Archive - 2014

Machinima LIVE Unveils New Lineup

 

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Los Angeles, CA, July 9, 2014 – Machinima, the leading global video entertainment network for videogamers and fanboys, today announced a new slate of programming on its hugely successful Twitch channel (Twitch.tv/Machinima). Since launch, Machinima LIVE has proven to be one of the fastest growing channels on Twitch, with over 24.6MM views and over 159K channel follows. After the huge success of the first seasons of “Chasing the Cup” and “Deck Wars,” Machinima LIVE has developed a quality list of programming which includes brand new seasons of both shows as well as incorporating popular talent from its YouTube channel network.

“Machinima has quickly established a strong and growing presence on the Twitch platform, illustrating the appeal of quality gaming content that leverages live video,” said Kevin Lin, COO of Twitch. “The community is consuming a lot of Machinima content so we’re looking forward to seeing more of their premium programming.”

The first season of “Chasing the Cup” was a 10 episode reality series that documented the two highest ranked League of Legends teams in North America, Cloud9 (C9) and Team SoloMid (TSM). It follows them during the regular season of the League of Legends Championship Series, the biggest gaming championship in the world, capturing team structure, training regimen, management, and player interaction to give a “behind-the-scenes” reality angle to the lives of professional gamers. The series garnered millions of views, with 301,961 total hours watched, and proved to be one of the first successful VOD-to-Live executions on the Twitch platform. Over 45K audience members tuned in simultaneously to watch the finale, which set the record for any Machinima LIVE program. Season 2 of “Chasing the Cup” is set to launch August 1, and will again feature Cloud9 as well as a new team, Counter Logic Gaming (CLG).

Another staple on Machinima LIVE is “Deck Wars”, a show-match series based around Blizzard’s new interactive card game Hearthstone. “Deck Wars’” 12 episode arc leads up to an exciting season finale tournament. Over the course of the finale weekend, viewership peaked at over 35K simultaneous viewers and held a stable 25K throughout the course of the two-day broadcast. Machinima LIVE reached over 1.1 million live views over the course of the tournament as well as over 20M minutes watched.  Season 2 of “Deck Wars” launched in early June, and will deliver new episodes every Wednesday at 10:30AM PST, leading up to the season finale onSeptember 20-21.

Machinima LIVE also recently live-streamed the premiere of its hit series “Street Fighter Assassin’s Fist”, and received over 260K views, with over 1.3MM minutes watched.

“Twitch has become a valuable partner for us,” said Lester Chen, Director of Live Programming for Machinima. “As one of the fastest growing channels, we’re grateful that our fans enjoy the programming we’ve rolled out and are determined to continue delivering quality content. We’re excited to launch new seasons of what they love, and deliver more live programming around the gamers they enjoy watching — we’re always listening to what the fans want!”

In addition to bringing back some existing shows, Machinima will bring over many of its major YouTube stars and incorporate their live gameplays into its second wave of LIVE programming. Machinima’s network talent will bridge the gap between their already successful video uploads on their YouTube channels and Live audiences via Machinima LIVE.

Marvel Unveils Canadian Covers for Death of Wolverine

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New York, NY—July 10th, 2014—He is many things to many people. Hero. Teacher. Friend. X-Man. Avenger. But above all else, he is one – Canadian! Today, Marvel is proud to unveil “Canada Variants” for all four issues of the highly-anticipated DEATH OF WOLVERINE series! Comic superstar Charles Soule & Steve McNiven explore the untimely end of the Great White North’s most well-known mutant hero. Each cover features stunning cover art gorgeously rendered by Steve McNiven and proudly displays the Maple Leaf flag of Logan’s proud home and native land of Canada.

Born in Alberta, Canada – James Howlett’s long and eventful life now comes to an end. He has been counted among the X-Men, the Avengers and Canada’s own Alpha Flight.  He’s fought alongside heroes in numerous wars. He’s been the headmaster of a school for gifted youngsters. He has been the best there is at what he does for over a century. But the day has come where his best is not enough…

Left without his mutant healing factor, his enemies now close in for the kill – and the Wolverine faces his greatest battle alone. As he runs the gauntlet of his deadliest foes, be there when the once indestructible killing machine makes his final stand! What does a world without Wolverine look like? Be there when DEATH OF WOLVERINE shakes the foundations of the Marvel Universe this September!

DEATH OF WOLVERINE #1 MCNIVEN CANADA VARIANT (MAY148256)

  • Written by CHARLES SOULE
  • Art & Cover by STEVE MCNIVEN
  • 56 pgs…$4.99
  • FOC – 07/14/14, On-Sale – 09/03/14

DEATH OF WOLVERINE #2 MCNIVEN CANADA VARIANT (MAY148257)

  • Written by CHARLES SOULE
  • Art & Cover by STEVE MCNIVEN
  • 40 pgs…$4.99
  • FOC – 07/14/14, On-Sale – 09/10/14

DEATH OF WOLVERINE #3 MCNIVEN CANADA VARIANT (MAY148258)

  • Written by CHARLES SOULE
  • Art & Cover by STEVE MCNIVEN
  • 40 pgs…$4.99
  • FOC – 07/14/14, On-Sale – 09/17/14

DEATH OF WOLVERINE #4 MCNIVEN CANADA VARIANT (MAY148259)

  • Written by CHARLES SOULE
  • Art & Cover by STEVE MCNIVEN
  • 40 pgs…$4.99
  • FOC – 07/14/14, On-Sale – 09/24/14

GALLERY

Alien: Isolation Official Pre-Order Trailer

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We learned yesterday that the big pre-order bonus for SEGA’s upcoming Alien: Isolation was that Sigourney Weaver and key cast members from Ridley Scott’s classic 1979 film Alien add their voice and likeness to two downloadable bonus levels, Crew Expendable and Last Survivor. Now – we have a trailer to boot!

Trailer

Stronghold Crusader 2 Closed Beta and PC Requirements

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London, UK – 10th July 2014 – Firefly Studios has just released the minimum system requirements for their long awaited ‘castle sim’ sequel Stronghold Crusader 2. Having entered closed Beta earlier this week, most of the remaining developing time on Crusader 2 will be spent optimising the game’s performance on PC and tweaking gameplay. The announcement was made earlier today on the game’s official website.

“When we first announced Stronghold Crusader 2 one of the first pieces of information released was that the game will use a newly enhanced 3D engine. By this point the team was so experienced with the Havok Vision Engine that learning something completely new and moving away from 3D would be a waste of that knowledge. Our stated goal with Crusader 2 was to create the best 3D Stronghold game yet and that’s exactly what we intent to deliver.

Everyone here at Firefly wants the playability of the 2D Stronghold titles within a 3D space and our enhanced version of the Vision Engine has thankfully provided us with the tools needed to achieve this. Naturally a concern for players at the time was ‘Will the game run on my machine?’. This is a fair question and of course we are aiming to get the game running on a wide range of systems, performance being just as high on our list of priorities as bug fixing. With the game currently in beta and as such feature-complete, we have already had time to focus on optimisation and performance testing. As a result, we have been able to determine the minimum system requirements for Stronghold Crusader 2:”

The minimum PC system requirements for Stronghold Crusader 2 are as follows:

  • Operating System: Windows® XP/Windows Vista/Windows 7/Windows 8 (latest service packs) with DirectX 9.0c
  • Processor: Intel Core2 Duo 2Ghz or equivalent
  • Memory: 2GB RAM
  • Video: NVIDIA® GeForce® 8800GT 512MB or AMD Radeon™ HD 2900XT 512MB or better
  • Storage: 6 GB available HD space
  • Internet: Broadband Internet connection

The latest entry in Firefly’s best selling series of medieval real-time strategy games, Stronghold Crusader 2 is set to appear online and in store shelves on September 2nd 2014.

Fans Vote on Dead Island 2 Collector’s Edition Bonuses

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Larkspur, CA – July 9, 2014 – The undead will have their day in the California sun as Deep Silver announced that voting is now open for the Dead Island 2 Collector’s Edition contents. In the tradition of the community-voted Collector’s Editions for Dead Island Riptide in North America and Saints Row IV worldwide, Deep Silver announced that voting is now open for fans worldwide to participate in a quick survey and choose what they want from the sunny shores of quarantined California, including voting on a real zombie*! Dead Island 2 is coming spring 2015 from development studio YAGER for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC.

Fans are able to complete the quick survey by accessing the survey link via a Google Document: https://docs.google.com/forms/d/1jg8RrD_VxhOdcwxqTWXOP1U4wcmtUlnVvQJ4H1CRIl8/viewform. Voting will end July 14th at midnight, so hurry up and don’t be left out – you could make the world’s first mo-capped cat for a video game come to life as a Rick Furry plushy and love him and squeeze him and call him George.

Dead Island 2 picks up the Dead Island and Escape Dead Island storyline several months after the events on the Banoi islands. The United States military has put the Golden State under full quarantine which, for some, is a dream come true with a promise of a fresh start. California’s newfound bloody paradise is an action-packed playground featuring the acclaimed, seamless multiplayer for up to eight players who cooperate, compete or simply coexist in a truly social, new-gen multiplayer experience.

For more information, hit up the official website at www.deadisland.com or any of the official channels:

Facebook: www.facebook.com/deadislandgame
Youtube: www.youtube.com/deadislandgame
Twitter: twitter.com/deadislandgame

*legal disclaimer: real zombie subject to country availability

Alien: Isolation Pre-Order Bonus Features Original Alien Cast

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SAN FRANCISCO & LONDON – July 9, 2014 – SEGA® of America, Inc., SEGA® Europe, Ltd. and Twentieth Century Fox Consumer Products today announced exclusive pre-order bonus content for Alien: Isolation™, featuring the vocal talent and likenesses of key cast members of the 1979 Ridley Scott masterpiece, Alien. Academy Award-nominated and Golden Globe-winner Sigourney Weaver (Ellen Ripley), Tom Skerritt (Dallas), Veronica Cartwright (Lambert), Harry Dean Stanton (Brett), Yaphet Kotto (Parker)and Ian Holm (Ash, likeness and sound-alike) are set to feature in two downloadable bonus missions, which allow you to relive two classic scenes from the movie.

The worldwide video premiere of the cast can be seen in the brand new Pre-Order Trailer exclusively on IGN.com here http://www.ign.com/videos/2014/07/09/alien-isolation-pre-order-dlc-trailer.

“Working with the original cast has been an incredible experience,” said Alistair Hope, Creative Lead on Alien: Isolation. “It was important to us to have the key original cast members reprise their roles in order to perfectly capture the atmosphere of the movie. For some of the original cast, this is their first appearance in an Alien video game. Seeing them reprise those roles after 35 years was an unforgettable experience.”

Anyone who pre-orders the game will get a free upgrade to the Nostromo Edition, which includes the bonus content “Crew Expendable”. Players can choose to play as one of three surviving crewmembers, only moments after Brett’s death at the jaws of the creature. As Ellen Ripley, Dallas or Parker, players can explore the Nostromo from habitation deck down through engineering, coordinating their efforts with Lambert and Ash to lure the Alien into the ship’s airlock.

In addition, consumers who pre-order at GameStop will exclusively also receive “Last Survivor” in which players pick up the story as Ripley tries to escape on the Narcissus. On hearing the screams of Lambert and Parker, players must navigate their way back down through the Nostromo in order to activate the self-destruct sequence, before retracing their steps back to the Narcissus shuttle and their escape.

Alien: Isolation is a first-person survival horror game capturing the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

Alien: Isolation will be available from October 7, 2014, for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system, Windows PC, Xbox 360 games and entertainment system from Microsoft and PlayStation®3 computer entertainment system.

For more information and to keep ahead with the latest news, find us at alienisolation.com, follow us on facebook.com/alienisolation and join the conversation on twitter.com/alienisolation.

Command: Modern Air/Naval Operations Update

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Arlington, VT, July 9, 2014 — Acclaimed by both modern warfare specialists and wargaming enthusiasts, Command: Modern Air/Naval Operations has swept the awards since its release last September, including the Usenet’s Wargame of The Year 2013 and the gold medal for Grogheads Game of the Year 2013 readers’ award. Developers Warfare Sims (www.warfaresims.com) have not rested on their laurels though as they have been working on several updates since the release of the game. These patches, including the newest 1.04 released today, have included a whole host of new features, improvements on the simulation engine and user interface, bug fixes and a veritable avalanche of database updates and additions.

To download the update, players can run “Check for Update” via the game menu or download it directly from this link.

Here is the list of some of the major improvements implemented in this new version. Check the full list of changes by reading the dedicated post on our forum:

  • Configurable strike auto-planner. Your planes plot intelligent paths for their missions (complete with multiple off-axis ingress and egress lines, split-to-attack and form-up waypoints, suitable altitudes for each leg etc.). As always you can tweak the strike plan to perfection.
  • An extensive array of UI enhancements such as wireframe-only map view, selection-only range symbols, new hotkeys, menu list for quick-jump slots, additional information on the database viewer, configurable ghosted-unit visibility, configurable plotted course visibility, one-click jump to unit mission, single-icon enemy groups and more.
  • AI and mission editor additions such as configurable sprint-and-drift, optional prosecution areas for patrols (goodbye fainted drawn-out patrol assets and edge-of-envelope SAM shots, hello true SAM-ambushes!), new doctrine options and more.
  • Improved simulation mechanics such as multiple cloud conditions, refined offboard-sonar modelling, ABM/ASAT guidance refinements, realism improvements for anti-missile engagements, longer-range AI torpedo shots and more.
  • Significant performance & stability improvements.
  • A mile-long list of database additions including future Virginia SSGN versions, Tomahawk MMT, M982 Excalibur guided 155mm artillery, KC-46 tanker, MC-130 with the BLU-82 “Daisy Cutter” & GBU-43 MOAB mega-bombs, Chinese “High New” C4-ISR series, the entire Ukraine naval OOB, Oscar-III SSGN, JLENS, tons of Vietnam-era units, hypothetical systems like the F-19A, A/F-117X, Boeing 747 ALCM carrier and generic CATOBAR mini-carrier, and much more.

Get more information on Command: Modern Air/Naval Operations from its official product page.

Dovetail Games to Use Microsoft’s Flight Simulator for Future Projects

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Chatham, Kent – July 9, 2014 The award-winning creators of the best-selling Train Simulator franchise have today announced a global licensing deal with Microsoft, granting them the rights to develop and publish all-new flight products based on Microsoft’s genre-defining flight technology. The company is currently investigating new concepts in this area and is expecting to bring a release to market in 2015.

In addition to this licensing agreement, Dovetail Games is pleased to announce that it has also acquired the rights to distribute the multi-award winning Microsoft Flight Simulator X: Gold Edition via Valve’s popular digital retail channel, Steam, entitled Microsoft Flight Simulator X: Steam Edition.

First released in 2006, Microsoft Flight Simulator X is widely acknowledged as one of the most popular simulation products on the market. Microsoft Flight Simulator X: Steam Edition will include the Deluxe Edition and the Acceleration Expansion Pack in one bundle.  Dovetail Games will bring Microsoft Flight Simulator X: Steam Edition to the Steam online gaming platform for the first time in late 2014.

“I am delighted to be working in partnership with Microsoft as part of this agreement,” said Paul Jackson, CEO of Dovetail Games.  “We are thrilled to be exploring new flight simulation opportunities using Microsoft’s technology, and look forward to using our extensive expertise of Steam publishing to successfully bring Microsoft Flight Simulator X: Steam Edition to a broad new audience on the Steam platform. This partnership is perfectly timed to support our expansion into new areas of simulation.”

Steve Bainbridge, COO at Dovetail Games added, “We are very proud of the strong community we have created around the Train Simulator series of products, and we are looking forward to extending our knowledge and experience into working closely with the flight simulation community. We know that they are a very knowledgeable, passionate and committed group of individuals and we welcome their feedback and involvement as we start to create the next generation of games in this area.”

“When it comes to licensing our simulation engine, Dovetail Games is the obvious choice for us to work with.  We respect their approach in terms of delivering premium quality simulation games and look forward to seeing their vision of the next chapter in flight simulations unfold,” said Kevin Perry, Executive Producer at Microsoft.  “In addition to that, they have repeatedly demonstrated the ability to launch simulation products successfully via online platforms, making them the ideal partner to distribute Microsoft Flight Simulator X: Steam Edition.”

For further information please visit www.dovetailgames.com or follow us at Dovetail Games Twitter and Dovetail Games Facebook.