Author - Jerry Paxton

Town to City Early Access Launch Trailer

UK-based publisher Kwalee and independent developer Galaxy Grove are delighted to announce the launch of Town to City, a cozy and creative citybuilder from the team behind Station to Station. The game is now available in Early Access on PC via Steam.

Town to City’s Early Access version offers a wealth of content for players to dive into, including:

  • A story-driven campaign with two maps
  • Sandbox mode with five maps
  • Eight city stages and six monuments
  • Over 30 quests to complete

Set in a charming 19th-century world, Town to City lets players create and customise their dream town from scratch. They can place every building, road, and garden exactly where they want, and shape a community that’s truly their own. Town to City lets players play through the story campaign or relax in sandbox mode, building at their own pace whether that means carefully arranging every detail or growing their economy into a thriving city.

To celebrate the launch, a brand new trailer has been released, offering players a detailed look at the game’s vibrant towns, complete with quaint shopfronts, bustling plazas, and cheerful citizens. The trailer also highlights core gameplay features such as population happiness and economic growth, which evolve organically as players add new amenities to their expanding towns.

“We’re incredibly excited to release Town to City! The creativity shown by our demo and beta players has been truly inspiring, and with the community’s feedback we’ve made the game even better. I can’t wait to see what players will build when the game is out, and to keep improving it together!” said Joost van Dongen, Game Director of Town to City.

Turtle Beach Unveils New Designed for Xbox and Nintendo Switch Controllers

Leading gaming accessories maker Turtle Beach Corporation (Nasdaq: TBCH) today unveiled a variety of new Designed for Xbox and Officially Licensed for Nintendo Switch™ gaming controllers. On Xbox and Windows, Turtle Beach has introduced four unique new colorways for the Turtle Beach® Rematch™ Advanced Wired Controller for Xbox. The new colorways feature either glow-in-the-dark or lenticular designs and are named Blue Kitsune, Cotton Candy, Kyoto Bloom, and Dark Cosmos. Also for Xbox Series X|S, Xbox One, and Windows PC, the Turtle Beach® Afterglow™ Ignite Wired RGB Controller for Xbox goes from a standard matte black appearance to something stunning once it is connected and powered-on. The controller features multiple RGB lighting zones and effects, and a time machine-inspired design to look like no other controller your hands have ever graced.

For gamers on Nintendo Switch systems and Nintendo Switch 2, there’s the new Mario Bricks-themed Turtle Beach®Rematch™ Wireless ControllerSimilar to Turtle Beach’s previously announced Donkey Kong™-themed Rematch Wireless Controller, the new Mario Bricks Rematch Wireless Controller also features a lenticular design that shifts as players move around, showing two bold brick-themed Super Mario™ visuals that add energy and motion to every session.

All six new controllers are available for pre-order today from www.turtlebeach.com and participating retailers and launch October 12, 2025. The new colorways of the Turtle Beach Rematch Advanced Wired Controller for Xbox are available for $39.99|£34.99|€39.99 MSRP. The Turtle Beach Afterglow Ignite Wired RGB Controller for Xbox is available for $49.99|£39.99|€49.99 MSRP. The Turtle Beach Rematch Wireless Controller for Nintendo Switch – Mario Bricks Edition is available for $59.99|£49.99|€59.99 MSRP.

“Our lineup of controllers keeps growing with amazing new choices across multiple platforms,” said Cris Keirn, CEO, Turtle Beach Corporation. “Each of these new controllers offers something distinct, from the phenomenal RGB lighting on the Afterglow Ignite to our newest lenticular model with the fun and creative Mario Bricks Edition.”

Full details for the new Turtle Beach controllers for Xbox and Nintendo Switch are below.

Turtle Beach Rematch Advanced Wireless Controller for Xbox

Ready for a rematch? Upgrade your style with four new standout colorways of the Designed for Xbox Turtle Beach Rematch Advanced Wired Gaming Controller for Xbox and PC. The Blue Kitsune design features flowing fox imagery in soft blue tones, inspired by the mythical shape-shifting fox of Japanese folklore. A brand-new feature for Turtle Beach’s Rematch controllers, once gamers plug the controller into their Xbox Series X|S, Xbox One, or Windows PC they can watch the magic come to life. The Blue Kitsune controller lights up automatically, illuminating the design with a vibrant blue glow. The Cotton Candy colorway’s glow-in-the-dark design enhances any gaming setup while delivering top-tier performance and glowing in the dark after exposure to light. And the Kyoto Bloom and Dark Cosmos colorways’ lenticular designs shift as gamers move, revealing bold new looks from different angles, and adding a standout finish to your setup.

The Turtle Beach Rematch Advanced Wired Controller for Xbox and PC features true Hall Effect hair triggers with 2-stops which ensure precision, and mappable quick-action back buttons that provide lightning-fast responses. Stay in control with textured grips, thumbsticks, and triggers for improved accuracy. Built-in D-pad audio controls and a quick mic mute button let you adjust settings on-the-fly. Customize and enhance your gaming experience further with the free Control Hub app. The new Blue Kitsune, Cotton Candy, Kyoto Bloom, and Dark Cosmos colorways of the Turtle Beach Rematch Advanced Wired Controller for Xbox are available for pre-order from www.turtlebeach.com and participating retailers for $39.99/£29.99/€39.99 MSRP and launch Oct. 13, 2025.

Turtle Beach Afterglow Ignite Wired RGB Gaming Controller for Xbox

Brighten your play on Xbox and PC with the Designed for Xbox Turtle Beach Afterglow Ignite Wired RGB Gaming Controller. Its sleek faceplate stays subtle until powered on, revealing a vibrant Time Machine-inspired design with seven lighting zones and four dynamic effects. Gamers can adjust RGB lighting directly on the controller or explore deeper customizations with the Control Hub app. Designed for comfort and precision, the Afterglow Ignite Wired RGB Gaming Controller features true Hall Effect hair triggers with a 2-stop function, dual mappable back buttons, and a 10-foot USB-C cable for uninterrupted play. A built-in 3.5mm headset jack and D-pad audio controls keep you immersed.

Turtle Beach Rematch Wireless Controller – Mario Bricks for Nintendo Switch

Break some bricks with Turtle Beach’s new Mario Bricks Rematch Wireless Controller for Nintendo Switch, Nintendo Switch Lite, and Nintendo Switch – OLED Model. This controller also works with Nintendo Switch 2. Featuring a lenticular design that shifts as players move, two bold brick-themed Super Mario visuals are revealed that add energy and motion to every session. Built-in motion controls let players steer, jump, and aim with natural precision in games like Mario Kart™ World and Super Mario™ Odyssey. The shifting artwork design responds as you play, creating a more immersive and animated experience. The Turtle Beach Rematch Wireless Gaming Controller – Mario Bricks for Nintendo Switch is available for pre-order for $59.99/£49.99/€59.99 MSRP and launches Oct. 12, 2025.

For more information on the latest Turtle Beach products and accessories, visit www.turtlebeach.com and be sure to follow Turtle Beach on TikTokTwitterInstagram, Facebook and YouTube.

Reimagine Iconic Pacific Park Funhouse Now Open

The masterminds of immersive storytelling and expert production, EPIC Entertainment Group, have designed, built, and produced a slice of Santa Monica’s amusement history with the debut of the all-new Funhouse at Pacific Park on the Santa Monica Pier. Officially opened on Wednesday, September 10, the 2,800-square-foot attraction resurrects the long-lost spirit of the legendary “Toonerville Funhouse” through a modern, spine-tingling lens, just in time for the Halloween season and beyond.

Drawing on their decades of experience creating large-scale themed entertainment and spooky, story-driven spaces across the country, EPIC crafted a fully realized narrative rooted in the Pier’s rich past. The original Toonerville Funhouse first thrilled guests at Ocean Park Pier in the 1920s, later returning at Pacific Ocean Park in 1958. Hidden away for decades, its whimsical-yet-unnerving spirit has now been revived in nine mysterious chambers, each filled with optical illusions, disorienting twists, and delightfully eerie surprises.

“Creating the Funhouse for Pacific Park allowed us to blend nostalgia with new innovations in storytelling,” said Charity Hill, Co-Founder and Executive Producer of EPIC Entertainment Group. “We love digging into history, finding what made people fall in love with these experiences in the first place, and then reinventing them for today’s audiences. With the Funhouse, we’re not just paying homage to Santa Monica’s amusement legacy, we’re creating a whole new chapter that will surprise and thrill guests for years to come.”

Just past Snackville, guests will stumble upon what appears to be an abandoned storage area tucked into the century-old pier. Inside, guests will discover that the Funhouse is far more than a maze of mirrors and tricks. At the heart of its lore lies a sinister pact: Sprinkles the Clown and a mysterious Fortune Teller are in cahoots, luring unsuspecting visitors deeper into the maze and toward their chilling fate in the ice cream freezer. Among its decayed relics lies a sigil granting entry into a labyrinth of curiosities, including nine distinct rooms such as Mirror Madness, Puppet Master, Gumball Glazy, and Vanilla Chill. Visitors may even come face-to-face with the mischievous Sprinkles the Clown as they attempt to escape the attraction’s disorienting paths.

For EPIC, the project is another example of the company’s ability to transform a client’s vision into reality: bridging history, theatrical design, and immersive production to deliver unforgettable guest experiences. Known for designing and producing some of the most imaginative live events, seasonal attractions, and brand activations across the country, EPIC once again proves its expertise in blending narrative with environment.

With a client roster that includes Hotel del Coronado, Crayola, Hersheypark, Ritz-Carlton, Fairchild Tropical Botanical Gardens, and now the Santa Monica Pier, EPIC Entertainment Group has become a trusted creative force for destination brands and legacy properties. The team is credited with elevating Dark Harbor at the Queen Mary into one of Southern California’s most acclaimed Halloween attractions and continues to play a major role in Hersheypark’s Dark Nights, managing everything from costume and makeup to stage and talent.

Whether reimagining seasonal events, developing immersive worlds, or producing large-scale spectacles, EPIC consistently delivers bold creative design and world-class production that transform spaces into unforgettable guest experiences. For more information about Epic Entertainment Group, visit EpicEntertainmentGroup.com and follow on Instagram, Facebook, and LinkedIn.

PowerWash Simulator 2 Nintendo Switch 2 Announcement Trailer

In case you missed it, PowerWash Simulator 2 is officially coming to Nintendo Switch 2 this year.

What’s new: a fresh campaign, base-building elements, three new locations beyond Muckingham, plus online and split-screen co-op.

PowerWash Simulator 2 is currently in development for PlayStation®5, Xbox Series X|S, PC and Nintendo Switch, and releases in late 2025

Dragonkin: The Banished Update Trailer

NACON and Eko Software are pleased to announce the release of the second major update for Dragonkin: The Banished, the fantasy medieval Hack ’n’ Slash currently available in Early Access on PC. Available tomorrow, the 16th of September, this new update introduces a brand-new character, an unexplored environment, expanded endgame mechanics, and many other additions inspired both by community feedback and the developers’ vision.

Dragonkin: The Banished is already available in Early Access on Steam and will also launch on consoles at its final release.

A richer endgame and formidable enemies
In order to satisfy both current players and genre enthusiasts, this update significantly expands the endgame with the introduction of new Hunt missions in the Erde-Nor region, including a showdown against the Red Dragon Lord. Chaos Hunts now offer more depth thanks to the new Draconic Tarot system, which lets players influence the conditions of their expeditions with customizable buffs and debuffs. Another major addition is the arrival of a new category of enemies: Champions. Stronger and more challenging to defeat, they enrich combat with fresh mechanics- along with rewards worthy of the effort.

Four playable classes
To give players even more options, the Tracker is now playable and brings her own unique gameplay. This new class will appeal to players seeking dynamism: halfway between an archer and an assassin, she favors playstyles based on anticipation, speed, and decisive combos. Her signature ability is Targeting, a unique skill that allows her to tag enemies and hunt them down.

Since Hack ’n’ Slash fans love customizing their characters, two new abilities have also been added to each of the other classes, further expanding gameplay possibilities. The Knight gains versatility with a ranged basic attack and a defensive skill that heals allies. The Oracle gains new powers that allow her to control distance against enemies or create openings in combat. As for the Barbarian, he now benefits from stronger defensive options. His new basic skill gives him more ranged flexibility, enabling effective mid-range builds.

Explore the volcanic lands of Erde-Nor
In-game content has grown considerably. The arid Erde-Nor region is now open to players, featuring four new maps and a dungeon. This environment promises thrilling battles against the fierce creatures that inhabit it. Among them is the Wyvern, an ancient scorpion transformed by the absorption of Dragon Blood, which will prove a formidable opponent.

A better experience for all players
To better welcome new players, the game’s introduction and Prologue have been completely reworked to deliver a more engaging and fast-paced start to the adventure. The highly requested Loot Filter is now available, letting players automatically sort items according to their preferences. Another awaited feature has also been added: the Death Recap, which allows players to analyse mistakes by reviewing the final seconds before their last fall. Many quality-of-life and interface improvements have also been made to enhance the overall experience.

Finally, Dragonkin is offering a new free cosmetic DLC: Founder Pack 3, now available on Steam.

In Dragonkin: The Banished, players embody one of three available dragon hunters with the objective of freeing humanity from the invading draconic forces. To meet this challenge, the game offers deep theory crafting through various character enhancement mechanics, giving enthusiasts endless build possibilities. Players develop their hero’s abilities through a unique skill system called the Ancestral Grid by associating fragments obtained during their adventure. They also benefit from the City of Montescail, a true hub that allows them to implement their strategy thanks to numerous services. Accompanied by their faithful dragonling, they discover an intriguing story as well as an endgame rich in activities and especially epic battles.

XPG Launches New Flagship VALOR AIR PRO Case and MAESTRO PLUS Air Cooler Series

With the global rise of esports culture and streaming platforms, consumer demand for PC hardware customization has grown rapidly, driving innovation in the case market. Users are looking for products that offer both high performance and excellent heat dissipation, as well as a design that reflects their personal style. Spacious interiors that allow flexible upgrades, paired with sleek aesthetics, have become the top choice in the market. To meet the continuous needs of both novice and experienced DIY PC enthusiasts, XPG is launching its new flagship case, the VALOR AIR PRO, along with its first-ever air cooler, the MAESTRO PLUS series. With a more comprehensive product line, XPG aims to meet the diverse needs of entry-level to advanced gamers, allowing everyone to enjoy the fun of building a PC.

Evolving PC Building Needs: Flexibility and Design Drive Decisions

As graphics card performance and gaming ecosystems continue to advance, the global PC case market is also growing. According to Growth Market Reports, the global PC case market reached $2.31 billion in 2024, and is projected to grow at a CAGR of 6.2% to $3.97 billion by 2033. With demand rising for both stable, efficient cooling and stylish design, users are increasingly seeking greater flexibility in chassis space and hardware support. XPG responds with the launch of the flagship VALOR AIR PRO and its debut air cooler series MAESTRO PLUS, offering comprehensive options for a new generation of builders.

XPG VALOR AIR PRO: Flagship Chassis with Expansive Space and Flexible Compatibility

As the flagship model of the VALOR family, the VALOR AIR PRO is designed for both beginners and advanced PC builders. It supports E-ATX motherboards, accommodates GPUs up to 400mm in length and top-mounted radiators up to 360mm, and comes pre-installed with four 120mm ARGB fans. The front panel continues the AIR series’ signature diagonal mesh design for optimized airflow and supports up to nine fans total (including three 140mm fans at the front), ensuring stable thermal performance even under heavy loads. Magnetic dust filters on the top, side, and bottom, along with a tool-free magnetic quick-release front panel, make maintenance fast and convenient.

With its spacious design and high compatibility, the VALOR AIR PRO is suitable for both entry-level users who want a simple installation and advanced gamers who need high-standard features for a flagship build. It provides a more intuitive and reliable building experience, allowing gamers to unleash their creativity and build their ideal gaming PC.

XPG MAESTRO PLUS: First Air Cooler Series for Beginners and Pros Alike

Air coolers remain a popular choice in the market due to their stability, ease of installation, and simple maintenance. curves for a balance between silent operation and cooling efficiency. A digital display panel provides real-time CPU temperature and utilization data, while integration with XPG PRIME software allows users to monitor detailed performance graphs at any time. Compact towers with ARGB lighting ensure clean aesthetics, even in side-window builds.

Together, the VALOR AIR PRO and MAESTRO PLUS provide the ultimate combination of space, cooling, and design. From long-term upgrade flexibility to real-time monitoring and next-gen compatibility, XPG delivers reliable, easy-to-use solutions for air-cooling enthusiasts. With this complete “case x cooling” combination, XPG helps gamers from the very first step of building a PC to future upgrades, allowing them to unleash hardware performance while showcasing their personal style.

For more information on the VALOR AIR PRO and MAESTRO PLUS, please visit: https://www.xpg.com

MicroProse to Publish Darkenstein 3D

MicroProse is proud to announce that it will publish Darkenstein 3D, a retro-inspired first-person shooter created by a dedicated solo developer.

The game will launch as free to own on October 21st, 2025, bringing brutal, skill-based action to everyone at no cost.

Built as both a tribute and an evolution of classics like Wolfenstein 3D, Doom, and Return to Castle Wolfenstein, Darkenstein 3D blends pure old-school skill-based combat with modern twists in physics, gore, and environmental chaos. It’s fierce, funny, and ferocious — everything fans of retro shooters crave.

“I spent years immersed in games like Return to Castle Wolfenstein and Enemy Territory, making maps for the latter as well as Quake 3. Darkenstein 3D is my way of bringing that same fast, chaotic energy back. It is a raw shooter that lives between the first FPS classics like Doom and Wolfenstein 3D and the modern era. Louder, bloodier, silly, and built to be played hard.” said Rowye, creator of Darkenstein 3D.

Halloween Horror Nights 2025 Review: A Terrifying Triumph at Universal Studios Hollywood

Universal Studios Hollywood’s Halloween Horror Nights has long been the benchmark for large-scale haunt events, a sprawling celebration of fear that transforms a working movie studio into a landscape of nightmares. The 2025 season continues this legacy, unleashing a formidable lineup of eight haunted houses, a refreshed Terror Tram experience, and streets teeming with monsters. It’s an ambitious undertaking that largely succeeds, delivering a night of high-production horror that balances intense scares with moments of pure, unadulterated fun, even if a few missteps keep it from absolute perfection.

The heart of the event is, as always, the haunted houses, and this year’s collection is a masterclass in catering to a diverse horror palate. The standout experience of the entire evening was, without a doubt, Five Nights at Freddy’s. This house was an absolute joy to walk through, perfectly capturing the unsettling atmosphere of the source material. The stars of the show are the larger-than-life puppets of the pizzeria’s faux-animatronics, which move with a weight and presence that is genuinely menacing. The creators’ attention to detail was impeccable; at several points, the distinct smell of cheap pizza was pumped into the air, a brilliant multi-sensory touch that fully immersed you in the derelict, haunted restaurant. It was less about jump scares and more about a sustained, creepy ambiance that was incredibly effective.

Another massive success was Terrifier, a house that reveled in its own gleeful depravity. It was packed with charm and an abundance of gory fun, faithfully recreating the gruesome world of Art the Clown. The scare actors portraying the silent killer were a highlight, clearly having a wonderful time as they stalked and taunted guests with a theatrical flair that was both hilarious and unnerving. For all the talk of it being an extreme experience, the promised deluge of water and other fluids was less intense than anticipated, which was a welcome surprise, allowing guests to enjoy the carnage without getting completely soaked.

Perhaps the biggest surprise of the night was Fallout. As a property not traditionally associated with horror, expectations were tempered. However, the execution was deeply impressive. The house wisely focused on world-building and immersion over cheap scares, and it excelled. The dedication to recreating the sets and characters from the video games and television series was remarkable, from the claustrophobic confines of Vault 33 to the desolate, rust-colored wasteland. The experience was capped off with a fantastic teaser for the show’s second season, a clever nod that rewarded fans and left everyone buzzing.

Unfortunately, not every house hit the mark. The weakest link in the chain was Scarecrow: Music by Slash. While the legendary guitarist’s original score was outstanding and easily the best part of the maze, the experience itself felt cramped and overly aggressive. The narrow corridors created a claustrophobic feeling that wasn’t enjoyable, and the scare actors were often uncomfortably close, invading personal space in a way that felt more clumsy than frightening. In one instance, an actor unintentionally knocked a phone out of my sister’s hand, a moment that broke the immersion and highlighted the house’s design flaws.

The rest of the lineup offered a solid, if not always revolutionary, slate of scares. Jason Universe was a bloody love letter to the slasher icon, presenting a “greatest hits” of his most brutal kills that felt fresh and exciting.

Monstruos 3: The Ghosts of Latin America effectively concluded the popular trilogy with chilling folklore and surprisingly gory scenes. The returning

Poltergeist house, while featuring a stunning exterior facade, felt a bit dated compared to the newer offerings, as I think most of the maze was made up of sets and props from the Poltergeist maze they did several years ago.

Beyond the houses, the park’s atmosphere was electric. The scare zones were effective, particularly the dual clown-themed areas, Chainsaw Clownz and Carnival of Carnage, which ensured anyone with coulrophobia had no safe haven. The single best atmospheric element, however, was the decision to have Art the Clown as a free-roaming character. Spotting him silently appear in a crowd or a gift shop created a pervasive sense of dread and excitement that elevated the entire event. The Terror Tram, themed to

Enter the Blumhouse, was another strong point, offering a refreshed walk through the iconic backlot with new scenes featuring villains from the Insidious franchise.

The event’s two live shows, the explosive The Purge: Dangerous Waters and the imported anime short Chainsaw Man: The Chaos, provided excellent diversions from the queues. The themed food and beverage offerings were also extensive and creative, though operational issues were apparent, with some of the most popular items selling out frustratingly early in the night.

Overall, Halloween Horror Nights 2025 is a resounding success. With knockout headliners like Five Nights at Freddy’s and Fallout, a brilliantly executed roaming character, and a consistently high level of production value, it delivers a spectacular night of horror. While minor issues like an overly cramped maze and food supply problems slightly tarnish the experience, they are mere smudges on an otherwise bloody, brilliant canvas.

Tips for Attending Halloween Horror Nights

  • Arrive Early or Get an Early Access Ticket: The single best way to get a head start on the crowds is to be at the front gate at least an hour before opening. The Early Access Ticket, which allows entry to select houses at 5:30 p.m., is a valuable tool to knock out several popular houses before the general public arrives.
  • Prioritize the Terror Tram: The Terror Tram is a unique, signature Hollywood experience, but it closes earlier than the rest of the event, typically around 11:15 p.m. Make sure to ride it before the cutoff time.
  • Wear Comfortable Shoes: You will be doing a significant amount of walking and standing throughout the night. Comfort is key to survival.
  • Eat Early: Lines for the themed food stalls can get very long, and popular items have been known to sell out early in the evening. Plan to eat either before you arrive or during the first couple of hours of the event to avoid disappointment.
  • Don’t Touch the Talent: Scare actors are not allowed to touch you, and you are strictly forbidden from touching them. Violating this rule will result in immediate removal from the park.

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For Honor Cross-Progression and New Season: Downfall Out Now

For Honor’s latest season, Downfall, is out now bringing a new limited-time game mode, Hero skin for the Nobushi, Cross-Progression, and more. The new Hero skin is Lady Saori, a fierce warrior who once defended her castle from a treacherous attack by any means necessary.

The new mode, Bitter End, is the last phase of Breach, an asymmetric PvP mode where four Defenders must try to keep their NPC Lady Saori ally alive while four Attackers try to take her out. Attackers will have a limited amount of respawns and win by defeating Lady Saori. Defenders can win by depleting the Attackers’ respawns and then killing them one last time. Bitter End will also come with a free Event Pass, called Nightmare’s Dawn, featuring a unique Outfit, Mood Effect, and Ornament and lasts until Nightmare’s Dawn ends on October 2.

Downfall also coincides with the introduction of Cross-Progression in For Honor. Starting today, players will be able to merge all of their accounts and progression into a unified account accessible through their Ubisoft Connect account. This means that if you played For Honor on one platform in the past, but have switched to another, you can pick up your old account right where you left it and keep all the progress you make wherever you decide to play For Honor.

Finally, Centurion, Peacekeeper, Shinobi, and Berserker will all have new feats available in the Testing Grounds and Year 5 Season 3 rewards will be available through the Legacy Pass.

For Honor is available on Ubisoft+, PS5, PS4, Xbox Series X|S, Xbox One, and PC through the Ubisoft Store, Steam, and the Epic Games Store.

FATAL FRAME II: Crimson Butterfly REMAKE Announcement Trailer

Today, KOEI TECMO America and developer Team NINJA shocked fans by unleashing the first teaser trailer for the return of one of their most iconic games, the Japanese horror adventure, FATAL FRAME II: Crimson Butterfly REMAKE. Scheduled for release in early 2026, the game is currently in development for PlayStation®5, Nintendo Switch™ 2, Xbox Series X|S, and Windows PC via Steam®.

Watch the spooky teaser trailer on YouTube:

In FATAL FRAME II: Crimson Butterfly REMAKE, twin sisters Mio and Mayu Amakura find themselves lost in a village that has vanished from the map. Fighting to unravel the mysteries of the supernatural phenomena surrounding them in a village of never-ending night, the twins are hunted by vengeful spirits as they attempt to escape a mysterious ritual. Separated from her sister, Mio attempts to find Mayu and escape, armed only with the Camera Obscura, a device that captures and seals away the impossible. Unbeknownst to her, Mio’s actions will involuntarily reproduce the past and lead her to the deepest reaches of the village, where she will uncover the truth behind the “forbidden ritual that must never be witnessed.”

Featuring breath-taking horror effects and atmosphere alongside intense battles, players will feel the unease and fear of exploring the abandoned buildings shrouded in darkness as the story of a sister’s bond unfolds, guided by a crimson butterfly.

FATAL FRAME II: Crimson Butterfly REMAKE is a full remake of the second game in the horror series which was originally released in 2003 for PlayStation®2 as FATAL FRAME II: Crimson Butterfly, one of the most acclaimed games from the FATAL FRAME series. FATAL FRAME II: Crimson Butterfly REMAKE will feature a complete overhaul of the original game, including graphics and audio enhancements, as well as improvements to core gameplay systems and controls. The Camera Obscura, a key mechanism in the series, will offer fans a richer and more captivating gameplay experience both during exploration and combat.

The game is currently in development and is scheduled for release early 2026 on PlayStation®5, Nintendo Switch™ 2, Xbox Series X|S and Windows PC via Steam®. The game will include voices in Japanese with texts in English, French, German, Italian and Spanish.

For more information on FATAL FRAME II: Crimson Butterfly REMAKE, be sure to visit the official site, subscribe to the official KOEI TECMO America YouTube channel, like us on Facebook, and follow us on X, Instagram, and Discord.