Author - Jerry Paxton

QuakeCon 2017 Pre-Registration Details

March 14, 2018 – We’re pleased to announce pre-registration details for QuakeCon 2017, taking place Thursday, August 24 – Sunday, August 27th at the Gaylord Texan in Grapevine, TX, just outside of Dallas! We will once again be offering a number of premium BYOC packages for purchase through the show’s online pre-registration site, registration.quakecon.org.

BYOC packages will open in a series of three stages followed by pre-registration for general attendees. Full descriptions for each of the limited BYOC packages, and the dates they will become available are below.

Please note: Exhibitor and media registration is slated to open March 23.

PREMIUM BYOC PACKAGES | DESCRIPTIONS & AVAILABILITY

Thursday, March 30th at 7pm CT/8pm ET
Round 1 | BYOC Select-a-Seat with UAC Executive VIP Experience
$400 (Limit of 32 packages available)

  •  Select and reserve a guaranteed seat of your choice in the BYOC
  •  VIP seating upgrade
  •  Personalized, engraved, illuminated QuakeCon 2017 UAC badge and lanyard
  •  Express lane fast-pass registration for the BYOC
  •  Express lane fast-pass to every presentation and public event at QuakeCon
  •  Limited reserved access seating for all presentationsand events
  •  New for 2017! Membership in our QuakeCon UAC Acolyte program, which includes access to register for next year’s UAC experience before open online registration begins
  •  New for 2017! Access to new UAC Executive Lounge in the heart of the QuakeCon BYOC, featuring meet-and-greet and signing events with developers.
  •  New for 2017! Upgrade a QuakeCon attendee registration to join as a +1 for all express-lane and limited access events.

Thursday, April 6th at 7pm CT/8pm ET

Round 2 | BYOC Select-a-Seat with QuakeCon Done Quick

$150 (Limit of 300 packages available)

  •  Select and reserve a guaranteed seat of your choice in the BYOC
  •  Official QuakeCon 2017 QdQ lanyard with BYOC badge
  •  Express lane fast-pass registration for the BYOC
  •  Express lane fast-pass to every presentation and public event at QuakeCon
  •  Limited reserved access seating for all presentations and events

Thursday, April 13th at 7pm CT/8pm ET

Round 3 | BYOC Select-a-Seat

$50 (Limited availability)

  •  Select and reserve a guaranteed seat of your choice in the BYOC
  •  Official QuakeCon 2017 lanyard and BYOC badge
  •  Access to presentations and events
  •  New for 2017! Access to the new and extensive BYOC competition programming with more details to come

Thursday, March 24th at 7pm CT/8pm ET

Round 4 | General Attendee Pre-Registration

FREE (Unlimited)

  •  QuakeCon 2017 wristband
  •  Accelerated on-site registration
  •  Access to presentations and events

While general attendance remains free, attendees wishing to participate in the QuakeCon 2017 BYOC must pre-purchase one of the ‘BYOC Select-a-Seat’ packages through our online registration site to guarantee a spot in the BYOC. As ‘BYOC Select-a-Seat’ packages are limited and all seats will be accounted for prior to the show, we won’t have seats available on-site or on a first-come-first serve basis.

About QuakeCon
QuakeCon is an annual celebration of games and the people who play them. Founded in 1996 by a group of friends on IRC, QuakeCon has grown to become one of the most distinguished festivals in gaming, welcoming thousands of gamers from around the globe to participate in the annual four-day event. QuakeCon features North America’s largest BYOC (Bring-Your-Own-Computer) LAN Party, tournaments, exhibits, workshops, sneak peeks of Bethesda’s upcoming games, and more. QuakeCon is free and open to the public thanks to the support of id Software, Bethesda Softworks, the QuakeCon volunteer staff, and its event sponsors and exhibitors.

QuakeCon 2017 will take place the Gaylord Texan Resort and Convention Center Thursday, August 24th – Sunday, August 27th. For more information visit: www.quakecon.org.

HyperX Begins Shipping Cloud Revolver S 7.1 Surround Sound Headphones

Fountain Valley, CA – March 13, 2016 – HyperX®, a division of Kingston® Technology Company, Inc., today announced it is now shipping the HyperX Cloud Revolver S with plug-and-play Dolby TM 7.1 Surround Sound. HyperX has integrated Dolby HeadphoneTM technology into a new USB dongle that delivers immersive audio at the touch of a button. HyperX’s signature memory foam and new wide headband design brings comfort for endless hours of gameplay. Designed for use by professional gamers and eSports teams globally, the premium headset also features multi-platform support, 50mm drivers and a noise-cancelling microphone.

Cloud Revolver S continues the HyperX tradition of award-winning comfort and competitive audio performance, while adding Dolby Headphone surround sound realism with a new HyperX audio dongle that is included with each headset. The Dolby Headphone 7.1 channel surround sound environment provides an immersive gaming experience – putting gamers right in the middle of the action for gameplay advantage. In addition to Dolby surround sound, there are three additional sound profiles: bass, flat response and chat profiles. The Cloud Revolver S sound stage features unique design driver technology that allows gamers to visualize sounds placed around them at different angles and distances. With three additional pre-set equalizer settings: bass boost, flat and vocals, each gamer can choose their favorite setting. Gamers will gain a competitive edge in FPS and 3D environment games by hearing opponent locations more clearly and accurately than previously attainable.

“The HyperX Cloud Revolver S headset is our best gaming headset yet – simply plug it in and one click later Dolby quality surround sound is on,” said Tyler Needles, audio business manager, HyperX. “Combining the perfect balance of audio performance and comfort, Cloud Revolver S will immerse listeners in a cinema quality audio experience.”

“The HyperX Cloud Revolver S is incredibly comfortable,” said Gordon Hayward, All-Star basketball player and gamer. “And the plug-and-play Dolby surround sound is amazing.”

More about the HyperX Revolver S Gaming Headset

The Cloud Revolver S is designed to provide a premium gaming experience; additional features include:

  •  Dolby Surround Sound – New USB audio dongle for plug-and-play surround sound and built-in high quality sound card
  •  Developed by Gamers – Three Pre-set Equalizer Settings, independent volume and microphone mute buttons, and backlit LED to quickly check active modes
  •  New Design – Wider headband, matte black finish and HyperX Signature Memory Phone
  •  Premium Performance – No software or separate audio box required, unlike competing headsets

Additional HyperX Revolver S Specifications:

  • Headphone
  • Driver: Dynamic, 50mm with neodymium magnets
  • Type: Circumaural, Closed back
  • Frequency response: 12Hz–28,000 Hz
  • Impedance: 30 Ω
  • Sound pressure level: 100.5dBSPL/mW at 1kHz
  • T.H.D.: < 2%
  • Input power: Rated 30mW, Maximum 500mW
  • Weight: 360g
  • Weight with mic: 376g
  • Cable length:
  • Headset: 1m
  • Audio Control Box: 2.2m
  • PC extension cable: 2m
  • Connection Type:
  • Headset: 3.5mm plug (4 pole)
  • Audio Control Box: USB
  • PC extension cable: 3.5mm stereo and mic plugs
  • Microphone
  • Element: Electret condenser microphone
  • Polar pattern: Bi-directional, Noise-canceling
  • Frequency response: 50Hz-18,000 Hz

Availability and Support

The Cloud Revolver S (MSRP $149.99US) will be available March 13, 2017 through HyperX’s network of retail and e-tail outlets. Cloud Revolver S includes a two-year limited warranty and HyperX’s industry-leading customer service and support. The Cloud Revolver S was recently shown at the PAX East gaming show in Boston, MA.

Planet Coaster Spring Update Detailed

Cambridge, UK. 13 March 2017. Frontier Developments plc (AIM: FDEV) today revealed the new Planet Coaster Spring Update, available to all Planet Coaster players for FREE on April 11, 2017.

Spring has sprung! The sun is shining, birds are singing and Planet Coaster is celebrating the new season with three new rollercoasters, three new fully-customizable flatrides and the unique ‘Speed’ go-kart ride to thrill and delight your park guests.

Planet Coaster’s Spring Update is Planet Coaster’s second major expansion following December’s Winter Update, offering huge new creative opportunities for Planet Coaster players. Today Steam’s Planet Coaster Workshop is home to almost 100,000 community creations, and April’s Spring Update will open the door to even more variety and creativity.

But a new danger lurks in the world of Planet Coaster, with pickpockets and vandals now operating in players’ parks. A crime-ridden park will see guests’ happiness fall along with your profits, but security guards and CCTV cameras are on hand to keep park guests safe and prevent mischief-makers from spoiling the fun.

The Planet Coaster Spring Update includes:

New Rollercoasters

  • Steel Hydra. Feel the G-force aboard Planet Coaster’s first suspended swinging coaster.
  • Trident. Go there and back again with the first of Planet Coaster’s two new shuttle coasters.
  • Bakasura. Trident’s bigger, badder brother is a thrilling inverted boomerang coaster.

New Tracked Ride

  • ‘Speed’ Go Karts. Design your own karting tracks using Planet Coaster’s powerful track editor and see your guests put pedal to the metal! Who will win and who will spin?

New Flatrides

  • Elixir Machine. 360 degrees of spinning, swinging, twisting, upside-down insanity.
  • Big Wheel. An iconic favorite from the golden age of theme parks.
  • ZoZo. The long-armed ZoZo is another addition to Planet Coaster’s lineup of vintage classics.

New Feature

  • Crime and security. Dissatisfied guests may vandalize park scenery, and pickpockets will infiltrate your park to steal other guests’ cash. Keep your law-abiding guests safe with security staff and CCTV cameras.

And visit the Planet Coaster livestream at YouTube.com/PlanetCoaster/Live for further Spring Update announcements over the coming weeks.

For press assets, including new Spring Update screens, visit PlanetCoaster.com/Press. Join Planet Coaster on Facebook, Twitter, YouTube and Instagram all @PlanetCoaster.

Planet Coaster is available now on Steam and FrontierStore.net for £29.99 ($44.99, €37.99).

The Thing at The Great Horror Movie Night

I had heard about the Great Horror Movie night from a newsletter that went out from Ten Thirtyone Productions, the company behind the LA Haunted Hayride and Great Horror Campout events. While the idea of going out to Griffith Park’s Old Zoo and watching a classic horror flick on a big screen sounded like a lot of fun, my schedule just never permitted getting out to LA on a Friday evening. Then it happened: Friday, March 3 was free and the folks at the Great Horror Movie night invited us to come out to see what it was all about. The best part of the screening was that it was a screening of John Carpenter’s seminal horror classic, The Thing!

We drove out to LA in the late afternoon/early evening and arrived at the designated parking areas about 5:45 PM. The “doors” (remember, it’s a park) open at 6:00 PM, so we were right on time to camp out a good sitting spot. the area designated for seating is spacious and at an incline so that no matter where you sit, you have a very clear view of the large, inflatable projector screen. We were lucky enough to get tickets for the reserved seating area right in front, but would have been completely happy even if we were in the back. Seating is on a lawn and you should definitely bring some blankets, pillows, or small chairs to sit upon. There are chair requirements for everyone’s viewing enjoyment. Chairs can’t be taller than 21 inches at the seat back and a maximum of 6 inches off the ground at the seat. Taller chairs are not prohibited outright, but you would be asked to move them to the side of the viewing area so you don’t block anyone’s vantage.

Click for Fullsize

At 7:30 PM, the movie was set to start and, about that time, the headmaster (who is a character from the Great Horror Campout) came out in front of the screen and entertained the crowd with some trivia games and prize giveaways. Prizes included candy, other snacks, and even free tickets to upcoming Great Horror Movie Nights! After introducing the movie, the lighting was dimmed and the movie began with some original, campy trailers (showing the upcoming films of the Great Horror Movie Night). After the screening, the headmaster came back out and thanked everyone for coming out.

Snacks and other concessions were available at the old zoo’s “caves” which, a long time ago, used to house animals for the enjoyment of zoo guests. Concessions were decent, and I would recommend supporting the event by purchasing them on-site. For those of you nervous about being out in the Old Zoo after dark, the event made sure to have security and other staff on-site to keep everything running smoothly.

Every Great Horror Movie Night also features something a little special – it could be a scare, an activity, maybe both! For The Thing, the Great Horror Movie Night had a pop up tent in which a small team of scientists performed DNA tests to see who was infected by a strange new alien organism… And those that were still human. Fortunately, I was human, but there were many “things” out there that were not!

The Great Horror Movie Night is an extremely fun and rewarding time if you are a fan of horror movies. Sitting with hundreds of fellow horror fans in the dark, watching a scary movie, and eating some popcorn while monsters periodically roam the crowds is amazing. Tickets are $17 dollars per movie online and $25 dollars at the door. If you want to jump in the deep end, $89 dollars will wrangle you a season pass! You can check out all the details at the Great Horror Movie Night’s official website. Oh – you might want to bring a flash light as, while there is some lighting put out, the trail leading up to the Old Zoo seating area is a bit dark. A flash light is always a smart move!

Starfighter Inc Multiplayer Gameplay Announced

Boston, MA, March 10, 2017 — Impeller Studios announced today the multiplayer debut of Starfighter Inc., a hardcore space combat simulator set in the solar system 200 years in the future, at PAX East, Friday, March 10 through Sunday, March 12. VR support and fully playable PvP combat will be publicly demoed for the first time. In a rare event for Kickstarter, the hardcore online multiplayer combat sim is slated to launch their crowdfunding campaign with Kickstarter themselves at PAX East on Saturday, March 11th.  Luke Crane, Head of Games at Kickstarter says, “This game looks fantastic, and we’re really excited to support it on Kickstarter’s platform.”

“We’ve shown that we know how to create an intense and immersive combat experience,” said Lead Designer David Wessman. “But we’re also passionate fans of the genre. We wanted to do something different with Starfighter Inc that makes it even more compelling. We want it to feel like the real deal – to make realistic space combat fun and believable. A cockpit sim utilizing both VR and PC is the perfect fit for our vision.” “With the incredible experience and talent of our team, we are thrilled to offer what we believe is the most exciting space combat game on the market to date.”

Starfighter Inc. will be featured in Kickstarter Games Castle at PAX East. “With a successful Kickstarter campaign, our team will be able to expedite the completion and release of the game and include some awesome features that we know our fans will love,” says Jack Mamais, Director. “We also value the opportunity to listen to our backers and answer their questions about the game. In the end, we are dedicated to providing the best possible experience for our players.”

Although this is Impeller Studios’ first project, the international team of designers, artists, programmers, writers, sound engineers, and scientists is led by very well-known industry veterans whose reputations were built with combat action games. The team is lead by Director Jack Mamais, best known for his work on such illustrious titles as the MechWarrior 2™ franchise, Heavy Gear 2™, Far Cry™ and Crysis™, and David Wessman, whose titles include Blood Wake™, The Chronicles of Riddick: Escape from Butcher Bay™, Saints Row™, and of course, the standout space combat franchise: the X-Wing series of Star Wars Space Combat Simulators™. Rusel DeMaria is leading the narrative design for the game and is a well-known author for multiple games and game design books as well as original Star Wars fiction associated with X-Wing and TIE Fighter. Tim Hoffman, best known for his visual effects work on MechWarrior 2: Mercenaries and Hollywood and comic franchises Transformers, Game of Thrones, Rise of the Planet of the Apes, Serenity, and upcoming features Thor Ragnarok and Spider Man: Homecoming, is contributing to Starfighter Inc.’s look and overall feel.

“Our greatest challenge was to keep everything as realistic as possible,” said Senior Art Director Tim Hoffman. “We have done enormous research on everything to do with a realistic portrayal of space, and using the Unreal 4 engine we have been able to realize truly stunning game visuals. I’m quite delighted with the results.”

Impeller has partnered with some of the video game industry’s most recognized industry leaders including Alienware, Logitech, Nvidia, Oculus, Thrustmaster, and Valve. Each has already provided support to Impeller and will be co-marketing Starfighter Inc.

There’s still time to set up a meeting at PAX East! Starfighter Inc. will be available for gameplay demos in the Kickstarter Games Castle, Room 103, located along the Northwest Corridor above Exhibition Hall A.

Legendary Announces Skull Island: The Birth of Kong Comic Series

March 10, 2017 – As the highly anticipated Kong: Skull Island arrives in theaters, Legendary today announced a new comic book series. Skull Island: The Birth of Kong, is a 4-part saga that delves deeper into the mysteries of Skull Island and the mythic origins of Kong. Written by Arvid Nelson, the first issue will be available in print and on Comixology on April 5, 2017.

Both a sequel and a prequel to the film, the series tells the story of a secret team of Monarch operatives returning to Skull Island to discover the truth behind Kong and the island he is born to protect. In doing so, they unlock an ancient history of monster conflict, witness the primal war between Kong and an otherworldly ecosystem of deadly new creatures, and finally reveal how this lonely god became the last of his kind.

With a dramatic new narrative that paves the way for what is to come, fans will discover new revelations that point to the future of the MonsterVerse.

Legendary Comics has partnered with Loot Crate to bring their fans an exclusive first look at Skull Island: The Birth of Kong. The free preview of Issue #1 is available through Comixology.

Sales information:

Skull Island: The Birth of Kong
24 pages
$3.99
Issue #1 on-sale in print and Comixology: 4/5/17
Writer: Arvid Nelson
Artist: Zid

Reservoir Dogs: Bloody Days Announced

BARCELONA, Spain – March 10, 2017 – Lionsgate (NYSE: LGF.A, LGF.B), a premier next-generation global content leader, in partnership with independent video game publisher Big Star Games, has announced the upcoming release of the action-packed shooter Reservoir Dogs: Bloody Days. Celebrating the 25th anniversary of the cult-favorite film from Lionsgate’s vast film and television library, Reservoir Dogs: Bloody Days combines all the drama and tension of the movie with a unique “Time Back” gameplay mechanic. The game is expected to launch worldwide later this year, first on Steam (PC), followed by an Xbox One version.

Adding a new level of strategy to the action-shooter genre, players will be able to rewind time to control each and every tactical move and splattering shot for all members of the team. Every time the clock is turned back the outcome of the heist hangs in the balance as each Reservoir Dog plays their role in finishing the job and completing the bloody escape.

“As huge fans of Reservoir Dogs, we’re very focused on creating a highly addictive experience that stays true to the tense, dramatic vibe of this unforgettable movie,” said Liam Patton, CEO, Big Star Games. “By taking control of different characters for overlapping bursts of time, players must utilize the strengths of each squad member to carry out the game’s missions, with every move and shot creating a butterfly effect on the overall outcome.”

Reservoir Dogs: Bloody Days lets players take on the role of memorable characters Mr. Blonde, Mr. Blue, Mr. Brown, Mr. Orange, Mr. Pink, and Mr. White as they embark on several heists based on the movie. Using “Time Back” combat, players will need to rob, shoot and provide cover fire with the iconic cast of characters as they approach each of the fast-paced, bombastic action scenes and navigate the game’s dramatic twists.

Reservoir Dogs: Bloody Days will let action-shooter fans experience:

  • Unique time-bending action: Employ a highly addictive strategic approach in tension-filled robberies and shootouts, controlling each character for overlapping bursts of time;
  • Six Infamous Movie Characters: Control Mr. Blonde, Mr. Blue, Mr. Brown, Mr. Orange, Mr. Pink, and Mr. White in a series of heists;
  • Heists and surprises based on the film: Experience adrenaline-filled heists with the Reservoir Dogs crew.

For more information, visit the official Reservoir Dogs: Bloody Days website at http://www.reservoirdogsvideogame.com.

Telltale Games Guardians of the Galaxy Voice Cast Revealed

SAN RAFAEL, Calif., Mar. 9, 2017 – Award-winning developer and publisher of digital entertainment, Telltale Games, along with Marvel Entertainment, today shared the world-first screenshots and cast details for Marvel’s Guardians of the Galaxy: The Telltale Series, set to premiere digitally this Spring on consoles, PC, and mobile devices.

Marvel’s Guardians of the Galaxy: The Telltale Series is a brand new story of the universe’s unlikeliest heroes: Star-Lord, Gamora, Drax, Rocket, and Groot. In the wake of an epic battle, the Guardians discover an artifact of unspeakable power. Each of them has a reason to desire this relic, as does a ruthless enemy who is the last of her kind, and who will stop at nothing to tear it from their hands.

From Earth to the Milano to Knowhere and beyond, and set to the beat of awesome music, you wear the rocket-powered boots of Star-Lord in an original Guardians adventure, where your decisions and actions drive the story you experience.

This week at PAX East in Boston, MA on March 10th at 6pm in the Albatross Theater, join the team from Telltale Games as well as Marvel Games Creative Director, Bill Rosemann, to hear more about the series as they discuss the creative process behind this stellar new adventure. The panel will also be streamed live on Twitch. For more information on the panel and PAX East, please visit http://east.paxsite.com/schedule/panel/telltale-games-interactive-storytelling-in-2017

One week later on March 17th at SXSW in Austin, TX, be the first audience in the world to Crowd Play an early version of the first episode at a one-of-a-kind premiere event at the Paramount Theater, with doors opening at 6:30pm. Audience members will be able to control the story from their seats using their mobile devices to help decide what happens on the big screen! The event will be open to all badge holders of SXSW or SXSW Gaming on a first-come, first-seated basis. For more information on SXSW Gaming and how to obtain badges, please visit https://www.sxsw.com/exhibitions/gaming-expo/

The series will feature a star-studded cast of voice talent, including Scott Porter (Friday Night Lights, The Walking Dead: The Telltale Series) as Star-Lord, Emily O’Brien (The Young and the Restless, Middle Earth: Shadow of Mordor) as Gamora, Nolan North (the Uncharted series, Pretty Little Liars) as Rocket, Brandon Paul Eells (Watch Dogs) as Drax, and Adam Harrington (The Wolf Among Us, League of Legends) as Groot.

Premiering this Spring, the series will also be coming to retail as a special season pass disc, which will include the first episode in the season, and will grant access to the subsequent four episodes as they become available for download via online updates. Specific platform details are yet to be announced.

Revealed in December on stage at The Game Awards 2016 in Los Angeles, you can watch the announcement teaser trailer on YouTube: https://youtu.be/Koy_e_ipwng

For more information on Telltale Games, visit the official website, Facebook, and follow Telltale Games on Twitter @TelltaleGames.

P.A.M.E.L.A. Launch Trailer

Mississauga, Canada – March 9th, 2017 – Indie development team NVYVE® Studios today announced that P.A.M.E.L.A., the first-person, open world, utopian, sci-fi, survival horror game, is available now on Steam Early Access. Awakening from the depths of cryosleep in the glimmering fallen utopia of Eden, P.A.M.E.L.A. challenges you to survive by exploring the remnants of the once great paradise. The Afflicted, the maligned citizens of Eden driven mad by a horrific biological outbreak, stalk the vibrant streets and architecture of the game’s future idyll, a harrowing threat and a constant reminder that paradise must fall. It’s only through your survival and exploration of the city that you will uncover the tragedy of humanity’s craving for technological and biological advancement – a perpetual thirst for a brighter future.

“We’re hugely excited to share P.A.M.E.L.A. with players across the world. Situating the core aspects of the survival genre within our handcrafted sci-fi setting has not been without challenge but we believe P.A.M.E.L.A. now presents a unique proposition. Eden is alive with the richness and detail of a once functional city, a perfect backdrop for the player’s own story of survival, and truth they will uncover. We hope players take delight in the world, in the quiet moments amidst the conflict ,” said Adam Simonar, Studio Director of NVYVE® Studios. “Early Access represents the next step for the development of the game as we begin to work closely with the community to evolve P.A.M.E.L.A, their input crucial to the features and content we will introduce between now and the game’s full commercial launch.”

Survival is paramount in P.A.M.E.L.A. Eden’s lone AI overseer, Pamela itself, will provide information on how to survive within the city while bestowing amplified abilities upon you. Wield future, modular technology, hack into the city’s still functioning power grid, and enhance your body with bio-augmentations. This is all achieved through your holographic “AARM UI” system,  the game’s seamless interface, which projects directly into the game world to heighten immersion and build tension during your battles against the harrowing, disfigured antagonists, The Afflicted. Defence is just as important as attack, made possible by the game’s freeform base-building system that enables you to build a personal safe haven amidst Eden’s hostile world.

Shifting deftly between glistening, utopian beauty and the horror of its disease ravaged citizens, Eden itself is a handcrafted marvel. Meticulously constructed by NVYVE® Studios, the spatial and environmental flow of the city’s spaces evoke the metropolises of the real world. As you explore the city, scavenging for resources and defending yourself against The Afflicted, you will uncover poignant insights into the lives of individual citizens of Eden, both through the environment itself and discoverable data logs. Search Eden for over 200 unique pieces of loot and resources, ranging from food to building materials and hi-tech weapons and upgrades, in order to give yourself the best possible chance of survival. The city, though, isn’t just an environment to survive from – its blood covered environments reveal the depths to which the city has been lost.

P.A.M.E.L.A. debuted at GDC in March 2015 with an announcement trailer that immediately made clear the scope of the project and the chilling beauty of its fallen utopia setting. Shown again at GDC in 2016 and with two subsequent trailers, Rebirth and Downfall, P.A.M.E.L.A’s release on Steam Early Access is the culmination of two years of intense work for NVYVE® Studios. The story, though, is not over yet. Early Access is just the beginning with regular updates provided on additional content and bug fixing in order to make P.A.M.E.L.A’s full commercial launch later this year the most complete, terrifying and challenging experience it can possibly be.

NVYVE® Studios redefines ideas of what a small team can do and will be revealing more about its release calendar and how players can help shape the future of this exciting new open world survival game over the coming months.

P.A.M.E.L.A. is available on Steam Early Access for $24.99 USD, £18.99, and €22.99*
*Prices are based on Steam conversions on the date of this release.

P.A.M.E.L.A. Steam Store Page: http://store.steampowered.com/app/427880/
For the official website visit: www.pamelagame.com
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Quake Champions – Blood Covenant Arena Trailer

March 9, 2017  –  Everybody remembers the amazing multiplayer maps from Quake games past. Deadly Arenas purpose-built for incredible mobility, brutal conflict, and intense, competitive gameplay. Today we’re excited to offer a first look at one of the Arenas from Quake Champions – the unholy Blood Covenant.

Based on one of the most beloved and played maps from Quake III Arena, The Camping Grounds (Q3DM6), Blood Covenant is a modern re-imagining of the legendary Arena. All the favorite sections remain, including the long Jump Pad to the Rocket Launcher, the Quad Damage spawn, the Railgun ledge, and the tightly spaced battles in the Pillars. However, new tricks and secrets await both veterans and new players alike, offering new ways to fight, move, and use Champions’ Active and Passive abilities.

As a reminder – Blood Covenant will be available for fans to try themselves this week at PAX East in the Bethesda booth (#18007 and 20007).

Below we’ve included a trailer showcasing Blood Covenant in action as well as a set of screenshots. For more information on Blood Covenant, including breakdowns on key areas of the Arena, you will find the Arena page updated at www.Quake.com.

Sign-ups for the Closed Beta are now open at www.Quake.com.