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Pure Farming 2018 Best Things Come in Threes Trailer

Jan. 25, 2018 – Wroclaw, Poland | Techland Publishing and Ice Flames have released a brand new Pure Farming 2018 trailer, entitled “Best Things Come in Threes” showcasing the Pure Farming 2018’s three unique game modes tailored for different preferred playstyles.

Pure Farming 2018 features the following game modes:

Designed to introduce players to farming simulation, My First Farm teaches the ins and outs of modern agriculture. Thanks to detailed objectives and helpful tips, players will learn, step-by-step, how to use farming machinery, harvest crops, produce green energy and more.

Farming Challenges consist of 20 hour-long scenarios that challenge players with several extreme situations that farmers around the world have to cope with. Using predefined resources, players will need to save their crops from fire, sustain the farm despite a severe drought, endure a locust attack, and more.

Last, but definitely not least, Free Farming mode gives players a complete freedom in how they play. Players can set the parameters of the game and simply run the farm their own way. With all machinery and facilities available for purchase from the get-go, the goal is to build a global farming empire – with absolutely no hand-holding. Just as in real life, in Free Farming the players’ success depends on their efficiency and decision-making skills.

You can see all the different ways to approach farming here:

Developed by Ice Flames and published by Techland Publishing, Pure Farming 2018 will be available on March 13th 2018 on PC, PlayStation 4 and Xbox One.

Visit the official Pure Farming 2018 Facebook and Twitter pages, as well as the game’s official Website to stay up to date with all upcoming farming announcements

Age of Conan Introduces Saga of Zath Server

Oslo, Norway – January 24th, 2018 – Funcom’s free to play MMORPG ‘Age of Conan’ just introduced the brand new Saga of Zath server. The time-limited server will be available until the 15th of May, when the game celebrates its tenth anniversary, and gives players a fresh new start and a chance to get their hands on unique rewards.

Players will be rewarded for reaching level 20, 50 and 80. They can earn exclusive rewards such as new titles, a full set of new social armor and an epic weapon set, cloak and necklace.

On the new Saga server players also gain access to the all new Hoard of the Third Raider which contains a host of new treasures, such as a monstrous armored spider mount! Players can claim the unique rewards on a second character of their choosing and their character on the Saga server will be transferred to the main server after the Saga server ends.

“We wanted to offer veteran players the thrill of starting fresh on a new server and new players the opportunity to start on equal footing with everyone else.” Says producer Josh Mills. “Players can not only earn great rewards for themselves on the Saga of Zath server, but they can also work together towards a common goal which will unlock a reward for everyone.”

If anyone is able to defeat the strongest raid boss in the game they get a unique title and every player on the server is rewarded with the Embrace of Zath vanity cloak. This challenge will be very difficult as they must conquer the monstrous Ethram-Fal, a Stygian wizard infused with the immense power of the Emerald Lotus.

‘Age of Conan’ is free to play and can be downloaded from www.ageofconan.com. It is one of the most critically acclaimed massively multiplayer online games of all time following its launch in 2008.

Plex Announces VR Support with Cowatch Capability

January 24, 2018 – Today Plex has announced the addition of virtual reality, a completely new way to enjoy the video content you love via Plex. Plex has always been at the forefront of platform development, ensuring its users have access to a great media experience on any device at any time, and now that will include the increasingly popular world of VR. The complete blog post can be found here https://www.plex.tv/blog/plex-now-virtual-reality-daydream/, but here are the highlights:

  • Plex VR is compatible with Google Daydream VR headsets and Daydream-ready Android phones
  • Watch your Plex video content with up to four friends, in real time, with voice chat
  • Play local media on your Android device (including 3D and 360/180 video)
  • Offers a selection of “scenes,” such as a drive-in movie theater, adding that extra layer of ambiance to your viewing experience
  • VR streaming is free for all Plex users and a Plex Pass is required for the co-watching feature, as well as some of the “scenes,” though Plex is offering co-watching to all for a week at no cost when you start using Plex VR

Wargaming and VRTech Announce World of Tanks VR

January 23, 2017 — Wargaming and VRTech announced today the formation of Neurogaming, a global, location-based VR gaming provider with in-house technology and content expansion. The first game under development is World of Tanks VR where Wargaming brings the intense combat from its massively multiplayer online game to a completely new platform.

“With location-based VR, we make the experience more affordable and accessible,” said Slava Makarov, World of Tanks creator and strategic advisor of Neurogaming. “Moreover, unlike any other developer, our biggest aim is to change the experience from one-time involvement to a long-term engaging story with co-op and competitive elements. Working with the Word of Tanks IP and creating an experience for its 180 million community is a massive and exciting opportunity for us.”

Neurogaming will be headquartered in Nicosia, Cyprus, with a development studio in Moscow, Russia, and already features 75 employees. To foster further growth, this year will see the company expand into Europe and the United States with new offices in Amsterdam and New York, opening the first quarter 2018.

Currently, Neurogaming is working on CinemaVR, a scalable, location-based entertainment VR solution focused on session-based multiplayer and co-op games. CinemaVR has already shown great potential in the location-based VR market in the CIS with 36 locations in various shopping malls and cinemas already in operation and more than 180,000 players in 2017. Neurogaming will launch its own Platform-as-a-Service for business users who plan on launching their own VR locations in 2018 to ensure further scaling of the network globally.

PolygonVR, another technology in the pipeline, is a high-end, location-based entertainment solution with a full immersion VR platform for competitive long-play multiplayer and eSports. It was showcased at gamescom 2017 and the Tokyo Game Show, and already supports both in-house and third-party content. PvP gaming content is in closed beta for PolygonVR, starting in late 2017. Together with second screen support and high media capabilities offering direct-to-TV, digital and OTT channel support, it aims at combining location-based entertainment with eSports media platforms.

Both CinemaVR and PolygonVR experiences have been combined in Russia’s largest VR park—VR Park City. The complex covers 850 sq. m and is located in Afimall—one of the largest shopping centers in the heart of Moscow.

THQ Nordic to Distribute Obsidian’s Pillars of Eternity II: Deadfire

Vienna/AUSTRIA, Phoenix, ML/USA, January 23, 2018THQ Nordic today announced signing a global distribution deal (excluding the Korean language version) for Pillars of Eternity II: Deadfire with Versus EvilCurrently in development for PC, MAC and Linux by Obsidian Entertainment, the physical edition of the game will be brought to you by THQ Nordic. Further information on the content of the editions, as well as RRP and the release date to be announced soon.

“When we first started working with Obsidian on Pillars of Eternity II: Deadfire, we knew that we wanted to make sure that we created a great physical product that matched the quality of this RPG”, said Steve Escalante General Manager of Versus Evil. “In partnering with THQ Nordic, not only did we find a team that is passionate about the product, but has the distribution and reach we hope to achieve with a physical edition of Pillars of Eternity II: Deadfire.

“We are all really excited for the game and its different editions. It is always a pleasure working together with such talented, motivated, and dedicated teams like Versus Evil and Obsidian. It also helps that we are huge fans of the genre“, comments Jan Binsmaier Publishing Director of THQ Nordic. “On top of all that, we found a strong and reliable partner with Versus Evil, and it feels great to know that we share our mindset and work ethics. It is a perfect match.”

In Pillars of Eternity II: Deadfire, players embark on a dangerous voyage of discovery as they hunt down a god to save their own souls. Building on the award-winning gameplay of the first Pillars of Eternity, every aspect of Deadfire has been improved and expanded. Vastly more detailed graphics, deeper game mechanics, increased player choice and reactivity, a new companion relationship system, streamlined combat, and an entirely new, hand-crafted adventure make Deadfire the ultimate cRPG experience. Players travel the far-flung region of the titular Deadfire Archipelago by ship, where they will discover new races, visit exotic islands, defend their ships against pirates, and, most importantly, choose their allies carefully, as there are powerful factions to encounter at nearly every port.

About Pillars of Eternity II: Deadfire

Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of Eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the Deadfire. Bend the world to your will, as you explore the depths of infinite possibilities, including detailed character customization, total freedom of exploration, and more meaningful choices at every turn.

  • Immerse yourself in a deeper single player RPG game experience – enriched with cutting edge technology and features, Deadfire builds on the foundation of classic D&D gameplay with vastly improved graphics, deeper game mechanics and a whole new hand-crafted adventure where choices truly matter.
  • Discover the new region of the Deadfire – plot your own course by ship and explore the rich and exotic islands of the archipelago region, discovering new places interacting with their inhabitants and engaging in a variety of quests at every port.
  • Build your party and customize your companions – choose from 7 different companions to join you on your quest and assign multiple classes and deeper abilities for each. Witness their personal relationships and interactions unfold with the addition of the new companion system.
  • Captain your ship across the seas – as your stronghold on the seas, your ship is much more than simply a vessel for exploring. Upgrade your ship and crew and choose what skills you improve in order to survive dangerous encounters along the way.

To learn more about Pillars of Eternity II: Deadfire visit: http://eternity.obsidian.net/

snakebyte Announces GameStore Game Subscription Service

Dortmund, Germany – January 23rd, 2018 – snakebyte® group, industry leaders in marrying gaming hardware with unique software solutions, announced today the launch of GameStore™, a new Android® based, gaming subscription service, designed to modernise the world of mobile gaming.

First announced at E3 2017, GameStore has been engineered in Germany to provide a global gaming service to Android users, with a vast selection of retro and current mobile games accessible for a low monthly payment of 7.99€. To celebrate the launch, gamers who join before the end of January 2018, can enjoy the GameStore service for a special promotional price of just 4.99€ per month!

With GameStore, users have access to an ever-increasing catalogue of gaming titles, including AAA titles like such as Call of Duty™ Black Ops Mobile and Rayman™ Jungle Run. Further titles such as R-Type™ Tomb Raider™ and Worms™4 show that GameStore really does have something for everyone! Curated by snakebyte, with GameStore, discovering forgotten classics and new favourites is effortless, with games catalogued in easy to navigate categories, for easy selection of chosen genres.

Gamers need not be online to play either. As long as players remain subscribed to the GameStore service, they are free to download titles to their smartphone, tablet or Android device, free to play offline, and only needing to go online once every few days to verify subscription*.

With no contracts to worry about, gamers pay as they go, free to cancel at any time. In addition, GameStore delivers entertainment the way games were meant to be played. No adverts, no in-game purchases, no interruptions, and with no malware or viruses guaranteed, titles ask nothing more from the player than to have a good time and gamers can relax in the knowledge that they will never be forced to pay-to-play in order to better their score!

For more on how GameStore works, gamers are encouraged to check out the short introductory video!

“We see that the entertainment world has rapidly adopted a subscription model as their preferred method of consuming content and believe that mobile gamers are crying out to follow suite. Mobile gaming is hampered by too many titles, too little quality and no way of easily ensuring the quality of a game before purchase. GameStore brings mobile gaming into the 21st century, removing risk, and destroying barriers, providing a virtually endless selection of high quality games that gamers can enjoy without worrying about in-game purchases or unwanted malware,” said Mike Steup, President and CEO of snakebyte group. “snakebyte has a long history of engineering our own in-house ecosystems. With GameStore, we are able to work with world-leading software partners to deliver a high quality, seamless experience, which we believe will resonate with gamers everywhere.”

Until the end of January, gamers can enjoy a free 30-day trial of the service completely free of charge and with no strings attached! From Feb 1st, the trial period is capped at 15 days. With access to over 400 titles, there’s never been a better excuse to play more! Simply head to https://www.gamestoreapp.com/ for your free trial. No catch, just free mobile gaming for everyone!

GameStore is available now. For more information, please visit http://www.gamestoreapp.com/. Follow GameStore on Facebook.

Xbox Game Pass to Include Sea of Thieves, State of Decay 2, and More

Today, Microsoft has announced that they are expanding the Xbox Game Pass to include all new Microsoft Studios games on their release dates.

“Today, we’re excited to announce plans for a major expansion to Xbox Game Pass that underscores our commitment to deliver our fans the ultimate gaming subscription service.

Moving forward, we plan to release all new Xbox One exclusive games from Microsoft Studios into Xbox Game Pass on the same date as their global release. This means that when Sea of Thieves launches on March 20, it will be included in Xbox Game Pass to all members.

This plan to bring new games timed with their global release into Xbox Game Pass not only includes announced titles like Sea of Thieves, State of Decay 2 and Crackdown 3 but future unannounced games from Microsoft Studios including new iterations of our biggest Xbox One exclusive franchises such as Halo, Forza and Gears of War, on the same day they launch.”

Hunt: Showdown Closed Alpha Testing Sign-Ups

FRANKFURT, Germany – Jan. 18, 2018 – Starting on Jan. 31, a select group of PC gamers will be able to play Hunt: Showdown regularly as part of the game’s closed alpha testing phase via Steam. During closed alpha, the Hunt team will be testing gameplay, balancing, and backend functionality, as well as collecting feedback from the community. Closed alpha testers will be randomly chosen from the sign-up list, and those chosen will receive an email invite.

Hunt: Showdown is a competitive multiplayer bounty hunting game that mixes PvP with PvE elements in a handcrafted sandbox environment. During each match up to ten players, hunting solo or in teams of two, track and kill gruesome monsters for a bounty—when they aren’t tracking and killing each other in order to steal it. During Hunt’s closed alpha phase, new content—in the form of new weapons, equipment, traits, and ranks—will be continuously released and tested.

Invitations for the Hunt closed alpha will be sent out in multiple waves, and it is still possible to sign up at https://www.huntshowdown.com/. Watch the Hunt trailer on YouTube.

Rise of Industry Early Access Date Announced

Leicester, UK, 18th January – The old-school tycoon game is back but with a modern twist as Kasedo Games today announced that Rise of Industry, by Dapper Penguin Studios, is hitting Early Access on 9th February 2018.

The announcement follows a hugely successful spell in early Alpha, in which Rise of Industry became the top selling game of 2017 on Itch.io gathering an already devoted community and was subsequently voted into the top four realistic simulation games of 2017 on IndieDB.com.

“We’re so excited to finally be bringing Rise of Industry to Early Access after an amazing and very busy couple of years developing the game, pouring all of our talent, love and care” said Alex Mochi, CEO, Designer & Producer at Dapper Penguin Studios. “We want to hit the ground running in Early Access, and already having over 15000 people who have played the game means that we have been able to use their feedback to deliver the best game possible as we continue with development, making sure it ends up a genre classic”.

Although there is already a lot in the game, such as sandbox and career mode, an updated development roadmap shows the sheer amount of additional content which will be coming during Early Access and beyond release. Modding, multiplayer, massive maps, full localisation in several languages and much more is all to come this year.

“There are many hours of challenging and extremely stable gameplay already in Rise of Industry and as the roadmap shows, we’ve got so much more to come with regular and sizeable updates coming throughout Early Access” continues Alex. “We’re always open to our community to answer any questions or address any feedback they may have and our Discord and social media channels continue to grow every day”.

Rise of Industry will enter Early Access on both Steam and GOG on Friday 9th February 2018 ($24.99, €22.99, £19.99).

Harry Potter: Hogwarts Mystery Teaser Trailer and Details

LOS ANGELES, Jan. 18, 2018 – Today, Jam City, a Los Angeles based mobile games studio, in partnership with Warner Bros. Interactive Entertainment, revealed new details for Harry Potter: Hogwarts Mystery – including the game’s first teaser trailer. Harry Potter: Hogwarts Mystery is the first game in which players can create their own character and experience life as a Hogwarts student. In the roleplaying game, players will create a personalized student avatar, attend classes, learn magical skills, form friendships or rivalries with other students, and make pivotal decisions that will influence their character’s story arc as they traverse their years at Hogwarts and grow as a witch or wizard. The game will launch under Warner Bros. Interactive Entertainment’s Portkey Games, a label dedicated to creating gaming experiences inspired by the magic and adventures of J.K. Rowling’s Wizarding World.

Before launching this spring, the title will be introduced to fans at the upcoming A Celebration of Harry Potter event at Universal Studios in Orlando, Florida from January 26-28. There, attendees will be able to go behind the scenes via two panels hosted by the Jam City team as well as visiting the Harry Potter: Hogwarts Mystery booth to receive exclusive swag, play the game, meet members of the game team, and experience other magical surprises.

“Harry Potter: Hogwarts Mystery is a role playing experience about magic, friendship, and life as a student at Hogwarts School of Witchcraft and Wizardry,” said Chris DeWolfe, co-founder and CEO of Jam City. “We can’t wait to give fans a first look at the game at A Celebration of Harry Potter, and this spring players will be able to explore Hogwarts fully in their journey toward becoming a witch or wizard.”

The game is set in the time between Harry Potter’s birth and his enrollment at Hogwarts, when Nymphadora Tonks and Bill Weasley were students. The avatar customization system allows you to continually upgrade your avatar as you gain new expertise and magical skills – you can even choose your own pet. You will join one of the four Houses before progressing through your years at Hogwarts, participating in magical classes and activities such as Potions and Transfiguration. Building your skills will come in handy as you solve mysteries and go on adventures. As players improve their skills, they will unlock new locations, spells and other magical abilities.

Harry Potter: Hogwarts Mystery features both large plot arcs and smaller stories such as relationship quests. The game features a new encounter system in which player’s decisions in both actions and narrative impact their quests, and how other characters regard and interact with them. These choices will allow Harry Potter fans to create the legacy of the witch or wizard they want to become.

Harry Potter: Hogwarts Mystery is licensed by Warner Bros. Interactive Entertainment, developed by Jam City and will be released this spring for mobile devices under Portkey Games, the new label for gaming experiences inspired by the magic and adventures of J.K. Rowling’s Wizarding World. The title will be available on the App Store, Google Play, and the Amazon Appstore. For more details on Harry Potter: Hogwarts Mystery as they are revealed, and to connect with other Harry Potter fans as you await your owl, visit www.facebook.com/HPHogwartsMystery/, www.twitter.com/HogwartsMystery, and for more information visit www.HarryPotterHogwartsMystery.com/.