Archive - 2018

snakebyte Unveils Gaming:Seat Chair Line

Dortmund, Germany – May 31st, 2018 – snakebyte® group, leading innovators of consumer electronics hardware, announced today the European shipping of the Gaming:Seat a new luxury gaming chair, designed and tested with professional gamers in mind and delivering optimum comfort and adjustability to help keep gamers a step ahead of the competition.

Stylish and sturdy, the Gaming:Seat features high levels of adjustability, ensuring that players of all shapes and sizes can find their ideal seating position, providing support during the most demanding of gaming sessions.

Built to last, the Gaming:Seat features a unique pull-out footrest, allowing gamers to either sit upright or lean back, put their feet up and chill out for casual gaming. Featuring a BIFMA standard base, mechanism and castors, finding a comfortable position for play is truly effortless and with three unique colours, gamers can choose the chair to match their preferred gaming platform, be it blue for PlayStation®, green for Xbox or yellow for PC.

Tested and loved by members of eSports team DIVIZON, the Gaming:Seat has been designed specifically with the professional gamer in mind. CEO of DIVIZON, Dennis Schmidt commented, “Our pro gamers know the importance a balanced, comfortable and practical gaming seat can make to the gamers’ performance, and we were delighted to work with snakebyte in testing their new Gaming:Seat. Our team considers it to be the first choice thanks to its highly adaptable properties and high-quality construction.”

Mike Steup, President and CEO of snakebyte group commented, “Gaming:Seats are a growth area in gaming peripherals and a sector where we believe we can innovate. With competitive, online gaming becoming ever more dominant, gamers demand a level of comfort and practicality which allow them to play at their best. We think the Gaming:Seatwill provide the solution they deserve.”

The Gaming:Seat is available across Europe from Amazon and leading gaming outlets.

For more information, visit snakebyte and follow snakebyte on Facebook, and Twitter.

ROCCAT Unveils Titan Switch Tactile Mechanical Switch

HAMBURG – May 31, 2018 – ROCCAT, the Hamburg-based esport equipment manufacturers, announced the Titan Switch Tactile, its first switch designed in-house and developed in collaboration with TTC, a leading manufacturer of keyboard switches. As a mechanical switch, the Titan is the perfect mix of competitive speed, first-class typing feel and striking aesthetics. ROCCAT will unveil their newest product that will include the Titan Switch during Computex on June 5.

ROCCAT’s challenge was to make a more responsive and swift switch by first reducing the actuation point from 2 mm to 1.8 mm and keeping in mind that the quality of the key stroke wasn’t sacrificed for speed. In addition, the switch bouncing time was reduced by 20 percent which was achieved by optimizing the ROCCAT firmware and working with high-quality components to secure the stability of the switch. The crisp, tactile pressure point paired with solid precision and high reaction speed ensures an excellent typing feel and a unique gaming experience.

As a testament to ROCCAT’s commitment to creating the most efficient and state-of-the-art products, design also played a large role in the development of the Titan Switch Tactile. The transparent housing and ultra-light key caps not only offers a view of the switch’s mechanical components, but also shows off ROCCAT’s impressive AIMO lighting system. Each switch contains a long-life multicolor LED for thrilling lighting scenarios in a range of 16.8 million colors. The result is a powerfully balanced switch: precise, responsive, and comfortable.

AGONY Launch Trailer

Walnut Creek, Calif. – May 29, 2018 – Madmind Studio today opens the gates of hell to those brave enough to seek redemption in Agony’s beast-ridden vision of the underworld, as the studio’s highly-anticipated debut is now available on Xbox One, PlayStation 4 and PC.

Agony hurls players into the depths of hell, challenging them to survive encounters with its twisted inhabitants while solving the riddle surrounding the Red Goddess, hell’s rumored architect and the sole entity with knowledge of how to escape eternal damnation. Enduring Agony’s nightmarish environments and encounters isn’t as hopeless as it seems however; perseverant sinners who prove stealthy enough to slip past their first meetings with hell’s guardians will gain the ability to possess demons and other souls, improving their chance of survival and making them a formidable opponent.

For more information, please visit http://agonygame.com/.

Atari VCS Indiegogo Campaign Live

NEW YORK, NY (MAY 30, 2018) – Atari®, one of the world’s most iconic consumer brands and interactive entertainment producers, announced today that its new Atari VCS™ hardware platform is now available for pre-sale exclusively on Indiegogo. A new Atari VCS launch video accompanies the announcement. Two Atari VCS models are available to pre-order, including the Atari VCS Day One Collector’s Edition featuring a special retro-inspired real wood-front, and the sleek Atari VCS Onyx, with a glossy black face and searing “Atari Red” illuminated Fuji logo. The Atari VCS Day One Collector’s Edition is $299 USD, exclusive to Indiegogo, and only available for a limited time. The Atari VCS Onyx is priced at $199 USD, also for a limited time. Atari’s reimagined Classic Joystick and the all-new Modern Controller are available for purchase in select packages or as standalone purchases. Initial Atari VCS shipments are planned for mid-2019.

Retro-inspired, but not a “retro-box,” the Atari VCS is a modern device that offers a customizable entertainment experience for the home. As an homage to the past, every Atari VCS comes with the Atari Vault® collection of more than 100 all-time classic games, including arcade and home entertainment favorites like Asteroids®, Centipede®, Breakout®, Missile Command®, Gravitar® and Yars’ Revenge®.

Atari VCS features a unique open platform, where users can access a Linux “sandbox” to add their own software and customize their system. Additionally, Atari VCS will have universal peripheral connectivity to work with other PC input devices such as bluetooth and USB game controllers, mouse and keyboard, webcams, microphone, external speakers and headphones.

“We are happy with the progress we are making on Atari VCS and thrilled that fans finally have a chance to reserve the first ones,” said Michael Arzt, Atari COO of Connected Devices. “Atari VCS will give fans a lot of freedom to game, stream, connect and customize their experience like never before. The entire Atari team is working hard to deliver this unique platform and can’t wait for fans to get their hands on it. We’ll have exciting reveals and announcements between now and then so stay tuned!”

Atari has partnered with leading technology companies to help develop Atari VCS, including AMD, who provides the Atari VCS custom processor with Radeon Graphics Technology, and video game peripherals maker Power A who is developing the Classic Joystick and Modern Controller. The Atari VCS platform will support 4K resolution, HDR and 60FPS content, onboard and expandable cloud storage options, dual-band WiFi and Bluetooth 5.0, as well as USB 3.0 support. Additional specifications are listed on the Atari VCS Indiegogo page and subject to change.

Fans can learn more about the Atari VCS and exclusively pre-purchase any model of their choosing from: https://uberstrategist.link/ATARIVCS-PreSale.

For more information, fans can follow Atari VCS on Facebook, Twitter @TheAtari_VCS and Instagram.

Podcasts Come to PLEX

May 30, 2018 – Plex Podcasts is here! Currently in BETA, Podcasts is designed to give users the best, easiest-to-use, most customizable podcast experience, on any device, with no subscription or media server required. At launch, Plex Podcasts will be available on iOS, Android, Roku, and the Plex web platform, with additional device support coming soon.

Plex Podcast Features:

  • Free, quick and easy – Simple, intuitive set-up, and no subscription required
  • Cross-device playback status – A unique feature not offered by others, cross-platform playback lets users listen to podcasts on a jog and pick up where they left off at their desk
  • All your media in one place – On Deck support for Podcasts displays the latest unplayed and partially listened episodes just like other shows, sitting alongside all other media within Plex, from personal photo, music and video collections, to curated news, to live and recorded TV, and more
  • Information-rich – As you have come to expect, Plex enhances podcasts with metadata, offering more info about the programs and related podcasts
  • Standard podcast controls –  Controls such as forward and back, variable speed playback, and mark as played give you full control over your listening experience
  • Easily add personal favorites – If a podcast isn’t already in the Plex catalog you can still add it by adding the feed url and Plex will treat it just as if it were already there, including retrieving rich metadata, related podcasts, search support, and more, making it more advanced than standalone podcast offerings
  • Add to My Podcasts – Allows you to automatically add items to On Deck and easily get to your favorite shows
  • Multi-device support – Device support at launch includes iOS, Android, Roku, and the Plex web platform with other platforms rolling out soon

Additional features and platform support will be rolling out to Plex Podcasts in the coming weeks, including:

  • Smart downloading with granular options for managing the episodes you want to keep on a per show basis
  • Additional metadata support including richer show pages and more discovery options
  • Podcasts Import & Export (OPML) support, which will allow users to import their currently subscribed podcasts right into Plex

And about the new experience for Plex mobile apps (those screen grabs are also at the link above): It’s all about Plex delivering on the promise of a customizable, personalized media experience. Now, YOU get to choose what types of content you want to see, what appears on your home screen and browse by what you want to play (rather than where it comes from).

Want your mobile experience to be focused on music, podcasts, and news while on-the-go? Just save them to your home screen on your mobile device. Love casting your reality TV episodes while at home? Bring TV shows front and center for easier streaming to the big screen. Plex has always been about YOUR content and it’s now a more personalized experience making everything even easier to browse and search. The feature Plex fans have been waiting for.

LEGO DC Super-Villains Announced for October

BURBANK, Calif. – May 30, 2018 – Warner Bros. Interactive Entertainment, TT Games, The LEGO Group and DC Entertainment today announced LEGO® DC Super-Villains, the first LEGO game to put players at the center of a villain-centric adventure packed with favorite locations and characters from across the DC universe.  For the first time, a LEGO game is giving players the ability to create and play as their own DC Super-Villain throughout the game. Their character becomes the center of the story, while teaming up with an iconic variety of villains to adventure through the hilarious and original story written in collaboration with DC. LEGO® DC Super-Villains will be available October 16, 2018 for PlayStation®4 computer entertainment system, Xbox One X®, Nintendo Switch™, and PC.

“LEGO DC Super-Villains provides players a fun and humorous way to cause mischief by unleashing their DC Super-Villain’s sinister powers and amusing abilities,” said Tom Stone, Managing Director, TT Games. “With an unprecedented amount of customization options to choose from, players can create and customize their character at the start of the story, unlocking new powers and abilities as they progress through the funniest LEGO game to date.”

“The original story in LEGO DC Super-Villains flips the DC universe upside down as players embark on an unforgettable adventure starring memorable villains set across notable DC locations,” said Ames Kirshen, Vice President, Interactive & Animation, DC Entertainment. “DC’s roster of iconic Super-Villains is unmatched and fans will love teaming up with The Joker, Harley Quinn, Lex Luthor and a host of others to save Earth from a greater evil.”

“LEGO DC Super-Villains gives players a new way to play with their favorite DC characters with a splash of light-hearted, villainous antics,” said Sean McEvoy, VP Digital Games, The LEGO Group. “Players will enjoy exploring the expansive DC universe in the way only a LEGO game can deliver.”

In LEGO DC Super-Villains, the Justice League has disappeared, leaving Earth’s protection to a newcomer group of heroes from a parallel universe, proclaiming themselves as the ‘Justice Syndicate’. Renowned DC Super-Villains from the ‘Legion Of Doom’ discover Earth’s newest heroes may not be the heroes they claim to be. With each player’s completely customizable Super-Villain character in command, this team of misfit lawbreakers must join forces to discover and foil the evil plans the incognito strangers have in store.

At the beginning of the campaign, players can create their own unique villain and main character throughout, while also teaming up with a variety of DC Super-Villains throughout the story mode. As players progress, they will unlock new abilities, powers and can continue to customize their character to take on the evil threat. Friends and family can join story mode at any time with the fun, two-player, local co-op experiences where players can team up in epic boss fights.

A Deluxe Edition of the game, featuring the main game content, Season Pass content and early access to the DC Super-Villains: TV Series DLC Character Pack, is now available for pre-order.  An exclusive LEGO minifigure, Lex Luthor Superman, also comes with the physical version of the Deluxe Edition, while digital consumers will receive the Justice League Dark DLC Character Pack with their Deluxe Edition.

For more game information, visit chaos-is-coming.wbgames.com and follow the official LEGO® DC Super-Villains social channels on Facebook and YouTube, and @LEGODCGAME on Instagram and Twitter.

Fallout 76 Announced with Teaser Trailer

Bethesda Softworks has unveiled their new Fallout game, titled Fallout 76. Not much is known just yet about the game, and more will be revealed during the Bethesda E3 showcase on June 10th, 2018. Based on this trailer, the game seems to be set in West Virginia and involve Vault 76, as “Reclamation Day”. That is supposed to be the day when it it is safe to return to the surface. What kind of game is Fallout 76?? We’ll find out!

From a random Facebook user: Information: Vault 76 was a “control vault” with 500 occupants. No weird experiments in that vault. The date on the Pip-Boy in the trailer is 2102, making this the earliest Fallout game to take place, 25 years after the war. Super mutants weren’t created until 2103, and were made in California. Presumably, this game takes place in West Virginia. In theory, super mutants shouldn’t be in this game, but I’m sure Bethesda will break that lore. Reclamation day is in reference to the date the Vault opens, and the population begins to rebuild the world. The trailer is clearly in the Fallout 4 engine.

D&D: Mordenkainen’s Tome of Foes Out Now

May 29, 2018 – One of the most powerful wizards in the Dungeons & Dragons multiverse shares some of his hard-won knowledge with fans in a new book full of lore and monsters for D&D fifth edition.

Mordenkainen’s Tome of Foes is available everywhere starting today, May 29, with a choice of cover art. The limited edition alternative cover designed by Vance Kelly (at right) is available exclusively in local game stores.

Mordenkainen hails from the City of Greyhawk, but over the eons he has expanded his mastery of the major conflicts in the multiverse. Similar to 2016’s Volo’s Guide to Monsters, Mordenkainen’s Tome of Foes not only contains everything you need to run challenging new monsters at the table with your friends but also provides tons of storytelling information on some of the most contentious relationships in the multiverse. You’ll learn more about the schism between drow and other elves, githyanki and githzerai, and dwarves and duergar, in addition to reading about the incessant Blood War between demons and devils.

Players will love to delve into Mordenkainen’s Tome of Foes to search for story hooks to use with their characters, as well as try out some of the player options for races like tieflings and elves, or maybe an otherworldly githyanki or githzerai. Dungeon Masters looking for inspiration and greater challenges for players who have reached higher levels of play will find much to explore in Tome of Foes.

Also happening this week is the Stream of Many Eyes (June 1-3)! Tune in to watch Twitch streamers, actors, comedians and D&D luminaries during this three-day livestreamed extravaganza full of cosplay, crazy sets and amazing stories. During the Stream of Many Eyes(#SoMEDND), the D&D team will unveil the new adventure story coming this year! Not only can fans around the world watch all the excitement unfold on twitch.tv/dndbut fans can also buy tickets to come take a tour of the studio’s sets on Sunday, June 3, get D&D merchandise not available anywhere else, and watch entertainers play D&D live in the studio!

Bethesda Teases New Fallout Announcement Leading up to E3 2018 #BE3

This morning, Bethesda released a teaser image for what appears to be a new Fallout game on their social media channels. Also, their Twitch channel began streaming a feed of a Vault Boy bobble head in front of a large TV with a “Please Stand By” teaser image on it. Will this be a 10th anniversary release of Fallout 3 or an entirely new entry into the Fallout franchise? Time will tell!