Author - Jerry Paxton

MY ARCADE Opens Preorders for Gamestation Retro Go at GameStop and EB Games Canada

My Arcade®, the industry leader in retro gaming, today announced that preorders are now open at GameStop and EB Games Canada for Gamestation Retro Go, a premium portable handheld that brings together more than 200 officially licensed games from legendary publishers NAMCO LIMITED and CAPCOM, along with Jaleco and Piko Interactive. Gamestation Retro Go is available to preorder now for $199.99 USD, with the handheld launching this holiday season.

Gamestation Retro Go is part of the new Gamestation Retro collection, first unveiled at CES 2026. With the tagline “Legendary Games Unite,” the handheld packs iconic arcade and console classics into a single, take-anywhere system, including fan favorites such as PAC-MANTM, GALAGATM, RALLY-X™, DIG DUG™ and MAPPY™ from Bandai Namco Entertainment Inc. , alongside Street Fighter II, Mega Man, Final Fight, Strider, Bionic Commando and 1942 from CAPCOM. The library includes six versions of Street Fighter II and Mega Man games, plus a bonus games selection of Jaleco and Piko Interactive titles.

Gamestation Retro Go features an 8″ high-resolution display, a rechargeable battery for on-the-go play, and the patented SmartGlow® control indication technology, which illuminates the controls needed for each game – so players can jump in instantly, even on titles they have never played. When it’s time to play on the big screen, the handheld connects to a TV via HDMI®.

About the Gamestation Retro Go:

  • 200+ built-in video games from Bandai Namco Entertainment Inc., CAPCOM, Jaleco and Piko Interactive
  • 8″ high-resolution display
  • Rechargeable battery with 4–5 hours of playtime
  • SmartGlow® control indication technology
  • Built-in Wi-Fi® for easy updates
  • Game save options
  • Connects to TV via HDMI®
  • 1–2 player compatible (two-player games require additional controllers, sold separately)
  • Includes charge cable, HDMI® cable, AC adapter and user guide
  • MSRP: $199.99 USD
  • Item number: DGUNL-7154

Preorder Gamestation Retro Go links:

GameStop: https://www.gamestop.com/consoles-hardware/arcade/table-top-arcades/products/gamestation-retro-go-over-200-games-including-pac-man-and-street-fighter-titles/20037400.html

EB Games Canada: https://www.ebgames.ca/shop/903843-gamestation-retro-go-portable-video-game-system-219897?srsltid=AU7gw4UPtWzvhp8T5RfzQwlt4R7ksaUIE2B4i7sFcv7PVPf2Pw0HJ3wc&attribute_values=1

Stygian: Outer Gods is Available Now on PC

The wait is over. Fulqrum Publishing and Misterial Games announce the full PC release of Stygian: Outer Gods, a survival horror adventure infused with RPG elements and inspired by the cosmic horror of H. P. Lovecraft. Now available on Steam and GOG, the game invites players to venture beyond the familiar world and confront the ancient forces lurking beneath the surface of a seemingly forgotten town.

Set in the universe of Stygian: Reign of the Old Ones, the story unfolds before the events of the Black Day. Players follow Jack Harrison, whose search for his missing father leads him to Kingsport, a once-thriving port now swallowed by decay and an impenetrable fog. A shipwreck leaves Jack stranded in this forsaken place, where the remnants of its past conceal something far more sinister than an abandoned settlement.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Update 2.1 Adds Visualisation Distance Options

GSC Game World is happy to announce that Update 2.1 for S.T.A.L.K.E.R. 2: Heart of Chornobyl is now live on PC and consoles, bringing two major fan-requested features.

Here are the key changes:

Look Further

You can now manually adjust the A-Life NPC visualisation distance to suit your preferences and hardware. Whether you’re playing on PC or console, you can choose how far away A-Life NPCs appear within the Zone.

To find the new options, head to Settings — Game — Visualisation and select one of the available presets.

The recommendation is sticking with the default preset for the best balance of performance, stability, and immersion. Increasing the visualisation range may affect performance and stability, while the Dynamic preset automatically adjusts the range to match your PC or console’s capabilities.

Behind-the-scenes improvements and balance adjustments were made to make long-distance firefights feel more natural. Depending on your selected preset, you’ll now hear gunfights breaking out much farther away, with weapon ballistics adjusted accordingly.

Note that A-Life NPCs and quest/scripted NPCs are separate entities in the Zone. To maintain game stability, the increased visualisation range primarily applies to A-Life NPCs. The available presets may also vary depending on your platform.

Fast Travel with Squad Leaders

As you explore the Zone, keep an eye out for friendly or neutral stalkers. With Update 2.1, you can now spot squad leaders marked on your compass and ask them to guide you to nearby destinations along their route. Talk to them to see where they can take you.

Keep in mind that this service won’t come cheap, and your guide won’t carry your backpack for you, so make sure you’re not overloaded. Only nearby, previously explored locations are available, so don’t expect a stalker from Zalissya to take you all the way to Prypiat.

On top of that, you can expect a variety of bug fixes and visual tweaks.

This update is a special one. While GSC always listens to the feedback, this time, it’s fair to say that the update is almost entirely community-driven. Player feedback is gathered across social media, forums, and reviews, so the community is encouraged to continue sharing their thoughts.

Cozy Game Restoration Surpasses 400K Steam Wishlists

With its November 4 release fast approaching, Melbourne-based solo indie developer Parasol Corp is preparing to welcome players into the nostalgic world of Cozy Game Restoration, launching on Windows and Mac via Steam for $14.99 USD.

Check out the satisfying gameplay in the latest video:

The upcoming restoration and collection game has already amassed over 400,000 Steam wishlists ahead of launch. Interest has built throughout the year, with 149,745 players signing up for its early May playtest, followed by an impressive showing at June’s Steam Next Fest. The game ranked among the top 24 most-played demos during the event, attracting 171,679 demo downloads.

In Cozy Game Restoration, players can experience the satisfaction of bringing old, forgotten video games back to life. Remove years of dust, grime, stickers, scratches, and adhesive residue as you carefully clean and restore a growing collection of over 200 retro-inspired games, with more added regularly. Inspired by games from the 1980s through the early 2000s, each discovery celebrates the nostalgia of physical game collections, second-hand finds, and classic gaming history.

Open mystery parcels to uncover forgotten games in varying conditions, with different artwork, rarities, and regional variants. Players can build their collection across six unique retro-inspired platforms, collecting 108 distinct games in both PAL and NTSC variants, with five rarity levels to discover. Some games even include notes left by previous owners, offering glimpses into the stories behind each second-hand find.

Beyond restoring and collecting games, players can complete 300 quests at launch, including collection and cleaning challenges that unlock decorations and furniture. These rewards let players personalize their space, gradually turning their workspace into a celebration of retro gaming.

Alongside its extensive collection of fictional retro titles, Cozy Game Restoration features collaborations with real indie games, including Abiotic Factor and CONSCRIPT, with more surprise partnerships still to be revealed.

Players can also look forward to plenty of hidden secrets and Easter eggs throughout the game, including a unique Grand Theft Auto-inspired game celebrating GTA 6, alongside The Legend of Zelda-inspired cartridges celebrating the remake of Ocarina of Time.

Melbourne-based solo developer Adam Stormhardt developed Cozy Game Restoration independently, and it was recently showcased at PAX Aus 2026 as part of the Aus Indie Showcase and at ACMI’s Games Week Showcase, giving attendees a chance to play the game ahead of its release. The game’s growing popularity is particularly impressive for a solo-developed title self-published without publisher backing.

MARVEL Cosmic Invasion: The Siege of Castle Doom DLC Game Mode trailer

Doctor Doom’s latest plan will be the galaxy’s downfall… unless you scrap his next invention in an all-new game mode arriving via MARVEL Cosmic Invasion: The Siege of Castle Doom, the acclaimed, 1.5 million+ player tag-team co-op beat ‘em up’s next premium DLC. Developer Tribute Games (Scott Pilgrim EX, Teenage Mutant Ninja Turtles: Shredder’s Revenge) and publisher Dotemu (Absolum, Teenage Mutant Ninja Turtles: Shredder’s Revenge) revealed in the Castle Doom mode’s thrillingly high-stakes challenge in a new gameplay trailer today ahead of the DLC’s launch on Steam, Nintendo Switch 1 & 2, PlayStation 4 & 5, and Xbox Series X|S on Nov. 10. (https://marvelcosmicinvasiongame.com)

Trailer:

In the Castle Doom mode’s run-based action, you must break through the defenses of Victor von Doom’s foreboding stronghold before he’s able to activate the Cosmic Inductor. This flawed weapon was designed to thwart Annihilus, but is destined to end the cosmos as we know it.

Each encounter you survive will charge the Stabilizer, a genius creation of The Fantastic Four’s Reed Richards that’s capable of foiling his oldest nemesis’ newest plan. Gather Battery Cells and complete challenges to earn defense, damage or tactical upgrades from a collection of 12 different perks, but keep your wits about you: failing challenges will debuff your fighters, and Doctor Doom has set traps anticipating your arrival … Thankfully, successful runs will help permanently unlock new equipment and events from Reed’s Lab, as well as modifiers that can deepen the challenge and potential rewards available in future attempts.

Choose your path through the castle’s winding routes and thoughtfully select buffs to alter your combat abilities to become an unstoppable powerhouse. You’ll need all the might you can muster to persevere, and the castle’s deadly Doom Bots are allied with bosses returning from the base game to settle scores with you.

Whichever path you take and perks you choose, be sure to reach Victor von Doom before the ominous Siege Gauge is full; the castle’s forces grow in power as the gauge fills, but your heroic efforts will end instantly if the gauge completely fills before your climatic showdown.

In addition to Castle Doom’s distinct new challenge, MARVEL Cosmic Invasion: The Siege of Castle Doom’s celebration of MARVEL’s golden eras also includes the debut of The Fantastic Four’s Susan Storm as well as Doctor Doom as playable characters, new unlockable color palettes for all playable Super Heroes who successfully defeat Doctor Doom, as well as electrifying original musical tracks from renowned composer Tee Lopes.

For the latest updates on MARVEL Cosmic Invasion: The Siege of Castle Doom, visit https://marvelcosmicinvasiongame.com/, and follow @Dotemu and @TributeGames on X.

REKA Out Today

Climb aboard your very own chicken-legged hut and begin your quest to learn the wicked ways of the witch in REKA. After earning a Very Positive review score on Steam during its time in early access, the cozy, base-building adventure from developer Emberstorm Entertainment and publisher Fireshine Games (Denshattack!, Core Keeper) is ready to put you under its spell on PC for $19.99: https://store.steampowered.com/app/1737870/REKA/

Trailer:

REKA’s full release brings the emotional conclusion to Reka’s story as she completes her apprenticeship under Baba Jaga and must take up the mantle as her own legendary witch. House-building has also gotten a major upgrade, with plenty of new furniture and decorations to fill your cozy hut. And on the outside, players can now really flex their creative muscles with even more materials that allow for greater customization. Brand new quests, environmental features and animals round out the new content available in 1.0.

Featuring writing from Rhianna Pratchett (Tomb Raider, Bioshock Infinite), begin your tutelage in the mystic arts as Reka, a young witch of your own creation, exploring a vast world of natural and supernatural wonder. The legendary witch Baba Jaga will guide you on your journey to becoming one with the magical arts as you get to know the wildlife, forage for materials, take on quests from locals and customize your ambling cottage to roam the land.

The path will only be shown to worthy witches who thoroughly explore the autumnal forests, gather ingredients and master the powers of nature and spirit. Customize your walking cottage inside and out to your heart’s desire and set out into the unknown to meet villagers, hear their stories, and decide whether you will use your magic to help or hinder them. What kind of witch you want to be is up to you.

Even when the final mystery of REKA is revealed, your journey isn’t over. Continue gathering ingredients, decorating your cottage and taming the exotic creatures to be your loyal companions.

There’s always another secret to discover hidden amongst the trees.

Keep up with all things REKA and other Fireshine Games titles at https://fireshinegames.co.uk/.

Nightmare Frontier – Wicked Harvest Launch Trailer

Wicked Harvest, the first DLC for the tactical extraction looter Nightmare Frontier, is out now, introducing twelve terrifying new enemies, legendary gear, and an entirely new hunt that will push even the most seasoned Scavangers to their limits. The challenge awaits players.

Twelve Wicked Dreadweavers: Harvest Their Hearts
Deep within the ruins, a new breed of Nightmare has taken root: the Wicked Dreadweavers, monstrous entities shaped around a single Fear taken to its absolute limit. They have outgrown everything around them, and hunting them will require Scavangers to break the habits they have spent the entire game forming. Every hunt count: once a Wicked Dreadweaver is killed, it is gone from the Frontier for good.

Bringing the Hearts of fallen prey to the Serpent Apothecary, a mysterious alchemist with the knowledge needed to track and kill the Wicked, will unlock entirely new upgrade trees in the Hideout. Each Heart holds the story of the Fear that gave its monstrous host life, and the Apothecary will reveal its origins as he cuts it open.

As the hunt progresses, players can move his laboratory into their Hideout and turn their trophies into a growing arsenal of deadly possibilities.

Legendary Gear, Forged from the Horrors Killed
Every Wicked Dreadweaver drops a legendary piece of gear fashioned from its own corpse. These unique items can be upgraded, allowing Raiders to harness the monsters’ dark power and reshape their approach to combat. Each trophy offers a distinct way to change how you approach the Nightmare, opening new strategies and encouraging players to rethink the tactics they have relied on throughout the campaign.

With twelve unique targets to track, permanent kills, new upgrade trees, and legendary gear to collect, Wicked Harvest brings a new layer of risk and progression to Nightmare Frontier. The hunt comes with its own questline, independent of the main campaign.

The Wicked have taken root. The Apothecary is waiting. And the only way to uncover the truth behind the Fear is to hunt it down.

Find the Wicked. Claim their Hearts. Harness the Fear.

The Mortuary Assistant Releases Free Halloween Treat: Playable Archive Out Now on Steam

Turn off your lights, steady your handheld camera and get ready to make contact with a terrifying demon today. Playable Archive’s surprise release arrives as a self-contained experience completely free to players, courtesy of developer DarkStone Digital and indie horror publishing label DreadXP. Download Playable Archive now: https://store.steampowered.com/app/5356470/Playable_Archive

Trailer:

Playable Archive embodies and preserves DarkStone Digital’s vision for a project inspired by and paying tribute to the found footage subgenre of horror. While the full version of this game will not see release, Playable Archive offers a unique, rare opportunity to encounter the project’s eerie story through a never-before-released sampling of the central gameplay systems and ominous world.

Step into Playable Archive as a young couple embarks on their first home remodel. While demolishing the dilapidated home, they stumble upon elements of its hidden past awakening something set in motion long ago. The only hope of survival is decoding the many mysteries revealed through time.

“Releasing Playable Archive is really exciting, and it feels like some form of personal healing. After working for so long on something I cared so much about, it felt wrong to leave it sitting on the shelf like some cursed item,” said Brian Clarke, owner of DarkStone Digital. “Although the full-scale game this demo was built for will never see the light of day and many pieces of it had to be left on the cutting room floor, I feel like it’s important to honor what was built. Immortalizing the project’s memory with Playable Archive is my way of doing that while offering something new from me for horror fans this Halloween as I get to work on new projects. I hope they have fun!”

For premonitions of DarkStone Digital and DreadXP’s next haunts, visit https://www.darkstonedigital.com/ and follow them on https://x.com/DSDigitalDev.

Six Flags Magic Mountain Invites Families to Register for Free 2027 Pre-K Passes Before Halloween Deadline

Six Flags Magic Mountain is offering FREE 2027 Pre-K Passes for children ages 3-5.

The pass provides unlimited visits throughout the 2027 season to the park. Families who purchase or already have a valid 2027 Silver, Gold or Prestige Pass or Membership can register eligible children online through Oct. 31, 2026.

Guests who register now can also enjoy the final weeks of Tricks and Treats, the park’s family-friendly daytime Halloween celebration. Tricks and Treats has been extended and can be enjoyed on select dates through Nov. 7.

With the Oct. 31 registration deadline approaching, Tricks and Treats offers the perfect opportunity for families to experience seasonal fun before securing 2027 visits for their youngest adventurers. The daytime event features the Trick or Treat Trail in the newly reimagined Looney Tunes Land, seasonal treats, family rides and entertainment, plus new experiences including Patch’s Pumpkin Patch, the What’s in a Brain show starring Bugs Bunny and Daffy Duck, the Looney Tunes Halloween Dance Party and The Spellbound Harvest Trail. Children ages 12 and under are welcome to wear costumes and join in the festivities.

Pre-K Pass Registration Deadline: Oct. 31, 2026
Tricks and Treats: Noon to 5 p.m. on select dates NOW through Nov. 7

Planet Coaster 2: Spooktacular Pack Announcement Trailer

Frontier Developments are excited to announce the Planet Coaster 2: Spooktacular Pack coming to PC, PlayStation®5, and Xbox Series X|S on October 29 for a suggested retail price of £14.99/$18.99/€18.99.

Create fright-filled experiences with customisable Walkthrough Attractions, seven spine-chilling rides, and over 700 pieces of spooky scenery, including eerie animatronics, monstrous façades, supernatural effects, and more.

For the first time in Planet Coaster 2, Park Managers can create their own Walkthrough Attractions, guiding guests through immersive adventures packed with animatronics, sound effects and scenery. Beyond scare mazes and haunted houses, this new feature has been designed from the ground up with base game and previous DLC themes in mind. Plus, there’s full control to shape how guests react throughout the entire attraction. Building a Walkthrough Attraction is simple, start with a blueprint from the Frontier Workshop or build entirely from scratch utilising Planet Coaster 2’s iconic piece-by-piece building tools. With endless possibilities for customisation, Walkthrough Attractions are the ultimate storytelling tool, guiding guests through exciting adventures and crafting memorable journeys.

  • Walkthrough Attractions: Create custom guest experiences from start to finish, with toggleable reactions that let you control how guests respond.
  • Rollercoasters: Brave the darkness on Big M’s Rides: Spectre, a highly customisable modular launch coaster featuring powerful LSM multi-launches and open-seating designs, or glide over twisting hills on Jerry St Lauer: Sledge for a frightfully fun ride through the night.
  • Flat Rides: Send guests spinning skyward on Ballista, a non-inverting swinging gondola, get them turned upside down in the topsy-turvy chamber of Rumpus Room, or send them screaming back down from the heights of Horror Heights.
  • Tracked Rides: Float through a ghost story aboard Bosetti, a dark tracked ride built for atmospheric adventures or turn dark corners on The Huntsman and discover what lurks beyond.
  • Sinister Sounds: Set the perfect spooky atmosphere with 29 ambient sounds, 90+ sound effects and 14 music tracks, from eerie environmental audio to unsettling effects and chilling musical moments.
  • Ghostly Entertainers: Bring Wigglebones, King Ghoster and Queen Scream to your parks, with three supernatural performers ready to entertain guests with their own haunting personalities.

Releasing alongside the Spooktacular Pack is Free Update 12, bringing new ways to add personality to parks with Reaction Points. Similar to vista points, reaction points are placeable objects that players link to scenery, set their radius, and customise how guests react as they pass through the area. Free Update 12 also includes new Photo Stand-In Walls, 25 dirt and grime decals, and a range of bug fixes and improvements.

The Planet Coaster 2: Spooktacular Pack is out now, for a suggested retail price of £14.99/$18.99/€18.99. Planet Coaster 2 is required to play and is available on PC, PlayStation®5, and Xbox Series X|S for a suggested retail price of £39.99/$49.99/€49.99.