Author - Jerry Paxton

First Tropico 7 Gameplay Revealed

El Presidente returns, and this time, the island isn’t just ready for a ruler… it’s demanding one. Publisher Kalypso Media and in-house developer Gaming Minds Studios are proud to unveil the first (and best) gameplay teaser for Tropico 7, offering loyal citizens and players alike a first glimpse of what it truly means to lead a paradise.

“Some leaders study history. Others learn leadership by holding the wheel – with… mixed results,” declares El Presidente. “Today I am governor. Tomorrow… Presidente! And every street, every district, and even mountains… will bend to my will.”

In the gameplay clip, the island springs to life under the guiding hand of El Prez. Streets are built through lively districts and mountains seem to yield to presidential ambitions, while the citizens’ loyalties and opinions are steered to serve him. “El Presidente doesn’t just govern… he orchestrates chaos with style,” the Ministry of Propaganda and Misinformation adds. “Every street and every building serve a purpose, and every citizen plays a role in his grand plan.”

In the first dev log, Gaming Minds Studios provides more insights about city building, the political matrix, constitutions, and edicts of Tropico 7https://www.kalypsomedia.com/post/tropico-7-dev-log-1-part-1

Tropico 7 is scheduled for release 2026 and will be available with Xbox Game Pass Ultimate and PC Game Pass, and on PC (Steam, Epic Games)Xbox on PCXbox Series X|S, and PlayStation®5.

ASKA Gets Honey-Coated Update To Celebrate Steam Medieval Fest

Sand Sailor Studio and Thunderful have today released a new update for ASKA that adds an appropriately themed layer of celebration and community to your Viking settlement as Steam Medieval Fest kicks off. More than 600,000 players have checked out ASKA during the game’s Early Access period. The new Hearth & Honey update and a 20% discount for the duration of the Medieval Fest makes now the perfect time to join the growing Viking-hordes in festival spirit as the mood shifts from raiding to bees and delicious mead.

ASKA Hearth & Honey Update
Hearth & Honey brings a whole new production chain to the game, centered around beekeeping and brewing mead. It starts with a voyage out to the marsh islands to track down wild beehives and ends with your villagers raising a horn at the newly added taverns, which can now also be upgraded to tier 3. Stocking your taverns with this tasty liquid gold provides a new way to manage your tribe’s needs and keep their spirits high.

Hearth & Honey is the latest in a relentless stream of content, following 8 major updates and numerous patches – including the game-changing Seaborne Raiders expansion which brought longships and naval exploration to the world.

Join the ASKA community on Discord.

Assassin’s Creed Black Flag Resynced to Be Fully Revealed on April 23rd

Today, Ubisoft announced that Assassin’s Creed™ Black Flag Resynced will be officially unveiled during a dedicated Showcase, airing on April 23 at 6:00 PM CEST / 9:00 AM PDT on the following channels:

YouTube:

Twitch: https://www.twitch.tv/ubisoft

Back in 2023, it was shared that the original Assassin’s Creed IV: Black Flag has reached over 34 million players, highlighting its lasting impact on the franchise and its community.

For the latest news about Assassin’s Creed and other Ubisoft games, please visit news.ubisoft.com.  To purchase, please visit store.ubisoft.com

NAB 2026: RØDE Unveils World-leading Microphone Technology and More

RØDE has today marked a major evolution in professional audio and creative workflows in the lead up to NAB Show in Las Vegas, introducing a suite of new products, technologies and software set to redefine the future of content creation.

Central to the announcement is Sonaura, a world-leading studio-grade MEMS microphone technology that will underpin a new generation of professional audio solutions across RØDE and the wider Freedman Group.

Alongside this, RØDE introduced the RØDELink II professional UHF wireless microphone system, a range of new studio accessories including the LPA1 low-profile studio arm, the DS3 desktop studio arm, PodMic Flag branding tool, and the RØDECaster Studio podcast app – developed by its state-of-the-art AI Lab – further expanding its end-to-end ecosystem for creators.

RØDE will be showcasing these products alongside recent new releases, including the RØDECaster Video S and RØDECaster Video Core, at the NAB Show from Sunday April 18, until Wednesday, April 22 at booth C9316 in Central Hall of the Las Vegas Convention Center.


SONAURA – WORLD-LEADING PROFESSIONAL MEMS MICROPHONE TECHNOLOGY

A new era for audio capture has arrived with Sonaura, a breakthrough studio-grade MEMS microphone technology. Sonaura combines RØDE’s industry-leading audio engineering with Infineon’s cutting-edge semiconductor expertise to fundamentally redefine how professional audio is captured.

Sonaura represents the next frontier for audio technology, capable of delivering exceptional audio fidelity, precision and durability in an ultra-compact 4mm x 5mm form factor. Manufactured at Infineon’s industry-leading semiconductor fabrication facilities, and engineered to RØDE’s exacting standards, Sonaura introduces a new class of microphone performance – delivering unprecedented signal clarity, resilience and versatility to creators across all disciplines.

“What we’ve achieved with Sonaura was once considered impossible” said Freedman Group Founder and Chairman Peter Freedman AM. “We have always been relentless in our pursuit of delivering the highest quality audio, and Sonaura is not only proof of that unwavering commitment, but a testament to RØDE and the wider Freedman Group’s ethos of shattering barriers and crushing conventions.”

With an industry-leading Signal-to-Noise Ratio (SNR) of 83dB and a self-noise measurement of just 11dBA, Sonaura delivers an unparalleled level of clarity, providing broadcast-grade fidelity while maintaining far greater resilience than any other traditional professional microphone technology.

Measuring just 4mm x 5mm and built on a newly developed low-noise ASIC, Sonaura defies the conventional limits of audio technology design, providing a level of performance previously unattainable in such a compact form. This breakthrough enables seamless integration into applications where high-quality audio was once impossible, unlocking limitless possibilities in sonically transforming broadcasting, filmmaking and content creation.

With exceptional SPL handling, extremely high immunity to RF interference and an incredibly flat frequency response, Sonaura produces flawless audio recording in any scenario, from controlled studio environments to unpredictable field productions.

“Sonaura is a true feat of engineering,” said Ryan Burke, Freedman Group Portfolio Manager. “It’s clarity, resilience and sonic precision combined with its ultra-compact form heralds the bright future of microphone technology.”

Built with longevity in mind, Sonaura is engineered to withstand extreme conditions. It features Infineon’s revolutionary Sealed Dual Membrane design which combines ultra-low self-noise with enhanced environmental robustness and reduces sensitivity to physical shock compared to conventional microphones. This ensures consistent performance and long-term reliability, making it the most durable studio-grade microphone technology ever developed.

Sonaura will be introduced across select next-generation products within the RØDE and wider Freedman Group lineup, beginning with the L1 sub-miniature lavalier microphone from Lectrosonics. This launch marks the first step in a broader rollout of the Sonaura platform, bringing its studio-grade performance to professional wireless, broadcast and production environments.

With this revolutionary new audio platform, RØDE and Infineon have set a new standard for microphone technology, achieving unmatched precision, performance and durability for the next generation of audio capture.

Learn more about Sonaura technology.


RØDELINK II – PROFESSIONAL UHF WIRELESS MICROPHONE SYSTEM

RØDELink II signals the next generation of professional wireless microphone systems. Built for filmmakers, broadcasters and content creators, RØDELink II features proprietary UHF wireless transmission, offering unparalleled sound quality, best-in-class range, staunch stability and a host of powerful features that set a new industry standard for wireless microphone systems.

Drawing on the deep wireless heritage within The Freedman Group, RØDELink II benefits from decades of UHF innovation pioneered by stablemate Lectrosonics. By leveraging engineering expertise from one of the most respected names in professional wireless audio, the system brings proven UHF performance into a new generation of RØDE products, delivering exceptional reliability, interference resistance and operational confidence in demanding RF environments.

Designed for versatility, RØDELink II includes two transmitters and a single receiver, offering seamless dual-channel operation for recording multiple sound sources at once. Each transmitter is paired with a broadcast-grade lavalier microphone featuring locking connectors, delivering exceptional detail and secure, high-quality audio capture for interviews, productions and live performances in any environment.

Replete with a host of professional features, RØDELink II is headlined by 32-bit float on-board recording, allowing users to capture pristine audio directly to a microSD card, no matter how loud or quiet the source. This revolutionary feature ensures that no take is ever lost, providing absolute peace of mind in any recording scenario. Additionally, a dedicated timecode I/O port makes it easier than ever to accurately align audio and video, removing the need for complex post-production adjustments.

Built for professionals, RØDELink II features a rugged metal body designed to withstand the rigours of location recording, along with three included removable lithium-ion batteries that deliver extended operating time in demanding environments. Complete with a comprehensive accessory kit housed in a premium travel case, RØDELink II redefines what’s possible in wireless audio, making it an essential tool for any production.

Complementing RØDELink II are a range of timecode and audio cables launching alongside it, designed to provide seamless connectivity and exceptional performance for creators and filmmakers. These include the 3.5mm TRS to 5-Pin and 3.5mm TRS to BNC timecode cables, both featuring locking connectors, professional-grade construction, and right-angle designs for a compact, secure setup.

Additionally, the 3.5mm TRS to XLRM and XLRM Splitter cables offer premium solutions for connecting microphones and audio sources to professional recording devices, with options for summing stereo channels or splitting them into separate XLR outputs. Built for durability and reliability, these cables ensure stable connections and uncompromising performance in any production environment.

RØDELink II, along with the new range of timecode and audio cables, will be available soon.


LPA1 – PROFESSIONAL LOW-PROFILE STUDIO ARM

The LPA1 expands RØDE’s studio ecosystem with a professional low-profile studio arm engineered for precision placement without visual obstruction. Designed for modern recording, streaming and broadcast setups, the LPA1 sits neatly below the camera’s line of sight, keeping creators unobstructed on screen while delivering accurate microphone positioning.

With an extended horizontal reach of 750mm and a wide vertical adjustment range, the LPA1 offers exceptional flexibility to accommodate both end-address and side-address microphones. Smooth 360° rotation and silent operation allow for precise repositioning during recording or live broadcasts without introducing unwanted noise, ensuring complete creative control in any studio environment.

Built to support professional equipment with confidence, the LPA1 features a high load capacity of up to 2kg and universal thread compatibility, making it suitable for a wide range of microphones and studio accessories. Integrated cable management keeps XLR and USB cables neatly concealed, maintaining a clean, organised workspace while preserving full freedom of movement.

Effortlessly mounted to any standard desk using the included clamp, the LPA1 delivers a streamlined, professional solution for studios at home or on location. Purpose-built for creators who demand precision, reliability and a clean on-camera presence, the LPA1 is a heavy-hitter in RØDE’s suite of next-generation studio workflow tools.

LPA1 is coming soon.


DS3 – PROFESSIONAL DESKTOP STUDIO ARM

The DS3 introduces a new standard for compact desktop studio arms, delivering precise positioning, exceptional stability and a refined design for modern content creation. Built for creators who demand flexibility without compromise, the DS3 provides effortless placement for microphones, cameras, smartphones, lights and accessories in any desktop setup.

Engineered with a heavy weighted base, the DS3 sits securely on any flat surface without the need for clamps or mounting points, ensuring maximum stability in even the most dynamic recording environments. A precision-engineered ball head offers smooth, controlled movement and a wide range of adjustment, allowing users to achieve perfect positioning with whisper-quiet operation during streams, recordings or live broadcasts.

Crafted from precision-manufactured metal and finished in either classic black or crisp white, the DS3 balances rugged durability with understated elegance. A natural cork base inlay not only enhances stability but adds a premium tactile finish, making the DS3 a seamless addition to any professional or home studio.

Designed to adapt to a wide range of equipment, the DS3 features universal mounting compatibility with included 5/8” and 1/4” thread adaptors and supports devices up to 1.5kg. Integrated cable management keeps XLR and USB cables neatly secured and out of sight, maintaining a clean, organised workspace while preserving complete creative flexibility.

Designed at RØDE’s state-of-the-art facilities in Sydney, Australia, the DS3 reflects RØDE’s commitment to precision engineering, thoughtful design and uncompromising build quality across every element of the creator workflow.

DS3 is coming soon.


PODMIC FLAG – CUSTOM MICROPHONE BRANDING FLAG

Designed specifically for the RØDE PodMic, this customisable microphone flag allows users to display their logo or artwork with a refined, broadcast-ready finish – expanding the visual identity of the modern podcast studio with a simple yet impactful way for creators to showcase their brand on camera.

Precision-engineered to integrate flawlessly with the WS14 pop filter, the PodMic Flag preserves the PodMic’s sleek silhouette while adding a distinctive branded element. Its durable construction ensures a secure, reliable fit, making it ideal for video podcasts, livestreams and professional studio productions where presentation matters as much as performance.

Creators can design, download and print their own artwork, enabling a streamlined, accessible path to personalised studio branding. The wrap-around sticker format applies smoothly for a polished result, delivering a crisp, professional aesthetic that elevates any on-screen setup.

PodMic Flag is coming soon.


RØDECASTER STUDIO – INTELLIGENT PODCAST PRODUCTION APPLICATION

RØDECaster Studio is an innovative new desktop application designed to revolutionise how podcasters and audio creators edit, refine and publish spoken-word content. Developed by RØDE’s state-of-the-art UK AI Lab, RØDECaster Studio combines studio-grade transcription accuracy, intuitive speaker identification and a suite of AI-driven editing tools to streamline post-production workflows like never before.

Available for both Mac and Windows, RØDECaster Studio supports seamless import from compatible RØDECaster devices, including direct-to-cloud workflows via RØDE Cloud. Creators can record on a RØDECaster Pro II or RØDECaster Duo and continue editing instantly in the app, with projects automatically synced and accessible across devices.

With its next next-generation transcript-based editing engine, RØDECaster Studio can generate highly accurate transcripts with word-level timestamp alignment and intuitive speaker identification. Integrated speaker profile management and automatic voice recognition ensure precise host and guest labelling, enabling structured navigation, topic-based editing and faster review of long-form conversations.

Creators can also refine dialogue simply by editing text. Advanced AI-powered in-painting tools allow words or entire phrases to be corrected or replaced naturally, preserving tone and cadence without requiring re-recording. RØDECaster Studio also features an integrated voice and chat-powered RØDE Assistant, capable of handling high-level editing tasks through natural-language commands. Creators can trim intros and outros, remove filler words and gaps, apply censorship, smooth speech or request meaning-based edits simply by asking while preserving the authenticity and character of every recording.

RØDECaster Studio also introduces a flexible composition system, enabling users to generate multiple versions from a single recording. Highlight reels, concise cuts and alternate edits can be created non-destructively, while the original recording remains intact and instantly recoverable.

Beyond editing, RØDECaster Studio streamlines the path to publication. Automatic title and summary generation accelerates content preparation, while one-click export presets optimise sample rate, format, bit depth and loudness for major platforms including Spotify, Apple Podcasts and YouTube. Full audio, selected clips or transcripts can be exported in professional formats, ensuring platform-ready results with minimal manual configuration.

With real-time waveform analysis and proprietary AI enhancement models delivering balanced, studio-grade sound automatically, RØDECaster Studio represents a significant evolution in podcast production – uniting capture, cloud workflow, intelligent editing and distribution within a single, cohesive system.

Future-facing and creator-focused, this latest innovation further extends RØDE’s ecosystem beyond audio capture and into a new era of intelligent editing.

RØDECaster Studio is now available for Beta testing.


RØDE CAPTURE REACHES MORE CREATORS THROUGH ANDROID EXPANSION

Following extensive user demand, RØDE Capture, the intuitive video and audio recording phone application, will soon be available on Android, expanding its reach beyond iOS for the first time. Designed to deliver professional-quality video and audio with ease, RØDE Capture has become an essential tool for on-the-go creators, with this highly anticipated expansion set to make it accessible to more users around the world.

The Android release will introduce support for a wide range of devices, while bringing with it one of RØDE Capture’s most innovative features: Direct Connect. This functionality allows Wireless Micro, Wireless GO (gen 3) and Wireless PRO transmitters to connect directly to a smartphone via Bluetooth, eliminating the need for a receiver and enabling a streamlined, ultra-portable recording setup. Whether capturing content on the move, filming interviews, or creating social media videos, users can achieve high-quality wireless audio faster and more easily than ever before.

Combined with RØDE Capture’s intuitive interface, dual-camera recording modes and complete in-app control of compatible RØDE microphones, the Android version delivers the same advanced creative toolkit that iOS users have come to rely on. This expansion marks a significant step forward in making professional mobile content creation more flexible and efficient.

RØDE Capture for Android is coming to the Google Play store soon.

Jay And Silent Bob: Chronic Blunt Punch is Now Available On PC And Consoles

Interabang Entertainment, in collaboration with Atari, is stoked to announce that Jay and Silent Bob: Chronic Blunt Punch is now available on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch. The arcade-style brawler features incredible hand-drawn animation, character progression, and enough … references (cough cough) to celebrate 4/20 in style.

Jay and Silent Bob: Chronic Blunt Punch is a colorful side-scrolling tag-team beat-em-up where players take on the roles of Kevin Smith’s titular heroes. Solo players can swap between Jay and Silent Bob on the fly or bring a co-op buddy along to dispense street justice in the View Askweniverse.

Jay and Silent Bob have had plenty of adventures over the years, but Chronic Blunt Punch takes the dope duo from the humble Quick Stop to the gates of h-e-double-roof-hockey-sticks itself. It’s a passion project that takes classic co-op beat ‘em ups and updates for contemporary players, with deep combat that rewards mastery. Button-mash at your peril!

“We’re all massive fans of his movies, and getting Kevin’s blessing to build a game within the View Askewniverse has been a creative highlight for our team,” says Interabang’s Co-Founder and Creative Director, Justin Woodward. “Kevin gave us complete access to his iconic characters and memorable locations, and we’re proud of what we’ve done within his whacked-out world!”

“I’ve always wanted to see a Jay and Silent Bob video game, and Interabang’s passion and excitement made this collaboration a no-brainer,” says Kevin Smith. “These guys know games, and they’ve come up with some mind-blowing ideas that I would never be able to explore on film.”

Jay and Silent Bob: Chronic Blunt Punch is now digitally available on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch as a $19.99 download. Pre-orders for a physical edition are expected to open later this year. For more information, visit chronicbluntpunch.com/.

Masters of Albion – Early Access Launch Trailer

22cans drops their official launch trailer for Masters of Albion today. Launching into Early Access at $24.99 (USD) minus an early adopters 10% discount via Steam on the 22 April 2026 at 18:00 BST. Masters of Albion blends city-building, simulation, and real-time combat into a single player-driven experience defined by freedom, creativity, and consequence. In the words of its creator, Peter Molyneux, Masters of Albion is the culmination of a lifetime’s work in the games industry, bringing together mechanics from previous much-loved titles like Black & White, the Fable series, and Dungeon Keeper.

With systems-driven gameplay at the heart of the game, Masters of Albion reimagines and reinvigorates the God Game genre, placing complete control in the hands of players, and ensuring that every decision made carries weight.

Early impressions have highlighted this pulling together of previous titles. Following a studio visit, Jörg Langer of GamersGlobal wrote:

“It feels like a best of the best of Molyneux titles – yet it still has its own ideas.”

(Rated: Very Good) –Full article: Here

This sentiment reflects a return to form for Peter Molyneux and the team at 22cans, with Masters of Albion positioned as both a homage to the foundations of the genre and a step forward in how those systems are realised.

By day, players can navigate through the story, explore the world and design, build, and
manage fully customisable towns with a freedom not found in many city builders.

By night, however, players find themselves in a very different world, one in which they must defend their towns against increasingly volatile threats from the creatures of the night in real-time combat, utilising every power they have available to them to keep their towns from destruction.

This contrast between creation and survival sits at the heart of the experience, allowing players to enjoy the juxtaposition of a cosy day of god work helping your people live and work, and the terrors of a night where every second is marked with danger.

Masters of Albion is built around experimentation, bringing together ideas that defined earlier god games with new mechanics that expand how players interact with a modern game world.

Developed by a team that includes Peter Molyneux, Mark Healey, Russell Shaw, Kareem Ettouney and Iain Wright, Masters of Albion combines decades of experience in game development across all disciplines. It is a team that is packed with the people behind genre-defining titles such as Fable, Black & White, and Dungeon Keeper, bringing those influences together into a modern interpretation of the God Game.

Players can wishlist the game on Steam ahead of its Early Access launch on April 22nd.

Players who purchase and play within the first week of release will receive an exclusive Founders Paint Pack, a limited set of premium in-game colours available only to early supporters.

Warhammer 40,000: Dawn of War IV Adeptus Mechanicus Trailer

Deep Silver and KING Art Games today revealed the second of four in-game CGI narrative sequences for Warhammer 40,000: Dawn of War IV, this time focusing on the Adeptus Mechanicus and their relentless pursuit of ancient technology: https://store.steampowered.com/app/2272360/Warhammer_40000_Dawn_of_War_IV/

Making its debut in the Dawn of War series, the Adeptus Mechanicus enters as a new playable faction. Watch the Adeptus Mechanicus CGI trailer here:

The Adeptus Mechanicus CGI Overview

Following on from the previous CGI chapter, each cinematic serves as an introduction to one of the four playable factions. This time, the focus shifts to the Adeptus Mechanicus – the Omnissiah’s devoted servants, driven by an unrelenting pursuit of knowledge and ancient technology.

  • The Adeptus Mechanicus CGI trailer follows Magos Dominus Nulpherus-1 and a fellow tech priest as they descend into what they believe to be a long-buried Necron tomb, driven by their pursuit of lost knowledge. At first, the structure appears dormant, its secrets waiting to be uncovered…
  • …but as the pair ventures deeper into the depths, it soon becomes clear: the tomb is not as silent as it seems
  • Necron forces begin to awaken, turning a calculated exploration into a chaotic firefight within the collapsing ruins. With the situation rapidly spiraling out of control, Magos Nulpherus-1 is forced into a desperate retreat
  • Salvation comes in the form of Sicarian Ruststalkers, cutting through the darkness as the Adeptus Mechanicus make their escape. What starts as a mission of discovery quickly becomes a battle to survive

This Adeptus Mechanicus CGI is the second of four faction reveals coming to Dawn of War IV, launching on PC later this year. Stay tuned for the rest.

Into The Dead: Our Darkest Days Celebrates 1st Anniversary in Early Access

One year after entering Early Access, Into the Dead: Our Darkest Days is celebrating a major milestone, marking 12 months of constant evolution, community-driven development, and relentless survival in Walton City. To celebrate, PikPok has released a set of anniversary infographics highlighting the game’s first year in Early Access, showcasing key player stats and the following achievements.

Over the past year, the game has grown significantly with 9 major updates and 23 minor updates, delivering more than 1,000 additions, improvements, and fixes. Players were introduced to 5 new recruitable characters, 4 new starting characters, 7 throwables, and 2 new escape routes, alongside support for 11 languages, welcoming players from around the world.

This journey has been shaped by a passionate and growing community, reflected in a 92% positive recent review score, nearly 100,000 Steam followers, and over 9,000 Discord members.

Over the course of the year, Into the Dead: Our Darkest Days won 3 NYX Game Awards for Environment Design, PC Game Horror, and PC Game Art Direction. The game has also received 6 award nominations, including Most Anticipated Game (17th Unity Awards), Game of the Year (2025 Horror Game Awards), and Best Gameplay (Gamescom LATAM BIG Festival 2026).

The journey continues with a new update arriving on April 28, 2026, bringing even more content and improvements to the experience.

Into the Dead: Our Darkest Days Early Access is available on Steam for $24.99 on PC, Mac, and Steam Deck.

For more information, visit the official website, and follow the game on TikTok, Facebook, Instagram, Twitter/X, and Discord.

Metro 2039: Journey Into the Dark Heart of Post-Apocalyptic Moscow

After a thrilling cinematic and gameplay reveal in collaboration with Xbox, we’re excited to announce METRO 2039, the long-awaited next chapter in the METRO saga from acclaimed storytellers 4A Games. METRO 2039 is coming to Xbox Series X|S, PlayStation 5, Steam and Epic this winter.

The official reveal showcases METRO 2039’s handcrafted, story‑driven single‑player FPS campaign, claustrophobic immersive atmosphere and psychological horror. The 15-minute stream featured interviews from 4A Games’ Jon Bloch (Executive Producer), Andriy ‘mLs’ Shevchenko (Creative Director) and Pavel Ulmer (Co-Creative Director & Lead Audio Designer), as well as a stunning six-minute reveal trailer and gameplay tease. The gameplay itself was captured using a mix of gameplay and real-time cinematics, giving fans a glimpse of the series’ haunting environments, stunning visual fidelity and iconic METRO equipment, including the signature weapons and wristwatch during a heart pounding mutant combat encounter.

WATCH THE FULL 15-MINUTE SHOWCASE STREAM HERE:

WATCH THE REVEAL TRAILER HERE: 

THE YEAR IS 2039.

For a quarter century, the last survivors of nuclear war have been locked in bitter conflict deep in the Metro tunnels beneath the poisoned city of Moscow. Now, the underground factions are unified under one banner – the Novoreich, led by a new Fuhrer: the legendary Spartan, Hunter. The Fuhrer promises salvation and a new life for the people on the surface but in reality, communities remain trapped deep within the Metro, flooded by propaganda and misinformation, suffering under his authoritarian regime.

You play as The Stranger, a recluse haunted by violent waking nightmares, forced to undertake a harrowing journey back down to the Metro, a place he swore he would never return to. The Stranger will be a fully voiced lead protagonist, making a notable step towards deeper immersion in METRO’s iconic atmospheric storytelling.

A CLASSIC METRO STORY, TOLD FROM A UKRAINIAN PERSPECTIVE.

4A Games was born in Ukraine, and still remains majority Ukrainian, but now with a team that spans over 25 different nationalities united by a Ukrainian spirit of determination and pride for their projects. Russia’s full-scale invasion of Ukraine has impacted and directly shaped the development of METRO 2039, with its story shifting to focus acutely on choices, actions, consequences and the cost of securing a future.

While told from a distinctly Ukrainian perspective, METRO 2039 remains an authentically METRO story. Now working primarily from two locations in Kyiv and Malta, the goal remains the same: to create an experience that is unmistakably METRO.

METRO 2039 is developed in Ukraine amid Russia’s ongoing full-scale invasion, and in Malta. 4A Games continues to support its homeland and team members in Ukraine in every possible way. If you wish to contribute, we can recommend the Official Fundraising Platform of Ukraine: United24: https://u24.gov.ua/

Be the first to learn more by registering for updates at METRO2039.com and follow us on X, TikTok, Instagram, Facebook, Threads, YouTube and Bluesky with @MetroVideoGame. To find out more about 4A Games, please visit the official website at www.4a-games.com, follow on Facebook www.facebook.com/4aGames and Twitter www.Twitter.com/4agames.

007 First Light Debuts Cinematic and Stylish Opening Sequence

IO Interactive, the award-winning developer and publisher behind the globally acclaimed HITMAN franchise, and Amazon MGM Studios revealed today the title sequence of 007 First Light, during the BAFTA Game Awards ceremony held in London, United Kingdom. The title song is performed by multi-platinum selling and award-winning singer-songwriter Lana Del Rey, written and composed by Lana Del Rey & David Arnold, marking the return of the composer to the Bond franchise. 007 First Light is set to release on May 27, 2026, featuring a reimagined origin story of James Bond, still inexperienced and sometimes reckless, as he takes his first steps into the world of espionage.

The title sequence follows the Bond franchise’s long-lived tradition of the opening credits showcasing the game’s motifs and identity. The title sequence and title song of 007 First Light set the tone for Bond’s reimagined origin story with a modern yet classic flair. Built around striking visuals and a rich cinematic atmosphere, it brings together the main themes of James Bond’s journey in the game, as he enters the world of espionage. Anchored by Lana Del Rey and David Arnold’s powerful title song, the sequence embraces the franchise’s legacy while bringing its own identity, honoring James Bond’s return to gaming after more than 13 years.

Alongside the title sequence and title song, IO Interactive also released the fourth episode of Beyond the Light, focusing this new entry on the game’s soundtrack. This new episode includes interviews with Dominic Vega, Missions and Audio Director on 007 First Light, and The Flight, the composer duo behind the score of 007 First Light. In those interviews, the different speakers dive into the unique opportunity of working on the Bond franchise and share how they came up with the music that has been created for 007’s new era in gaming.

007 First Light is scheduled to launch on May 27, 2026 on PlayStation 5, Xbox Series X|S, and PC, and Summer 2026 on Nintendo Switch 2. Pre-order now* and get a free deluxe upgrade, including a 24-hour early access**. All details can be found at https://ioi.dk/007firstlightgame.