Archive - 2019

SEGA Announces Humankind

PARIS, France – August 19th, 2019 – What if you could rewrite the entire narrative of human history? How would you change the course of Humankind? These are the questions at the center of our newest, wildly ambitious historical turn-based strategy title Humankind, where you’ll be leading your people from the Neolithic era to the modern age, combining cultures as you progress through the eras to create your own unique civilization.

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Humankind for us is truly a labor of love. As explained by our chief creative officer, Romain de Waubert: “Amplitude Studios was founded with the intention of creating this game, all the games we’ve created up until now have been leading up to this moment. We are so excited to finally be able to share with the community what has been at the heart of Amplitude since day one.”

Here’s what you can expect the day you launch your first game of Humankind:

  • One million civilizations– Create your own unique civilization by combining 60 different historical cultures from across the heritage of humanity. Begin as Ancient Egypt, then evolve into the Romans, the Khmers, or perhaps the Vikings—the choice is up to you. Each culture brings its own special gameplay layer, leading to near-endless outcomes.
  • More than history, it’s your story – Face real historical events and figures, make great scientific discoveries, and visit the wonders of the world. Shape your people’s beliefs and confront other players. Every decision you make adds a flourish to your story.
  • In the eyes of posterity– The journey matters more than destination. Fame is a new and unifying victory condition. Every great deed you accomplish, every moral choice you make, every battle won will build your fame and leave a lasting impact on the world. The player with the most fame will win the game.
  • A tactical world – Show off your tactical skills by mastering terrain elevation, city-building, full tactical battles and warfare. Choose the high ground for your city, and it will be harder to siege. Deploy your archers in the woods to avoid stampeding horsemen. Call upon your allies to help you in times of need and transform an epic battle into a full-scale multiplayer world war!
  • Humankind will release in 2020. A first look will be available to all Gamescom attendees at the SEGA area of the Deep Silver booth in Hall 9.1, Stand C-015-C-020. Stop by and catch a first glimpse of the future of the historical strategy genre.

For those who can’t make it, more information is of course available on the Humankind website as well as on the Steam page. Follow us on all social media at the handle @humankindgame. For more information about SEGA Europe, visit www.sega.co.uk.

The Surge 2 Gamescom 2019 Trailer

August 20, 2019 – The Surge 2 storms onto PlayStation 4, Xbox One, and PC in just one month on September 24. To celebrate Gamescom and the game entering the final stages of production, Deck13 and Focus Home Interactive are proud to present the Gamescom Overview Trailer. This trailer details returning and new mechanics in the game, giving you a run-down of everything from lore to how best to extract the parts you need from your enemies.

With years of development coming to an end, Deck13 are proud to say that The Surge 2 offers an experience that all can enjoy. Fast-paced, tactical combat returns, with satisfying executions and meaningful choices for each encounter based on which equipment you wish to gather, equip, and upgrade. Many systems are designed from the ground up to accommodate gamers who want to play their way, be that carefully and at range or balls-to-the-wall all-out attacks. Whether you want indicators for directional parrying to assist or to rely purely on your skill and optimised build to defeat your enemies., you’ll find The Surge 2 a blast to play.

Pre-orders are available ahead of the September 24 release date, offering the URBN item pack as a bonus free DLC. Jericho City is waiting – can you overcome it in The Surge 2?

The Surge 2 releases September 24. Watch the new Gamescom Overview Trailer today. Pre-orders are available now!

Disintegration Gamescom Announcement Trailer

New York, NY – August 19, 2019 – Private Division and V1 Interactive today revealed first details of the upcoming sci-fi shooter, Disintegration, which included a riveting single-player campaign, multiplayer featuring three distinct game modes, and a first glimpse at the game world. Disintegration will launch digitally for $49.99 on PC, PlayStation®4, PlayStation®4 Pro and across the Xbox One family of devices, including Xbox One X. The game is developed by V1 Interactive, an independent studio of about 30 industry veterans and new talent who have worked on titles such as Halo, Destiny, SOCOM US Navy Seals, and more. The team is being led by Marcus Lehto, co-creator of Halo and former creative director of Bungie.

In Disintegration, players will journey to the near future, when humankind is on the brink of extinction and turns to technology in their hope of survival. Through a process known as Integration, the human brain is removed and surgically encased into a robotic armature. A domineering enemy superpower known as the Rayonne emerges, driven mad by their newfound supremacy, and begin capturing what remains of humanity forcing them into robotic Integration.

“Disintegration is not your standard first-person shooter and it will challenge how you approach the battlespace,” said Marcus Lehto, President and Game Director at V1 Interactive. “You will explore a world forever changed by an ongoing global conflict. The only way to save life as we know it is by making strategic decisions in every firefight, both as an armed Gravcycle pilot and as the commander of your crew.”

“The game takes place in this beautiful world and has a story wrought with hardship and triumph. Both of these aspects could be the focal point of a single game, but V1 takes it one step further,” said Kari Toyama, Senior Producer at Private Division. “Not only does Disintegration bring an immersive game world and gripping narrative, the game delivers the ability to sit both within and above combat in a completely different way than anything else out there right now.”

Disintegration will feature a full single-player campaign where the player takes on the role of Romer Shoal, an expert in piloting a Gravcycle, a hovering quad-engine vehicle originally used for search and rescue missions that has been transformed into an armored chassis bristling with powerful weapons. Romer commands a small resistance force fighting to save what remains of humanity.

The game will also feature three different multiplayer game modes at launch, each with a variety of maps. These frantic team-based battles require smart coordination, utilizing ground units with individual abilities while simultaneously maximizing the destructive weapons on the Gravcycle. Players will choose from several Crews, each featuring a unique loadout and role in combat.

Fans excited to get their hands on Disintegration will be able to do so on the show floor at PAX West in Seattle, WA on August 30, 2019 through September 2, 2019.

Disintegration will be available in calendar year 2020, during Take-Two’s fiscal year 2021 (April 1, 2020 to March 31, 2021) digitally for PlayStation®4, PlayStation®4 Pro and across the Xbox One family of devices, including Xbox One X, and PC on Steam and other digital storefronts for $49.99. Disintegration is not yet rated by the ESRB. For more information, subscribe on YouTube, follow on Twitter, become a fan on Facebook, and visit www.disintegrationgame.com.

Eberron: Rising from the Last War D&D Sourcebook Announced

RENTON, WA – August 19, 2019 – The world of Eberron offers an industrial take on fantasy storytelling with trains powered by lightning, airships docking above cities lit by magical streetlamps and manufactured humanoids walking among the elves and humans of the land. Eberron: Rising from the Last War is a 320-page book detailing the war-torn continent of Khorvaire, along with a wealth of features for D&D fans to incorporate into their characters’ adventures. It also introduces the artificer, the first new class made available for D&D since the release of the Player’s Handbook. Look for Eberron: Rising from the Last War everywhere on November 19, with a special alternate cover only available through game stores.

“Fans have been clamoring for more Eberron ever since we digitally released the Wayfinder’s Guide to Eberron last year on the Dungeon Master’s Guild,” said Nathan Stewart, Vice President of the D&D franchise at Wizards of the Coast. “Eberron: Rising from the Last War is the culmination of hundreds of playtests and player feedback sessions, and we think fans looking for something new will enjoy adventuring through a world with magically powered trains, airships, and mechanical beings.”

In addition to the artificer class—which fuses technology and magic—players will also be able to customize their characters with four new races and twelve magical dragonmark tattoos. A new game element called group patrons also provides parties with shared background features, helping to define adventurers’ roles in the post-war world.

Dungeon Masters can also expect to find a new cache of tools in Eberron: Rising from the Last War, including an overview of the continent of Khorvaire, a gazetteer of the towering city of Sharn, maps of lightning-powered trains and industrial workshops, plus tons of adventure hooks and details on designing adventures set after the Last War.

Coinciding with the release of Eberron: Rising of the Last War on November 19, the D&D Adventurers League will release a new season of stories called The Oracle of War. Across twenty episodes, players will discover an incredible treasure in the magically devasted Mournland, an artifact they swiftly discover is desired by every faction in Khorvaire. Fans can find out about organized play campaigns in D&D Adventurers League at dndadventurersleague.org.

For more information on Eberron: Rising from the Last War and Dungeons & Dragons, please go to dungeonsanddragons.com.

Commanche Gamescom Trailer

Hannover, Germany / Vienna, Austria, August 19th, 1900 Zulu time: Critical security breach reported. Loss of classified military documents confirmed: The Blueprints for the advanced reconnaissance and attack helicopter RAH-66 Comanche have been leaked. The activity of a whistleblower is most likely. As a reaction, SACEUR has authorized THQ Nordic and Nukklear to continue with the production of “Comanche” as fast as possible to counter any possible threat and to start an “Early Access” program in early 2020.

Wait … the Comanche program is back, although it has been canceled after the rise of modern UAVs? Yep, that’s the background story for the new take on Comanche, that THQ Nordic and developer Nukklear have announced today. After the Iran-US RQ170 incident from December 2011, in which a UAV was hacked and captured through cyberwarfare, the “RAH-66 Comanche” was brought back to life, and received a new role. Next to reconnaissance and air-to-ground combat, the new Comanche also acts as a carrier of a specialized, non-hackable short-range drone, that is designed to operate in high-risk environments. A new era of helicopter warfare is about to begin …

With this setting, the new game – simply called Comanche again and based on the legendary gaming franchise from Novalagic – is set to take off 2020. Comanche will begin its early access campaign and lift off as a modern, team-based online multiplayer helicopter shooter. But that’s not the only new twist. Besides your Comanche, you will also control a small, armed drone for close-quarters combat and special duties. Each Comanche/drone setup will have its own strengths and weaknesses and fulfill an important role in the objective-based team-vs-team encounters.

Early access will allow the developer to create a new, a modern Comanche experience in cooperation with the fans and the community, to ensure the best helicopter warfare game ever. Comanche is bound to release in Q1 2020 on Steam’s early access program. The game is powered by Unreal Engine 4.

Popcornopolis Unveils Halloween Inspired Mini Cones Packs

[Los Angeles, CA] – August 19, 2019 – Autumn is coming, and this gourmet popcorn company will have you fall-ing in love with their Halloween themed treats. Known for the Cone™, Popcornopolis, is pleased to announce the launch of a Halloween themed Mini Cone Snack Pack now available at Sam’s Club locations nationwide. The Halloween Snack Pack of 12 mini cones includes four of Popcornopolis’ best-selling classic popcorn flavors: Zebra®, Caramel Corn, Cheddar Cheese, and Kettle Corn. This spooktacular Snack Pack will be sold at Sam’s Clubs across the US for a retail value of $9.98 and will be available on www.samsclub.com starting September 1.

Mini Cones are the ultimate treat for trick-or-treaters, snack-lovers, and popcorn fanatics. Dressed in hauntingly fun costumes each mini cone highlights its own spook-tacular cartoon-design and features either a monster, a vampire, a witch, or a mummy. Popcornopolis mini cones are a convenient snack size package— perfect for school lunches, afternoon snacks, Halloween parties, your pantry, or the office breakroom. A snack a day keeps the monsters away, so ‘pop’ any of these mini cones into your trick-or-treat bag and prepare for a fang-tastic season courtesy of Popcornopolis!

“Made the way it oughta be”, Popcornopolis offers over 20 mouthwatering recipes and is made from American-grown, non-GMO corn. Crafted with big flavor, the company’s gourmet popcorns are also certified gluten-free with no high fructose corn syrup, or added preservatives, and only the finest ingredients and cooking practices. For more information and a full list of Popcornopolis gourmet varieties visit www.popcornopolis.com.

Facebook: @Popcornopolis
Instagram: @Popcornopolis
Twitter: @Popcornopolis

EVERSPACE 2 Gamescom Announcement Trailer

Hamburg, Germany – August 19, 2019 – After ROCKFISH Games landed a surprise hit on PC and consoles with its studio debut EVERSPACE™, the independent developer from Hamburg just announced the official successor EVERSPACE™ 2 at gamescom: Opening Night Live. In contrast to the roguelike concept of its predecessor, EVERSPACE™ 2 is an open-world space shooter with classic RPG elements and persistent player progression, as well as a much larger number of player ships and significantly enhanced storytelling. EVERSPACE™ 2 launching on Steam Early Access is currently planned for the second half of 2020, with the full version for PC, PlayStation® 4 and Xbox One scheduled for the end of 2021.

EVERSPACE™ 2 will clearly outperform its predecessor in terms of both audiovisual quality and scope, which is reflected in the significantly higher development budget. The first trailer, which celebrated its premiere at gamescom: Opening Night Live and is available on the ROCKFISH Games YouTube channel, was created exclusively from in-game video material. Space game enthusiasts can get a first taste of quality, gameplay and open-world feeling at the ROCKFISH stand at the Indie Arena Booth in Hall 10.2, where a polished prototype will already be playable.

“With its innovative concept of rapid space battles with rogue-like elements and exciting storytelling, EVERSPACE™ was able to excite over a million PC and console players, but many of our fans and space game enthusiasts were still longing for an open-world space shooter with classic RPG elements in the EVERSPACE™ universe,” says Michael Schade, CEO and co-founder of ROCKFISH Games. “With EVERSPACE™ 2, we are making a big leap towards an open-world space shooter, but will still remain true to our DNA and offer exactly what our fans love: A beautiful fantastic sci-fi world paired with uncompromising space action that gets down to business right away”.

ROCKFISH Games plans to launch a Kickstarter campaign on September 9, 2019 with a funding goal of €450,000 for EVERSPACE™ 2. As with the successful campaign of its predecessor in 2015, the EVERSPACE™ community will thus be involved in the development process as early as possible. On the other hand, the financial independence of the studio will be further secured in order to ensure full creative control at all times during production and, if successful, to even increase the scope of the game by activating stretch goals.

After the world premiere at gamescom, ROCKFISH Games will present EVERSPACE™ 2 at Pax West in Seattle from August 29 to September 2 and at TwitchCon in San Diego from September 27 to 29. For fans who do not have the opportunity to try the demo live on location, there is a 20-minute EVERSPACE™ 2 Let’s Play available on Youtube: https://youtu.be/jNjTfy0-U90.

Blair Witch Gets Insane Trailer from Gamescom 2019

August 19, 2019 – Straight from gamescom 2019, Bloober Team, the creative minds behind the critically acclaimed Layers of Fear games, has partnered with Lionsgate to release a brand-new story trailer for Blair Witch, the first-person psychological horror game. The Blair Witch game returns players to the dreadful woods in an original story inspired by the Blair Witch cinematic lore.

The new story trailer, first seen live from a special gamescom 2019 edition of Inside Xbox, gives players a look into the original story of Blair Witch via never-before-seen gameplay, flashbacks and eerie visions that plague Ellis as he ventures deeper into the Black Hills Forest. Catch a glimpse of what awaits Ellis as he discovers the infamous house and more.

Adding to the fears shown is a balanced display of the beautiful environments, showcased in full in-game 4K; tricking adventurers to feel a sense of relief before venturing even deeper into the home of the iconic Blair Witch. Blair Witch will be playable in 4K on Xbox One X and PC when it releases worldwide on August 30th, 2019.

Pre-Orders are now open for both the Xbox One family of devices including the Xbox One X, and PC via Steam on www.blairwitchgame.com. Players who pre-order the base game for $29.99 on Steam will automatically be upgraded to the PC Deluxe Edition for free, which includes the game, Blair Witch game original soundtrack, and ‘The Art of Blair Witch’. The Deluxe Edition will also be available to purchase for $34.99 on Steam once it is released.

Wasteland 3 Gamescom 2019 Trailer Released

Newport Beach, Calif. – August 19, 2019 – inXile entertainment — the studio led by Interplay founder and Wasteland co-creator Brian Fargo—along with Deep Silver, premiered a brand new trailer for the highly anticipated Wasteland 3 during the Inside Xbox show.

In this trailer the Patriarch of Colorado summons the Desert Rangers to his land and warns of the dangers they’ll encounter. With their home state of Arizona in dire need of the aid the Patriarch is offering, the Rangers have no choice but to brave the frozen wasteland, deal with the cults and gangs that inhabit it, and hope the Patriarch will stay true to his word.

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Wasteland 3 is set to release on Xbox One, Xbox Game Pass, PlayStation® 4, Windows, Mac, and Linux in spring 2020. The legendary series, which pioneered the post-apocalypse genre in video games, returns players to the role of Desert Rangers, lawmen in a post-nuclear world working to rebuild civilization from the ashes. Trading the dry, dusty heat of the American southwest for a perpetually frozen Colorado, Wasteland 3 features a number of chilling new locations where the Rangers receive an even frostier reception from the locals.

Borderlands 3 Official Guide to the Borderlands Trailer Released

August 19, 2019 – On the eve of Gamescom, we’re excited to a share another brand new trailer for Borderlands 3. This time around, we thought we’d have some fan favorite characters walk you through everything you need to know about the game, from weapons to vehicles to villains. It’s the perfect primer for new fans and a fun refresher for series veterans.

To see the Borderlands 3 – Official Guide to the Borderlands trailer for yourself, just click right here. For even more details – including deep dives into our four new Vault Hunters and their skill trees – check out borderlands.com.

But that’s not all we have to share today. Be sure to tune in to Gamescom’s inaugural Opening Night Live broadcast, which we’ll be streaming live over at twitch.tv/borderlands starting at 11 a.m. Pacific Time today, August 19.

We’ll be on stage to reveal the very first details about Borderlands 3’s late game content!

Borderlands 3 launches on PlayStation 4, Xbox One, and PC on September 13.