Tag - screenshots

Pollen to Demo at PAX East and New Screenshots



Helsinki, Finland – 17th February, 2015 – Virtual reality games studio Mindfield Games today announced that its first person virtual reality exploration game Pollen, will be unveiled for the first time to press at the Game Developers Conference (GDC) 2015 in San Francisco from March 4th – 6th and to the public at PAX East in Boston from March 6th – 8th. Pollen is slated to launch on PC in late 2015 with mouse and gamepad support. In addition, Pollen will be fully optimized for the upcoming Oculus Rift virtual reality headset.

Pollen is a first-person space exploration game set on Titan, the sixth and largest moon of Saturn and the only moon in the solar system with an atmosphere and vast liquid seas, where life may exist. Pollen begins as the player docks and enters Research Station M. Inside the research station, the player moves from room to room and explores fully interactable virtual reality playground. Each step forward leads to new discoveries about the fate of the crew and the secrets that they have uncovered.

“Pollen is a space exploration and mystery game that will launch on PC with Oculus Rift support later this year. Through a full virtual reality experience, players will be able to explore a desolate space station and an alien world quite unlike any other” said Olli Sinerma, Co-Founder of Mindfield Games.

Pollen will be available to play at the Unity booth #1402 at GDC 2015 in San Francisco from March 4th – 6th and will be presented to the public for the first time at PAX East (Boston) at the Pollen booth #10168 from March 6th – 8th. To book an appointment for a demo please contact Derick Thomas (North America) or Chris Clarke (Europe).

Visit the website: www.pollengame.com

Follow us on Twitter: @Mindfield_Games

Like us on Facebook: https://www.facebook.com/mindfieldgames


Dark Souls II: Scholar of the First Sin Screenshots



February 6, 2015 — BANDAI NAMCO Games America Inc. today released new assets for DARK SOULS II: Scholar of the First Sin, available April 7, 2015 for the PlayStation 4 computer entertainment system, Xbox One, all-in-one, games and entertainment system from Microsoft and STEAM for Direct X11 enabled PCs. The new assets highlight the updated graphics, expanded story, new enemy placements and the new Forlorn NPC invader.
Additionally, a new patch is now available for current DARK SOULS II owners free of charge. The update will give players access to The Scholar, a new NPC to shed new light on the DARK SOULS II story, as well as expanded item descriptions, online matchmaking improvements and other gameplay tweaks.

DARK SOULS II: Scholar of the First Sin, the new vision for DARK SOULS II will include updated graphics and performance, new enemy placement, increase in online players, additional gameplay enhancements, all three DLC missions released for DARK SOULS II (Crown of the Sunken King, Crown of the Old Iron King, and Crown of the Ivory King), as well as all the new content found in the update mentioned above, currently available for DARK SOULS II players.

DARK SOULS II: Scholar of the First Sin will also be available through a physical retail release for Xbox 360 and PlayStation 3 system, and digitally for PC DirectX 9 systems on April 7, 2015. This new version of DARK SOULS II will include content from the new update for current DARK SOULS II players, enriching the player’s journey through Drangleic, as well as all three DLC missions released for DARK SOULS II.


Sid Meier’s Starships Announced

Illustration_MissionScreen_Convoy copy

Illustration_MissionScreen_FleetAction copy

New York, NY – January 19, 2015  2K and Firaxis Games today announced Sid Meier’s Starships™, a new turn-based, adventure-driven interstellar strategy game from Sid Meier, creator of the award-winning Sid Meier’s Civilization® series. Scheduled for release in early 2015 as a digital download for Windows-based PC, Mac and iPad, Sid Meier’s Starships lets players command a fleet of starships as they embark on a series of missions to explore the galaxy, protect planets and their civilizations, and build a federation to ultimately usher in a new age of peace throughout the galaxy.

“When designing Starships, I was intrigued by the idea of exploring the next chapter in the story of Civilization: Beyond Earth. What happens after we colonize our new home and eventually build starships to take to the stars? What has become of our long-lost brothers and sisters from the planet Earth?” said Sid Meier, director of creative development at Firaxis Games. “My goal was to create an experience that focuses on starship design and combat within a universe filled with interstellar adventure, diplomacy, and exploration.”

Sid Meier’s Starships challenges players to build a planetary federation by exploring the galaxy, expanding its influence and domain, researching futuristic technologies and engaging in deep, turn-based tactical space combat with an armada of uniquely customizable starships. Each new campaign will feature its own distinctive galactic strategy map of worlds with dynamically generated tactical combat missions that will enhance the game’s replay value. In addition, Sid Meier’s Civilization: Beyond Earth fans who purchase Sid Meier’s Starships will uncover cross-connectivity with the two games that will enhance and expand the depth of both game experiences.

“Sid has been a leader in the strategy and PC gaming market for more than 30 years,” said Christoph Hartmann, president of 2K. “After successfully launching an experience touching upon mankind’s history on Earth, fans will now see how Sid has used the Civilization: Beyond Earth universe to deliver his own unique style of strategic gaming.”

Sid Meier’s Starships is rated E10+ by the ESRB and will be available on Steam for Windows-based PC and Mac, the Mac App Store for Mac, and the App Store for iPad devices in early 2015. For more information on Sid Meier’s Starships, please visit www.2k.com.

Firaxis Games is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO).

All trademarks and copyrights contained herein are the property of their respective holders.

Screenshots / Concept Art

Battlefleet Gothic: Armada Announced with First Screenshots



January 16, 2015 — Focus Home Interactive and Tindalos Interactive are pleased to officially announce the development of Battlefleet Gothic: Armada, a real time strategy adaptation of Games Workshop‘s famous tabletop game for the PC. The game stages the mighty armada of the Imperial Navy’s Battlefleet Gothic against the insidious and galaxy threatening Chaos Black Crusade of Abaddon the Despoiler in dark, deadly and intense space battles.

Developed on Unreal Engine 4, Battlefleet Gothic: Armada is anRTS in which the player takes command of one of these battlefleets composed of the most powerful spaceships from the Imperial, Chaos, Eldar and Ork forces, in a no-quarter given struggle for the control of the Gothic sector of space.

Battlefleet Gothic: Armada offers deep management of every ship composing the player’s fleet, both during and between battles. From the fastest frigates to the gigantic, miles-long battleships, the player will customize all aspects of his ships: weaponry, defense and support sub-systems, etc. each customization affecting the very performances of the ship and the special abilities available during battle. From battle to battle, the admirals and crew of surviving ships will gain experience and promotions, improving the battle-readiness of the ship for future, bigger and more dangerous battles.

We will unveil the game to the gaming press in more detail very soon; discover now the very first screenshots of the game, captured from a very early development version of the game.


Wadjet Eye Unveils Technobabylon



Wadjet Eye Games has revealed its upcoming Technobabylon, an adventure game it is co-creating with indie developer Technocrat. Here is the first teaser trailer and screenshots for the game, featuring one of the its characters.

First Character Trailer


Synthetic Empires Join Galactic Civilizations III Beta



Plymouth, MI – December 11, 2014 – Stardock released today the third major beta update for its genre-defining space strategy game, Galactic Civilizations III, further enhancing and altering the strategies that lead to galactic dominance. Available now for a beta-discounted price of $44.99 at http://store.steampowered.com/app/226860/,Beta 3 adds the synthetic Yor race to the struggle for interstellar dominance: aggressive inorganic sentients who offer players a wholly new experience by completely ignoring the rules around farming and population growth.

Galactic Civilizations III is the next installment in one of the highest-rated strategy series of all time, created by the original developers at Stardock. Players expand their space empires across galaxies that range up to enormous maps only possible thanks to Galactic Civilizations III‘s 64-bit engine, which allows both Stardock and modders to put an effectively unlimited amount of content in the game. Unique tech trees for each of the game’s eight races and multiple victory conditions give a huge number of ways to play – not even counting custom races, ships, maps, and franchise-first online multiplayer.

Galactic Civilizations III Beta 3 also includes the first pass on ship combat animation, so players can watch their intricate original designs trade flaming death with Stardock-created ships from the main map view. Damage is now reflected, so players may want to consider a trip to the shipyard for that fleet trailing smoke and flame after a pitched battle. This early taste of deep-space combat is only an appetizer for the more detailed combat depictions to come.

The first of many cutscenes have been added to Beta 3 as well, so prepare accordingly. Mark your first capital ship’s launch, planetary invasion commenced, anomaly explored, and more with these gorgeous vignettes hand-crafted by Stardock’s in-house cinematic team.

User Tezmagorian was recently voted the winner of the first Galactic Civilizations III Ship Designer Contest by the community, beating out more than 180 high-quality entries and seven other finalists to ultimately win a $1,000 cash prize. All eight finalists’ ships are to be added to the retail game, highlighting Stardock’s commitment to and interaction with its beta community. See more at http://www.galciv3.com/shipdesignercontest.

Galactic Civilizations III Beta 3 is available now via Steam Early Access. The full game is scheduled to release in spring 2015. To learn more, please visit http://www.galciv3.com or view the development team’s weekly livestream, Fridays at 3pm Eastern, at http://www.twitch.tv/stardock.

For more information about Stardock, please go to http://www.stardock.com.


New Etherium Trailer and Screenshots



Focus Home Interactive presents some new screenshots as well as trailer for the upcoming RTS title, Etherium.



Bandai Namco Announces RIDE Racing Simulator

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scrren 6_ML-RIDE

SAN JOSE, Calif., (December 4, 2014) – BANDAI NAMCO Games America Inc. and developer Milestone s.r.l., have announced that RIDE, a complete motorcycle racing simulator, will launch in Spring 2015 on the Xbox One all-in-one games and entertainment system from Microsoft and PlayStation®4 computer entertainment system, and available on Xbox 360, PlayStation®3 and PC (Steam). RIDE offers an intense and incredibly deep racing experience with more than 100 bikes from the world’s most popular manufacturers, along with a diverse selection of circuits that range from city, country, and historic tracks from the world of motorcycling. The public is invited to be the first to play the game at Sony’s “PlayStation Experience” (PSX) in Las Vegas on December 6th and 7th (http://www.playstation.com/en-us/campaigns/2014/playstation-experience/).

From the grease of the garage to the sight of burning rubber on the racetrack, RIDE offers motorcycle enthusiasts and gamers alike a complete racing experience as gamers take to four different categories of racing – Superbikes, Supersports, Naked, and Historical bikes. The title offers extensive vehicle and rider customization, presenting players with a vast array of options to keep gameplay fresh and exhilarating over the long term.

“With RIDE, Milestone has captured the quintessential motorcycle racing experience, with a huge selection of bikes, tracks and customization,” said Chris Gilbert, Senior Vice President of Sales and Marketing at BANDAI NAMCO Games America Inc. “With so much content, coupled with true-to-life racing simulation, motorcycle fans will finally have the next-gen racer they’ve been waiting for, and gamers of all stripes can experience the adrenaline rush of the redline.”

For more information on BANDAI NAMCO Games America Inc. game titles and products, please visit http://bandainamcogames.com.

Check our community at www.facebook.com/ridegame, www.youtube.com/ridevideogame and on the official website www.ridevideogame.com. Do you have a twitter account? share your thoughts with #ridevideogame


Bohemia Interactive Releases MINIDAYZ



In a surprise holiday-time treat for fans, Bohemia Interactive has released MINIDAYZ, a 2D, top-down version of their upcoming DAYZ. The best part is that they have released it for free! So, be sure to head over to the MINIDAYZ website and download it.

Game Synopsis

Experience the zombie-infested Chernarus from an entirely new perspective, Welcome to MINIDAYZ!

Based on DayZ SA, the critically acclaimed open-world survival horror MMO by Bohemia Interactive, MINIDAYZ is a 2d top-down singleplayer game, where you must fight for survival in a harsh post-apocalyptic landscape. Search for the food and supplies needed to stay alive, keep clear of the ever-lurking zombies, and always be vigilant of the other desperate survivors. This is your story, this is MINIDAYZ.


Escape Dead Island Launch Trailer and Screenshots



Deep Silver has released some new screenshots as well as the official launch trailer for their Dead Island spin-off games, Escape Dead Island.