Author - Jerry Paxton

Just Dance 2015 Tracks Announced at Gamescom

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SAN FRANCISCO, CA — August 13, 2014 — Today at Gamescom, Ubisoft unveiled a slew of new tracks coming to Just Dance® 2015, the latest installment of the world’s number-one dance game franchise. Just Dance 2015 will also be featured at Gamescom in the business area of the Ubisoft booth (Hall 5.2 in space A010), along with demonstrations of Just Dance® Now, the all-new mobile dance service for smartphones and connected screens.

Just Dance 2015 launches on October 21 in the United States and October 23 in EMEA territories (October 24 in the UK). The new tracks include:

  •  “4×4” by Miley Cyrus
  •  “Ain’t No Mountain High Enough” by Marvin Gaye and Tammi Terrell
  •  “Bailando” by Enrique Iglesias Ft. Descemer Bueno & Gente de Zona
  •  “Best Song Ever” by One Direction
  •  “Built For This” by Becky G
  •  “Love Is All” by The Sunlight Shakers
  •  “Macarena” by The Girly Team
  •  “You Spin Me Round (Like A Record)” by Dead Or Alive

For the latest information on Just Dance 2015, please visit justdancegame.com and follow us on Twitter @justdancegame using hashtag #JustDance2015.

Activision Goes Hands-On at Gamescom

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Cologne, Germany – August 13, 2014 – Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), will showcase a blockbuster line-up of some of the world’s most anticipated next-generation gaming releases at Gamescom 2014.

Kicking off on Wednesday 13th August at the Koelnmesse GmbH Exhibition Centre in Cologne, Germany, Activision will be offering consumers and industry influencers the opportunity to get hands-on with some of the biggest titles of the year.   Call of Duty®: Advanced Warfare will be playable in the Microsoft booth located in Hall 5.2,Destiny will be playable in the SONY Computer Entertainment Deutschland booth, located in Hall 7.1 and Skylanders Trap Team™ will debut a new line of small-but-mighty characters in the Family Area, Hall 10.2.

“This September, October and November, we’re releasing three of the most talked about games in the industry, and perhaps our best slate ever. Destiny is the most pre-ordered new IP in history. Skylanders Trap Team is yet another breakthrough innovation for the biggest kids’ video game in the world*. And Call of Duty: Advanced Warfare is a creative leap forward for the biggest franchise in the industry,” said Eric Hirshberg, CEO of Activision Publishing. “With all of the hours of great games to be played, we apologize to spouses, bosses and significant others of every stripe in advance.”

Activision’s Gamescom 2014 line-up includes:

Call of Duty: Advanced Warfare

Published by Activision and developed by Sledgehammer Games, Call of Duty® multiplayer enters a new era for the popular award-winning franchise.  Gamescom 2014 will see the global reveal of Call of Duty: Advanced Warfare multiplayer with fans getting the very first hands on anywhere in the world.

Call of Duty: Advanced Warfare is primed to deliver a thrilling blockbuster experience, packed with cutting-edge technology such as the exoskeleton, which changes the way gamers will play the game, and a brand-new weapon class, load-out system, endless customization and more, creating an in-depth, robust and advancedCall of Duty multiplayer experience.

Call of Duty: Advanced Warfare is being developed by Sledgehammer Games specifically for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system and PC. Versions for the Xbox 360 games and entertainment system from Microsoft and PlayStation®3 computer entertainment system are also in development.  The game is expected to release on November 4, 2014. Call of Duty: Advanced Warfare is rated M for Mature.

Destiny

From Bungie, the creators of Halo®, and Activision, comes Destiny, the next evolution in interactive entertainment that brings first-person action gamers together in a shared, persistent online world filled with epic adventures. Gamescom 2014 will showcaseDestiny’s competitive multiplayer, The Crucible, with announcements of the modes, maps and playlists that will be available at launch. Multiplayer playlists will mix up the gameplay with special rotating events, such as the Iron Banner, which allows players to enter battle against one another with no combat level restrictions.  Destiny will also feature an exclusive map called Exodus Blue for PlayStation 4 and PlayStation 3 owners, which will remain exclusive until at least Fall of 2015.

Fans visiting the SONY Computer Entertainment Deutschland booth in Hall 7.1 will be able to compete head-to-head in the intense action of competitive multiplayer in The Crucible and on Saturday and Sunday top scorers in each gameplay session will be awarded a limited edition Destiny T-Shirt. The booth will also feature a custom-built ‘Sparrow’ statue, offering visitors a chance to create and upload their very own Destinyphoto moment.

With four weeks to go before Destiny’s launch, global retailer GameStop Senior Vice President of Merchandising, Bob Puzon, said “With the launch of Activision’s Destinyjust around the corner, our GameStop associates are working diligently to prepare for what is currently our highest pre-ordered new IP in history.  Based on the consumer excitement we are encountering in our stores every day, Destiny is on track to deliver a tremendous gaming experience.”

Destiny will be available on September 9 for the PlayStation 4 system, PlayStation 3 system, Xbox One and Xbox 360. For more information, visit www.DestinyTheGame.com. For exclusive updates, follow the official Destinysocial channels at www.facebook.com/DestinyTheGame and @DestinyTheGame on Twitter, and interact directly with the developers at www.Bungie.net.

Skylanders Trap Team

Developed by Toys for Bob, creators of the Toys-to-Life™ phenomenon, SkylandersTrap Team reverses the magic of its signature play pattern — letting kids take villains out of the digital world and transport them into the physical world, where they are captured in magical Traps — bringing both Toys-to-Life and life to toys. Fans can then play as both heroes and villains who join the forces of good in an all-new adventure.

Fans attending Gamescom will get a special Skylanders® treat — the first hands-on opportunity to play Skylanders Trap Team with a new line of cute, pocket-sizedSkylanders characters, called Skylanders Minis. Sixteen of the smallest but surprisingly powerful Skylanders are now joining the fight against Skylands’ most nefarious villains.  Diminutive in stature but mighty in battle, Skylanders Minis will deliver a fullSkylanders wallop as completely playable characters with upgrades and abilities, just like any other Skylanders, including the ability to trap villains.

At Gamescom, visitors in the Gamescom Family Area ((Hall 10.2) — who are “mini” enough to enter the smallest booth Activision has ever built — will be able to play with the new Minis.  Only those that meet the Skylanders Mini booth’s required height restrictions will get the chance to be the first in the world to play with five of the new Minis: Spry, Mini Jini, Drobit, Trigger Snappy and Hijinx. Visitors to the Family area will also have the chance to visit the Skylanders photo booth, where fans can be photographed as if they’ve been ‘trapped’ in Traptanium, just like the infamous villains in the game.

Ahead of Gamescom, Activision also announced that it is bringing the completeSkylanders Trap Team videogame to tablets at launch, marking the first time a fullSkylanders game will be available on iOS, Android and Kindle Fire tablet devices[1] day-and-date with the console version. The tablet version of the game delivers the same experience, with console-quality graphics[i] and high performance game controls as its console counterpart, delivering yet another significant technological leap to theSkylanders franchise. It is playable with touch controls or a Bluetooth® enabled controller that comes with the tablet Starter Pack.

Skylanders Trap Team will be available on October 10 in Europe, October 5 in North America and October 2 in Australia/New Zealand on the following platforms: a variety of iOS, Android and Kindle Fire tablets; Xbox One and Xbox 360 games and entertainment systems from Microsoft; PlayStation 4 system; PlayStation 3 system; Nintendo’s Wii™ system and Nintendo’s Wii U™ system. A different, unique adventure also will be available on the Nintendo 3DS™ hand-held system.

Mad Catz Reveals M.M.O.TE Gaming Mouse

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San Diego – August 13, 2014 – Mad Catz Interactive, Inc. (“Mad Catz”) (NYSE MKT/TSX: MCZ) announced today the M.M.O.TE Gaming Mouse.  Designed in conjunction with e-sports professionals, the M.M.O.TE is a tournament-focused addition to the Company’s award-winning R.A.T. ™ range of gaming mice, and has been created to service the needs of the competitive MMO (Massively Multiplayer Online) gaming community.

Joining the already released R.A.T.TE, the M.M.O.TE is an evolution of the Company’s award-winning M.M.O.7 Gaming Mouse, and has been created to appeal directly to the e-sports professional.  Unlike the R.A.T. TE, the M.M.O.TEtargets MMO gamers specifically, delivering a finely-tuned specialty mouse with an ultra-lightweight chassis and high-precision performance.  In addition, a new ergonomic design places up to 60 programmable commands at the fingertips of the gamer, all instinctively available via intelligent button placement.

The M.M.O.TE utilizes lightweight materials to reduce inertia, while speed and accuracy is enhanced with a new, fully-adjustable 8200 DPI sensor. Customizable attributes such as ‘lift-off’ height calibration and dynamic surface detection provide gamers an edge through the ability to tailor their mouse to their personal playing style.

“MMO games are a staple of competitive gaming, and Mad Catz is dedicated to providing the tournament gamer with specialty hardware,” said Darren Richardson, President and Chief Executive Officer of Mad Catz.  “We believe the launch of our M.M.O.TE Gaming Mouse will allow us to continue growing our market share in PC gaming through products designed specifically for the professional gaming community.”

For additional information and to pre-order your own M.M.O.TE, please visit: http://store.madcatz.com/categories/mice-category/Mad-Catz-M-M-O-TE-Gaming-Mouse-for-PC-Mac.html

Mad Catz Announces S.T.R.I.K.E.TE Tournament Edition Keyboard

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San Diego – August 13, 2014 – Mad Catz Interactive, Inc. (“Mad Catz”) (NYSE MKT/TSX: MCZ) announced today the S.T.R.I.K.E.TE Tournament Edition Keyboard.  Designed in conjunction with e-sports professionals, the S.T.R.I.K.E.TEis a tournament-focused addition to the Company’s S.T.R.I.K.E. ™ keyboard range, and created to service the needs of the competitive gaming community.

Incorporating a strong aluminum chassis and no fewer than 109 ‘brown profile’ mechanical keys, the S.T.R.I.K.E.TE is the only keyboard in the S.T.R.I.K.E. range to feature a unique ‘tournament grade’ design which offers ultra-quick key response and 30-key rollover anti-ghosting functionality.  Favored by the worlds’ leading e-sport athletes, the Brown Profile mechanical keys are renowned for their reliability, having a life extending beyond 50 million keystrokes.  TheS.T.R.I.K.E.TE features multi-zone illuminated backlighting, dedicated macro buttons and advanced programming software capable of calibrating multiple keystroke macros to within 1/1000th of a second.

“Our S.T.R.I.K.E. keyboards are designed to lift the bar in performance.  The S.T.R.I.K.E.TE complements the range perfectly and services the ever-growing community of e-sports professional gamers,” said Darren Richardson, President and Chief Executive Officer of Mad Catz.  “The growth in competitive gaming shows no sign of abating, and we’re confident that our range of Tournament Edition hardware will contribute positively to sales in FY15.”

The S.T.R.I.K.E.TE will be available in matte black, gloss black, gloss white, and gloss red colors.

For additional information and to pre-order your own S.T.R.I.K.E.TE, please visit: http://store.madcatz.com/categories/keyboards-category/Mad-Catz-S-T-R-I-K-E-TE-Mechanical-Gaming-Keyboard-for-PC.html

Activision Blizzard Brings Sierra Brand Back

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Köln, Germany – August 12, 2014 – With a renowned history that’s served as the origin for many nostalgic video game characters, worlds and experiences, Sierra™ continues on today in a return to form that fans of great games will love. A part of Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI), Sierra’s focus is on indie studios developing innovative, edgy and graphically unique games, including new IPs and contemporary reimaginings of beloved Sierra classics. Headlining Sierra’s slate of indie games is an all-new King’s Quest™ experience in 2015, and a new Geometry Wars™ game planned to launch this holiday season. Additionally, the Sierra team is well underway exploring other indie projects to potentially launch later this year, and in 2015 and beyond.

In development by the beloved and quirky studio The Odd Gentlemen (The Misadventures of PB Winterbottom), King’s Quest is a fully reimagined version of the fan-favorite Sierra game fit for both the old and new generation of King’s Quest players. Huge fans of the original King’s Quest series, The Odd Gentlemen are crafting a charming new adventure with an awe-inspiring art style, engaging puzzles, and a wondrous interactive narrative brimming with humor. In the new story, King Graham – revered as the greatest adventurer to ever live – shares his life’s adventures with his curious granddaughter, Gwendolyn. It is through these tales that Gwendolyn discovers the true greatness of her grandfather. King’s Quest is expected to make its heralded return in 2015.

Today’s news about the future of Sierra was met with excitement from its original founder, Ken Williams. “We’re very proud of what we created all those years ago with Sierra Online, and today’s news about carrying Sierra forward as an indie-specific brand is very encouraging,” said Williams. “We look forward to seeing Sierra’s independent spirit live on, and are especially excited to see what The Odd Gentlemen will do with King’s Quest.”

Sierra began in 1979 with a single 8-bit Apple II microcomputer, and founders Roberta and Ken Williams’ love for storytelling and new technology that drove a revolution in the adventure game genre, and forever changed the industry. Today, a new wave of independent artists and entrepreneurs are using the same inventive attitude and latest tech to create amazing gaming experiences, and that’s where Sierra comes into play. With the popularity of digital platforms like Xbox Live, PlayStation Network and Steam, the new Sierra will cater to the unique needs of each indie studio, ranging from aiding in game development and first party relations, to PR, marketing and digital/retail distribution. Sierra will help foster today’s talent to create amazing video games as it has so many times before.

“Sierra’s goal is to find and work with talented indie developers working on their own amazing projects, or passionate about working on great Sierra IP, and leverage our expertise to aid them in bring these fun and exciting experiences to gamers with the level of visibility and awareness they deserve,” said Bob Loya, Sr. Director of External Development. “In addition to Lucid Games and The Odd Gentlemen, we’re in talks with a large number of other indie devs, and can’t wait to share more details with fans in the near future.”

The first title set to launch under Sierra is Geometry Wars3: Dimensions from the team at Lucid Games. Geometry Wars3: Dimensions is an exciting new evolution of the fast-paced, freneticGeometry Wars gameplay fans love, and will introduce full 3D action and both cooperative and competitive multiplayer for the first time in the franchise.  In addition to a full single-player campaign with 50 unique challenges and over 10 battle modes – five of which are brand new to the series – Geometry Wars3: Dimensions features dynamic and persistent progression, offering players a consistently new experience each time they play. Geometry Wars3: Dimensions is planned to launch later this year.

“Thanks to Sierra, we’re planning to release Geometry Wars3: Dimensions on more platforms than ever before,” said Pete Wallace, Studio Head, Lucid Games. “We’re thrilled to work with the indie team at Sierra to bring the next generation of Geo Wars gameplay to our passionate and loyal fans, and look forward to seeing you all online!”

For the latest information on Sierra, including additional details on King’s Quest and Geometry Wars3: Dimensions, be sure to check out the official Sierra website at www.sierra.com.

Risen 3 – Three Factions Trailer

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August 12, 2014 – Cologne, Germany – Deep Silver announced the release of Risen 3: Titan Lords for the Xbox 360 games and entertainment system from Microsoft and for the PlayStation®3 computer entertainment system as well as Windows PC today in North America and on August 15th in Europe and the rest of the world. With Risen 3: Titan Lords, Piranha Bytes, the creators of Gothic and Risen, return to their origins with a new, classic RPG that pulls the player in to a hand-crafted role-playing world full of rugged charm where every decision changes the course of the story.

In their “Factions” gameplay video, Piranha Bytes introduce the three factions of Risen 3: Titan Lords and takes you on an unforgettable, visually stunning journey. In Risen 3: Titan Lords, every faction comes with its own unique skills and tasks and offers a very unique style of play.

Trailer

Alienware Alpha Launches in November, Pre-Order Now

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Austin, TX, Aug 12, 2014 – Alienware, a leader in high-performance gaming systems, has announced the pre-order availability of the Alienware Alpha gaming console. Starting August 12, 2014, gamers will have the opportunity to ensure they are among the first to own the Alienware Alpha.  Fans that are eager to get their hands on the Alienware Alpha gaming console will be able to secure their system from select retailers like Amazon and Walmart, or direct from Dell, with configurations starting at $549.

Gamers can now secure their gateway to the entire Steam library on a system that was engineered to provide an immersive PC gaming experience, custom-tailored for the living room. The Alienware Alpha merges the open ecosystem and flexibility of PC gaming with the ease-of-use and intuitive interface of consoles. This enables gamers to choose what and how they want to play, whether it’s a competitive online FPS with the bundled Microsoft Xbox 360 wireless controller for Windows, or having their friends bring their controllers of choice for a fragfest in the newest indie side scroller.

Alienware developed the Alpha’s hardware, design and price to satisfy the demands of gamers everywhere and can be configured with Intel Quad-Core i7 processors, 8GBs of RAM, 1TB of storage, blazing 802.11 AC wireless adapter, an NVIDIA’s Maxwell-based GPU and bundled with a Microsoft Xbox 360 controller to give gamers the edge they need to game victorious in any room of the house.

To give gamers a great experience right out of the box, the Alienware Alpha will include added content so gamers can start gaming as soon as they get home. Stay tuned as we reveal more but here’s a sneak peak at some of the bonus content that will be bundled with the Alienware Alpha.

  • PAYDAY 2: An action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew – Dallas, Hoxton, Wolf and Chains – as they descend on Washington DC for an epic crime spree.
  • Magicka: A satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good.
  • Magicka: Dungeons and Daemons DLC – Something stirs beneath Castle Aldrheim… Deep in the sub-dungeons, long forgotten by the Wizards, the demented ancestors of the Aldrheim Order have awoken an ancient evil. The fate of the world has yet again fallen on the shoulders of our haphazard and colorful wizards. Will the Wizards survive as they stumble upon Aldrheim’s most secret of secrets?
  • Gauntlet Helm – Exclusive In-game: Champion’s Casque – The classic Gauntlet 4-player co-op action gameplay returns in a completely new experience! Battle the endless hordes of foes as you and your friends fight for treasure and glory via both local and online co-op multiplayer. Gauntlet is developed by Arrowhead Game Studios and published by Warner Bros. Interactive Entertainment.

Alienware also revealed details about the exclusive Alpha UI developed specifically for the Alienware Alpha that gives users an intuitive interface ideal for navigating the Alienware Alpha console with a controller. The Alienware Alpha is set to boot straight into the customizable Alpha UI, giving gamers the control they need to get into their titles and featuring full integration with Steam Big Picture Mode while providing rapid access to configuration options and common settings all without ever having to reach for a keyboard or mouse.

This gives gamers the absolute best interface for navigating their Alienware Alpha from the comfort of their couch with their choice of controller in hand and offers gamers an experience that blends the intuitive interface of a console and all of the power and flexibility of a PC.

Availability

The Alienware Alpha gaming console is available for pre-order on August 12th and will be shipping November of this year in the US with global pre-order availability beginning this holiday season.

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.@Alienware announces pre-order availability of the Alpha #gaming console at Alienware.com/Alpha

About Dell

Dell Inc. listens to customers and delivers innovative technology and services that give them the power to do more. For more information, visit www.dell.com.

Dell and Alienware are trademarks of Dell Inc. Dell disclaims any proprietary interest in the marks and names of others.

About Warner Bros. Interactive Entertainment

Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment, Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third party game titles.

About Arrowhead Game Studios

Based out of Stockholm, Sweden, Arrowhead Game Studios is an award winning game development company focusing on developing games that are innovative and challenging, targeting primarily creative gamers. The company philosophy is based on three guiding principles – entertainment, innovation and quality. Arrowhead was named one of Game Developer Magazine’s “Top 30 Developers”.

An American Werewolf in London Coming to Universal Studios Halloween Horror Nights

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UNIVERSAL CITY, CA (August 11, 2014) – Universal Pictures’ Academy Award®-winning and genre-defining film, An American Werewolf in London, written and directed by John Landis, will be unleashed upon guests at Universal Studios Hollywood in an all-new“Halloween Horror Nights” maze beginning Friday, September 19, 2014.  The experience will recreate legendary scenes from the cult favorite using gruesomely convincing props, chillingly authentic music and mind-blowing special effects that will re-awaken the terrorizing shape shifting creature with superhuman strength:  the Werewolf.

Guests will begin their horrifying journey as they enter “The Slaughtered Lamb,” the English countryside pub movie fans will instantly recognize, and experience first-hand what the tavern patrons in the film meant when they cautioned, “Stay on the road, keep clear of the Moors and beware the moon.” After stumbling upon the overgrown wasteland known as the “Moors,” maze-goers will be forced to traverse through dense fog amidst sounds of savage growls and unknown peril ahead.

“We are extremely excited to bring ‘An American Werewolf in London’ to Universal Studios Hollywood’s ‘Halloween Horror Nights’ for the first time,” said John Murdy, Universal Studios Hollywood Creative Director and Executive Producer of “Halloween Horror Nights.” “John Landis’ iconic horror film and the groundbreaking makeup effects by Academy Award-winner Rick Baker have influenced generations of horror filmmakers and fans, and remains a classic of the genre. Turning such a celebrated film, which has been characterized as one of the greatest films of all time, into a ‘living horror movie’ can be daunting.  As the movie studio that invented the horror film genre, we have the expertise to deliver a realistically compelling experience and are up to the challenge.”

Along with “The Slaughtered Lamb” pub and the Yorkshire Moors, guests will recognize other memorable scenes and characters from the film – including the London Underground and gun-wielding demon soldiers. The famous “transformation scene” that inspired the Academy of Motion Pictures Arts and Sciences to create an Oscar® for achievement in makeup will also be featured in the remarkable maze experience.

“The team at Universal Studios Hollywood has gone to great lengths to recreate the mood and details of the movie,” said John Landis.  “The true test for guests will be to see if they are able to endure the scares lurking throughout the maze – rather than screaming from room to room. I want them to really absorb the elaborate sets, make-up and special effects custom designed for this experience.”

An American Werewolf in London not only captured the Academy Award® for “Best Makeup” in 1982 for renowned makeup artist Rick Baker, but was also named Best Horror Film by the Academy of Science Fiction, Fantasy & Horror Films the same year. The film is available on Blu-ray™ and DVD from Universal Studios Home Entertainment.

To learn more about this all-new “Halloween Horror Nights” maze, click here:  “An American Werewolf in London.”

Halloween Horror Nights” 2014 at Universal Studios Hollywood will be “More Dead Than Ever,” as it brings together the sickest minds in horror to immerse guests in the living, breathing, three-dimensional world of the most notorious and terrifying creatures in existence. This year’s event will feature a slate of unrivaled film production quality mazes, terror-filled scare zones and a fully re-imagined “Terror Tram” experience, uniquely themed to today’s most definitive horror properties, including, “The Walking Dead:  The End of the Line,” based on AMC’s critically-acclaimed, Golden Globe®-nominated and Emmy® Award-winning television series; “From Dusk Till Dawn,” inspired by Robert Rodriguez’s cult film and El Rey network’s TV series, “Dracula Untold: Reign of Blood,” based on Universal Pictures’ upcoming epic action-adventure; “AVP:  Alien vs. Predator,” based on the Twentieth Century Fox film franchise; “Face Off:  In the Flesh,” based on Syfy’s hit TV series, and “The Purge: Anarchy,” a new scare zone inspired by Universal Pictures’ blockbuster thriller.

Updates on “Halloween Horror Nights” at Universal Studios Hollywood are available online at HalloweenHorrorNights.com/Hollywood and on Facebook at: “Halloween Horror Nights – Hollywood,” on Instagram at @HorrorNights and Twitter at @HorrorNights as Creative Director John Murdy reveals a running chronicle of exclusive information. Watch videos on Halloween Horror Nights YouTube and join the conversation using #UniversalHHN.