Archive - 2011

Wasteland Angel Review (PC)

Wasteland Angel is a top-down, isometric arcade shooter developed by Meridian 4 & Octane Games. Wasteland Angel takes place after World War III, which has turned the planet into a wasteland full of hostile gangs and mutants. The game focuses around the heroine known as “Wasteland Angel”, who is determined to fight oppression and protect the innocent with her armed and armored muscle car. The primary objective is to protect innocent towns and their occupants from being kidnapped and enslaved by hostile factions. Game play consists of fending off waves of enemies, some of which are hell bent on your destruction, while others are focused on kidnapping the poor residents of the local town(s). Of course, a game would not be complete without over the top boss fights, and Wasteland Angel does not disappoint.

Wasteland Angel features power-ups, which are available by destroying as many enemies as possible. These power-ups can grant the Wasteland Angel extra health, armor, weapon upgrades, and secondary weapons. Like most arcade shooters the Wasteland Angel start off with a slightly weak primary weapon. This can easily be remedied by power-ups that can give you different ammunition types such as armor piercing, incendiary rounds, or an upgrade to your light machine guns that can be converted into a different weapon, for example the mini-gun. Secondary weapons such as land mines and napalm are also available, but unlike your primary weapon, the secondary weapons have limited ammunition.

Wasteland Angel features two different gameplay modes and four difficulty settings. One gameplay mode is Story Mode, and the other is Level Play. Story Mode allows the player to play the game from start to finish, chasing the ultimate score. Level Play allows the player to play single levels to hit the level specific scoreboards. The four difficulty levels included in Wasteland Angel are easy, medium, hard, and nightmare. Medium has a nice balance between challenge and fun; nightmare, however, is a lesson in pain. A very nice competitive feature is the inclusion of a scoreboard. The scoreboard shows the high scores of the top Wasteland Angel players on all four difficulty levels.

Wasteland Angel does offer enjoyable features as well as frustrating ones. Though most levels are a top-down isometric view, some levels put you into a first person behind the wheel view. The levels that allow you to be in first person mode were by far the most enjoyable and frantic moments of Wasteland Angel. There was a bit of sadness after the first person level was over and the top-down isometric view returned. The game controls are clunky via the keyboard and mouse, and one can speculate the game was made to play on a controller. This can be said because of the fact the game shows you the control select screen and the first option is the X-box 360 controller followed by the keyboard. One could speculate Wasteland Angel would be more enjoyable with a controller versus the keyboard and mouse.

The dialog for the heroine is fully voiced and very high quality, often sounding as she is speaking through a CB radio. Her inflections and accent are realistic and both make the game more enjoyable. The music is well done, and should be very pleasing to anybody who loves a rocking guitar. The only two complaints this reviewer can note is the lack of a native windowed mode and enemies can often drive off the screen while the heroine cannot. This leaves the player waiting for the enemy to return to the play field before carnage can continue. Wasteland Angel is fun as long as you keep in mind the game is simply a casual arcade shooter. The lack of depth or bells and whistles offered in Wasteland Angel is not terrible, as long as you are in the mood for mindless destruction and a low price.

Screenshots

New Dance Central Tracks for September 20th

Harmonix has announced three new tracks for their dancing title, Dance Central, due out tomorrow (September 20). The three tracks include Don’t Cha from the Pussy Cat Dolls as well as Tempted to Touch by Rupee.

Available on Xbox 360 (September 20th):

  • The Pussycat Dolls ft. Busta Rhymes – “Don’t Cha”
  • Rupee – “Tempted to Touch”
  • Timbaland ft. Keri Hilson and D.O.E. – “The Way I Are”

Each track will cost 240 Microsoft Points.

DC Universe Online Going Free to Play

In not-so-unexpected news, Sony Online Entertainment has announced that its super-hero MMO, DC Universe Online, will be going free-too-play in October.

“When we launched DC Universe Online, we introduced a very different brand of massive online game driven by fast action combat to PC and PS3™ gamers and with that, we discovered a new type of online gamer,” said John Smedley, President, Sony Online Entertainment. “We’ve listened to our community, and we’ve determined that the free-to-play model is the best fit for DC Universe Online.”

User accounts will be available in three levels, allowing differing tiers of convenience and flexibility. The levels are:

  • Free: New players will now have access to the current gameplay in DC Universe Online (including Gotham City, Metropolis, and all current raids and alerts), with the ability to create two characters, join a league and many other benefits. Free level players will be able to purchase downloadable game packs/updates, additional character slots, powers and more through microtransactions.
  • Premium: Any player who has spent at least $5 USD (including former paid subscribers and new players who have purchased $5 of in-game items) will qualify for the Premium access level. Premium level players will have more benefits available to them than the Free level player, including additional character slots, additional inventory slots, and higher cash limits. Downloadable adventure packs, additional character slots, and more can be purchased in-game.
  • Legendary: Maximum features and benefits are included at this level. Loaded with enhanced additional features, Legendary access will be available for a $14.99 USD monthly fee and includes all DLC packs at no cost, more than 15 character slots, more than 80 inventory slots, the ability to form unrestricted-sized leagues, and many other benefits.

Starbreeze Working on New IP


In another bit of good news for developer Starbreeze Studios (recently it was announced they are working on the new Syndicate game), it looks like they are teaming up with film director Josef Farres and The Lab AB to work on a brand-new IP.

“I love games, and I have been working on a games concept for quite some time. The more I worked with the concept, the more convinced I felt that this is a solid game idea” says Josef Fares. “Together with Story Lab we created a prototype that we presented to Starbreeze, and they instantly liked the concept.”

Not much is known on the video game, but we will keep you posted as more is released.

Call of Duty: Black Ops Rezurrection Zombie Lab Phase 2 Trailer

Activision has released a new trailer for their Call of Duty: Black Ops DLC pack, “Rezurrection”. Rezurrection features four re-mastered classic maps as well as a new zombie map located on the MOON! The DLC pack was released on August 20 for the Xbox 360 and is set to release on both the PlayStation 3 and Windows PC platforms come September 23, 2011.

Trailer

NZXT Unveils Tempest 210 Chassis

NZXT has announced the launch of their new Tempest 210 mid-tower gaming PC chassis.

Features

  • Massive mesh styling for improved cooling and optimal airflow
  • Includes one 120mm and one 140mm fan with a cooling potential of up to 8 fans with the ability to change positions on the side fan
  • Screw-less 5.5” and 3.5” bays for easy installation and expansion
  • USB 3.0 for up-to-date high speed data transfer
  • Easy cable management for routing cables to enable better airflow inside your system

“Tempest 210 is ideal for gamers whose rigs house a lot of raw power” said Johnny Hou, Founder and Chief Designer at NZXT. “This will aggressively chill your critical components to ensure a cool system and surrounding area.”

The Tempest 210 retails for $59.99 and is available now.

Ace Combat: Assault Horizon Aircraft Reveal Includes Super Tomcat

In this latest round of aircraft reveals for Namco Bandai’s upcoming Ace Combat: Assault Horizon, we get an American favorite, the F-14D Super Tomcat. Ace Combat: Assault Horizon is due out on October 11, 2011 for the Xbox 360 and PlayStation 3 platforms.

This week’s aircraft highlights for ACE COMBAT ASSAULT HORIZON includes:

Fighters
F-15C Eagle

F-16C Fighting Falcon

F-14D Super Tomcat

Attackers

A-10A Thunderbolt II

Screenshots

Dungeons – The Dark Lord Box Art Revealed

Kalypso Media has revealed the official box art for their upcoming dungeon strategy game, Dungeons – The Dark Lord. The game is due out on September 27, 2011.

Features of Dungeons – The Dark Lord  

  • Four multiplayer modes for up to four players: Deathmatch, King of the Hill, Survival and Piñata
  • Entirely new, fully scripted and voiced single-player campaign
  • New dungeon setting (ice crystal cave) with new graphics, unique prestige gimmicks and a new boss monster – The Yeti
  • Playable bosses in multiplayer modes (Minos, Zombie King, Calypso and Dungeon Lord)
  • Various dungeon graphics sets and inventories are now available
  • New set of skills specifically for multiplayer modes

Box Art