Archive - 2018

Masters of Anima Launch Trailer

April 10, 2018 – The world is in peril and only you can save it in Masters of Anima! The new indie gem from Passtech Games, the makers of Space Run, is available today on PlayStation®4, Xbox One®, Nintendo®Switch and PC! Follow Otto in his quest against the forces of evil in strategic, action-packed battles, where your ability to make tactical decisions quickly is vital. Summon and control large armies of up to 100 Guardians, who obey your commands with intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse!

You play as Otto, an apprentice of Anima, able to wield incredible powers that are the source of all life in the world of Spark. You covet the rank of Master so you can finally marry your fiancée Ana – who is now a captive of the terrible Zahr and his fearsome Golems!

Use the powers of Anima to summon an army of magical Guardians in your quest to defeat Zahr’s dreaded Golems. Learn to control new types of Guardians on your adventure, each with their own unique talents and abilities useful to explore the vast world of Spark and reveal its secrets, as well as to take down the formidable bosses that stand in your way. As your victories rack up, acquire new powers and abilities for both yourself and your Guardians, ultimately becoming a true Master of Anima.

Enimine Announces RF Airsoft Mine Indiegogo Campaign

April 10, 2018 – Military technology moves quickly, while that of airsoft doesn’t fit the current technological development at the same rate. A lot of not-working or unrealistic mines are available on the market, and almost all of them work by a pressure trigger. There cannot be any hope to hit the target with a single mine in a vast playground. Hence the idea of Enimine, a technological and innovative bouncing land mine for airsoft, with remote trigger by a microwave radar and the total coverage of a perimeter of about 10 meters.

The project, developed by idea3Di, has just landed on the Indiegogo website for the launch of a crowdfunding campaign, which will allow to produce it on a large scale.

But how is Enimine made?

Enimine is mainly composed of three parts: the bouncing mine, the launch base and a RF remote control. Unlike other common land mines, Enimine has a microwave radar which can be activated with an RF remote control; it detects movements in a PERIMETER of about 10 meters and it triggers the launch and, subsequently, the detonation of the bouncing mine filled with gas and BB’S.

The gas shoots BB’s in all directions up to a distance of about 7 meters. Moreover, the bouncing mine is reusable. To make it even more realistic, Enimine has been equipped with a disarm
system: just hit it for 3 times and it will trigger and detonate. And through the RF remote, it can be deactivated or triggered instantly. Enimine can be buried for ¾ of its body and the whole system is powered by a rechargeable Li-Po 7.4v battery.

“We created this team – explain the designers – to develop a series of technological and innovative projects. Enimine is part of a long series of works we are doing together. We chose again the crowdfunding to test how much our product can attract the users’ attention. What we want is to see our ideas carried out and we would like to invent many more. That’s why we think crowdfunding seems the best way “.

The design process began by developing the release mechanism, the gas compression system and the electronic board, three essential steps for the feasibility of the project. Drawings processed on the PC, then taken to the third dimension through several 3D prints, allowed to perform the first tests. During the second prototyping phase, prototypes were made in aluminum and steel by CNC machines both for a resistance matters, both to carry out the best tests about efficiency and functionality. Tests that allowed to see their product grow from time to time and, therefore, to improve it.

In the third phase, Enimine was field tested, with optimal and surprising results.

“We’re working on Enimine for about 2 years – says the idea3Di Team – but we play Airsoft for more than 10 years. Our passion for this sport led us to create something that was still missing and that players will no longer be able to do without.”

Such an accurate prototyping process, combined with the study of several production techniques and the assembly of different materials – such as metals and plastic – allowed the idea3Di to overcome the limitations met during the creation process and to get a perfectly functional product tested to last. There are those who, having previewed and tested it, said about Enimine:

“Very useful for players and effective in every situation. A big step forward for the Airsoft.” Proof is in the pudding!

Indiegogo Link

AOC Unveils 35 Inch 120Hz Curved Gaming Display

Fremont, Calif. – April 9, 2018 – AOC, a worldwide leader in monitor display technology, today announces the new AG352UCG6, a refreshed version of its critically-acclaimed AG352UCG with a higher refresh rate of 120Hz.

The new AG352UCG6 keeps all the features of the original AG352UCG but boosts the refresh rate from 100Hz to 120Hz for faster and smoother visuals. The AG352UCG6 features a curved 35” WQHD (3440×1440) panel with vibrant colors for a more exciting visual experience while gaming. Its 1800R curvature conforms to the way the eye naturally sees and helps reduce eye fatigue in addition to creating a more immersive experience.

The AG352UCG6 features NVIDIA’s G-SYNC Technology that synchronizes the display’s refresh rates to the NVIDIA GPU to eliminate screen tearing and minimize display stutter and input lag. This results in fluid and responsive gameplay with sharper-looking images and scenes appearing more vibrant.

The new AGON monitor also packs additional AOC monitor technologies such as AOC’s FlickerFree technology and LowBlue Mode. Eye comfort is one of the most important considerations for outlasting the competition, and since the AGON displays are designed specifically for the competitive gamer, they feature eye-protecting AOC Flicker-Free Technology to reduce eye strain, discomfort, and fatigue during long gaming sessions. The AG352UCG6 goes even further with its Low Blue Light mode, reducing adverse short wavelength blue light without sacrificing color quality.

The AG352UCG6 is available now for $899 at Newegg, Micro Center and Amazon.

HyperX Announces Pulsefire Surge Gaming Mouse

FOUNTAIN VALLEY, Calif. – April 9, 2018 – HyperX®, the gaming division of Kingston® Technology Company, Inc., today announced the HyperX Pulsefire SurgeTM gaming mouse with RGB lighting is now shipping. The Pulsefire Surge delivers pinpoint accuracy with its Pixart 3389 sensor and a resolution of 16,000 DPI.  Left and right button switches are rated up to 50 million clicks using Omron switches for exceptional click feel, response and consistency. The mouse also offers radiant 360-degree RGB light ring with effects that can be personalized using HyperX NGenuityTM software, allowing gamers to personalize colors to match a system or environment for an immersive gaming experience.

“We consulted with professional gaming teams and gaming enthusiasts on the form, fit and features throughout the design process of the Pulsefire Surge,” said Marcus Hermann, business director, HyperX. “Our goal was to complement the HyperX suite of gaming peripherals with a high-quality mouse, offering a combination of performance and customization for professional and enthusiast gamers alike. The Pulsefire Surge meets these standards of excellence.”

The Pulsefire Surge features five customizable native DPI settings that support up to 16,000 DPI, which can be set to a gamer’s individual style or preference. Onboard memory1 allows users to customize lighting and effects and save up to three profiles for on-the-go gaming. LED lighting customization1 allows users to choose and set RGB colors on the 360-degree light ring, DPI button and HyperX logo using HyperX NGenuity software. In addition, advanced customization tools include sensor performance settings, macros and DPI settings.

Designed for comfortable gaming sessions, the Pulsefire Surge uses a flexible, braided cable for smoother movements and lasting durability. The mouse also features a comfortable symmetrical design with large skates for enhanced gliding and smoother movements across surfaces.

Availability

The Pulsefire Surge RGB gaming mouse is now available through the HyperX network of retail and e-tail outlets for $69.99 MSRP and is backed by a two-year warranty and legendary HyperX reliability. For more information on Pulsefire Surge, please visit Pulsefire Surge webpage. A video featuring the product is here.

HyperX Pulsefire Surge RGB Gaming Mouse Specifications

Mouse

Ergonomic: Symmetrical
Sensor: Pixart PMW3389
Resolution: Up to 16,000 DPI
DPI Presets: 800 / 1600 / 3200 DPI
Speed: 450ips
Acceleration: 50G
Buttons: 6
Left / Right buttons switches: Omron
Left / Right buttons durability: 50 million clicks
Backlight: RGB (16,777,216 colors)
Light effects: Per LED RGB lighting1 and 4 brightness levels
Onboard memory: 3 profiles
Connection type: USB 2.0
Polling rate: 1000Hz
USB data format: 16 bits/axis
Dynamic coefficient of friction: 0.13µ2
Static coefficient of friction: 0.20µ2
Cable type: Braided

Weight (without cable): 100g
Weight (with cable): 130g

Dimensions:

Length: 120.24mm
Height: 40.70mm
Width: 62.85mm
Cable length: 1.8m

Splinter Cell Themed Ghost Recon Wildlands Mission Announced

SAN FRANCISCO — April 9, 2018 — Today, Ubisoft announced that Tom Clancy’s Ghost Recon® Wildlands will introduce a free special Tom Clancy’s Splinter Cell®–themed mission featuring the legendary Sam Fisher voiced by Michael Ironside as part of Special Operation I, the first major update of the second year of post-launch content for the game. Players will be able to team up with Sam in this special crossover event for free beginning tomorrowApril 10, on next-gen consoles and Windows PC. Additionally, players will have full access to Tom Clancy’s Ghost Recon®Wildlands during the upcoming free weekend taking place from April 12 until April 15, 2018. The free weekend will be available on all platforms and will give newcomers the opportunity to try out everything including Ghost War PvP mode, Predator mission and Special Operation I.

Starting April 10, a wealth of exclusive Tom Clancy’s Splinter Cell® content will be introduced to the Tom Clancy’s Ghost Recon® Wildlands main game and Ghost War PvP mode, including a new PvE mission, exclusive customization items and a new Ghost War PvP class. Players* will be able to play alongside Sam Fisher, the iconic character from the critically acclaimed Tom Clancy’s Splinter Cell® espionage series, and help him complete his new high-risk infiltration mission in fictionalized future Bolivia. This new special challenge is playable solo or with up to four players in co-op and is one of the most difficult missions the Ghosts have ever faced. The nighttime stealth mission will require players to use all the tools at their disposal to succeed.

“We are all super excited to bring such an iconic character as Sam Fisher into Tom Clancy’s Ghost Recon Wildlands, said Nouredine Abboud, senior producer, Ubisoft. “Teaming up with Sam Fisher will require the Ghosts’ stealth, cleverness and tactics…we can’t wait to see the reactions of our players as they face this new challenge!”

Upon completing the mission, players will be rewarded with exclusive items such as Sam’s iconic sonar goggles with a new night-vision filter and more. Even though the mission will forever be available in-game, these rewards will only be available until the Special Challenge ends on May 16. In addition to the rewards for completing the challenge, players can further customize and arm their Ghosts with the Splinter Cell Gear Pack, which includes new customization items and weapons such as the Karambit Knife; an exclusive close-combat blade inspired by Splinter Cell® Blacklist®, or the fully customizable SC 4000 prototype Splinter Cell assault rifle.

Special Operation I will also bring the Echelon, a new assault class available in all PvP modes that will expand the Ghost War roster to 18 unique classes. The Echelon is a part of Sam Fisher’s Fourth Echelon team, and therefore has access to high-tech equipment as well as the Sonar Pulse ability that allows him to see enemies behind walls at short range and gain tactical advantage over the opposing team. Ghost War players will be able to get early-access to the new class by using their Prestige points or with the Year 2 Pass.

For more information about Special Operation I or free weekend, please visit: ghostrecon.com/freeweekend

Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Wildlands is a military shooter entirely playable in up to four-player co-op or single-player from beginning to end. Players have total freedom to accomplish their missions how they want and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in hot at dawn or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission. Tom Clancy’s Ghost Recon Wildlands Ghost War allows players to live the ultimate co-op experience in 4v4 modes. Featuring a growing roster of classes, maps and PvP modes, Ghost War focuses on teamwork, strategy and tense tactical engagements.

For more information about Tom Clancy’s Ghost Recon Wildlands, please visit ghostrecon.com, follow us on twitter.com/ghostrecon or facebook.com/ghostrecon and join the conversation by using #GhostRecon. For the latest on all Ubisoft games, please visit news.ubisoft.com.

*Xbox Live Gold and PlayStation Plus subscriptions required to play during the free weekend

**In collaboration with Ubisoft Annecy, Bucharest, Montpellier, Milan, Belgrade and Reflections studios.

Bus Simulator 18 Teaser Trailer

Moenchengladbach/Germany, April 09, 2018 – today astragon Entertainment GmbH and the developer team of stillalive studios are happy to present the first gameplay trailer of Bus Simulator 18. Next to first gameplay impressions the trailer is also offering a first look at the game’s official licensed buses of the popular bus brands Mercedes-Benz, MAN, IVECO and Setra. The release of Bus Simulator 18 is planned for June 20, 2018.

The official gameplay trailer of Bus Simulator 18 can be found here:

With the Unreal®Engine 4 based Bus Simulator 18 publisher astragon Entertainment and the stillalive studios developer team are offering the unique opportunity to build their own bus company and take the helm of officially licensed buses of manufacturers and brands like Mercedes-Benz and MAN and for the first time in the history of the popular Bus Simulator series IVECO and Setra.

Compared to its successful predecessor Bus Simulator 18 will offer new license partners as well as a two-and-a-half times bigger and free accessible vibrant game world, even more city districts and numerous exciting new features like the option to drive by day and night while the synchronous multiplayer mode offers the opportunity to proceed to action with four players at the same time!

Thanks to the advanced modding support in Bus Simulator 18 players will not only be able to create and implement new buses but also whole new cities!

Bus Simulator 18 will be released on June 20, 2018 in retail as well as a digital download for 29.99 EUR (RRP).

For more information, please visit:

Homepage:    http://www.bussimulator-game.com/

Facebook:      https://www.facebook.com/BusSimulatorGame/

Twitter:           https://twitter.com/BusSimGame

Instagram:      https://www.instagram.com/bussimgame/

Steam Link:    http://store.steampowered.com/app/515180/Bus_Simulator_18/

Blizzcon 2018 Dates Revealed

IRVINE, Calif.—April 9, 2018Team up with your friends and family and get ready for a journey to Southern California for BlizzCon® 2018, Blizzard Entertainment’s epic celebration of games and esports and the communities that bring them to life. Tickets to the main event, taking place at the Anaheim Convention Center on November 2 and 3, will go on sale on two dates: Wednesday, May 9 and Saturday, May 12.

BlizzCon is one of the biggest gaming events of the year, giving gamers everywhere a chance to connect and geek out over their shared passion, learn more about Blizzard’s worlds and games directly from the creators, cheer on their favorite esports stars through world-class competition, and much more. Last year’s sold-out show once again drew a maximum-capacity crowd to the Anaheim Convention Center, with millions more watching online via free live streams and the BlizzCon Virtual Ticket.

This year’s event will again commence with the esports action of BlizzCon Opening Week, taking place at Blizzard Arena Los Angeles from October 25 to 29, where the initial rounds of the StarCraft® II World Championship Series Global Finals, the Heroes of the Storm® Global Championship Finals, andWorld of Warcraft® Arena World Championship Finals will unfold. The competitions will culminate in Anaheim on November 2 and 3, where the champions of these tournaments along with those of the Overwatch® World Cup and Hearthstone® Global Games will be crowned.

“BlizzCon is our favorite time of the year at Blizzard,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “It’s our chance to meet and really get to know the people behind the terran commanders, demon hunters, and Tracer mains we play with every day—to share our passion for games and esports with each other, and celebrate what being in the Blizzard community is all about. We can’t wait to see everyone at the show.”

The first BlizzCon ticket sale will take place Wednesday, May 9 at 7:00 p.m. PDT; the second ticket sale is scheduled for Saturday, May 12 at 10:00 a.m. PDT. Tickets can be purchased for $199 USD each (plus applicable taxes and fees) through the online ticketing service Universe. Tickets include two-day admission to the main event in Anaheim on November 2 and 3, and attendees will receive a commemorative BlizzCon goody bag containing a cache of loot for their favorite Blizzard games. Visit www.blizzcon.com for complete details.

An exclusive dinner to benefit CHOC Children’s, a pediatric health system in Orange County, California, will take place the evening of Thursday, November 1. Attendees will have an opportunity to meet Blizzard developers, artists, and community representatives, all while supporting a great cause. Tickets to the benefit dinner, which include BlizzCon admission, are limited in number and will go on sale Wednesday, May 16 at 7:00 p.m. PDT for $750 each. Blizzard Entertainment will donate the net proceeds from the event to CHOC Children’s.

For the first time, esports fans heading to Southern California for BlizzCon will have an opportunity to attend BlizzCon Opening Week in person. A limited number of tickets to Opening Week events at Blizzard Arena Los Angeles in Burbank, California will go on sale later this year—further details will be announced in the months ahead.

Gamers around the globe who aren’t able to attend in person will have the chance to enjoy BlizzCon from just about anywhere via the Virtual Ticket, which offers live streaming coverage of the event and a variety of bonus content, including this year’s BlizzCon in-game items. More details on the BlizzCon 2018 Virtual Ticket, including pricing, availability, and programming information, will be announced at a later date.

Prospective BlizzCon attendees can make advance hotel reservations now and receive special BlizzCon rates by booking through the BlizzCon hotel website.

To keep up on the latest BlizzCon 2018 news, visit the official site at www.blizzcon.com.

Solo: A Star Wars Story Official Trailer

Board the Millennium Falcon and journey to a galaxy far, far away in “Solo: A Star Wars Story,” an all-new adventure with the most beloved scoundrel in the galaxy. Through a series of daring escapades deep within a dark and dangerous criminal underworld, Han Solo befriends his mighty future copilot Chewbacca and meets the notorious gambler Lando Calrissian, in a journey that will set the course of one of the Star Wars saga’s most unlikely heroes.

The film stars Alden Ehrenreich, Woody Harrelson, Emilia Clarke, Donald Glover, Thandie Newton, Phoebe Waller-Bridge, Joonas Suotamo, and Paul Bettany.

Ron Howard directs “Solo: A Star Wars Story,” and Kathleen Kennedy, Allison Shearmur and Simon Emanuel are the producers. Lawrence Kasdan, Jason McGatlin, Phil Lord and Christopher Miller serve as executive producers. Jonathan Kasdan & Lawrence Kasdan wrote the screenplay.

Ghost Recon Wildlands: The Call – Special Operation Teaser

April 6, 2018 – Coming up in a special Tom Clancy’s Ghost Recon Wildlands event, the Ghosts will be teaming up with a new partner. More details to come on April 9th.

For the latest about Tom Clancy’s Ghost Recon Wildlands and all Ubisoft games, please visit news.ubisoft.com

For more information about Tom Clancy’s Ghost Recon Wildlands, please visit ghostrecon.com, follow us on twitter.com/ghostrecon or facebook.com/ghostrecon and join the conversation by using #GhostRecon.

Killing Floor: Incursion PSVR Launch Date

ROSWELL, GA — Apr. 6, 2018 — Tripwire Interactive, developers of the award-winning Red Orchestra and Killing Floor franchises, announced that its highly anticipated virtual reality action horror title, Killing Floor: Incursion, will launch worldwide for PlayStation®VR on May 1, 2018 for $29.99 USD/ €29.99 Euro. Expect more exciting details about Killing Floor: Incursion for PlayStation VR from Tripwire Interactive President John Gibson on the official PlayStation Blog.

Playable in the Sony booth at PAX East this weekend and available for pre-order later this month on the PlayStation Store, Killing Floor: Incursion for PlayStation VR will come with a timed exclusive Holdout Mode map, “The Crucible”, which finds players defending locations against increasingly deadly hordes of enemies in a frenetic, arcade-like action experience. In addition, players can expect the PlayStation VR version to include all post-launch content updates released for HTC VIVE and Oculus Rift platforms, including the Hardcore difficulty mode, Katana weapon, leaderboards, and more.

A brand-new, standalone title based on the critically acclaimed Killing Floor franchise, Killing Floor: Incursion charges players with taking on the role of an elite Horzine Security Forces soldier. Team up with allies to fend off the horrific Zed hordes with a wide array of guns, blades, and more. Players may freely explore environments, scavenging for weapons and ammo while searching for the best locations to hold the line against the monster onslaught. Battle in diverse areas from creepy farmhouses to high-tech facilities. Complete Horzine Security Forces missions and unlock the secrets of the Zeds’ mysterious origins.

Currently available for HTC VIVE and Oculus Rift, Killing Floor: Incursion takes the action horror genre to the next level on PlayStation VR with a fully-realized, made-for-VR, story-driven adventure. Play alone or with a friend in co-op mode, explore diverse environments from creepy farmhouses to high-tech facilities – and fight to survive against the horrific Zed hordes with a variety of weapons, including pistols, shotguns, axes, and even the occasional leftover limb.

Today’s Killing Floor: Incursion launch date announcement for PlayStation VR also follows a significant milestone for the original Killing Floor game that started it all. Since it first released on PC in 2009, the original Killing Floor recently surpassed five million units sold on Steam. Killing Floor 2 also continues to perform well as a top played multiplayer game on all major platforms following the recent release of the free Killing Floor 2: Infinite Onslaught Content Update.

Stay up-to-date with the latest Killing Floor: Incursion news and information at www.KillingFloorIncursion.com.

You can also keep track of Tripwire Interactive at any of these online channels: www.tripwireinteractive.com, on Facebook at https://www.facebook.com/tripwireinteractive, Twitter at https://twitter.com/TripwireInt, Instagram at https://www.instagram.com/tripwireinteractive/ and on YouTube at https://www.youtube.com/user/tripwireinteractive.