Interstellar Marines has been a project, long in-development for the Windows PC platform. Its idea is to bring to life a futuristic look at military tactics and co-op play together with a gripping campaign. Now, they have upped their already sizable ante by getting on Kickstarter. For the love of Pete, support this project!
Archive - 2012
COPENHAGEN (October 25, 2012) – IO Interactive A/S, a Square Enix studio, today reveals the stunning main cast of HITMAN: ABSOLUTION. This very talented group of well known Hollywood actors was brought together to fulfill HITMAN: ABSOLUTION‘s cinematic storytelling ambition.
Every actor and actress not only lent their voices to HITMAN: ABSOLUTION characters, but they were also fully motion-captured while acting their roles. These full performance captures took place in Giant Studios, the preeminent motion capture facility best known for their work on blockbuster movies like Lord of the Rings, Iron Man, I Am Legend, Avatar and many more.
THE HOLLYWOOD CAST OF HITMAN: ABSOLUTION
Agent 47 – William Mapother (Motion Capture), David Bateson (Voice)
previous work includes: Lost, Another Earth
Diana Burnwood – Marsha Thomason
previous work includes: Lost, White Collar
Benjamin Travis – Powers Boothe
previous work includes: The Avengers, Deadwood, Sin City
Birdie – Steven Bauer
previous work includes: Breaking Bad, Scarface
Blake Dexter – Keith Carradine
previous work includes: Cowboys & Aliens, Dexter, Deadwood
Sheriff Clive Skurky – Jon Gries
previous work includes: Napoleon Dynamite, Get Shorty
Layla Stockton – Traci Lords
previous work includes: Blade, Underworld
Sanchez – Issac Singleton
previous work includes: Planet of the Apes, Pirates of the Caribbean
LaSandra Dixon – Vivica A. Fox
previous work includes: Kill Bill, Batman & Robin, Independence Day
Wade – Larry Cedar
previous work includes: Fear and Loathing in Las Vegas, Deadwood
Cosmo Faulkner – Jonathan Adams
previous work includes: Bones, 24, Boston Legal, Burn Notice
Jade – Shannyn Sossamon
previous work includes: 40 Days and 40 Nights, Kiss Kiss Bang Bang
Victoria – Isabelle Fuhrman
previous work includes: The Hunger Games, Orphan
HITMAN: ABSOLUTION is scheduled for release across North America on November 20, 2012 for the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and Windows PC.
Related Links
HITMAN: SNIPER CHALLENGE Official Homepage: www.hitmansniper.com
HITMAN: ABSOLUTION Official Homepage: www.hitman.com
HITMAN: ABSOLUTION Official Facebook® page: www.facebook.com/hitman
Join the HITMAN community: www.barcode-society.com
Bethesda Softworks and Arkane Studios have announced that their new stealth-shooter, Dishonored, will be getting three expansion packs. The first of the three is called Dishonored: Dunwall City Trials, and will be released in December. See more info about this and the other two expansions below:
Dishonored: Dunwall City Trials, being released in December for $4.99 (or 400 Microsoft Points), will include 10 challenge maps that will test and track your combat, stealth and mobility skills. Ten distinct trials await challengers – including an arena battle against waves of enemy AI, a gravity-defying run of drop assassinations, and a race against the clock. Dunwall City Trials also features a whole new set of achievements and trophies as well as a global online leaderboard that will establish the greatest assassins for each challenge.
The second and third add-ons for Dishonored will be coming in 2013 and will each feature story-driven campaigns. Pricing on these two packs will be revealed closer to launch.
Daud, the leader of a group of supernatural assassins known as ‘The Whalers’, will be the focus of the second add-on pack, scheduled for release in early Spring 2013. Make your way through new Dunwall locales and discover Daud’s own set of weapons, powers and gadgets in this story-driven campaign. How you play and the choices you make will impact the final outcome…
Additional story details on the third add-on pack will be revealed closer to its launch next year.
RENNES, France – October 25, 2012 – Thrustmaster, a world leader in interactive entertainment hardware and accessories, is putting the metal-to-the-metal as they announce their best-selling, mainstream, officially-licensed Ferrari racing wheel has just got even better. With new dual PC/PlayStation®3 electronics, a new pedal set and extra buttons, racing at home is more fun than ever.
New additions:
The new version of the Ferrari Challenge features significant enhancements designed to boost the racer’s fun, including 3 extra buttons, for even greater control in the latest games. These buttons work in conjunction with a new and improved electronic system to minimize lag and improve performance. To top things off, all of the wheel’s mechanical components have been optimized as well. Worthy of a special mention is the brand new pedal set, with its ergonomics refined from A to Z. This new configuration ensures comfortable use no matter what the gamer’s size, along with optimal control of the pressure applied for acceleration and braking. The resulting design is both modern and aggressive, and also incorporates a highly effective non-slip foot rest.
The keys to its success remain:
The Ferrari Challenge Wheel is continuing its distinguished career, having been certified triple platinum, with more than 1,800,000 units sold since it was first launched. With this history of excellence to draw from it incorporates features such as its “Mapping” function, which allows its programmability, and its dual PC and PlayStation®3 compatibility. It also features adjustable sensitivity on the wheel’s steering, along with linear resistance, all to ensure the most precise and realistic driving experience. The wheel’s automatic re-centering is yet another element which has always been asked for by racers. Its wheel-mounted sequential gearbox system adds even more realism, thanks to 2 Ferrari-style digital paddle shifters. In the center of the wheel, for easy access, are 1 D-Pad, 12 action buttons (including the 2 paddle shifters) and 1 “Home” button to call up PlayStation®3 menus.
This compact wheel can quickly and easily be stored anywhere, once its central mounting system, which provides optimal stability in games, has been detached. Look for it in its new packaging as well, sure to attract attention on store shelves.
The Ferrari Challenge Wheel will be available in October, at a suggested retail price of $39.99. For more information on this product, or any other made by Thrustmaster, please see our website at www.thrustmaster.com.
Woodinville, WA. – October 25, 2012 – Gamers seeking more precision control can now dominate the competition as PowerA™ today announced that the FUS1ON™ Tournament Controller is now available in stores. After consulting a select group of professional gamers, PowerA fused elements of history’s best controllers and incorporated leading-edge technology and materials into a single premium controller. With unique analog thumbsticks, a pro gamer-inspired D-pad, high-grade components and more, this tournament level controller offers the same precision control to any gamer seeking a competitive edge. The FUS1ON Tournament Controller for Xbox 360® and PS3® is now available at Best Buy and GameStop as well as online at Amazon.com and PowerA.com for a suggested retail price of $79.99 USD.
“We worked alongside pro gamers from the very beginning of the development process to get real-life insights into design, aesthetics and control,” said John Moore, Vice President of Product Development at PowerA. “Extensive testing and rounds of refinement for each individual component produced the FUS1ON Tournament Controller – a brand-new, best-in-class controller designed from the ground up. We’re excited that every gamer now has the chance to play like a pro.
The FUS1ON Tournament Controller represents the top-of-the-line offering from PowerA, makers of the MOGA Mobile Gaming System. Key features of this controller include:
- Perfect Analog Control: High grade components are finely tuned to provide durability and precision accuracy.
- Unique Analog Stick Design: Reduces thumb fatigue during extended play sessions.
- Precision D-Pad: Pro gamer-inspired design for precise 8-way control.
- Custom Illumination: Controller accents and analog sticks light up in 5 different LED colors.
- Interchangeable Grips: Two sets of interchangeable ergonomic grips offer multiple styles of comfort.
- Braided 10-Foot Cord: Wired for tournament play and regulations; stay competitive and avoid latency.
- Protective Travel Case: Stores and protects the FUS1ON Tournament Controller when gamers light up the gaming circuit.
- Available for Xbox 360® and PS3®
For more information, please visitPowerA.com/FUS1ON.
Los Angeles, Calif., October 24, 2012 – The Consumer Electronics Association (CEA)® announced today that actress Felicia Day, creator and star of the hit web series “The Guild,” will serve as the Entertainment Matters Ambassador for the 2013 International CES®. Entering its third year, Entertainment Matters at CES is designed by and for Hollywood’s film, television and digital communities. Owned and produced by CEA, the 2013 International CES is the world’s largest and most important consumer technology event that will take place January 8-11, 2013, in Las Vegas, Nevada.
“As an entrepreneurial and innovative content creator, Felicia Day is an extremely relevant ambassador for the 2013 CES Entertainment Matters program,” said Karen Chupka, senior vice president, events and conferences, CEA. “Her success on the internet, in Hollywood and in technology underscores her deep understanding of the intersection of content and technology and makes her a perfect ambassador. Day’s experience as an actress and content creator exemplifies the focus and goals of our Entertainment Matters program.”
Day has appeared in numerous television shows and films, most recently guest starring on the CW show “Supernatural,” and completing a two-season arc on the SyFy series “Eureka.” She is best known for creating and starring in the hit web series “The Guild,” currently in its sixth season of production. “The Guild” has been the recipient of various awards for web video excellence including an award for “Best Comedy Web Series” at the International Academy of Web Television (IAWTV) Awards at the 2012 International CES.
Day is also the executive producer of Geek & Sundry, a premium YouTube channel that features a slate of seven shows, including “The Flog,” which Day hosts. Since it launched in April 2012, the channel has garnered more than 350,000 subscribers and 24 million views. In 2008, Day co-starred in Joss Whedon’s Internet musical “Dr. Horrible’s Sing-Along Blog,” which won an Emmy in 2009.
“I’m thrilled to be working with CES as this year’s Entertainment Matters Ambassador,” said Day. “The programming and content planned for the event this year is a true celebration of how technology is transforming the way we experience entertainment. CES is the perfect place to highlight this turning point in our creative landscape, and I can’t wait to be part of it.”
The Entertainment Matters program at the 2013 CES provides a content-focused CES experience for film, television and digital entertainment professionals. This year, the program features a variety of events and conference sessions, including: TweetHouse Presents, Innovations in Social Business, Digital Hollywood, Content in the Cloud, Variety‘s Entertainment Summit: Film & Technology and the 2013 IAWTV Awards Gala.
CEA is expanding its content-focused tracks by introducing a new conference track, Content and Disruptive Technologies. This new track will included five sessions:
- Privacy and Security in the Cloud – Learn about the steps being taken to protect privacy and secure personal data among consumers who increasingly use cloud services to archive and share data or download and stream movies and music.
- How the Cloud Is Changing Hardware – Explore how cloud-based platforms like Good, iCloud and OnLive are changing computers and electronics devices.
- Anytime Anywhere Content – Viewers are increasingly turning to non-traditional ways to watch programs. Content providers and device manufacturers examine how and where the public is getting content today and which delivery platforms are poised for growth.
- Reinventing TV through Streaming – Key industry players debate the impact that streaming content through services like Netflix, Hulu and mobile TV has on viewing habits and what it means for traditional content delivery systems.
- Rise of the Second Screen: What it means To Engage the Viewer – Experts explore the trend of Americans tuning into their favorite shows with a smartphone or tablet in hand. They will shed light on what “media stackers” are doing on their second, third and fourth screens
Attendees can check out content exhibits all over the CES show floor. TechZones like the new CloubBase3 Apps TechZone will display the newest and hottest products in content technology. For more information on TechZones and product categories, check out the official CES Show Floor page.
The 2013 CES will feature 3,000 global technology companies unveiling the latest consumer technology products and services across 15 major product categories including the latest in audio, automotive electronics, connected home technologies, digital imaging/photography, electronic gaming, entertainment/content and more. For more information on the 2013 International CES, visit CESweb.org.
Note to Editors: The official name of the global technology event is “International CES.” Subsequent references to the show can be shortened to “CES.” Please do not use “Consumer Electronics Show” to refer to the International CES.
Los Angeles, October 24, 2012— Legendary game developer Chris Roberts and his newly formed company, Cloud Imperium, announced today that the company has raised more than $540,000 in pledges on Kickstarter for their new space combat game, Star Citizen, currently in development. The Kickstarter campaign, http://www.kickstarter.com/
Roberts announced Star Citizen on October 10 at the Game Developer Conference (GDC) Online in Austin, Texas. At the same time he launched a self-operated crowd funding site atwww.robertsspaceindustries.com
“The amount of support from our fans has been overwhelming,” Roberts said. “We had a few hiccups on our own site in the first week of operation, which led us to open up the Kickstarter page. Kickstarter provided better scalability for us and additional options for our fans. In the end, this is all about breathing new life into the PC games business. PC gamers have been left on the sidelines for the last few years. I want to utilize all the new technology that a PC can provide and bring space sims back into the modern area with a bang.
“Getting back into gaming is something I’ve been thinking about for several years. With all the new tech, it’s a whole different universe for developers and I’m ready to take the welcomed plunge again. All I can say is that I’m having a blast doing this. With all these backers and pledges and the team we’ve assembled, we can and will raise the bar to a different stratosphere for PC gamers and space sims.
“There’s still plenty of time to pledge if you haven’t done that already,” Roberts continued. “Both our site and the Kickstarter site continue to take pledges and will do that into the middle of next month.”
More information about Star Citizen, including videos and trailers of the game, regular communications from Roberts to fans, community forums, game fiction and art can be found atwww.robertsspaceindustries.com
Twain Harte, California – October 24, 2012 – The thunderous rumbling of prehistoric beasts is upon us – Reverb Publishing and Lukewarm Media are pleased to announce thatPrimal Carnage will be shipping to PCs everywhere on Monday, October 29th. Gaming journalists and lucky beta participants have been enraptured with the vicious and quick-paced combat found in Primal Carnage, and in less than a week gamers everywhere will be able to take on each other in a class-based multiplayer experience 65 million years in the making.
Primal Carnage can be pre-ordered now at the Primal Carnage website, Steam, GameStop, GamersGate, and Rain. When players pre-order they will have instant access to the beta as well as receiving an exclusive in-game feathered raptor skin to be made available when the game launches. More information on the beta can be found here.
Primal Carnage is the dinosaur title for which the world has been waiting. Dinosaurs take center stage in this class-based online multiplayer shooter featuring fast-paced combat between a team of humans brave enough to stand toe-to-toe with hordes of some of the most vicious animals ever to walk the face of the earth. Players can choose to take on both sides of the battle as either the human classes utilizing an arsenal of distinct and unique weaponry or inhabit the body of one of these menacing and powerful dinosaurs intent on leaving a trail of blood and destruction in their wake.
Primal Carnage key features include:
- Rendered in stunning beauty using the Unreal Engine, players will wage war between man and beast in five large, open and varied environments
- 10 playable classes (five Human, five Dinosaur), each with unique skills and abilities
- Play from both first-person (Human) and third-person (Dinosaur) perspectives providing a contrasting gameplay experience for both teams
- Multiple achievements and an extensive DLC roadmap
Primal Carnage is a part of Reverb Publishing’s growing roster of titles, which includes the massively-successful Dungeon Defenders, the recently launched Ravaged and Rocketbirds: Hardboiled Chicken as well as the upcoming Cognition: An Erica Reed Thriller, Edge of Space, Black Knight Sword and much more. For more information on Reverb Publishing, please visit us at www.reverbpublishing.com. For more information about Primal Carnage, please visit www.primalcarnage.com, be sure to “Like” us at www.facebook.com/primalcarnage and follow the game development on Twitter @PrimalCarnage.
Capcom has just announced that it plans to release a free patch in mid-December with some updates to their Resident Evil 6 game that have been long-requested by fans.
Patch Updates
- Gamers will be able to adjust the camera to give a greater field of view as best suits their play style. Screenshots illustrating the new camera and co-op features can be found on Capcom’s press site. The camera screenshot pairs show the minimum and maximum range of the new camera setting. Please note that this feature is still in development and may change without further notice before the title update is released.
- Subtitle options have been improved so that English language audio can be combined with subtitles in an alternative language.
- As recently announced, Ada Wong’s campaign will be unlocked from the start and have an optional player-controlled co-op partner added. It was previously necessary to complete all three other campaigns in order to unlock Ada’s story.
- ‘No Hope’ difficulty level will be added above the existing levels, for players who want an extreme challenge.









