PARIS – March 16, 2018 – At the Games Developers Conference (GDC) 2018, starting Monday, March 19 through Friday, March 23, Ubisoft will look to inspire attendees with a diverse program of presentations and speakers. The sessions will highlight Ubisoft teams’ latest technical innovations, approach to long-term brand management, lessons learned from AAA and Live game development, and much more.
Ubisoft will have a dedicated lounge, located in the Moscone Center, West Hall, 2nd floor, where GDC attendees can see presentations from Ubisoft speakers, get their hands on Far Cry 5 ahead of its release, and meet with recruiters. The Ubisoft Lounge will be open from Monday to Friday from 9:30 a.m. to 6:00 p.m. (except for Friday, March 23 where it will close at 4:00 p.m.).
The talks for the GDC Main track will feature speakers like Jean Guesdon (Assassin’s Creed®), Nouredine Abboud (Tom Clancy’s Ghost Recon® Wildlands), Leroy Athanassoff (Tom Clancy’s Rainbow Six® Siege), Damien Kieken (For Honor®), Matthew Rose (Starlink Battle for Atlas™), Fredrik Brönjemark (Tom Clancy’s The Division®), Etienne Carrier (Far Cry® 5), Marco Renso (Mario + Rabbids® Kingdom Battle), and many more. These speakers and more will discuss the process and techniques to create games some of Ubisoft’s most popular games.
Women in Gaming Rally
Ubisoft is proud to collaborate with Xbox on the 18th Annual Women in Gaming Rally. Diverse teams strengthen creativity and innovation across teams, and women play an important role in that. Ubisoft focuses on promoting an inclusive work environment that encourages understanding and respect between the diverse groups of people who make up our company, and is committed to work with the industry to increase the representation of women in game development. The Women in Gaming Rally is on Tuesday, March 20 from 12 p.m. to 9 p.m. at the Contemporary Jewish Museum and will include Ubisoft’s Stephanie Perotti (VP of Online Games), Liz England (Game Designer, Ubisoft Toronto), Jolie Menzel (Lead Narrative Designer, Ubisoft San Francisco) and Jean Raymond (Digital Sales Director, Ubisoft San Francisco) on panels and networking activities.
This year, Ubisoft is sponsoring “Accessibility in Games: Where we are and where to next,” panel taking place Wednesday, March 21, at the Moscone Center, West Hall, Room 2000. The panel will feature Cherry Thompson (accessibility advocate and streamer), Tara Voelker (Gaming & Disability Community Lead, Xbox) Jason Canam (Director, Household Games) and David Tisserand (User Research Process Manager, Ubisoft). Ian Hamilton, an accessibility expert and advocate will moderate the panel which will explore the changes in the industry, the challenges encountered by developers today and discuss directions where the accessibility topic can go in the future.