

 

Dating back to Super Bowl XXXVIII, EA SPORTS has conducted the annual Super Bowl simulation using the latest iteration of the Madden NFL franchise. The Super Bowl XLVI simulation was conducted utilizing artificial intelligence powered by real-life data from each team to determine player ratings, and includes variances, such as injuries, to predict the outcome. Six out of the last eight Super Bowl champions have been accurately predicted by Madden NFL. Previous results include:

  • Super Bowl XXXVIII – Patriots 23, Panthers 20
    • Actual Score: Patriots 32, Panthers 29
  • Super Bowl XXXIX – Patriots 47, Eagles 31
    • Actual score: Patriots 24, Eagles 21
  • Super Bowl XL – Steelers 24, Seahawks 19
    • Actual score: Steelers 21, Seahawks 10
  • Super Bowl XLI – Colts 38, Bears 27
    • Actual score: Colts 29, Bears 17
  • Super Bowl XLIII  – Steelers 28, Cardinals 24
    • Actual score: Steelers 27, Cardinals 23
  • Super Bowl XLIV – Saints 35, Colts 31
    • Actual score: Saints 31, Colts 17

Madden NFL 12 is available on the Xbox 360® video game system from Microsoft, PlayStation®2 and PlayStation 3 computer entertainment systems, Wii™, and PSP®  (PlayStation®Portable) handheld entertainment system.  Madden NFL 12 is also available for download globally on mobile platforms including iPod® touch and iPad® and feature phones.

Madden NFL 12 is developed in Orlando, Florida by the EA Tiburon studio, which also produces NFL Blitz, NCAA® Football, Tiger Woods PGA TOUR®, and EA SPORTS™ MMA.

Cee Lo Green Coming to Dance Central 2

Cambridge, Mass. – January 30th, 2012 – Harmonix is excited to announce that tomorrow, January 31st, Cee Lo Green’s “Forget You” will hit the Dance Central 2 Music Store! The track will cost 240 MS Points, and will be available for download from Dance Central 2’s in-game Music Store, or from the Xbox LIVE® Marketplace.

Additionally, Harmonix has revealed its full line-up of Dance Central 2 add-on content for this February, starting on February 14th with Michael Franti & Spearhead’s “Say Hey (I Love You).” It’ll be followed by Kelis’ “Milkshake” on February 21st and LMFAO ft. Lauren Bennett & GoonRock’s “Party Rock Anthem” on February 28th. All tracks will cost 240 MS Points each.

“Party Rock Anthem” – one of the Dance Central community’s most requested songs – will be available early through an exciting promotion at Best Buy starting on January 29th. Folks who purchase Dance Central 2 at Best Buy will receive a code to download the track from the Xbox LIVE Marketplace ahead of its official release in late February!

January 31
Cee Lo Green – “Forget You”

  • Difficulty– Simple
  • DC Choreographer– Devin Woolridge

February 14
Michael Franti & Spearhead – “Say Hey (I Love You)”

  • Difficulty– Simple
  • DC Choreographer– Ricardo Foster

February 21
Kelis – “Milkshake”

  • Difficulty– Tough
  • DC Choreographer– Marcos Aguirre

February 28
LMFAO ft. Lauren Bennett & GoonRock – “Party Rock Anthem”

  • Difficulty– Hardcore
  • DC Choreographer– Torey Nelson

Dance Central 2 supports over 100 danceable songs, available via on-disc tracks, song importing from the original Dance Central*, and downloadable content from the Xbox LIVE Marketplace. The party never has to stop with downloadable content added weekly to keep your body moving on the dance floor!

Auto Club Revolution Adds Eliminator Gameplay Mode

January 30, 2012, London, United Kingdom Auto Club Revolution, the free-to-play online racing game and car community, today announced the release of a brand new game mode as part of its latest upgrade to its ongoing closed beta test.  Alongside major updates to existing features, Eliminator joins as a new multiplayer racing mode, offering the closed beta community a brand new way to race fully licensed cars across a range of licensed and custom race tracks.

“We have the most amazing beta test community,” said executive producer Doug Wolff.  “The feedback we’re getting is absolutely fantastic and we’re working extremely closely with all our testers on the priority of new game play modes which make the most of our technology.” He continues, “The decision to move the Eliminator mode up in our development schedule is in response to requests from our testers and underlines our commitment to trial a wide variety of game play modes which are open up the Auto Club Revolution experience to different types of player.”

In Eliminator mode, players are eliminated from the race every 60 seconds until the last remaining driver becomes the winner.  Eliminator mode is playable across Auto Club Revolution’s current raft of race tracks, which include Circuit de Spa-Francorchamps, Silverstone, Infineon Raceway and the game’s range of custom race tracks.

Among the other updates to the Auto Club Revolution closed beta is a major update to the Workshop, including the roll out of new paints and paint technology, making cars and their designs even more realistic.

The game’s Closed Beta phase launched in July 2011, more information can be read at www.AutoClubRevolution.com where registrations to take part in Closed Beta are still being accepted.

EverQuest Goes Free to Play in March

Here is an open post from Tom Terrazas, Producer of the long-running EverQuest MMO from Sony Online Entertainment. Apparently, the game will be going into their free to play matrix this March! Checkout his full letter for more details:

/Tell Norrathians INCOMING BUFFS!

Hello everyone – I hope you all are doing well early on in the New Year! With an exciting Veil of Alaris expansion just released in November, we’re thrilled to announce the next big adventure for EverQuest®. After listening to your feedback and suggestions over the past few years, I’m happy to announce that in early March 2012, EverQuest will be going free-to-play.

We’re excited to be expanding the EverQuest experience by making the game more accessible to every type of player so that you can choose to play the game in a way that suits you best. Anyone who wishes to start, return or continue to play one of the “Best Games of All-Time” can simply download and play EverQuest on their terms – think of it as Free to Play, Your Way. Recurring subscriptions, non-recurring subscriptions, Silver or Free memberships, item unlockers, and more. The game will now be setup to be flexible so that *you* can decide how much to pay, based on how much fun you’re having.

EverQuest players are some of the most loyal, long-standing players of any MMO in existence. With the gaming landscape changing every day, we want to ensure we continue to evolve the game to keep players engaged and bring in even more new players to further expand the community. With no up-front costs or required membership, we might see a new player or two along the way, and more people is always a good thing!

Once we go free-to-play, here are some of the upcoming features and events you can expect:

  • On Friday, March 16th, EverQuest becomes a teenager: 13 years old!!! We will be having some extra added events in the game starting that week leading up to that Friday and we’re introducing some new items within POK to let you know what’s in store.
  • With the free-to-play launch, a renovated everquest.com website will be unveiled and after that, we will bring you upgraded EQPlayers pages.
  • We have improved the functionality of our Map system! Some improvements include being able to view appropriate level content for your character on the map, allowing you to find zone lines much easier; and also showing you your wisps on the map to help navigate to where you want to go!

Also at the free-to-play launch, all players will receive a Welcome Pack containing items to add to your gameplay experience. You’ll be able to summon a unique Mercenary to fight by your side and we’re including some Bayle Marks to help pay for the services of your newly summoned Mercenary. A couple of Experience Potions are also included to help you increase your experience gained while adventuring. For all the collectors that like to show off all the great wares to your friends, we’re giving you an item to display in your home and add to your collection. And finally, you’ll be able to customize the appearance of one of your weapons with a Weapon Ornamentation – also included in the Welcome Pack. So be sure to check the claim window for your free gifts.

We, the EverQuest dev team, are very excited about this new flexible system. Free-To-Play is the best fit for EverQuest and we are looking forward to supporting the game and our dedicated fans for years to come. This is a great year for everyone associated with EverQuest and SOE. We think you’ll be pleasantly surprised at what’s coming in 2012.

One last note, we will be doing a Community Webcast on Thursday February 2, 2012 covering all of the exciting free-to-play details. Please be sure to send in any questions you might have via the Facebook page or Twitter so we can respond with answers during the Webcast.

See you in game very soon!

Thom Terrazas
EverQuest Producer
AKA “Phathom”

Jagged Alliance: Back in Action Wallpapers

Kalypso Media has released some new wallpapers, in several resolutions, for their upcoming Jagged Alliance: Back in Action. The tactical game is due out on February 14th, just in time for Valentine’s Day!

Wallpapers

The Witcher 2 Console Release Date

Warner Bros. Interactive Entertainment and CD Projekt RED have confirmed today that The Witcher 2: Assassins of Kings is launching on April 17 in North America for the Xbox 360 video game and entertainment system from Microsoft. Additionally, here are some new screenshots from the game:

Valve Announces Steam Mobile App Beta

January 26, 2012 — Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the beta release of the Steam application for iOS and Android devices.

With the Steam app, gamers around the world may chat with Steam friends, browse community groups and user profiles, view screenshots and user-generated content for their favorite games, read the latest gaming news, stay up to date on unbeatable Steam sales, and more.

“The Steam app comes from many direct requests from our customers,” said Gabe Newell, co-founder and president of Valve. “Seeing which of your friends are online and playing a game, sending quick messages, looking at screenshots for an upcoming game, or catching a sale – these are all features customers have requested. Mobile is changing way people interact, play games and consume media, and the Steam app is part of our commitment to meet customer demands and expand the service functionality of Steam to make it richer and more accessible for everyone.”

Those who wish to join the beta just need to download the Steam app (free of charge) and log in to their Steam account via the mobile app to express interest in the beta. Gamers will be added to the Closed Beta as the service ramps up.

Steam is a leading platform for the delivery and management of PC and Mac games with over 40 million accounts around the world and over 1,800 titles offered.

For more information, please visit http://store.steampowered.com/mobile