Archive - 2014

Razer Announces BlackWidow Ultimate Stealth CLG Edition

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CARLSBAD, Calif. – Razer™, a world leader in connected devices and software for gamers, along with Counter Logic Gaming (CLG), a longtime eSports partner and premier North American organization, announced the launch of the new Counter Logic Gaming Razer BlackWidow Ultimate Stealth keyboard.

The CLG BlackWidow Ultimate Stealth gaming keyboard continues to give CLG players and fans a customized gaming setup. Late last year, Razer unveiled a limited edition CLG version of its best-selling DeathAdder mouse in the team’s iconic black and white colors. The new keyboard is wrapped in a familiar finish. The team’s logo is imprinted onto a unique two-tone black and white body and the keys are illuminated in CLG’s white coloring.

“CLG is one of the driving forces behind the explosive growth of professional gaming in North America and the world,” says Min-Liang Tan, Razer co-founder and CEO. “The new CLG BlackWidow Ultimate Stealth keyboard features the only unobtrusive mechanical switch that was specifically designed for gaming.”

While traditional mechanical switches were originally designed for typing, the all-new Razer Mechanical Switches have been designed and engineered from the ground up for gaming. After extensive research, Razer’s multi-award winning engineers identified the optimal actuation distance for a gaming switch to a fraction of a millimeter and reduced the distance between the actuation and reset point by almost half to allow for faster, more precise gaming commands when compared to standard mechanical switches. Furthermore, the all-new Razer Mechanical Switches are made using an ultra-precise manufacturing technique that, along with gold plated contact points, result in a projected lifespan of up to 60 million key strokes.

These switches were tested extensively by the world’s most demanding eSports athletes from Team Razer, including CLG pros, who validated the new Razer Mechanical Switch in some of the most intense professional gaming tournaments.

“We’re really happy to be working with Razer, a company that pioneered the gaming peripheral category, on our custom-branded gear for our players and fans,” says George “HotshotGG” Georgallidis, CLG co-founder and President. “We’re proud to extend our ongoing partnership that will result in giving our players and fans the best gaming gear on the planet.”

Razer made history with eSports legends since the early days of eSports and has been integral to the growth and development of the competitive electronic gaming generally. The brand’s work has leading the way in partnerships, business development and product evaluation in the gaming industry. For more information on Team Razer and its elite eSports athletes, visit http://www.razerzone.com/team

Razer’s reputation in the gaming space has led to licensed products along the lines of CLG’s range of peripherals. Game publishers and eSports organizations alike are using Razer’s award-winning technology. For more information, check outhttp://www.razerzone.com/licensed-and-team-peripherals.

Price:  USA: $149.99/EUR: €149.99

Availability: Immediate

Product features:

  •  Razer™ Mechanical Switches with 45 g actuation force
  •  Up to 60 million keystroke life span
  •  Individually backlit keys
  •  10 key roll-over anti-ghosting
  •  Fully programmable keys with on-the-fly macro recording
  •  5 additional dedicated macro keys
  •  Gaming mode option
  •  Audio-out / mic-in jacks
  •  USB pass–through
  •  1000 Hz Ultrapolling
  •  Razer Synapse enabled
  •  Braided fiber cable
  •  Approximate size: 475 mm / 18.72 in.

Warframe Archwing Teaser Video

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August 18, 2014 — Taking Warframe’s high-energy, skilled ninja battles into the depths of Space, Archwing – an entirely new Warframe game mode –  is coming in Update 15!

This huge addition to the game was announced during TennoLive 2014: Gamescom – Warframe’s first live version of the wildly popular Devstream. An energetic audience of 200 of the game’s most devoted players along with more than 14,000 players viewing the livestream from home watched as their favorite Warframe Developers interacted with fans, celebrated their community and offered major reveals to the game.

Trailer

Middle-earth: Shadow of Mordor Season Pass Unveiled

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August 18, 2014 — Warner Bros. Interactive Entertainment (WBIE) and Monolith Productions today revealed the Season Pass for the upcoming action game, Middle-earth: Shadow of Mordor, showcasing exclusive content that will be available at participating retailers.

The Season Pass includes:

  • Exclusive ‘Guardians of the Flaming Eye’ Orc Warband mission
    • Players will face Sauron’s elite Defenders before the Black Gate and earn the Rising Flame rune
  • Early access to the ‘Trials of War’ challenge series
    • Players will test their skills against select legions of Sauron’s forces in this series of challenge modes and build their legend as gamers post their best score on the Challenge Leaderboard
  • All new story missions with hours of gameplay
    • Lord of the Hunt – Hunt the wild beasts of Mordor as players discover hidden lairs, earn unique runes and face off against powerful monsters
    • The Bright Lord – Play as Celebrimbor, the great Elven smith of the Second Age, and battle against Sauron and the might of his forces
  • Access to future content
    • Including runes, skins and additional future add-on content.

Middle-earth: Shadow of Mordor delivers a dynamic game environment where the player orchestrates their personal plan of vengeance as they bend Mordor to their will. The game begins on the night of Sauron’s return to Mordor, as his Black Captains brutally execute the Rangers of the Black Gate. Players become Talion, a ranger who loses his family and everything he holds dear, only to be returned from death by a mysterious Spirit of vengeance. Based on the player’s actions with the in-game Nemesis System, every enemy encountered is distinct and can evolve to become a personal archenemy through the course of the game.  As Talion’s personal vendetta unfolds, players uncover the mystery of the Spirit that compels him, discover the origin of the Rings of Power and confront the ultimate nemesis.

For the latest game updates, like Middle-earth: Shadow of Mordor on Facebook at https://www.facebook.com/ShadowofMordor and follow the game on Twitter at https://twitter.com/middleearthgame.

LA Haunted Hayride 2014 Details Revealed

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(Los Angeles, CA – August 18, 2014) Located in Griffith Park’s Old Zoo area, the Los Angeles Haunted Hayride will become a portal to the planet’s deepest and most legendary rift, The Underworld. Larger than life portrayals of the seven deadly sins and their consequences will “echo from the rift” and come out to play in one of the most paranormally active sites in all of California. Celebrating its sixth season, Los Angeles Haunted Hayride boasts NEW experiences including two Apocalyptic-themed mazes (“House of the Horsemen” and “Seven Sins Sideshow”), a 40-foot long Leviathan, an interactive theatre production (“Theatre Macabre”), the world-renowned Street Drum Corps (“Blood Drums”), and the FIRST sway polers to the United States. “Each year is a challenge to develop something completely unique that we know our attendees haven’t seen before…a challenge to out-do ourselves,” explains Melissa Carbone, CEO of Ten Thirty One Productions. “This year, we’re going to dizzy our attendees with mind blowing content that has never existed in this space by tapping techniques and skill sets that we had to import from other countries because they do not exist in the U.S. Even my jaw is to the ground!”

On October 9th, Los Angeles Haunted Hayride hosts its annual “Black Carpet Premiere Night” for select press, sponsors, and celebrities. Past celebrity attendees include Katy Perry, Demi Lovato, Jillian Michaels, Nikki Reed, Megan Fox, Sarah Hyland, Lucy Hale, Chris Colfer, Chord Overstreet, Stephanie Pratt, David Beckham, Emmy Rossum, Sarah Silverman, Ryan Gosling, Kristin Ritter, Giles Nissan and more.

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In this year’s Purgatory, a haunted village that entertains guests while they wait in line, new experiences include:

  • “House of the Horsemen” is approximately a 15-minute experience sending guests face to face with the four Horsemen of The Apocalypse, embodying Pestilence, War, Famine, and Death.
  • “Seven Sins Sideshow” is a maze where the most depraved and deadly lurk from flesh and furniture melting into one, a human pig-machine vomiting riches from its muzzle, to even a race of carnivorous celestial Entities thriving on the fat from human hosts.

The Purgatory main stage will be reintroduced as “Theatre Macabre,” where the audience members become the stars. This audience participation, interactive theatre features famous scenes from iconic horror films such as The Lost Boys, Exorcist, Carrie, Psycho and more.

Also new to Purgatory this year, are the world-renowned Street Drum Corps. Instead of it raining blood last year, Street Drum Corps will be splashing guests with their high energy, drum and percussion show. Returning to Purgatory are the crowd favorites “In-Between Dark Maze”, a black labyrinth that sends patrons into the darkness with nothing but a low voltage lantern, and “Death Row,” an interactive room that allows guests an up close and personal look at devices of death used throughout history. Also returning is the Scary- Go-Round, House Of Mirrors, Jack’s Carving Shack, Death Row, Psychics, Freak Shows, Demonic Stilt Walkers, and more.

Los Angeles Haunted Hayride will be open from October 3rd –31st

General Admission is $30, All Attraction Pass is $42, and VIP pass is $58 (allowing guests to surpass any line).

All Attractions Pass and VIP Pass allows access to “House of The Horsemen” and “Seven Sins Sideshow.” Each purchase supports the LA Parks Foundation, preserving parks for the people of Los Angeles. Los Angeles Haunted Hayride is a Fur Free Attraction; there is plenty of blood and guts on the ride!

Visit www.losangeleshauntedhayride.com for complete details.

LG to Unveil 21:9 Curved UltraWide Monitor and More at IFA 2014

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SEOULAug18, 201― LG Electronics (LG) will be unveiling its newest IPS 21:9 Curved UltraWide Monitor (model 34UC97) and other compelling monitor offerings at IFA 2014 in Berlin, Germany. The world’s first monitor to incorporate a curved IPS screen with a 21:9 aspect ratio, the eye-catching 34-inch monitor provides remarkable picture quality and a range of convenient connectivity options. Also to be introduced at IFA 2014 will be the stunning Digital Cinema 4K Monitor (model 31MU97) and the feature-packed Gaming Monitor (model 24GM77), both combining superior performance with modern style and versatile functionality.

LG’s flagship IPS 21:9 Curved UltraWide Monitor is a complete monitor solution, equally suited to the needs of professional users and home entertainment enthusiasts with extra screen real estate so users can get more done in less time. By adding a gentle curve to a 21:9 aspect ratio monitor, LG has created a unique product that delivers a more immersive experience. The Quad HD resolution display with 3440 x 1440 pixels gives digital photographers and filmmakers the level of detail and accuracy that their work demands. Compatible with both PCs and Macs, the LG 34UC97 monitor easily handles heavy graphics and videos with ease on either system and supports Thunderbolt™ 2 for high-speed data transfers ― four times faster than USB 3.0 ― and allows multiple devices to be daisy chained together. The monitor also features MAXX AUDIO and 7W stereo speaker system guaranteed to deliver peak audio performance across all frequencies.

In addition to the world’s first 21:9 Curved UltraWide Monitor, LG will be unveiling its Digital Cinema 4K Monitor for the first time at this year’s IFA. LG’s Digital Cinema 4K Monitor meets the Digital Cinema Initiative’s standard for 4K resolution displays, squeezing 4096 x 2160 pixels into a 31-inch screen, for resolution equivalent to four Full HD monitors. The 31MU97 model allows professionals such as movie editors to watch original 4K content the way it was meant to be seen. The Digital Cinema 4K Monitor employs an LG IPS 4K display that provides ultra-sharp images with a wide viewing angle. Able to reproduce 99 percent of the Adobe RGB color space, this monitor is an ideal choice for film professionals as well as for those working in design and photography. The Digital Cinema 4K Monitor comes hardware calibration-ready and also features Dual Color Space and LG’s exclusive True Color Pro calibration software.

Gamers will especially appreciate LG’s 24GM77 new Gaming Monitor which is specifically designed to handle the fast-paced action of the latest first person shooters (FPS). A refresh rate of 144Hz ensures that even the most intense action appears smooth and flicker-free, while LG’s Dynamic Action Sync (DAS) Mode drastically cuts input lag, enabling the player to respond faster to what’s happening on the screen. Other notable features include Black Stabilizer for consistent blacks across different scenes and Game Mode, which offers three optimized settings that can be applied quickly by pressing a hotkey on the monitor, with the option to create customized presets. And Motion 240, developed exclusively for the Gaming Monitor, helps minimize motion blur with a fast response time of less than 1ms.

“Many people spend more time in front of computer monitors than they do in front of TV sets and yet the industry’s biggest monitor manufacturers don’t seem to innovate at the same pace as TV manufacturers,” said Hyoung-sei Park, head of the IT Business Division at LG Electronics’ Home Entertainment Company. “At LG, innovation in display technologies isn’t just limited to our market-leading TV products but are actively being implemented in our advanced PC monitors. And that’s why we’re particularly proud to be introducing at IFA the world’s first 21:9 Curved UltraWide monitor with a curved IPS display which delivers a wide 178-degree viewing angle for an immersive viewing experience.”

LG’s next generation advanced PC monitors will be on display at IFA 2014 in Hall 11.2 of Messe Berlin from September 5-10.

Smith Optics Elite OTW Turbo Fan Goggles Review

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Play the game of airsoft long enough and you will, without a doubt, experience goggle or mask fogging. Even with all the anti-fog wipes, solutions, sprays, and hoodoo rituals on the market, nothing seems to stop it entirely. That is, until you begin to look at the optimal solution to fogging – namely, getting fresh air into your mask or goggles. This can be done in passive or active methods. The passive systems are not very effective and usually rely on grilles or vents built into the mask or goggles to allow for airflow. For the airsoft player looking for the ultimate in anti-fogging tech, however, look no further than electric fans. Even better is a pair of goggles with an electric fan built into them, such as the Smith Optics Elite OTW Turbo Fan Goggles.

Using the same body/frame as their Outside-the-Wire goggles, the OTW Turbo Fan Goggles also have a built in fan unit with control/battery pack that attaches via a small plug. Right out of the box, you will find this control pack attached to the nylon headband. The goggles are very strong and durable, meeting MIL-DTL-43511D, ANSI Z87.1-2003, AND EN166 standards for protection. They are available in black and 499 tan colors and feature an included, on-headband dust protector for use when not being worn.

otw_turbofan_goggle_field_kit

The set we are reviewing came with both clear and gray tinted lenses – each of which are very easy to install and remove. Of course, the reason why this pair of goggles has a high MSRP of $180 is its fan system. Embedded into the brow of the goggles is a small, two-speed, multi-bladed fan capable of moving a nice amount of air. Simply pull off the rubber cover on the control unit, insert two AAA batteries, then close it back up. With a click of the control button you can cycle through the low and high speeds as well as turn the fan off if not needed. The nice thing about this button is that it is large enough to use while wearing tactical gloves, so you can manipulate the fan speeds in the field without having to remove them from your hands.

I was able to play airsoft games throughout the afternoon and into the early evening over at Hollywood Sports Park in Bellflower, CA and experience no fogging to report. Additionally, the area around my eyes was kept much cooler than with regular goggles, and I didn’t sweat as much there thanks to the increased airflow. Shouldering my airsoft rifle, I had no issues getting a proper cheek weld and using my optics and was consistently impressed with how solid and protective the goggles felt.

The Smith Optics Elite Outside-the-Wire Turbo Fan Goggles is easily the best pair of goggles we have found yet for playing serious airsoft games. The fan keeps fog from coating your goggles and its low-decibel noise rating won’t distract you in the field. You also get all the protection provided by the base Smith Optics Elite Outside-the-Wire goggles, so you can rest easy in the fact that your eyes will be protected.

Official Product Page

[easyreview title=”Smith Optics Elite OTW Turbo Fan Goggles Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”5″ ]

Sacred 3 – A Review (PC)

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Keen Games and Deep Silver have released their latest incarnation in the Sacred series with Sacred 3. Representing a departure from the action role playing game genre, Sacred 3 has more in coming with Gauntlet then with the Diablo series. While giving the player a solid 10 to 12 hours of game play that can be challenging, the lack of any type of loot system or talent tree system turns what could have been a viable contender for the Diablo 3 market, into a mindless hack and slash with terrible acting. Still, the game play can be challenging and cooperative play is truly cooperative since there isn’t any loot to fight over.

Story

In Sacred 3, you choose one of four heroes to play as through the campaign. These four heroes are based on the four elements and have talents and powers along those lines. Marak represents fire and wields a huge hammer, Claire is a winged paladin with air based attacks, Vajra is an archer with ice spells, and Alithea is an earth based amazon style warrior.

You duty is to defend the land of Ancaria from the Warlord Zane and the Ashen Empire. Zane has promised vengeance on the land of Ancaria for the death of his mother, whom he was planning to assassinate first. The game begins with Zane invading the last free city in Ancaria and stealing the ancient artifact that was housed there. With the help of a fledgling telepath, you and your fellow heroes set out to save the people of Halios and to defeat the Warlord Zane.

The setting of Ancaria is set up very well from the beginning of the game and, for those like me that never played a Sacred game, welcomes the new player with back story so you will understand what is going on from the beginning. The plot of the story is fairly generic with the evil warlord invasion bit, but the writers try to make this fresh and new with their attempt at witty dialogue. This may work for some, but I found the dialogue and especially the acting to be annoying and grating. The weapon spirits in Sacred 3 best exemplify this horrible dialogue and became a factor in my enjoyment of the game.

Game Play

Sacred 3 is a complete departure of the game play that was found in either Sacred or Sacred 2. Sacred 3 is an incredibly linear game with no loot system, well, at least one that we are used too. Since this was my major issue with the game, I’ll talk about the loot system first. Gone is the day of looking for weapon drops. Each character, as they progress, will receive new weapons. These weapons can be selected before each mission and have different stats to them, but are not randomized at all. What Sacred 3 has for a loot system are the weapon spirits. Weapon spirits are spirits of older adventurers that, when equipped, gives the player a special ability during combat. The spirits are fully voiced characters that will cheer you on during game play. For some this could be a benefit, for me this was pure torture. The spirits’ dialogue is cheesy at best, and can become grating and irritating as the game goes on. I would actually select a spirit on the basis of who was the least annoying to hear, and not on their benefit during combat.

The rest of the game controls are pretty basic for this style of game. You get two abilities to use that are elemental based and dependent on your character. You also receive a hero power that needs to be charged during combat. However, most of the time you will only be mashing the basic attack button. Some enemies do require you to break their guard, meaning you have to hit them with one of your powers first, but these enemies are all marked well so you will be prepared for them. Occasionally, you will knock down an enemy and need to execute him before he gets up. These executions are very easy to pull off and do feel very satisfying in completing. You also get a dodge ability, which only worked for me when it felt like it. I had a hard time controlling the direction of the dodge, and that would lead to frustration during the harder boss battles.

The enemies can be very challenging, especially when the dodge sends you where it wants you to go. Bosses can easily knock you into a corner and have their way with you, so you do have to watch the timing of their attacks and stay out of certain areas during combat. If you are paying attention, then you will not have much trouble with most of the effects during a boss battle. Check points are few and far between, so make sure you are paying attention. With more players, the game play becomes easier, as does the side missions and leveling up your character. If you are doing every mission and side mission, you will soon find that you are out-leveling the curve of the game.

Aesthetics

Visually, Sacred 3 is a break from the norm. The colors used in the game are from the brighter palettes this time, not the typical browns, grays, or blacks that we are used to. Sacred 3 is played from the same vantage point as Diablo 3 is, a three-quarter view of the world. I only ran into troubles with the view point when I would go under some form of architecture. The game will outline things in red when you move behind the scenery, but it is still difficult to see what is going on. Just keep mashing attack and you will make it out from behind that building. The game ran just fine on my aging computer, with no lag during multiplayer. Players were able to join in and leave without any frame rate issues or causing lag, which was very nice.

As for the voice acting in Sacred 3, it is by far the worst voice acting and dialogue I have heard all year. The writers tried to go with a cheesy and humorous feel to the dialogue, having the heroes issue quips and jokes during cut scenes and having the weapon spirits have over-the-top personalities. The actors give their dialogue with the hint that even they know just how bad this will sound, so the effort comes off half hearted. If the actors had decided to go into full scenery chewing mode, then it might have worked. However, it just comes off has bad, cheesy, and a complete mess.

Final Thoughts

Fans of Sacred and Sacred 2, be wary in purchasing Sacred 3. It isn’t the same game style that you have come to know with the previous games. Having more in common with Gauntlet than Diablo 3, Sacred 3 lacks any type of talent tree system for customization, or an equipment loot system that makes these games so enjoyable. That does not mean that Sacred 3 is without enjoyment. As a hack and slash game goes, Sacred 3 is long and challenging, giving the player a solid 10-12 hours of game play. However, that is 10-12 hours of living with the annoying dialogue and horrible jokes of the heroes and the weapon spirits. It would have been great to have a lighter hearted version of Diablo 3 on the market, something that does not take itself too seriously. Sacred 3 just does not pull this off enough to rise above average in my eyes. The writing and acting needed to be much better for this to work. Other than that, Sacred 3 is a solid game that may be worth a look, depending on how thick skinned you are to bad voice acting. Sacred 3 is available now on Steam for the PC.

[easyreview title=”Sacred 3 Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”3″ ]

BenQ RL2460HT 24″ Gaming Monitor Review

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BenQ was kind enough to let us borrow one of their RL2460HT, 24-inch gaming monitors and were impressed by its performance – especially given that the monitor boasts a budget-friendly MSRP of $249.

Design

Visually, the BenQ RL2460HT is of standard monitor fare. It features a black bezel and frame with an splash of red coloring in a strip around where the monitor meets the unit’s base piece. The RL2460HT is capable of both tilt, height adjustment, and rotational movements – allowing people who prefer to use monitors in portrait mode to get their wish. This maneuverability also helps adjust the monitor to the gamer’s eye-line – an important feature given this monitor’s narrow viewing angle (but more on that in the next section). Along the right side of the monitor, you will find the various button controls to adjust image quality, etc. The panel itself is of the Twisted Nematic (TN) variety and boasts a 1920×1080 resolution.

Performance

While this gaming monitor’s price point may only be $249, it performs very well with a lightning-fast response time of 1ms. Even though the monitor is only a 60Hz panel, the performance is respectable and is more than enough to enjoy the visual offerings of your favorite FPS title. Playing both Call of Duty: Ghosts on my PC as well as HALO 4 on my Xbox 360 while displayed on the monitor, I was pleased. Keep in mind that this monitor foregoes features like G-Sync or 3D in favor of keeping its price down. Unfortunately, this does mean that the monitor is not nearly as capable as showing off smooth motion and high-detail of 120Hz+ monitors. If you are used to that caliber of display, you probably will not like what you see here. In terms of connecting to the monitor, the RL2460HT features several inputs on its bottom edge, with 2 HDMI ports, 1 DVI-DL port, 1 D-sub pot, and a 3.5mm headphone jack available for users.

Movie watching on this monitor proved alright, but I did notice that the overall image/color quality of the panel seemed slightly “bland”, for lack of a better adjective. It performed well for its price point, but if you are a movie snob, you probably want to save for something more expensive. Adjusting the image coloring and other adjustments can be done with the on-screen display which, to its credit, should be commended for being exceptionally-easy to navigate. I hate on-screen menus but BenQ has made it a no-brainer here.

The biggest issue I found with the monitor, and this stems from its panel type, is that it has a fairly narrow viewing angle, and if you are planning to use this for several people to enjoy in a room together, you may want to look elsewhere. This monitor is best served when one person is playing a computer or console that is connected to it, and is sitting in front of the display.

Official Specs

Product Color

  • Product Color Black-Red

Panel

  • Screen Size 24″W
  • Aspect Ratio 16:9
  • Resolution (max.) 1920×1080
  • Pixel Pitch (mm) 0.276
  • Brightness ( typ.) 250 cd/㎡
  • DCR (Dynamic Contrast Ratio) (typ.) 12M:1
  • Panel Type TN
  • Viewing Angle (L/R;U/D) (CR>=10) 170°/160°
  • Response Time(Tr+Tf) typ. 1ms GTG
  • Display Colors 16.7million
  • Color Gamut 72% NTSC
  • Contrast ( typ. ) 1000:1

Audio/Video Inputs/Outputs

  • Input Connector D-sub / DVI-DL(Dual Link) / HDMI x 2 / Headphone jack

Power

  • Power Supply (90~264 AC) Built-in
  • Power Consumption (On mode) 27 W
  • (Power saving mode) <0.3 W

Dimensions & Weight

  • CTN Dimensions (HxWxD mm) 422 x 684 x 230
  • Dimensions(HxWxD mm) 502 x 579 x 213
  • Dimensions with Wall Mount (HxWxD mm) 350 x 579 x 63
  • Net Weight (kg) 6.1
  • Gross Weight (kg) 8.4

Special Features

  • Vista Premium
  • Senseye® Senseye 3
  • AMA Yes
  • HDCP Yes
  • Color Temperature Reddish / Normal / Bluish / User mode
  • OSD Language 17 languages
  • VESA Wall Mounting 100 x100 mm
  • Swivel (left/right) 45°/45°
  • Tilt (down/up) -5°/15°
  • Height Adjustment (mm) 110 mm
  • K Locker Yes

Overall

After borrowing one of BenQ’s RL2460HT monitors for a time, we can wholeheartedly recommend it as a gaming monitor for gamers not wanting to break their piggy banks at the expense of performance. It may not have all the high-end bells and whistles, but if you just want a decent-performing monitor at a great price, you can’t go wrong with this choice. The BenQ RL2460HT 24-inch gaming monitor is available now at BenQ’s official website.

[easyreview title=”BenQ RL2460HT 24-inch Gaming Monitor Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”3″ ]
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