CCP Games teased the crap out of me with their space dog-fighting game, EVE-VR, at E3 this year. Between the fast-paced action and smooth integration with the Oculus VR, I was hooked. It looks like the company has just blown the doors off the barn as EVE-VR has been officially announced as EVE: Valkyrie with an announcement date of sometime next year (I am presuming with some co-relation to the Oculus VR launch, but that is speculation on my part).
Archive - 2013
Looks like The Walking Dead will be infesting more than the War of the Worlds set at this year’s Halloween Horror Night at Universal Studios, Hollywood. Now, guests will have to contend with undead throughout the backlot’s famous “New York Street”! The site of a vast amount of movie shoots, this backlot area will serve as the home of their Black Sabbath : 13 3D and The Walking Dead: No Safe Haven walk-through mazes!
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Sony has announced that the PlayStation 4 will launch in North America November 15, with a European launch a bit later on November 29. Sony confirmed the release dates today during its Gamescom press conference. In addition, Sony Computer Entertainment CEO, Andrew House, boasted that the PS4 has gained more than 1 million pre-orders, globally.
COLOGNE, GERMANY – August 20, 2013 – Today, Ubisoft® announced that Fighter Within, the first fighting game designed specifically for the next generation of hardware, will be available for Xbox One, the all-in-one games and entertainment system from Microsoft at launch. Fighter Within makes full use of Kinect for Xbox One technology, providing players the excitement of a real fighting competition while battling their friends to earn their bragging rights.
Fighter Within delivers on the long awaited motion fighting promise, inviting players to prove their fighting skills and sharpen their plan of attack in order to beat their opponents. Fighter Within lets players throw punches, kicks, counters and combos in the most immersive, brutal and liberating fighting experience yet.
“Fighter Within taps into the ultimate fighting game fantasy by offering players the most engaging and physical motion fighting experience on Xbox One,” said Tony Key, U.S. senior vice president of sales and marketing. “Players will square off against their friends to test their skills, prove their dominance and unleash their Fighter Within.”
“With more precise and responsive voice, vision and motion technology, the new Kinect for Xbox One will immerse players into games and entertainment like never before,” said George Peckham, General Manager, Global Publishing Group at Microsoft. “Ubisoft has delivered a wide variety of innovative, exclusive titles for Kinect for Xbox 360 and will no doubt give gamers another one-of-a-kind experience with Fighter Within on Xbox One.”
Fighter Within delivers real-time wounds, sweat and facial impacts in order to propel players into the fight. With its impressive movement tracking, varied attack moves and the thrill of competing against friends, Fighter Within re-envisions the climactic fighting experience for a new generation of players.
For the latest information on Fighter Within, please visit www.fighter-within.com.
August 20, 2013 — Wargaming, the leading free-to-play MMO developer and publisher, announced today that the highly anticipated flight combat MMO title, World of Warplanes, will be officially released in CIS countries on September 25th, 2013. Players from North America and Europe will get the launch version on September 26th.
“In the two months since the launch of Open Beta, we’ve made a huge amount of progress,” said Oleg Gotynyan, development director of World of Warplanes. “We are extremely thankful for the feedback and data our testers provided to us through both Closed and Open Beta. They contributed a great deal to the process of helping scale the game, and we expect it to offer a deep and polished experience to both MMO fans and flight combat enthusiasts alike.”
Having amassed close to three million beta registrants and seen more than 202 million total combat flights to date, World of Warplanes will go live with over 100 different aircraft models across the United States, Germany, Russia, Japan, and the recently announced line of the British planes.
Visitors of Wargaming booth at gamescom 2013 (August 21–25, 2013) will be able to get hands-on experience of World of Warplanes and win exclusive prizes from J!NX and Nvidia.
Woo-oo! DuckTales was such a treat to kids and adults growing up, that it practically drips with nostalgia. The cartoon series was an example of Disney animation at its finest: Disney characters having high adventure without their parents dying or anyone else. It involved characters that kids could relate to such as Huey, Dewey, and Louie and one of the most fascinatingly-eccentric Disney creations: Scrooge McDuck. Add to this one of the best and most recognizable theme songs and you have a series that holds up today. The question is… does the game?
Description:
DuckTales: Remastered is a hand-crafted, beautiful re-imagining of one of the most cherished 8-bit titles of all time – now refined with a level of detail that will please the most hardened devoted Disney or retro Capcom fan. Featuring hand-drawn, animated sprites, authentic Disney character voices talent, and richly painted level backgrounds from the classic cartoon TV series, Scrooge McDuck and family come to life like never before. The gameplay retains the authenticity of its 8-bit predecessor, simple and fun, with slight modifications to improve flow and design. Embark on an authentic DuckTales adventure, as Scrooge McDuck and his three nephews travel to exotic locations throughout the world in their quest to retrieve the five Legendary Treasures.

Hands On:
First off, the graphics from the start menu on are gorgeously done while paying homage to its 8-bit roots. All the visual elements are more colorful and cleaner than they were in the old days but are kept simple and not too detailed in order to remind the player of the original. The music has the MIDI quality the original had but more clean and crisp, and the voices sound right out of the cartoon with lines that are short and silly like the original game. In other words: The game remembers the graphics and audio of the original but both have been updated to be pleasing to the contemporary eye and ear.
Gameplay is remarkably simple, which it should be since it is a remastering of the original – not a rebooting. The easy to use controls consist of the left thumb stick and two buttons. This is great for kids to get the hang of and be able to play as well as the kid at heart adults re-experiencing a gameplay style that has definitely moved on. The left stick moves you in any direction, the A button is jump, the X button is action, and the A button followed by the held X button is Pogo jump (super jump). That’s it! You use that and timing to make your way through levels with a bit of simple puzzle solving and hidden objects. Easy level is definitely the one for kids with infinite lives, normal gives you three lives then it’s game over and hard is definitely for the more experienced gamer, the timing with levels and boss fights definitely get harder. The biggest difference in the difficulty is timing – you really lose room for error which would be way too frustrating for a kid but just enough tension for some adults.

The levels are all kinds of fun as they change so much between enemies and environments. My favorite was the Transylvanian map, which will come as no surprise to most folks that know me, with its duck skeletons and mummies as well as ghost-shrouded goons. I would tell you more but half the fun is discovering, or rediscovering, the levels and what makes them unique from the others.
Last Call:
It can be kind of difficult to judge nostalgic games for modern gamers. The gameplay is pretty simple – side scrolling, old school action reminiscent of games such as Mario Bros. or Sonic which still have fan bases today. If you like those games, this is definitely worth a play. It is great for kids with kid targeted characters, bright colors, and silly dialogue. If you are a Disney fan this is a must play for experiencing characters other than the traditional mice. Most of all, this is a must play for the kids and adults who still the DuckTales theme stuck in their heads and can’t wait to revisit Scrooge McDuck and the nephews as they get in and out of trouble in lands as far away as the Moon. For them I would rate this game a “Woo-oo!”
Trailer:
[easyreview title=”DuckTales Remastered Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″ ]
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