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QuakeCon 2016 Tournament Details Released

February 24, 2016 – To celebrate QuakeCon’s 20th anniversary and 20 years of Quake, we’re pleased to announce this year’s official tournaments will be held August 4-7, 2016 in Dallas, TX in the Wedgwood Ballroom at the Hilton Anatole Hotel.

Players from around the globe will once again come together to compete for their share of $25,000 cash in the QUAKEWORLD 2on2 Team Deathmatch Open and the Quake Live masters will be invited back to battle for the 2016 title in the QUAKE LIVE Duel Masters Championship.

Official QuakeCon 2016 Tournament details and registration information can be found below:

QUAKEWORLD 2on2 TDM OPEN:

The QUAKEWORLD 2on2 TDM Open will feature a competition for up to thirty-two (32) two-player teams battling it out in a double elimination bracket and best-of-three games format. Teams who come out on top will share prizes of $25,000, including $12,000 for the team of champions.

To register for the QUAKEWORLD 2on2 TDM Open, interested competitors can visit the QuakeCon tournament area on-site in the Wedgwood Foyer from 10:00am to 6:00pm CDT on Thursday August 4th for participation availability.

QUAKE LIVE DUEL MASTERS CHAMPIONSHIP:

The QUAKE LIVE Duel Masters Championship will feature known professionals and top QUAKE LIVE competitors in an exclusive tournament. Up to thirty-two (32) of the world’s best QUAKE LIVE players, hand selected by tournament staff from the open online registration, will face-off in the 1 vs. 1 duel for $25,000 in a double elimination bracket, with each match played in a best-of-five-games format.  With two competitors remaining, thousands will gather to watch as these two best-of-the-best survivors go head-to-head in a single elimination, best-of-five-games throw-down with a $12,000 check written to the champion.

Competitors can register for the Intel QUAKE LIVE Duel Masters online now through April 26th at: quakecon.challonge.com.

For all the official details on QuakeCon tournaments and trials, including rules, requirements, prize money distribution, pool of arenas and additional information, visit www.quakecon.org.

About QuakeCon 2016

QuakeCon, the ultimate video game festival, will take place on-site at the Hilton Anatole Hotel in Dallas, TX on Thursday, August 4th – Sunday, August 7th. Doors to QuakeCon will open on Thursday, August 4th at 10:00am CT and will remain open through 12:00pm CT August 7th. For more information visit: www.quakecon.org.

Pre-registration for QuakeCon will begin shortly. Visit quakecon.org for pre-registration dates and details.

The Flame in the Flood Launch Trailer

February 24, 2016 –  The river cuts through the wilderness, a roiling path stretching over the horizon toward adventure and the promise of a better life… if it doesn’t swallow you first. The Flame in the Flood is available today on Xbox One, PC, and Mac.

With an original soundtrack by Chuck Ragan, The Flame in the Flood is a rogue-lite river journey through the backwaters of a forgotten, post-societal America. Forage, craft, outwit predators, and brave the rapids as you make your way down the procedurally generated river.

From cold to starvation and rapids to wolves, the odds are stacked against you. Craft clothing to keep the elements at bay, traps to keep yourself fed, and upgrade your makeshift raft to withstand the hazards of the river. With a little ingenuity and a whole lot of determination, you just might survive.

The Flame in the Flood is available today on Xbox One, PC, and Mac.

The Technomancer Gets A New Trailer

February 23, 2016 – Experience the distinctive, sci-fi world of Spiders’ epic RPG, The Technomancer. The game takes place on a dystopian Mars, hundreds of years after the first human colonies set foot on its red plains. Today’s trailer showcases a few of The Technomancer’s unique environments and dangers. Pursued by a corrupt police force, you must journey across these deadly environments and beyond, chasing a secret that could alter Mars and its inhabitants forever.

The Technomancer takes place after a cataclysmic event that decimated the population and isolated the red planet from Earth. The pioneering optimism of the early colonies has long since vanished. In its place lies no man’s lands, sprawling shanty towns, and broken cities governed by shadowy officials. The fractured settlements offer protection from the lethal radiations of the Sun, but they’re far from safe havens: desperate criminals and terrifying, mutated creatures lie in wait for the unprepared.

Your adventure on Mars begins summer 2016, available on PlayStation 4, Xbox One, and PC!

The Walking Dead: Michonne Launch Trailer

February 22, 2016 – Today we can share the launch trailer for ‘In Too Deep,’ the premiere episode of The Walking Dead: Michonne – A Telltale Miniseries.

The Walking Dead: Michonne – A Telltale Miniseries will premiere its first of three episodes, ‘In Too Deep,’ this February 23rd on PC/Mac via the Telltale Online Store, Steam, and other digital distribution services, the PlayStation®Network for PlayStation 4 and PlayStation 3, and the Xbox Games Store for Xbox One® and Xbox 360® video game and entertainment system from Microsoft. The episode will also be available starting February 25th for compatible iOS devices via the App Store, and for Android-based devices via Google Play and the Amazon App Store. The second episode, ‘Give No Shelter,’ will follow in the month of March, and the miniseries will conclude with the third episode, ‘What We Deserve,’ in April. All three episodes in the miniseries will be available for purchase at the cost of $14.99 USD or equivalent when the first episode debuts, including access to the second and third episodes as they become available.

The Walking Dead: Michonne – A Telltale Miniseries stars the iconic, blade-wielding character from Robert Kirkman’s best-selling comic books, portrayed in-game by award-winning actress Samira Wiley (Orange is the New Black).

Haunted by her past and coping with unimaginable loss and regret, the story explores Michonne across a three episode miniseries event. Players will dive into the mind of Michonne to discover what took her away from Rick, Carl, and the rest of her trusted group… and what brought her back.

In this premiere episode, ‘In Too Deep,’ Michonne joins Pete and his crew on the sailing ship The Companion as they cruise the coast for survivors and supplies. When a desperate signal for help draws them to a scene of horrific massacre, Michonne and the crew are lead further to the floating survivors’ colony of Monroe, which may just be harboring the person responsible for the carnage.

To date, The Walking Dead: A Telltale Games Series has sold more than 50 million episodes worldwide, earning more than 100 Game of the Year awards from outlets including Metacritic, USA Today, Wired, Spike TV VGAs, Yahoo!, The Telegraph, Mashable, Polygon, Destructoid andGamesRadar, and was also the recipient of two BAFTA Video Games Awards for Best Story and Best Mobile Game.

The Walking Dead is set in the world of Robert Kirkman’s award-winning comic book series and offers an emotionally-charged, tailored game experience where a player’s actions and choices affect how their story plays out across the entire series.

The Walking Dead: Michonne – A Telltale Miniseries Episode 1 – ‘In Too Deep’is rated ‘M’ (Mature) for Intense Violence, Blood & Gore, Sexual Themes, and Strong Language by the ESRB.

For more information on the game, visit the official websiteFacebook, and follow Telltale Games on Twitter.

For more information on The Walking Dead, Robert Kirkman, and all of his titles, visit www.Skybound.com and www.TheWalkingDead.com.

The Solus Project Early Access Release Trailer

Prague/Uppsala, 18 February 2016. The Solus Project, the unique single-player, narrative driven adventure with survival elements by Teotl Studios and GRIP Digital is launching on Steam Early Access and GOG Games in Development today, 18 February 2016 and will also launch on Xbox One Game Preview on February 26th 2016.

With the human race on the brink of destruction, The Solus Project strands you on a distant unknown planet and challenges you to survive harsh, volatile environments while seeking the answer of how to save the mankind. With natural and unnatural dangers lurking around every corner, you will have to unravel the alien secrets of some seemingly deserted civilization. Are you really alone…?

The Solus Project is a unique experience. Combining survival and exploration with a more linear narrative-driven storytelling. The environment itself is going to be the biggest enemy and the mysteries are going to be the biggest motivation for the players to continue their journey,” says Jakub Mikyska, CEO of GRIP Digital. “With The Solus Project we spent years creating a rich and atmospheric extraterrestrial world for people to immerse themselves into,” added Sjoerd De Jong, Creative Director of Teotl Studios.

The Solus Project will have regular episodic content updates on Steam Early Access, GOG Games in Development and Xbox Game Preview, offering a new region of the complex alien world to explore with every release, completing the puzzle with the final release in May.

Let the project begin.

Steam page: http://store.steampowered.com/app/313630/
Steam Community page: http://steamcommunity.com/app/313630

GOG page: https://www.gog.com/game/the_solus_project

Just Cause 3 Air, Land, and Sea DLC Info and Sky Fortress Trailer

February 18, 2016 – The first JUST CAUSE 3 content pack entitled SKY FORTRESS is launching March 2016 for PlayStation 4, Xbox One and high end PC and holders of the AIR, LAND & SEA Expansion Pass will be able to play it a week before is goes on sale as a standalone download . The new SKY FORTRESS Trailer is available now.

“If Just Cause 3 is over-the-top action then the Air, Land and Sea Expansion pass aims to stand on its shoulders and reach even higher,” said Tobias Andersson, Senior Producer at Avalanche Studios. “An incredible amount of time has been spent ensuring every new item is fully integrated into the main game and can be used during existing missions. Rico’s new Bavarium Wingsuit will fundamentally alter the core gameplay of Just Cause 3 and we can’t wait to see the crazy stunts that players perform with it.”

SKY FORTRESS contains a brand new set of missions that introduce a new threat – a huge and terrifying Sky Fortress and an army of deadly robotic drones. To tackle his deadly new adversary, Rico Rodriguez will use a new upgradeable, rocket-powered, weaponised ‘Bavarium Wingsuit’ fitted with shoulder mounted machine guns and auto targeting missiles – alongside his new ‘Eviction’ personal defence drone and ‘Bavarium Splitter’ assault rifle.

The second pack in the Expansion Pass entitled LAND MECH ASSAULT will contain another new series of missions that introduce a unique new vehicle that can be carried over into the main game; a heavily armoured mech armed with a gravity gun that allows objects to be picked up and powerfully thrown in any direction. Although the mech is as strong as a tank, it is highly manoeuvrable and agile and behaves unlike anything else in the game.

The AIR, LAND & SEA Expansion Pass concludes with the BAVARIUM SEA HEIST – details of which will be revealed in the following months.

The SKY FORTRESS pack will be priced at $11.99 / €11.99 / £9.49 whilst the AIR, LAND & SEA Expansion Pass is available for $24.99 / €24.99 / £19.99.

All three content packs will be available before the end of summer 2016 and released one week early to Expansion Pass holders.

Warren Spector Joins OtherSide to Work on System Shock 3

CONCORD, MASS – February 17, 2016OtherSide Entertainment is thrilled to announce that Warren Spector, one of the leading creative minds in the game industry, will soon be joining the company.

Warren has been a producer, designer, and director behind some of the industry’s most beloved games, including System Shock, Deus Ex, and theUltima series. He led Junction Point Studios in creating the best-selling Disney Epic Mickey and recently oversaw the Denuis-Sam Gaming Academy post-baccalaureate program at UT Austin.

Warren has acted as a Creative Advisor to OtherSide since the studio’s inception. Following the end of this semester’s classes at UT Austin, he will transition into a full-time position as one of OtherSide’s Studio Directors. Warren will continue to help in a creative capacity on Underworld Ascendant and, later this year, ramp up and lead the team developing System Shock 3.

Warren has a long history working with members of the OtherSide team, having collaborated with founder Paul Neurath on the original Ultima Underworld games, Thief: The Dark Project, and System Shock.

I’m delighted to have Warren stepping up into a director role at OtherSide and helping lead the charge with our innovative approach to gaming,” says Paul. “I can think of no one better suited to take on this creative challenge. Warren has changed the industry before and will do so again.”

“I’ve loved working with students as Director of the Denius-Sams Gaming Academy in the University of Texas’ Moody College of Communication,”says Warren. “But when the opportunity to have a bigger role in bringing Underworld Ascendant to life, as well as playing in the System Shockuniverse once again, helping to bring these games to a 21st century audience, I just couldn’t say no. Working on System Shock was one of the most fulfilling things I’ve done in my career and it’s hard to describe how much I’m looking forward to sharing with players what SHODAN has been up to since the last game was released.”

Efforts on System Shock 3 will accelerate this year under Warren’s direction, while OtherSide continues working on Underworld Ascendant, the successor to the Ultima Underworld series.

Everyone at OtherSide is excited to add Warren to the team and System Shock 3 as the second title in the company’s growing stable of games.

Fans can register on the System Shock 3 teaser site (www.othersidetease.com) to receive updates about the game as they become available.

For more, please see these key links:

Website: https://www.underworldascendant.com/the-game/index.php

Facebook: https://www.facebook.com/OtherSideEntertainment

Twitter: https://twitter.com/OtherSide_Games

YouTube: https://www.youtube.com/channel/UCpa4L_96ElAgH1hit3aya9w

RSS: https://www.underworldascendant.com/includes/ua_feed.xml

Twitch: http://www.twitch.tv/otherside_entertainment

Pillars of Eternity – The White March Part 2 Launch Trailer

IRVINE, Calif. and STOCKHOLM – Feb. 16, 2016 — Obsidian Entertainment and Paradox Interactive today released the second part of their expansion to Pillars of Eternity, the award-winning title backed by dedicated fans of classic role-playing games (RPGs). The second part of the expansion, titled The White March – Part 2, concludes the epic story of Pillars of Eternity, and brings closure to one of the most successful Kickstarter campaigns of all time. With both parts of the expansion now released, Obsidian Entertainment has completed their record-setting crowdfunding campaign alongside backers who pledged millions of dollars to create the award-winning title. The White March – Part 2 is available today on Windows, Mac, and Linux PCs from digital retailers everywhere.

See what awaits players at the end of their journey with a launch trailer for The White March – Part 2

“We launched the Kickstarter campaign for what we were calling ‘Project Eternity’ three and a half years ago. It’s surreal to think about just how much this game has meant to us at Obsidian, and how much it’s changed us as a developer,” said Feargus Urquhart, CEO of Obsidian Entertainment. “Working so closely with our backer community was a major part of the process, and helped us understand precisely what our fans wanted. Now, with Pillars of Eternity winning awards and standing as one of the biggest RPG releases of 2015, I’m proud to say we fulfilled our promise to our backers, and then some. Best of all, we’ve got plenty more stories we plan to tell within the world of Pillars of Eternity.

Pillars of Eternity, created by industry veterans also known for Star Wars: Knights of the Old Republic II: The Sith Lords, Fallout: New Vegas, and South Park: The Stick of Truth, is an RPG inspired by classic titles such as Baldur’s Gate, Icewind Dale, andPlanescape: Torment. Created thanks to over 75,000 crowdfunding backers, Pillars of Eternity has sold over 700,000 units, was released to critical acclaim in March 2015, and is among Metacritic’s 10 Best PC Games of 2015.

To purchase The White March – Part 2, visit https://www.paradoxplaza.com/pillars-of-eternity-the-white-march-pt2. For more information on Pillars of Eternity and The White March – Part 2, visit http://pillarsofeternity.com/.

Into the Stars Official Launch Date

Los Angeles – February 16, 2016 –The countdown to launch has commenced for the Early Access departure of Into The Stars, the space simulation game from Iceberg Interactive and Los Angeles-based independent video game developer Fugitive Games. Into The Stars will blast off from Steam’s Early Access Program and officially launch on March 4 at an SRP of $19.99. To mark the occasion, Into The Stars is available this week at 33% off during its final sale in Early Access. Those interested in playing Into The Stars can download the game at http://store.steampowered.com/app/360510/.

Into the Stars is an open-world space survival simulation built in Unreal Engine 4 that has players take on the role of Captain as they explore a massive star system in search of a new home for humanity. With each journey, players will outfit their ships, hand pick their crew and set off on a voyage where they must scavenge resources, shelter civilians and outrun a hostile alien force in order to survive.

“Since launching into Early Access we’ve received solid feedback from the gaming community, and with their help we’ve fine tuned Into The Stars’ massive world to provide a compelling experience,” said Ben Jones, development director at Fugitive Games. “With distinctive gameplay and replayability that will challenge players for hours, we think the final version of Into The Stars will thrill those who supported us through Kickstarter and Early Access, as well as anyone discovering the game for the first time.”

The debut title for Fugitive Games, Into The Stars has already earned critical acclaim by receiving the Best-in-Play award at the 2015 Game Developer’s Conference. Into The Stars also raised 130 percent of its target goal on Kickstarter and features a captivating soundtrack from renowned composer Jack Wall.

To keep up with the latest news regarding Into The Stars, visit the official website or follow both Fugitive Games and Iceberg Interactive on Twitter.

World of Tanks Console Edition Artillery Week Announced

From Feb 12, 2016 through Feb 15, 2016 World of Tanks Xbox edition will be celebrating those hurlers of terror, the bane of T-95 Tank Destroyers everywhere: Artillery!

Discounts


  • Regular Artillery, Tiers II – V 50% Silver Discount
  • Regular Artillery, Tiers VI – VII 30% Silver Discount
  • Emblems, 50% Gold and Silver Discount
  • Inscriptions, 50% Gold and Silver Discount

Check out the full Artillery Week page here for more details:

http://console.worldoftanks.com/en/news/game-events/artillery-week/