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Dovetail Games Fishing Exits Steam Early Access for Late October Launch

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CHATHAM, Kent – Sept. 3, 2015 – Dovetail Games, the multi-award-winning developer and publisher of a range of simulation games, today announced that Dovetail Games Fishing will be moving out of Steam’s Early Access program as it enters its launch phase, with the game scheduled to release in late October 2015.

Built with Unreal Engine 4®, Dovetail Games Fishing is a new breed of outdoor sport simulation that faithfully depicts the real-world competitive and recreational angling experience. Players will need to choose the right tools for the job at hand to locate, attract and land their wily prey.

On Sept. 8, 2015, the game will no longer be available in Steam Early Access, but players wishing to continue playing and giving feedback about the game will be able to access it via a closed beta.

The game has been in Steam Early Access since early November 2014, going through seven distinct development phases. Development Director Darren Potter said, “It’s been a new and eye-opening experience for us to take this game through the Early Access process. The feedback we have received from players has been instrumental in helping us to shape the game design and gameplay, although we have learnt the importance of being very focused in the information we ask for. Whilst it’s impossible to integrate every single request we’ve received, we hope that the final game we have created meets our consumers’ high standards.”

“As we move into the launch phase, we think we have developed a great recipe for creating the best fishing experience ever,” added Jon Rissik, SVP & General Manager at Dovetail Games. “A highly experienced team with a great pedigree has developed the game; we’ve used Unreal Engine 4, the most cutting-edge technology on the market, and we’ve worked with a range of leading fishing equipment manufacturers to integrate the very best and latest equipment for an authentic experience. All while watching our fans play the game and listening to what they think about it. We are confident that this is going to be a highly playable and immensely enjoyable fishing experience.”

Dovetail Games Fishing will be available via Steam in late October 2015. The closed beta will be available starting Sept. 8 for anyone that has the Early Access version. Instructions will be provided at the time on how to access it.

For the latest news and developments, please visit dtgfishing.com or follow along on Dovetail Games’ Twitter and Dovetail Games’ Facebook.

Mortal Kombat X Getting New Kombatants

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September 3, 2015 — Today Warner Bros. Interactive Entertainment confirmed that NetherRealm Studios is developing new downloadable content (DLC) for Mortal Kombat X, the best-selling game of 2015 to-date according to US NPD.  The new content will include new playable characters, skins and a new environment, all of which will be available in the first half of 2016.

Mortal Kombat X is NetherRealm Studios’ most recent installment in its legendary, critically acclaimed fighting game franchise that propels the iconic franchise into a new generation. The game combines cinematic presentation with all new gameplay to deliver the most brutal Kombat experience ever, offering a new fully-connected experience that launches players into a persistent online contest where every fight matters in a global battle for supremacy.

For more information about Mortal Kombat X, please visit www.mortalkombat.com and www.facebook.com/MortalKombat.

Six Flags Great Adventure Unveils Total Mayhem

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JACKSON, N.J. ─ September 3, 2015Six Flags Great Adventure will dominate as the king of chaos in 2016 when the world’s largest theme park debuts the 14th and most unique scream machine in its history, Total Mayhem.

After being lifted straight up a 12-story, 90-degree hill, this 4-D, free-fly coaster will wreak havoc as riders flip head-over-heels at least six times along the weightless journey. Thrill seekers will experience exhilarating leaps and dives along a horizontal plane, along with unexpected drops as they tumble from one level to the next. The wing seats amp up the pandemonium since riders will experience all of this chaos with no track above or below – just the sky, ground and adjacent Great Lake churning around them.

“We are thrilled to unveil one of the newest concepts in roller coaster engineering with Total Mayhem,” said Park President John Fitzgerald. “Six Flags Great Adventure’s world-renowned coaster collection will expand into the realm of insanity – or spinsanity – with this new, vertical coaster that delivers gravity-defying somersaults with utter unpredictability. It is the perfect addition to our dynamic line-up of award-winning roller coasters because this ride delivers next generation, cutting-edge thrills.”

The unique design of Total Mayhem features:

  • Massive, imposing, floating and twisting I-box track frame in a unique two-tone design
  • One-of-a-kind onboard magnetic technology featuring smooth head-over-heels free-fly flips providing guests the feeling of weightlessness as they soar outside the confines of a traditional track
  • 4-D wing vehicles that seat up to 8 per vehicle with a total of 5 vehicles
  • Face-off seats that allow riders to face each other as they tumble head over heels
  • A 120-foot-tall, 90-degree hill that is ascended by an elevator-style, chain link lift
  • Two beyond 90-degree “raven” drops giving the sensation of free-falling

Total Mayhem is expected to ensue spring 2016, and joins the ranks of legendary roller coasters like El Toro, Kingda Ka, Nitro and 2015’s El Diablo. For more information about upcoming 2016 Six Flags rides and attractions, including a video highlighting the new rides and attractions, visit www.sixflags.com/2016news.

Six Flags Great Adventure is also announcing the start of 2016 Season Pass sales with its special Flash Sale through Labor Day weekend featuring the best deal of the year – savings up to 65% off on 2016 Passes! September 3 through 7, guests will receive a free upgrade to a Gold Season Pass with every Pass purchased. Gold Season Passes include admission to both Six Flags Great Adventure and Hurricane Harbor, and any other Six Flags theme park, as well as free parking and special admission offers for friends. 2016 Season Passes provide unlimited visits any operating day for the rest of 2015, including park admission to Fright Fest® and Holiday in the Park®, and all of 2016.

Pass holders may also purchase a Gold Season Dining Pass, which includes a lunch, dinner, and snack during every park visit, plus they will receive a 2016 All Season Sport Bottle for unlimited drink refills. Gold Season Dining Passes may be used at any Six Flags theme park.

World of Tanks 9.10 Brings Rampage Mode and Japanese Tanks

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September 02, 2015 —Wargaming today announced that update 9.10 for World of Tanks is now live globally, bringing nine new Japanese vehicles and the next exciting stage in Domination event: Rampage.

This new branch of Japanese tanks sees Tiers 2 through 10 get some serious backup in a series of heavy-hitting vehicles, featuring medium and heavy tanks. Notable vehicles include the Type 91, a Tier 3, which is the first Japanese heavy tank in the game, with a high damage-per-minute output. Tanks from Tiers 6–9, featuring the Tier 6 O-I, Tier 7 O-Ni, Tier 8 O-Ho, and Tier 9 Type 4 Heavy, boast tough armor and powerful weaponry. Finally, the Type 5 Heavy at Tier 10 has thick armor and a devastating 140 mm gun.

What makes this new tank line even more special is that Japanese company FineMolds provided World of Tanks with a 3D tank models based on the O-I. The blueprints were assumed destroyed, but by working together, FineMolds and World of Tanks were able to bring these vehicles to life in-game. The models helped designers construct the O-I-Experimental and continue Wargaming’s mission of historical accuracy in their titles. This collaboration continues with a series of World of Tanks plastic models for sale, starting with the Type 1 Chi-He, Type 4 Chi-To, and the Type 5 Chi-Ri medium tanks.

Update 9.10 also brings Rampage event, containing Steel Hunt and Domination. Players can rent one of the three tanks to engage in the event: the AMX 50 B (D), the Object 140 (D) and the ?110?5 (D), as well as use their vehicles that comply with the rules. In Steel Hunt, players can command Tier 10 vehicles exclusively, with the ability to respawn in their battle to capture flags, earning the most Victory Points. In Domination, players can use their Tier 8–10 vehicles in furious 10 minute battles to destroy enemy tanks and transport captured flags to select zones to score Victory Points.

Map availability has also been introduced. Now players will be able to battle across more maps as they work up the Tech Tree, unlocking more tiers. A new garage tutorial also makes it easier than ever for players, from veterans to new recruits, to familiarize themselves with game’s basics and discover useful tips. There is also the addition of a smaller game client, which lets players roll out in a more streamlined version of World of Tanks.

For more information on update 9.10, visit the official World of Tanks website:

World of Warships Developer Diary #8

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September 1, 2015 —Developer Diary #8 takes you straight to the heart of the World of Warships experience: its game engine. This complex beast consists of the game client itself, along with the server engine, both of which work in harmony to create an unparalleled gaming experience.

Viewers will learn how the game client and server client interact, process sound, graphics, and how they function with gaming peripherals. Discover how the BigWorld engine runs through the core of World of Warships and the ways the team implement this technology to ensure everything runs smoothly.

Another important element in World of Warships is how the highly-detailed graphics interact with the game client. Epic visuals like massively intricate vessels, realistic oceans and beautifully rendered environments require a team of pros to get the most of a player’s hardware which, naturally, comes with its own set of challenges. To complement this, the World of Warships development team will discuss what exciting enhancements players can expect to hit the seas in the near-future.

To watch World of Warships Developer Diaries #8, just visit:

ROCCAT Launches Aluma In-Ear Headset

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Hamburg, 1 September 2015 ROCCAT’s new headset is now in stores. The ROCCAT Aluma Premium In-Ear Headset is an on-the-go gamer’s top shelf option in the world of mobile audio experiences, built with a light-weight aluminum housing. The Aluma provides durable, supreme audio tech that’s feather-light. Not only designed with handheld gaming in mind, Aluma is ideal for listening to your favorite music via any mobile device and, with an integrated Y-splitter component, the Aluma performs as an exceptional in-ear PC gaming audio tool as it comes packed with premium features.

You get increased sound quality and heavy, thumping bass in a small, light package. The in-cable microphone and mute button mean you can communicate with your team with ease during gameplay. An inline remote control ensures zero confusion when answering phone calls, muting music, and interacting with your playlist. Adapters allow Aluma users to access airplane adapters, and a large list of mobile devices.

Six ergonomic ear-tips in three different sizes mean perfect ear compatibility. Made of the lightest materials available with ergonomic earplugs and crisp sound quality, the Aluma is exceptionally comfortable, sounds incredible and is built for your comfort no matter how long you game. Designed to be taken to the streets, the aluminum housing that gives Aluma its name was crafted with durability in mind. Add the protective carry case, and you have a product created to last.

The ROCCAT Aluma is available now for 49.99 Euro/49.99USD.

MAD MAX Launch Trailer

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Burbank, Calif. – Sept. 1, 2015 – Warner Bros. Interactive Entertainment today announced that Mad Max, the open world, third-person action game developed by Avalanche Studios and set in a post-apocalyptic setting, is now available for PlayStation®4 computer entertainment system, Xbox One and Windows PC.

The Mad Max video game introduces an original story set within the universe of Mad Max and features deep car customization that impacts its handling, metal-grinding vehicular action and gives players a vast arsenal of mobile weaponry within The Wasteland. Players become Max, the lone warrior who must fight to stay alive by engaging in vicious on-ground fighting, as well as physics-based vehicular combat, against savage factions who are fighting for domination and survival in this gritty, dynamic open-world.

“Mad Max is an iconic character, recently re-introduced to the world by the latest film, and now we’re introducing a new way for fans and gamers to experience the adventure-filled Wasteland universe in which he lives,” said Peter Wyse, Vice President, Group General Manager, Production and Development, Warner Bros. Interactive Entertainment. “Avalanche Studios has created an expansive, beautiful open world environment that comes to life with a brand new story for Mad Max.”

“Avalanche Studios are big fans of Mad Max and creating an open-world game in such a brutal setting was right up our alley,” said Christofer Sundberg, Avalanche Studios Co-founder and Chief Creative Officer. “We can’t wait to see how players customize their Max characters, as well as their cars.”

Following the theft of his iconic Interceptor, Max must align himself with a gifted, but peculiar, mechanic named Chumbucket to build the ultimate survival vehicle, something Chumbucket calls the “Magnum Opus.” Players design, customize and upgrade their essential vehicle by choosing from different car chassis and a myriad of upgrades including mounted weapons, armor and engines in the hopes of escaping to the Plains of Silence. Gamers must endure the open-world, post-apocalyptic environment that features a huge variety of encounters in a host of different locations throughout The Wasteland, many of them remnants of the world before the apocalypse. Players brave the treacherous landscapes, hostile weather patterns and deadly marauders, while accumulating Max’s equipment and weapons to survive by combining melee combat, gunplay and tactical techniques.

Mad Max is rated “M” for Mature by the ESRB. For more information, visit www.madmaxgame.com, Facebook.com/MadMaxGame and Twitter.com/MadMaxGame.

Act of Aggression Launch Trailer

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September 1, 2015 – The RTS dry-spell is over as strategy veterans Eugen Systems release Act of Aggression, their techno-thriller strategy game that harkens back to the Golden Era of RTS gaming, pitting three classic factions against one another to an original plot filled to the brim with espionage, warring nations, and political intrigue.

Watch the brute-force US Army, dynamic Chimera, and shady Cartel prepare for war in the official launch trailer for the game, where resource farming, base building, and management of nuclear armaments is the key to success on the battlefield.

Launching with two campaigns set along converging time-lines, Act of Aggression will allow players to follow the story of the Chimera – the quick reaction strike force – through a political climate of severe instability, then following the story from the perspective of the enemy: the illusive Cartel.

With multiple game modes and up to 4v4 multiplayer or vs the AI, Act of Aggression promises to quench the thirst of those yearning for more classic RTS experiences, albeit with high production values and the established Eugen touch.

Prior to the launch, the -15% offer still stands, allowing players to get into the action early and start earning XP in the game’s multiplayer and vs AI game modes, where Act of Aggression already enjoys a large active community!

2K Announces EVOLVE Free Weekend for Xbox One and PC Platforms

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New York, NY – August 31, 2015 2K and Turtle Rock Studios announced today a free weekend* of Evolve™, the 4v1 shooter in which four Hunters cooperatively fight to take down a single-player controlled Monster, on Xbox One and Windows PC. This coming weekend, new players are invited to experience the wealth of content in Evolve, ranging from four playable Monsters and 18 playable Hunters across four unique classes, to five game modes and 19 maps at no cost. Following the free weekend, players can purchase the full game to retain their progress.

In addition to the free weekend of Evolve, Meteor Goliath, a free adaptation of the iconic Goliath Monster, will also be available permanently for all Evolve players on September 3, 2015. AsEvolve’s first adaptation, Meteor Goliath features an alternate character variant that combines new looks, effects, audio and gameplay into a stunning, blue-fire wrapped package. Whereas the original Goliath excels at focusing on one Hunter at a time, Meteor Goliath spreads his attacks using increased range and residual fire damage, while showcasing the following rebalanced abilities:

  • Rock Throw now travels faster and lights enemies on fire;
  • Leap Smash has increased range and lights enemies on fire;
  • Fire Breath has increased range and emits blue flames;
  • Charge has a longer duration and lights enemies on fire.

For complete details on Meteor Goliath, visit the Evolve blog: http://evolvegame.com/news/evolve-free-weekend-and-meteor-goliath-release

Those who currently own Evolve are also encouraged to participate in the free weekend to experience Meteor Goliath and the recently released Hunt 2.0. Released on August 11, 2015, Hunt 2.0 is an update providing significant improvements to the popular Hunt mode experience with improved matchmaking, revamped leaderboards, and more. In Hunt 2.0, players can choose to play exclusively as a Monster or Hunter, while never having to join a match already in progress.

This weekend, all Evolve players can experience the currently available DLC characters for free on Xbox One, PlayStation®4 computer entertainment system§ and Windows PC. Starting at12:01 AM PT on September 4, 2015 all Evolve players will gain access to the playable characters included in Evolve Hunting Season 1|| and the playable Behemoth Monster for 24 hours. Starting at 12:01 AM PT on September 5, 2015, all Evolve players will gain access to the available playable characters from Evolve Hunting Season 2# for 24 hours.

Final Fantasy XV Confirmed for 2016

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LOS ANGELES (Aug. 31, 2015) – At this past weekend’s Active Time Report (ATR) from PAX Prime, SQUARE ENIX® confirmed that FINAL FANTASY® XV will be released in 2016. Director Hajime Tabata also revealed new assets and showcased a video message from Avalanche Studios Co-Founder and Chief Creative Officer Christofer Sundberg.

“We’re proud of our technical capabilities and the work we’ve done to help shape the open-world genre,” said Sundberg. “We hold the FINAL FANTASY franchise, and the team working on it, in such high regard and are excited to be a part of the next chapter.”

New videos, concept art and screenshots were also unveiled at PAX Prime, giving gamers a glimpse at Caem, a secret outpost near the sea that acts as a port for transferring players between continents, and a closer look at the game’s driving feature.

The new assets can be downloaded here and the gameplay video can be viewed on YouTube.

Square Enix also introduced a new program titled “Active Time Report Snapshot,” a short segment that provides a recap of all the information revealed from the latest Active Time Reports. The episode from PAX Prime can be viewed on YouTube.

Players looking for additional information about FINAL FANTASY XV can tune into the upcoming Active Time Report at next month’s Tokyo Game Show, which will cover more details on Luna and Regis, as well as information about the fishing (mini-game) and chocobo-related features.

Finally, the company announced an event in March 2016. More details of this event and the release date will be unveiled at a later time.