Archive - 2011

Dungeons & Dragons: Daggerdale (XBLA)

This game has an immense appeal to a certain kind of gamer geek.  If you have ever owned a set of dice with more than six sides, ever spent a whole weekend with a group of friends locked in a room together with pencil and paper on the table in front of you listening to a friend hidden behind a cardboard blind narrating a tale or heck ever stepped on a four-sided die then you probably know that special feeling that you can get when someone mentions “Daggerdale”. A place of rich history tucked away in The Forgotten Realms, it is a great setting for the current land of storytelling and adventuring: video games.  Not that video games are new, or that this is the first time that the Forgotten Realms have been remembered and brought to life in digital glory, but it marks the first attempt to incorporate Fourth Edition rules into a console hack and slash environment.  Just the nature of the platform will cause a bit of simplification, too much detailed play can not only be taxing on the system but can also but taxing on the player who is trying to use a limited number of controls to navigate a massive world.  There is nothing wrong with this at all as long as the developers can give the player the feel of the Dungeons & Dragons world while still making it fun to play.

Atmosphere:

The cutscenes aren’t quite as engaging as I would have liked, they consisted of concept art being dissolved between but it still worked and the voice acting was not bad.  When you enter the game itself it actually gets more engaging with excellent graphics, toned down music that is usually just underneath and mellow until a massive fight begins then it raises in volume and tempo.  The main time when this breaks down is when talking to npcs.  They just make a series of inarticulate grunting noises while words scroll by on the screen.  Now this is not completely uncommon in console games as a means of saving space but even if they just said a “what can I help you with” or better yet no sound at all then the immersiveness into the game would have been far easier.  As a player we can overlook no voice acting or bad voice acting but grunting is just strange.  Luckily as soon as you find yourself running through the dungeon halls you forget all about it again.

Game Play:

There are three types of game play and four types of characters to choose from.  There is solo campaign, local co-op campaign and online multiplayer co-op campaign.  Solo campaign is pretty self explanatory, local co-op is split screen and multiplayer co-op online is up to four players.  The four characters you have to choose from are a human warrior, elf rogue, dwarf cleric and halfling wizard.  While at first this might seem limiting, race doesn’t really play that much of a factor and they are well designed.  Let’s face it though most of you knew all that months ago.  What you want to know is how it actually plays.  It plays really, really smooth.  Camera angles shift but are easily adjusted and the controls are excellent at response time and angle.  The only problem I really found was that the game starts off hard really early so save a lot.  If you are in the middle of a quest chain and you die it starts you back at the beginning of the chain which is a bummer and may get fixed, but it also causes the chests and barrels you raid for supplies to re-pop so it is a wash bordering on a benefit.  The only real problem with that is failing the same quest at the same point and having to restart the chain again can get old, but you may find yourself facing it with a better purchased piece of gear or a better drop.  Also you find you can grind a bit on the goblins so that you have a bit more strength when you get to the wicked looking and harder hitting skeletons.Online play hasn’t really gotten out of the gates yet due to how new the game is.  When playing online you can choose between a new character or the one you have been campaigning with so if you have already grown attached you can bring your favorite out to play.  During my playtime there were no glitches or lag issues so even though the load screens and cutscenes may be a bit dull, your in level action with be smooth and a beautiful sight to see.  The Fourth Edition Rules are built into the equipment drops, damage and skill systems so that a true P&P geek will feel the rules in play but a console jockey will just hack and slash along for the ride.  They did an excellent job making a console game with a PC D&D look and style

Playtime/Cost:

Playtime is really hard to figure, it depends on builds, play style, replayability which this game has at least four times, one for each class, not to mention online play and local co-op AND if you get stuck on a quest.  But at $15 it is cheaper than a hardcover editions of the rules it is based on so I would say it is incredibly worth the money!  And it is a good by for D&D geeks and console jockeys alike (if they aren’t the same person in your household).

The Good:
Great graphics, great game play, smooth controls, melded Fourth Edition rules in seemlessly.
The Bad:
Questlines have to be repeated if a quest fails.  Could have used better cutscenes and less NPC grunting.

Last Call:

My inner geek is comfortable without a pencil for the time being and no paper is in sight.  I will go right back to playing some more Daggerdale after finishing this review and know that the developers and publishers didn’t bring us another NeverWinter Nights but they didn’t really bring us a NeverWinter Nights 2 either! (yep, I said it).  Instead they gave us a nice solid D&D game I can use to run my XBox through the paces and one that already has me looking forward to a sequel.

Side Note:

And if my cousin Aaron is reading this – back in 1982, when the succubus gave you the Kiss of Death she had shown plenty of amoral and downright evil behavior prior to that and you died due to your hormones.  Accept it.

Our E3 2011 Calendar Continues to Expand

So it looks like I have ended up a sadistic task master, endlessly adding appointments to our official E3 2011 calendar so that my reporters can run around like chickens missing their heads. Indeed, I am cruel – but, I do it for you guys! Here is our latest calendar for the upcoming Electronic Entertainment Expo, stay-tuned for more as the event draws near!

The Calendar (Click to Expand!)

World of Tanks Boasts 2 Million Registrations

Wargaming.net has announced that their online tank action title, World of Tanks, has reached over 2 million registrations on the Russian server alone. The European and North American servers are totaling about a million registrations. World of Tanks puts players into tank groups which square off against other groups across multiple World War II battlefields.

“At the very beginning of development for World of Tanks, we were assuming that the maximum number would be around 600,000 players worldwide. Now, we have 2 million registrations in Russia alone, not to mention the Western audience and its immense growth,” said Wargaming.net CEO Victor Kislyi. “With the tremendous number we’ve reached in Russia as well as the dynamics of community growth in Europe and North America, we are looking forward to the many more milestones to come.”

LINK: World of Tanks Official Website

NASCAR the Game 2011 Out Now on Wii with Screenshots

Eutechnyx and Activision have announced the release of their NASCAR the Game 2011 for the Nintendo Wii platform. They also released some new screenshots of the Wii version, which you can see in the gallery below. NASCAR the Game 2011 featuresa full racing field of 43 cars populated with real-world drivers such as Dale Earnhardt jr and Joey Logano. The game promises unprecedented game physics and racing simulation gameplay.

Sideshow Collectibles Reveals Predator Mask SDCC Pre-Order

Sideshow Collectibles has revealed a really neat-looking Predator display mask set as a special 2011 San Diego Comic-Con exclusive pre-order item. The Predator display mask set will go on pre-sale exclusively for San Diego Comic-Con attendees starting May 26th at 10 AM PT. Non-attendees can pre-order the set one day later, May 27th at 10AM PT. The San Diego Comic-Con runs from July 21st through July 24th at the San Diego Convention Center.

SteelSeries Announces Medal of Honor Gaming Gear

SteelSeries has announced a new line of Medal of Honor-themed gaming peripherals beginning with two new headsets. The 5Hv2 is a PC-based gaming headset while the Spectrum 5XB is for both the Xbox 360 home entertainment system and PC platforms. Both headsets feature braided cabling as well as optimized sounds for first-person shooter combat. The headsets are scheduled to become available in the quarter two of this year.

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SplitFish Unveils FragFX Shark 360 Game Controller

SplitFish has unveiled a new version of their FragFX line of video game controllers – this time, for the Xbox 360. The FragFX Shark 360 runs off of 2 AA batteries and features SplitFish’s mouse and remote control-style setup. The controller is optimized for first-person shooter games, promising to bring PC gaming mouse precision to the console environment. It features 2.4GHz wireless play and up to 500 hours of standby time when not in use.

“The FRAGFX design for XBOX 360 has been the most requested gaming periphery device from FPS gamers by far. We literally have thousands of emails where gamers have inquired about when a FRAGFX SHARK for 360 would be here. Finally it is!”

The Frag FX Shark 360 is available to pre-order now for $89.99.

Call of Duty: Modern Warfare 3 Gets OFFICIAL Release Date

Activision and Infinity Ward have confirmed: Call of Duty: Modern Warfare 3 is due out on November 8th, 2011. This is in contrast to a previously-rumored November 11th release date. The game will pickup after Modern Warfare 2 and deal with a series of strikes on Western powers by rogue military forces.

“Call of Duty: Modern Warfare 3 is by far the most epic Call of Duty experience yet.   The teams at Infinity Ward and Sledgehammer Games have worked tirelessly to create for the Call of Duty  player a scale that is unimaginable with a level of polish and creativity that will push the genre forward,” said Eric Hirshberg, CEO of Activision Publishing, Inc.  “The passion and energy of our developers is reflected in everything about the title.  From the innovative gameplay, to the cinematic intensity, to the most advanced multiplayer ever, Modern Warfare 3 will raise the bar for this already incredible franchise.”

Also be sure to checkout the game’s official reveal trailer.

Duke Nukem Forever GOLD

It looks like it is almost time to “Come Get Some!” as 2K Games has revealed that Gearbox Software’s upcoming Duke Nukem Forever has officially gone gold and has been sent off to pressing. DNF has been in production for about 15 years, going through several incarnations along the way.

“Duke Nukem Forever is the game that was once thought to be unshipppable, and yet here we are, on the precipice of history,” said Christoph Hartmann, president of 2K. “Today marks an amazing day in the annals of gaming lore, the day where the legend of Duke Nukem Forever is finally complete and it takes that final step towards becoming a reality.”

The game is due out June 10th internationally and on June 14th in North America for the Xbox 360, PlayStation 3, and Windows PC platforms.

WBIE Announces Nightly Concerts for E3 Booth Attendees

Warner Bros. Interactive Entertainment has announced that any E3 attendees who visit their booth on the show floor and participate in the demo for their upcoming The Lord of the Rings: War in the North, will receive a wrist band allowing them access to nightly concerts/cocktail receptions featuring veteran video game composer Inon Zur. Zur has scored a number of AAA titles, including Baldur’s Gate II, Crysis, and Prince of Persia Two Thrones, and will conduct vocalists as well as a 40-piece orchestra during the shows.

Official Info:

E3 attendees that visit the WBIE Booth (South Hall, #2401) and participate in a demo of The Lord of the Rings: War in the North will receive a wrist band, granting them entrance to these nightly concert and cocktail receptions.

Concert Schedule:

Daily from Tuesday, June 7th – Thursday, June 9th Tuesday & Wednesday: 5:30pm – 7:00pm, Thursday: 4:30pm – 6pm