Archive - 2013

Arma 3 2013 Plans Laid Out – Open Alpha Incoming

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Prague, Czech Republic, Tuesday 26 February 2013 — Bohemia Interactive today announced their plans for the upcoming PC-exclusive tactical military shooter game, Arma 3™. From next week onward, Tuesday March 5th, all are welcome to try out the authentic military gameplay and assist in the game’s development by participating in the Arma 3 Alpha. The Alpha will feature a limited amount of playable and sandbox content, receive regular updates and remain accessible until Arma 3’s Beta starts – which is expected in the second quarter of this year. The full and final version of Arma 3 is scheduled for release in Q3 2013.

Featured in the Arma 3 Alpha are four showcase missions (Infantry, Vehicles, SCUBA and Helicopter), a limited subset of weapons and vehicles, two multiplayer scenarios, the powerful scenario editor and modding support. The 20 km² island of Stratis, which is positioned right off the coast from Arma 3’s main destination ‘Altis’ (270 km²), will form the backdrop of the Arma 3 Alpha.

Jay Crowe, Co-Creative Director on Arma 3, elaborates:

“The Arma 3 Alpha is a big milestone in the project’s development. Testing early and often puts us on the right track towards improving performance, stability and delivering on our goal of creating a robust final release. It’s also a big opportunity to get the game in the hands of our passionate community, which enables them to start work on their own creations, tailored to the fourth generation of the Real Virtuality engine.”

To participate in the Alpha, people can purchase the Arma 3 Alpha (24.99 EUR/19.99 GBP/32.99 USD) or Arma 3 Digital Deluxe Edition (39.99 EUR/34.99 GBP/49.99 USD) on Steam. Extras in the Digital Deluxe Edition include a digital soundtrack*, digital maps*, digital tactical guide*, and a Steam Gift of Arma: Cold War Assault (formerly known as Operation Flashpoint™: Cold War Crisis). Both versions include access to the Arma 3 Beta plus a digital copy of the complete game upon release. The price of each edition will increase once the Arma 3 Beta and final game become available.

Those who would like to sponsor development further, also have the option to purchase the Arma 3 Supporter Edition (69.99 EUR/59.99 GBP/91.99 USD) from Store.bistudio.com. Besides the additional Arma development support, this edition ships with all the extras from the digital deluxe edition, a Steam Gift of Arma X, all future Arma 3 DLCs, a special forums medal and the opportunity to have their names featured in the game’s credits. The full overview of editions, and their conditions, can be found on Arma 3’s new website.

Last but not least, Bohemia Interactive also intends to release a free, limited version of the Alpha, named Arma 3 Alpha Lite. The Alpha Lite will be available one week after the initial Alpha release, on Thursday March 14th, and does not include a multiplayer component and modding support. Access to the Alpha Lite is invite-only and can be obtained from people who have purchased the Arma 3 Alpha. Invites will also be randomly distributed via the Arma 3 social channels and as giveaways by selected media outlets. The Arma 3 Alpha Lite expires on June 15, does not provide access to the Arma 3 Beta and does not include a copy of the final game.

The Arma 3 Alpha will be available on Steam next Tuesday March 5th, 2013. For more information on the Alpha, be sure to visit the brand new Arma 3 website at www.arma3.com

*These bundle extras will be available upon release of the full and final game.

Operation Flashpoint™ is a trademark of Codemasters.

Razer Edge Pre-Orders Start March 1st

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CARLSBAD, Calif.  26 Feb. 2013 – Razer™, the world leader in high-performance gaming hardware, software and systems, announced that its award-winning Razer Edge tablet will be available for pre-order on March 1, 2013, at 12:01 a.m. PST at http://www.razerzone.com/gaming-systems/razer-edge/wheretobuy.  Purchased units will be shipped to consumers later that month.

The most powerful tablet in the world is also already one of the most decorated of its kind, with the Razer Edge claiming eight awards at the 2013 International Consumer Electronics Show (CES), including CNET’s “Best of Show” award, where it beat more than 20,000 other products. In addition, the Edge was voted the “People’s Voice” award recipient by fans, making this the third consecutive year that a Razer product earned that honor.

“The Razer Edge combines the features of full-functioning PCs, touch-enabled tablets and gaming consoles into one incredible, portable form factor,” says Min-Liang Tan, Razer co-founder, CEO and creative director. “Furthermore, the Razer Edge’s powerful chipset, unique among all tablet computers, ensures that you can take advantage of the world’s most sophisticated games, programs and apps on these multiple platforms anytime.”

PC gamers helped shape the Razer Edge by way of a massive crowdsourcing effort put into place by Razer, which targeted millions of gamers to help determine final specifications for the tablet.  Razer let its community decide the final chipset, weight, thickness, features and even price for the Edge, hosting the initiative on its social media pages, an unprecedented move for a hardware manufacturer.

The Razer Edge and its Intel i5 processor and 64 GB SSD, and the Razer Edge Pro with an Intel i7 processor and the option of a 128 GB or 256 GB SSD, will begin shipping this March. The gamepad controller, home console dock and extended battery accessories will be made available for pre-order and shipping concurrent with the Edge on March 1.  An optional keyboard dock is slated for launch later this year in Q3.

The all-in-one Razer Edge PC gaming solution starts at $999 and is available at www.razerzone.com.

2013 QuakeCon Dates Announced

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Bethesda Softworks and id Software have revealed the dates for the 2013 Quake Con. Once again, the event will be held in Dallas, TX, and run from August 1st through August 4th, 2013. Checkout the info below for hotel information and more.

Official Press Notice

WHAT:

QuakeCon® will bring thousands of gamers from around the world together for the ultimate video game festival and party. QuakeCon 2013 is open to the public and attendance is FREE thanks to the support of id® Software and Bethesda Softworks®, the QuakeCon volunteer staff, and the 2013 event sponsors and exhibitors.

WHEN:

QuakeCon will take place August 1 – 4, 2013.

WHERE:

The Hilton Anatole Hotel in Dallas, Texas.

You can make reservations at the hotel by calling 1-800-Hiltons or 1-800-445-8667 or by going online to https://resweb.passkey.com/Resweb.do?mode=welcome_gi_new&groupID=19193436. Special room rate of $159 per night when you reference QuakeCon 2013!

WHY:

For the 18th straight year, QuakeCon will host North America’s largest BYOC (Bring-Your-Own-Computer) LAN party, with thousands of gamers connecting their systems to play on a world-class network.

QuakeCon offers a variety of activities for anyone who chooses not to bring their own computer. Bethesda Softworks will be showing some of their upcoming game titles to the public for the first time and will offer attendees the chance to go hands on with some of their anticipated games. Plus the world’s leading technology companies will be on site demonstrating their latest hardware and software developments. QuakeCon also features daily festivities including contests, entertainment, panel discussions, announcements, parties and more!

Once again QuakeCon will welcome a wide variety of companies to the 45,000 square foot exhibit hall to showcase the industry’s top games, hardware and services. For information on becoming a QuakeCon exhibitor or sponsor, please emailsponsor@quakecon.org.

For more information visit www.quakecon.org.

AMD and Square Enix Tout TressFX System in Tomb Raider

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LOS ANGELES (Feb. 26, 2013) – Since the dawn of the 3D era, realistic hair has been one of the most complex and challenging materials to accurately reproduce in real-time. Convincingly recreating a head of lively hair involves drawing tens of thousands of tiny and individual semi-transparent strands, each of which casts complex shadows and requires anti-aliasing. Even more challenging is that these calculations must be updated dozens of times per second to synchronize with the motion of a character.

When AMD Gaming Evolved and Crystal Dynamics agreed to co-develop a technology to address this massive challenge, they wanted to leverage the sensational compute capabilities of the Graphics Core Next architecture to revitalize the hair of an iconic game character: Lara Croft®. Well-known for her daring personality and signature ponytail, reimagining Lara Croft (and her haircut) for the 2013 release of TOMB RAIDER® wasn’t just an opportunity to modernize the character, it was an opportunity to advance PC gaming realism.

Through painstaking collaboration between software developers at AMD and Crystal Dynamics, TOMB RAIDER proudly features the world’s first real-time hair lighting and physics system in a playable PC game: TressFX Hair.

“AMD Graphics and Crystal Dynamics have partnered to revitalize one of video gaming’s most iconic characters, Lara Croft of the TOMB RAIDER franchise,” said Matt Skynner, corporate vice president and general manager, AMD Graphics. “Developers at AMD and Crystal Dynamics collaborated tirelessly to leverage the power of AMD Radeon™  to develop the world’s first real-time hair physics system in a PC game. TressFX Hair combines advanced lighting, per-strand physics, and collision detection to bring  unprecedented realism to this final frontier of image quality in PC gaming.”

Using DirectCompute to unlock the massively-parallel processing capabilities of the Graphics Core Next architecture, TressFX Hair enables the stunning image quality previously restricted to pre-rendered images.  Building on AMD’s previous work on Order Independent Transparency (OIT), this method makes use of Per-Pixel Linked-List (PPLL) data structures to manage rendering complexity and memory usage.

DirectCompute is additionally utilized to perform the real-time physics simulation for TressFX Hair. This physics system treats each strand of hair as a chain with dozens of links, permitting for forces like gravity, wind and movement of the head to move and curl Lara’s hair in a realistic fashion. Further, collision detection is performed to ensure that strands do not pass through one another, or other solid surfaces such as Lara’s head, clothing and body. Finally, hair styles are simulated by gradually pulling the strands back towards their original shape after they have moved in response to an external force.

Graphics cards featuring the Graphics Core Next architecture, like the AMD Radeon™ HD 7000 Series, are particularly well-equipped to handle these types of tasks, with their combination of fast on-chip shared memory and massive processing throughput on the order of trillions of operations per second. This perfect concert between software and architecture is further enhanced by TOMB RAIDER’s many code optimizations that make AMD Radeon™ graphics the best solution to experience the beginning of Lara Croft’s extraordinary story.

Sceptre Unveils SB301523 Sound Bar 2.1

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City of Industry, CA – February 26, 2013 – Sceptre, superior manufacturers of world class LED and LCD HDTVs and PC displays, unveils the SB301523 Speaker Sound Bar 2.1 with built-in subwoofer, the all-in-one sound solution for budget-conscious users seeking a dynamic home audio experience without sacrificing space and design.

The SB301523 Sound Bar 2.1 produces heart pumping surround sound through dual 20 Watt speakers and a built-in 40 Watt subwoofer. In addition, integrated technologies such as High Efficiency Amplifier, SRS WOW audio and sculpted bass response deliver a more natural audio with a wider sound field and raised sound image.

The perfect replacement for expensive and bulky home theater systems, Sceptre’s newest Speaker Sound Bar 2.1 eliminates wires and the need for a separate subwoofer; and is compact enough to fit on any shelf or in front of any HDTV. Elegant enough to become a centerpiece, it features a touch sensor control panel to easily adjust volume, preset modes or sound sources and an LED screen that displays all settings.

“Sceptre’s new Sound Bar 2.1 with built-in subwoofer gives users the ability to enjoy high quality sound without the hassle of purchasing and installing expensive entertainment systems,” said Sceptre’s Vice President of Operations, Cathy Chou. “This all-in-one unit provides a much richer sound than traditional 2.0 sound bars, giving users movie theater quality surround sound with deep bass and crisp high notes.”

The SB301523 Sound Bar 2.1 can be easily wall-mounted using two screws and comes with an infrared remote control compatible with multiple Sceptre TVs, eliminating the need of having multiple remote controls. In addition, it includes 4 preset sound modes individually tuned to deliver the best sound quality to enjoy music, movies, news, and video games.

“Our latest Sound Bar reinforces our commitment to providing quality home entertainment solutions with the perfect balance of performance and affordability,” added Chou.

Ideal for HDTVs 40-inches or smaller, the Sceptre Speaker Sound Bar 2.1 with built-in subwoofer is currently available for $159.99 at Amazon, Tiger Direct, Sears, K-Mart and NewEgg.

A Look at New and Upcoming FORGE Game Updates

FORGE battle on Forest Ambush

CARSLBAD, CA (Feb. 26, 2013) — Dark Vale Games, an independent video game developer based in Southern California, has released a major update to the Company’s popular multiplayer PC game FORGE, this week, adding several core features as well as addressing some of the feedback received from game reviewers and the game’s fervent player community.

The FORGE 1.04 update, which released this week improves on the new player experience and streamlines the process for finding and joining matches and friends. Players may now learn and improve their skills versus A.I. bots in the Training Zone and enjoy server browser and lobby systems to find their way into games. In addition, the Ability Focus System has been updated with 30 new abilities providing more depth and strategy to the fast-paced combat.

Dark Vale Games has committed itself to greatly expanding the functionality and playability of FORGE with an aggressive schedule of new features and improvements. The company has provided a sneak peek at a host of new features coming soon to FORGE that will begin appearing in the studio’s 1.05 and 1.06 updates, currently planned for release in March and April.

Among the more exciting upcoming features for FORGE are: two entirely new classes — The Ravager, a powerful and highly mobile melee character who can travel quickly with the use of a grappling hook. And, the Tinker, who can control combat, other players and the surrounding area with a wide variety of unique gadgets; an entirely new armor system allowing players to completely customize their characters piece by piece as well as new “Divine” armor sets for high level players; two new multiplayer maps – The Den of Fenric and Arenas; more than 60 new class abilities that can be unlocked via the Ability Focus System; and, a host of UI improvements as well as a completely overhauled tutorial, which will provide a more directed and rewarding experience for new players of FORGE.

For a complete list of previous and upcoming gameplay updates for FORGE, please visit http://www.playforgewar.com/category/development-diary/.

FORGE will be featured in the Midweek Madness Sale on Valve’s Steam service Tuesday, February 26 through Thursday, February 28 for $6.80 — a 66% discount off its normal retail price — http://store.steampowered.com/app/223390/.

Genius Unveils GX Gaming Series KMH 100

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February 26, 2013, Chino, California – Genius today announces the ideal toolset for professional gamers –KMH 100 – is now available in the US and Canada. This 3 in 1 GX Gaming Series combo brings together some of the elite products of the GX Gaming Series: Maurus Black gaming mouse, Imperator gaming keyboard and Lychas gaming headset.

Maurus Black Gaming Mouse

Featuring numerous customizable features, Maurus gaming mouse gives gamers a personalized experience. The Scorpion UI (User Interface) lets you set up and save to 21 macros, giving you a competitive edge in the heat of battle. Maurus’ buttons, with default settings of left, right, middle with scroll, next page, and last page, are programmable giving gamers even more customizable control. Additionally, the over-clocking SG Core i engine lets gamers adjust the dpi to four different levels (450/900/1800/3500) directly from the mouse.

Maurus gaming mouse not only gives you personalized control when hunting down your foes, but also provides a smooth, stable connection with a comfortable design. The non-slick rubber coating ensures a firm grip when moving the mouse violently back and forth.

Imperator Gaming Keyboard

With 6 programmable keys under 3 game profiles, Imperator gaming keyboard allows gamers to assign up to 18 macros. The included UI makes it easy to manage and customize your macros. Once programmed, gamers can cast spells or execute specialized commands in a single keystroke.

When not gaming, users can take advantage of the seven easy access media keys including instant mute for simple control of movies, videos, and audio. Imperator gaming keyboard has an optimal 3.8mm key travel distance resulting in perfect elasticity. During long gaming sessions, the palm rest support helps gamers stay comfortable.

Lychas Gaming Headset

Ideal for LAN parties and competitions because of its individual ear cup volume control, Lychas gaming headset is easy to carry around with its the swivel ear cups and foldable design. When both of the ear cups’ volume is turned up, this GX Gaming headset not only provides clear and accurate audio for a tactical advantage in any combat situation, but the large 50mm drivers also prevent distraction from background noises.

The in-line control box lets gamers easily tweak the master volume and mute the microphone in-game. Mounted on the left ear piece, the omni-directional microphone can be simply rotated out of view when not in use. And the adjustable headband fits comfortably on any gamer.

The KMH 100, 3 in 1 GX Gaming Series Combo, is now available in the US and Canada for the suggested retail price of $129.99.

System Requirements

  • Windows 7/Vista/XP
  • Available USB port
  • At least 100MB of hard disk space

Package Contents:

  • Maurus Black gaming mouse
  • Maurus Scorpion UI driver
  • Imperator wired gaming keyboard with 6 foot cable
  • Imperator CD driver
  • Lychas gaming headset
  • Multi-language quick installation packs

Crysis 3 Hunter Edition Review (PC)

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When it came time to review Crysis 3, the whole Gaming Shogun crew got excited. That is, until they took a minute to look at the required specs to run it! At that point, it was just down to the Chief and I.  His rig wins out, but his schedule keeps him just busy enough that I got the honor.  Heck, I had to double check to make sure I could play it, a mistake I learned from the first Crysis arriving on PC and my old rig not quite being up to the task. I could play a little on the lowest setting with the knowledge that I would no doubt crash regularly.  When it comes to this franchise, more than just about any other, they believe in taking full advantage of the graphic possibilities the PC platform can provide. As a result, not everyone can play this game, but those that can are in for an amazing visual treat.

Storyline:

Return to the fight as Prophet, the Nanosuit soldier on a quest to rediscover his humanity.  Adapt on the fly with the stealth and armor abilities of your unique Nanosuit as you battle through the seven wonders of New York’s Liberty Dome.  This is one of the few times I feel I have to chime in and say that this really simplifies a much deeper story than their description Sometimes in shooters such as this the story really is paper thin and simply a premise for battle, but I watched the cutscenes wishing I had some popcorn, the voice acting was good and the story, even if you can predict the twists, is really enjoyable.

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Features:

Suit Up! Use the enhanced Nanosuit to Assess, Adapt, and Attack every situation and experience tactical freedom in the premiere , sandbox First Person Shooter game.

Assume the role of Prophet in a campaign to save mankind against human and alien forces in the challenging environments of the NYC Liberty Dome. Hunt with your Nanosuit Online in 8 Multiplayer Modes including the new, thrilling Hunter and fan favorite, Crash Site modes.

A dangerous new world demands fearsome weapons like the new, Predator Bow or the deadly Typhoon Projectile Minigun. If human technology doesn’t suit you, go for high-tech alien weaponry including the devastating Ceph Plasma Destroyer or the merciless Reaper Cannon.

Powered by CryENGINE 3, Crysis 3 delivers visually stunning graphics and a varied sandbox gameplay experience unmatched by any other First Person Shooter.

1 City. 7 Wonders. Explore a futuristic, urban rainforest set in New York City with 7 unique, sandbox environments.

Hunter Edition Includes:

  • Predator Bow
  • Recon Arrow
  • Hunter Nanosuit Module
  • Level 5 XP Headstart in MP
  • 3 Unique Dog Tags

Requirements:

Minimum:

  • Windows Vista, Windows 7 or Windows 8
  • DirectX 11 graphics card with 1Gb Video RAM
  • Dual core CPU
  • 2GB Memory (3GB on Vista)
  • Example 1 (Nvidia/Intel):
  • Nvidia GTS 450
  • Intel Core2 Duo 2.4 Ghz (E6600)
  • Example 2 (AMD):
  • AMD Radeon HD5770
  • AMD Athlon64 X2 2.7 Ghz (5200+)

Recommended:

  • Windows Vista, Windows 7 or Windows 8
  • DirectX 11 graphics card with 1GB Video RAM
  • Quad core GPU
  • 4GB Memory
  • Example 1 (Nvidia/Intel):
  • Nvidia GTX 560
  • Intel Core i5-750
  • Example 2 (AMD):
  • AMD Radeon HD5870
  • AMD Phenom II X4 805

High Performance:

Windows Vista, Windows 7 or Windows 8

  •  Latest DirectX 11 graphics card
  • Latest quad core CPU
  • SLI / Crossfire configurations will run even better
  • 8GB Memory
  • Example 1 (Nvidia/Intel):
  • NVidia GTX 680
  • Intel Core i7-2600k
  • Example 2 (AMD):
  • AMD Radeon HD7970
  • AMD Bulldozer FX4150

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Hands-On:

I resigned myself early-on to the idea of game crashes, even though I was running above minimum specs.  The CryEngine 3 is a demanding mistress that always wants more.  Thankfully, the game is built with lots of checkpoints, quite often before and after action in case the absolutely next level amazing graphics and combat just give your system a knockout punch. This meant it was seldom that you found yourself really far back in a level from a game crash or nano suit operator error (aka death).  It also meant that the loading of the last checkpoint is usually much shorter than the average game as well, so that you don’t lose your rhythm when you lose your pulse.

A couple of the things I have always felt to be important in a computer system are its monitor and graphics card.  My Samsung monitor has a 5,000,000 to 1 contrast ratio (compared to the average 30,000 to 1) and so the detail was better than most screenshots I have seen or the most detailed conceptional art.  You see the pores on the character’s skins, you see more colors in a few minutes of play than you see all day.  It was completely immersive and I had a hard time watching television on regular screens after it.

Of course, a game can look beautiful and still be boring to play. Luckily, Crysis 3 is a pleasure to play and even better with the “Hunter Edition” additions.  The story-line is excellent and engaging in Campaign mode and the multiplayer maps are very solid.  All the great additions to the game from the Hunter Pack, which includes starting with a level 5 character in multiplayer, all work great and the game is as sexy looking as you can hope a game to be.  I could keep going, breaking down the pros and cons of each weapon. Weapons like the Typhoon, a new hell on wheels weapon that destroys everything in its path yet burns through ammo in seconds. However, testing out the game’s various weapons and making the decision to use a particular one is worth playing the game for. The trial and error is a lot of destructive fun.

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Last Call:

If your PC can run this game, play this game!  It is an excellent example of a first person shooter: The weapons are fun, multiplayer maps are well-designed, and the additions from the Hunter Edition are all great.  Have I also mentioned this game is gorgeous?  Crysis 3 is a game worth playing just to see how nice a PC game can look.  What’s more, this will surely become the new benchmark for video game graphics soon, so you may want to pick up whatever PC upgrades you need and reward yourself with some Crysis 3.

[easyreview title=”Crysis 3 Hunter Edition – PC Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″ ]

Trailer:

Matrix Alien Pulse Rifle AEG Review (Airsoft)

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The film Aliens has long captured the hearts and minds of sci-fi/action film buffs for its masterful combination of the two genres. It works on so many levels, from the art design to the direction and acting talent. If you ask any geek worth their salt what some of their favorite things were about the movie, the M41-A Pulse Rifle would be on that list. The pulse rifle is the United States Colonial Marines’ primary assault rifle in the film. Featuring a wicked style, under-barrel grenade launcher, and distinctive sound, it became synonymous with the film and as been paid homage to many times over in other films, books, and video games.

Many geeks have quested to get a pulse rifle of their own – from $800 dollar replicas, equally-expensive airsoft electric gun conversion kits, and even casting dummy models out of resin. Seeing the potential for profit, Matrix has brought a replica of the M41-A Pulse Rifle into the airsoft world as a whole unit – not a conversion kit. The Matrix Alien Pulse Rifle features the same wicked looks and style as the weapon did in Aliens, but at a reasonable, $285 dollar price point – a fraction of the cost of replica-props that are not even functional.

I have long-wanted to get into the game of airsoft, but lacked an “in”. When we got this AEG to review, I found it. But, I also had a big question on my mind: Sure, the pulse rifle looks great and would make a great display stand decoration, but how would it function in a real game against other players? Looking great is worth nothing if you can’t put rounds down range.

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Un-boxing the Matrix Alien Pulse Rifle was an awesome experience. Seeing the pulse rifle in the box was like Indiana Jones finally laying his eyes on the golden idol in Raiders of the Lost Ark – the end of a journey to possess this weapon I had fantasized about blasting Xenomorphs with as a kid. Thankfully, Matrix provides some needed accessories with the pulse rifle.

Included Accessories

  • 8.4V smartstick battery
  • Instruction/Tear-down manual
  • Small pouch of BB’s
  • 190 round magazine
  • Barrel cleaning rod
  • Trickle-type battery charger

After getting the rifle out of the box, I gleefully examined it. The rifle is rather weighty, coming in at 8 lbs, but most of the weight seems to be located in the gearbox area so it has a nice balance. The pulse rifle’s included 8.4V battery fits into the under-barrel shotgun, but that compartment is roomy enough to accomodate a 9.4V battery too. Yes, I did mention “shotgun” when we all know it was a grenade launcher in the film. This is a small oversight on the part of Matrix but an excusable one as it is not functional anyway (although you can “rack” it). I would love to see a modder make the shotgun functional, but I digress…

The magazine is a short, 190 round Thompson magazine, which fits into the pulse rifle’s magazine area without too much fuss. The reason it is a Thompson magazine is that the Matrix Alien Pulse Rifle was built in a similar method to the one seen in the film. The rifle is based around a Thompson machine gun, but with a heavily modified body. Unfortunately, this means that finding magazines for the rifle will be difficult in a lot retailers so you will probably have to get some extras online. There is a plastic cosmetic plate that needs to be unhooked before access to the magazine compartment can be granted. In that compartment is also room for a 9 volt battery, which runs the rifle’s functional, LCD ammo counter. The ammo counter starts at 95, and will count down to 0 twice before you are out of round in the magazine.

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I brought the Matrix Alien Pulse Rifle out to Hollywood Sports Park, or “HSP”, in Bellflower, CA, for an airsoft event that Zombie Studios was hosting for some gaming journalists. I figured that not playing with pro-players would allow me some breathing room. Little did I know that at least half of the journalists on-site had played airsoft for a long time. So, it was going to be a hell of a fight. Before actually getting it on to the field, one of HSP’s field managers allowed me the use of a chronometer to get the performance stats on the rifle.

On the box, it was rated at 380 feet per second. In my tests, the pulse rifle pushed a constant 396 feet per second, 16 feet per second more than the advertised stats. This is an excellent metric as the park has a 400 feet per second maximum on the guns you can use there. Where the Matrix Pulse Rifle’s performance looked like it would lack was in its rate of fire, which clocked in at only 12.5 rounds per second. This is somewhat in line with other Thompson AEGs, but not up to the standard of most M4 and M16 AEGs. So, while it is very powerful, I was worried I would not be able to lay down enough fire for my team.

I loaded up my magazine, wound up the spring, and got the weapon ready. We played five games over a couple hour period and I could not be happier with the pulse rifle’s performance. The low rate of fire complimented my magazine’s ammo capacity as I did not eat up rounds very quickly, even in the full-auto mode of the weapon. Additionally, my pulse rifle sounded REALLY loud in comparison to the other guns on the field. It was very distinctive and its bass-laden thuds gave it additional personality, especially when considering its high feet per second. Using the Matrix Alien Pulse Rifle reminded me of a bolter from Warhammer 40K in a way. I was actually able to lay down some very effective suppressing fire. To be fully effective in this role, I would highly recommend getting a 400 round hi-cap magazine for it. The only issue with that is the magazine will be too long to fit in the magazine compartment. You will need to find some place to hold your cosmetic plate until you are ready to remove the magazine.

Maneuvering the pulse rifle is a bit of a challenge as, while well-balanced, it is a bit bulky, and its large body tends to hit things a lot in CQB and when shooting from cover. The rifle does not include mounting points for a sling, so I used a universal sling from Tsunami Airsoft in Orange, CA. It is interesting to apply a fictional weapon to a real-world situation. You can actually gleam a bit more about the marines fighting capabilities in the movie and why the xenomorphs were so easily able to outflank them. In the dark corridors of Hadley’s Hope, they had both advantages and disadvantages. In the situations where the enemy would charge them from one direction, the pulse rifle was able to make short work of them. Coming out of the ceiling or side duct work, the marines would have had difficulties in getting their weapons to bear – the biggest exceptions being the colonial marines flame units. But, I digress… Even though the Aliens fanboy in me just wants to talk more about the movie.

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Pros

  • 396 feet per second equals a lot of power
  • Cool design ripped straight from the film Aliens
  • Ammo counter provides decent estimate of remaining rounds
  • Sight system shockingly-accurate
  • Hop up very easy to adjust
  • It sounds louder than the average AEG

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Cons

  • Slow, 12.5 rounds per second fire rate
  • Bulky, making it difficult to use in CQB
  • Cosmetic plate makes reloading more challenging
  • Under-barrel weapon is non-functioning

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Overall, the Matrix Alien Pulse Rifle is a terrific piece of kit and a very inexpensive way for fans of the movie Aliens to own a a part of sci-fi folklore. Additionally, it is an excellent airsoft electric gun for field use – just make sure you pack some extra magazines and check those corners carefully as the pulse rifle is a bit hard to use in CQB. You can find out more on the Matrix Alien Pulse Rifle at Evike’s official product page.

[easyreview title=”Matrix Alien Pulse Rifle Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″] Our Rating Scores Explained

Omerta – City of Gangsters Giveaway (PC) – Expired

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Kalypso Media has sent over a very swanky download code for their new mafia strategy title, Omerta – City of Gangsters, which we gave our “Seal of Excellence”. This giveaway will end on Friday, March 15th, 2013 @ 11:59pm Pacific. There will be one randomly-chosen winner who must respond to their win within three business days. Otherwise, a new winner will be chosen. The download code is redeemable on the Steam digital platform for Windows PCs.

How to Enter?

This giveaway is a Facebook one – simply LIKE our Facebook profile and then leave a comment on it telling us why you should win this game code. Please start your comment with the word ‘Omerta – ‘ so we know what you are commenting for! Wink

*Note – entrants must stay “liked” to our profile at least until he or she, if selected, take possession of the code.