Archive - 2017

Fallout 4 VR Out Now

December 121, 2017 – We’re pleased to announce that Fallout 4, the legendary post-apocalyptic adventure from Bethesda Game Studios and winner of more than 200 ‘Best Of’ awards, is available now worldwide in virtual reality on the HTC VIVE. Fallout 4 VR is a true, full-length open-world game, offering an unparalleled amount of VR content for players, including the complete core game with all-new combat, crafting, and building systems fully reimagined for virtual reality.

As the sole survivor of Vault 111, players enter a world destroyed by nuclear war and must rebuild the Wasteland and determine the fate of its residents. Within the massive world, players can interact with hundreds of locations, characters, and quests, all while collecting, upgrading, and building thousands of items in the most advanced crafting system ever. In addition, an all-new graphics and lighting engine brings the Wasteland to life like never before. From the blasted forests of the Commonwealth to the ruins of Boston, every location is packed with dynamic detail.

System Specs:

MINIMUM:
• OS: Windows 7/8.1/10 (64-bit versions)
• Processor: CPU: Intel Core i5-4590 or AMD FX 8350 or better
• Memory: 8 GB RAM
• Graphics: Nvidia GeForce GTX 1070 / AMD RX Vega 56 or better
• Storage: 30 GB available space

RECOMMENDED:
• OS: Windows 7/8.1/10 (64-bit versions)
• Processor: CPU: Intel Core i7-6700K or AMD Ryzen 5 1600X
• Memory: 16 GB RAM
• Graphics: Nvidia GeForce GTX 1080 / AMD RX Vega 64
• Storage: 30 GB available space

Also be sure to download the latest drivers from NVIDIA and AMD to get optimum performance.

You can view and share the “Intro to Fallout 4 VR on HTC Vive” video here.

Fallout 4 VR has been rated M for mature by the ESRB and is priced at $59.99 for HTC VIVE. For more information on Fallout 4 VR, visit https://fallout4.com/

Knott’s Merry Farm 2017 Review

The holiday season is upon us once more, and again we make the pilgrimage to Knott’s Merry Farm to checkout their seasonal offerings. Knott’s Merry Farm, for those of you unaware, is the holiday season makeover undertaken by Knott’s Berry Farm in Buena Park, CA. It runs from now until January 7, 2018 and costs no added charge on top of the standard ticket price. For not paying anything more, however, you are certainly getting a lot extra! I should note that, in the past, Knott’s offered a special, reduced-price ticket to visit just the crafting village. However, I do not see that option available this year – call the park for clarification.

First, you get access to the craft village setup in the Calico Ghost Town area of the park. There, you will find a plethora of vendors hawking their wares – wares such as hand-made soaps, ornaments, and a whole lot more. Also, the park designers have done an excellent job of decorating Calico Ghost Town for the holiday season. There are boughs of holly, ornaments, trees, and a lot more gracing the usually-Spartan, grizzled Western town. Even the Calico Railroad has been made up some for the holiday season and you may not run into your usual train bandits during the excursion around the park.

Further down the road into Calico Ghost Town you’ll find Santa’s Christmas Cabin, where the big man himself waits to take photographs with guests and their families. Also in the cabin is a delightful array of holiday treats. There are freshly-dipped caramel apples, hot cocoa, tamales, wine selections, popcorn, and a host of other offerings that you owe it to yourself to sample upon your visit, so don’t fill up elsewhere! Even the Calico Railroad has been made up some for the holiday season and you may not run into your usual train bandits during the excursion around the park.

Also taking place during Knott’s Merry Farm is the award-winning Merry Christmas Snoopy! ice show with an impressive cadre of skaters as well as Peanuts characters on the ice. Unfortunately, while the skaters and dancers are very skilled, the ice show hasn’t changed much in the last few years and I hope they update it for the 2018 Knott’s Merry Farm event. Also returning this season are A Christmas Carol and Gift of the Magi in the Birdcage Theatre. These short format plays are a lot of fun and a must-see during your visit. At night, you can enjoy the lighting of the very impressive Calico Christmas tree across the way from the new Calico Main Stage. Speaking of which, you can also watch the It’s The Merriest Christmas Show Ever, Charlie Brown stage show there. This show is well produced and features many memorable moments. Also roaming the ghost town are the Calico Carolers, a vocal quartet that bump up their impressive singing with equally-impressive bell work!

Of course, you have access to all the standard Knott’s Berry Farm rides and attractions during the Merry Farm, and you can even see the progression of the parks upcoming Hang Time roller coaster as it is being constructed! The Calico Mine Ride and Timber Mountain Log Ride are operational and it is always a treat to ride these classic attractions. They really don’t make them like that anymore and the two fit right in with the old thyme holiday theme.

Overall, Knott’s Merry Farm is a Southern California holiday tradition that is not to be missed. It is fun for all ages and a delightful place to visit. Knott’s Merry Farm runs from now until January 7, 2018 during normal park operating hours. You can find out more about Knott’s Merry Farm such as ticket information and hours at the park’s official website.

Photo Gallery

Rick and Morty: Virtual Rick-ality PSX 2017 PS VR Announcement Trailer

December 11, 2017 – Adult Swim announced this weekend their hit game Rick and Morty: Virtual Rick-ality, presented by Adult Swim Games, Other Ocean, and Owlchemy Labs, will be available on Sony’s PlayStation VR (PS4) in 2018. Based on the critically-acclaimed and fan favorite Rick and Morty series, this multi-dimensional and incredibly immersive virtual reality (VR) experience was the #1 most downloaded VR game on Steam at launch in April.

Since launch, Rick and Morty fans have experienced:

  • More than 1 million Youseeks created and destroyed
  • 2.1 million portals stepped through
  • 550k trips to Purgatory
  • 275k times Rick has been slapped
  • 623k objects have been broken
  • 750k times the Plumbus has been thrown

Rick and Morty: Virtual Rick-ality is a fast-paced, chaotic VR adventure complete with mechanics and mayhem only possible in VR. Fans will experience the show in a totally new way– personally living life as a clone of Morty and all the trauma that comes with it. Navigate and rummage through Rick’s garage and the Smith household, and step through portals to alternate worlds. Follow Rick’s directions at your own risk to solve puzzles and complete missions in room-scale virtual reality.

Game features include:

  • Experience and interact with Rick and Morty in 3D
  • Probe, prod, throw and smash iconic items like the Plumbus
  • Teleport around rooms to find hidden objects
  • Real fake doors!

Conan Exiles Gets Release Date

Oslo, Norway – December 11th, 2017 – Funcom today announced that Conan Exiles, the studio’s open-world survival game set in the savage lands of Conan the Barbarian, will shed its Early Access skin and launch in both digital and retail stores on May 8th, 2018. Currently available in PC Early Access and Xbox One Game Preview, May 8th next year will also see the premiere of Conan Exiles on the PlayStation 4. To celebrate today’s announcement, Funcom released a brand new trailer which also offers a glimpse at some of the new content that will make its way to the final version, including an entirely new biome and a new combat system.

PRICING ON ALL PLATFORMS ANNOUNCED

Funcom also announced today the final pricing for the game across all platforms. The PC version will launch at $39.99 while Xbox One and PlayStation 4 will launch at $49.99. Conan Exiles is currently available on PC at the $29.99 Early Access price point, while Xbox One is available in Game Preview at $49.99. The PlayStation 4 version will not be available to play before full launch on May 8th, 2018. Everyone who purchases the game on PC or Xbox One in digital stores prior to launch will also receive the Conan’s Royal Armor in-game item at launch. Digital pre-orders will start on PlayStation 4 at a later date and will also include this exclusive item.

PRE-ORDER THE PHYSICAL RETAIL VERSION

Funcom is excited to be teaming up with Koch Media to deliver boxed physical copies of Conan Exiles to stores. Pre-orders of the physical boxed version have now begun with select retailers for PC, Xbox One, and PlayStation 4. Gamers can pre-order the Day One Edition that contains a printed map of the Exiled Lands, along with the iconic Conan’s Atlantean Sword in-game item which is only available through pre-ordering the physical retail version. The official website will be updated throughout the week as retail outlets start listing the pre-order.

LIMITED COLLECTOR’S EDITION ANNOUNCED

Last, but certainly not least, Funcom is thrilled to announce that a Collector’s Edition is now available for pre-order at select retailers. This one-of-a-kind edition contains a wealth of exclusive items both physical and digital sure to satisfy any fan of Conan the Barbarian and Conan Exiles.

The Collector’s Edition includes:

  • FIGURINE: 15 cm / 6 inch Conan the Barbarian polyresin figurine, modeled after Conan from the Conan Exiles cinematic trailer
  • CUSTOM COMIC BOOK: Full-color print comic book created in collaboration with Dark Horse Comics specifically for this game. The comic book tells the story of Conan on one of his adventures in the Exiled Lands.
  • SOUNDTRACKS: Three soundtracks featuring the music from Conan Exiles as well as the music from Age of Conan: Hyborian Adventures and Age of Conan: Rise of the Godslayer.
  • ARTBOOK: Go behind the scenes and discover some of the incredible production artworks developers used to guide their vision for the game in this full-color, print artbook.
  • WORLD MAP: Full-color printed map of the world of Conan Exiles.
  • DIGITAL COMIC BOOKS: Code to unlock six full-color digital comic books from Dark Horse Comics, featuring the entire “A Witch Shall Be Born” story arc.
  • DIGITAL RPG BOOK: Code to unlock the 368 full-color digital rule book created by Modiphius for their Conan pen and paper role-playing game. Everything you need to play!

For more information about Conan Exiles launch, pre-orders, and pricing, please check out this exhaustive blog update posted today on the official community website.

“Early Access and Game Preview has been an absolutely invaluable tool for us in developing Conan Exiles,” says Creative Director Joel Bylos. “Being able to get direct feedback from players has allowed us to focus our work on improvements, bug fixes, and new content. We still have a few months to go and are by no means done squashing bugs and making improvements. We’re working hard on new content and gameplay mechanics – including the new jungle and volcano biomes!”

Conan Exiles entered Early Access on PC on January 31st this year. The game is an open-world survival game set in the brutal lands of Conan the Barbarian. Here players must survive in a savage world, build their kingdom, and dominate their enemies in brutal combat and epic warfare. You start with nothing but your bare hands and forge the legacy of your clan, building anything from a small home to gigantic fortresses and entire cities. Wage war using swords, bows, siege weapons, and even take control of giant avatars of the gods and lay waste to enemy cities. Conan Exiles can be experienced in both local single-player and in persistent online multiplayer.

For more information about Conan Exiles, please visit www.conanexiles.com.

Wargaming.net Unveils Continued Charitable Support for USS Texas

December 11, 2017 – Wargaming announced today the continuation of their charitable efforts to help save USS Texas.

At 103 years old, Battleship Texas is one of the longest surviving modern naval ships in the United States. Unfortunately, with such age comes damage, and the ship suffers from constant leaks averaging over 300 tons of water per day, not to mention significant erosion and deterioration that will eventually make the ship irreparable unless swift action is taken.

In support of Project V.A.L.O.R. (Veterans and Loved Ones Responsibility), Wargaming’s four part charity program emphasizing Family, Home, Remembrance, and Giving Thanks, the company donated 100% of the proceeds from sales of the “Giving Thanks” emblem flag to the Battleship Texas Foundation this past November. In addition, World of Warships donated all money obtained in the sale of special Lone Star Texas bundles in-game through December 1, raising over $280K in hopes of aiding historians and preservationists attempting to dry dock the legendary ship.

“USS Texas is not only a historically significant ship, it’s one of the most popular ships in our game,” said Aleksandr Nikolaev, Regional Publishing Director, World of Warships, “so when we heard about the damage and devastation on board, we knew we had to do something to try and save her. We realize the ship is ultimately in need of millions of dollars for the save to eventually be successful, but hopefully we can help raise public awareness and contribute as much as we can in order to help the foundation out in its time of need.”

In the coming months, World of Warships will double down on efforts to rally gamers around Battleship Texas. The company detailed today a new Referral Program initiative to support the ship’s foundation running from December 11 through March 31, 2018. For every gamer who is referred to World of Warships through the program by an existing player and plays at least one battle in a non-premium tier VI ship, Wargaming will pay $25 to the Battleship Texas Foundation. In addition, players will be rewarded with USS Texas for free in-game as a regular prize through the Referral Program. There will even be a leaderboard tracking the Top 25 recruiting players, including special rewards once per month.

Added Nikolaev: “One of the key pillars here at Wargaming is historical authenticity, so we want to do everything in our power to try and help preserve the ship for future generations to both learn from and enjoy.”

For more information on the Referral Program and the entire USS Texas charity initiative, visit the official World of Warships website: https://worldofwarships.com/en/news/common/need-friends-first/

OVERKILL’s The Walking Dead Gets New Trailer

STOCKHOLM – Dec. 11, 2017 – A new cinematic trailer was released today for OVERKILL’s The Walking Dead, the upcoming cooperative first-person shooter in development by OVERKILL – A Starbreeze Studio, together with its partners Skybound Entertainment and 505 Games. This video features Aidan, the first of the game’s four unique playable characters fighting to stay alive in a post-apocalyptic world.

Inspired by the rich story universe of Robert Kirkman’s original graphic novels, OVERKILL’s The Walking Dead is a four-player co-op multiplayer FPS action game set in Washington, D.C., as an outbreak brings the dead back to life. In this test of strategy and endurance, players will band together with up to three friends on a variety of missions and raids, securing supplies and survivors to strengthen their base camp against the threat of both the dead and the living – by any means necessary.

Each playable character has their own special abilities, skill trees, squad roles, play styles and background stories. Now they all share a common objective where survival and teamwork is paramount. The action is close-up and intense: take out enemies carefully with silent melee attacks or go in guns blazing. You need to be able to improvise, as nothing is certain, and a horde of walkers is always around the corner.

OVERKILL’s The Walking Dead is expected to launch in fall 2018 on the PlayStation®4 computer entertainment system, Xbox One and Windows PC. For the latest updates, visit https://www.overkillsthewalkingdead.com, and follow the game on Facebook, Twitter and Instagram.

Gunjack 2: End of Shift Launch Trailer

11 December 2017 – London, UK – CCP Games has announced that Gunjack 2: End of Shift – the sequel to one of the best-selling mobile VR games of all time, the critically-acclaimed Gunjack – is launching today for Gear VR on the Oculus Store, available to download for $8.99 SRP. Gunjack 2: End of Shift, which was originally released exclusively for Daydream, is also receiving a permanent price drop on Google Play, from $12.99 SRP to $8.99 SRP.

To mark the launch of Gunjack 2: End of Shift on Samsung Gear VR, CCP has issued a new trailer here:

The release of Gunjack 2: End of Shift on Gear VR enables mobile gamers to download and play both the original Gunjack and itssequel on a single platform for the first time. CCP is also launching a bundle edition with both the original Gunjack game and Gunjack 2: End of Shift on Gear VR, at a discounted price point.

Additionally, the original Gunjack is receiving a permanent price drop from $9.99 SRP to $4.99 SRP across all available platforms – for Gear VR and Oculus Rift on the Oculus Store, for HTC Vive and Oculus Rift on Steam, and for PlayStation VR on the PlayStation Store.

“Gunjack was praised for its breakthrough graphics when it launched on Gear VR in November 2015, and with Gunjack 2: End of Shift, our development team has raised the bar again for mobile VR games,” said Michael Lee, Gunjack 2: End of Shift’s Senior Brand Manager. “With broader availability, bundles and price cuts, we look forward to introducing many new players to the Gunjack series this holiday season.”

Gunjack andGunjack 2: End of Shift are fast-paced, space shooters set in the science fiction universe of EVE Online®, built from the ground up for mobile VR using Unreal Engine 4. As a turret operator with a formidable arsenal at their disposal, players are charged with the defence of a vast interstellar mining rig and must protect its precious cargo from bandits trying to blow the rig apart.

Gunjack 2: End of Shift seamlessly integrates intuitive motion controls with intense, full-immersion action for an unmatched mobile VR experience. Players can use the Gear VR motion controller to aim and shoot down swarms of enemies, strategically deploy special weapons, and activate an energy shield to survive the most dangerous situations. The game also features procedural daily missions, ensuring endless replayability.

Full details about Gunjack 2: End of Shift can be found via www.gunjack2.com

Atari Announces Speakerhat Sale

December 11, 2017 – The season of giving is here, and finding the perfect gift for that loved one that “has everything” can be a tough job. Today, we might just have what your readers are looking for — Atari Speakerhats, the new premium audio experience and future-inspired gadget/apparel that has taken everyone by surprise with its quality and utility! The Atari Speakerhat is a baseball-style cap with high-fidelity stereo speakers and microphone that can connect instantly to any Bluetooth-enabled device. Practical and portable, Atari Speakerhats make music, games, streaming video, live chat and phone calls easy and fun.

Just in time for the holidays — and for a limited time only — all Atari Speakerhats are now on sale at AtariLife.com. Save up to $40 off on any Speakerhat in the full launch collection, including the recently revealed Pong Anniversary Limited Edition Speakerhat. As an added bonus, all Atari Speakerhats include free standard shipping in the U.S. and deluxe gift/storage boxes.

The full Atari Speakerhat collection is available to order now exclusively at AtariLife.com in the following styles and colors:

  • Fuji Blackout Atari Speakerhat
  • Atari Snapback Speakerhat (Royal Blue/White or Black/White)
  • BLADE RUNNER 2049 Limited Edition Atari Speakerhat
  • Pong Anniversary Limited Edition Atari Speakerhat

Please feel free to share this sale with your high-tech-loving readers and social media followers.

The Evil Within 2 (Xbox One) Review

It was October 13th, 2014. Midnight was drawing near and I found myself wandering the electronics section of my local Wal-Mart. The Xbox One was about to celebrate its first birthday and I was looking for something new to play after a somewhat sparse first twelve months. I found myself waiting alongside a handful of other insomniacs for a box full of Shinji Mikami’s new horror franchise, The Evil Within, to come out to the floor.

The Evil Within was an interesting experiment for Bethesda. Team up with the godfather of the modern survival horror genre to create a spiritual successor to one of the biggest franchises of all time, Resident Evil. I paid for my copy that night at Walmart (call me old-fashioned, I had yet to adopt a digital only policy) and rushed home to play. I had always been a fan of the Resident Evil franchise and I was excited to give The Evil Within a shot.

I found myself thoroughly underwhelmed.

Imagine my intrigue when Bethesda announced a follow-up! The first game had its high points, an interesting premise, and creative monsters come immediately to mind – but sloppy dialogue, frustrating controls, and an uneven difficulty curve colored the experience negatively for me whenever I look back on it. So how do you create a follow-up to an interesting but ultimately flawed first game?

You kick the freakin’ doors down and give your ideas room to breathe is how.

Released almost three years to the day from the first game, The Evil Within 2 picks up fairly soon after the events of its predecessor. Sebastian Castellanos is a broken man, drinking his cares away in the wake of the horrors experienced at the hands Mobius and the STEM project in the first game. If you never played the first game, here’s what you need to know: Sebastian Castellanos is your stereotypical drunk cop with a broken family, Mobius is your stereotypical evil corporation, and STEM is basically the Matrix. Mobius is up to their old tricks again, but surprise! Stebastian’s presumed dead daughter is in fact alive and powering the new and improved STEM project. Things have gone wrong, as they do, and Sebastian is approached to mount a one-man rescue mission into the STEM to rescue a team of Mobius engineers and perhaps find his daughter along the way.

Things immediately do not go well for Sebastian, as they are wont to do in horror stories like this. Sebastian finds himself in a tense opening chapter playing a cat-and-mouse game with a serial killer from the moment he steps mental foot inside the world of the STEM device. The game wastes no time in impressing players with its design. Checkerboard floors and endless red curtains draw you into an endless mansion that is slowly crumbling from the inside. This first chapter plays like an enhanced and perfected iteration of the first game, drawing you in with a linear progression to a chase sequence with the first of many monsters to be found in the game. And where this first chapter executes a similar structure to almost every chapter in the first game, its merely an appetizer for the main course.

Once free of the first encounter, you immediately find yourself in the most welcome change to the survival horror format; The Evil Within 2 becomes an open world game. Sebastian finds himself trapped in a slice of small town Americana within the STEM, the city of Union. The design of Union is impressive. As things go wrong in the STEM and its inhabitants twist into monsters, Union itself begins to crack apart and it’s here that you find yourself moving between floating islands of broken apart middle America. You’ll explore Union to find missing Mobius agents, search for your daughter, and chase well designed side quests that draw direct inspiration from horror movies like The Ring.

Survival horror as a genre relies heavily on pacing. Resident Evil stands head and shoulders above so many other games in the genre due to the careful expertise applied to every room and enemy encounter. The infamous dog scene works so well because of the control the game has over you as a player. So how does transposing the genre into an open world work out this well? It seems counter productive to the idea of pacing when you give the player control of where they go and how quickly they get there. For me, the open world meant that I couldn’t rely on my knowledge of survival horror as a genre. I couldn’t count on knowing what was being telegraphed when but instead I had to pay more attention to sounds and environmental clues as I progressed through the game. I had to be more alert as I explored Union and more careful about how I used my limited resources since I was no longer in a situation where the game designers could anticipate what I was going to be doing or what supplies I would need. Boss encounters also vary now from the typical one room encounter of other survival horror games to having a multi-faced-saws-for-arms monstrosity chase me across half of the city.

Taking the game off of its rails is the best thing that could have been done for a sequel. Instead of moving from level to level, you are free to experience the game in a more organic fashion. You can experiment more with which weapons to use in encounters. You can return to safe houses at any time to craft gear or buff your abilities. You can even take a break from all the action to visit a mini game shooting gallery where you can earn bonus materials for upgrades before returning to Union.

This isn’t all to say the The Evil Within 2 is perfect, however. Dialogue can still be laughably bad with Sebastian’s reactions ranging from, “What?” to the more expressive, “What the hell?” The controls do feel tighter this time around but aiming can still be a chore until you unlock late game upgrades for a steadier hand. Those are minor complaints though and where the game dips in quality it more than makes up for it in charm and imagination.

The Evil Within 2 is a surprisingly great follow-up to a mostly okay game. It adds new challenge to an aging genre and fulfills the craving I had when I waited until midnight at Wax-Mart three years ago. It’s a solid recommendation for anyone looking for a horror fix and is another welcome addition to Bethesda’s ever growing line-up of outstanding single player experiences.


The Evil Within 2 Review Score

[mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star-o” color=”#1e73be” type=”fa”] (4 out of 5 Stars)


 

MechWarrior 5: Mercenaries Teaser and Co-op Details

VANCOUVER – Dec. 9, 2017 – Piranha Games announced tonight at Mech_Con that the upcoming and highly anticipated MechWarrior 5: Mercenaries will feature four-player co-op and full modding and Steam Workshop support, and during the keynote speech at the event revealed all-new gameplay footage showcasing a variety of ‘Mechs in combat on a selection of biomes to be featured in the final game, set to launch in late 2018 (www.mw5mercs.com).

MechWarrior 5: Mercenaries features intense PvE ‘Mech combat in an immersive, career-based Mercenary campaign driven by player choice. Featuring an advancing timeline starting in the year 3015, players will adopt the role of a new MechWarrior mercenary thrust into leadership of a mercenary squad as the Third Succession War continues to fracture the Inner Sphere; the vast region of colonized space surrounding Earth. Victory, prestige, and profit will not only require skill on the battlefield, but in the maintenance and enhancement of your BattleMechs.

The game’s newly-announced co-op functionality will enable players to host up to three friends inside their campaign universe, running missions together as a coordinated lance under the banner of the host’s mercenary unit.

MechWarrior 5: Mercenaries will also receive full mod support, empowering fans to customize their own missions, contracts, planetary systems, biomes, and much more, via powerful toolsets and Steam Workshop integration.

The feature announcements and new gameplay footage were unveiled at Mech_Con 2017, an annual celebration of all things MechWarrior and BattleTech. Hosted by Piranha Games and featuring a variety of partners – each with a deep history of involvement in the beloved franchise – and attended by fans from around the world, the evening was capped off by an exciting conclusion to the first-ever MechWarrior Online World Championship Finals, where two teams of eight duked it out on the battlefield for their shot at the World Championship title and a share of the prize pool.

For more information about MechWarrior 5: Mercenaries, and to keep up to date with Piranha Games and MechWarrior Online, make sure to visit the MechWarrior 5: Mercenaries (https://mw5mercs.com/) and MechWarrior Online (https://mwomercs.com/) websites, or follow Piranha Games on Twitter through @PiranhaGames (https://twitter.com/piranhagames) and @MechWarriorF2P (https://twitter.com/Mechwarriorf2p).