Tag - screenshots

Homefront: The Revolution Announced

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Larkspur, Calif., June 2, 2014 – Wage guerrilla warfare and reclaim the streets of Philadelphia in Homefront: The Revolution, a captivating new free-roaming FPS to be co-published in 2015 by Crytek and Deep Silver.

Coming to Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4, PC, Mac and Linux in 2015, Homefront: The Revolution throws players into a near future dystopia. Catastrophic events have brought the United States to its knees and enabled the Korean People’s Army forces to impose a brutal military occupation. Trapped in this American nightmare, Philadelphia has become a police state, where surveillance drones and armored patrols keep her once-proud citizens at heel, crushing any dissent with totalitarian force.

To overcome their oppressors, players will have to engage in guerrilla warfare and use ambush, infiltration and hit and run tactics in thrilling un-scripted firefights. At every turn they’ll find a sprawling open-world city, in which recruiting fellow revolutionaries and building improvised homebrew weapons are just two of the keys to creating a powerful resistance force.

The Resistance flourishes far beyond the single player. Homefront: The Revolution supports up to four players in online Co-Op gameplay where you form your own resistance cell and become renowned as Heroes of the Revolution.

“Homefront: The Revolution stands out from the crowd by immersing players in a world where they’ll feel emotionally compelled to fight for their freedom,” said Hasit Zala, Game Director at Crytek. “We’re very excited to work with Deep Silver and deliver an experience that underlines Crytek’s commitment to quality whilst tapping into the huge potential we saw when we first acquired the Homefront IP.”

Homefront: The Revolution represents the first time Crytek and Deep Silver have worked together, with the two partners collaborating to release the game as part of a co-publishing agreement.

“Crytek has an outstanding track record of creating AAA action games. Homefront is a fascinating IP with huge global potential. With Crytek`s technical pedigree and Deep Silver´s publishing expertise, we will take the IP to new heights,” said Dr. Klemens Kundratitz, CEO of Deep Silver / Koch Media.

Developed by Crytek’s Nottingham studio, Homefront: The Revolution harnesses the latest features of Crytek’s CRYENGINE technology. On the ground, players will encounter a dynamic environment that looks and feels truly alive as day turns to night and storm clouds come and go – an authenticity that extends to the strikingly lifelike expressions, skin and clothing of everyone they encounter.

To find out more about the Homefront: The Revolution, and to watch an all-new trailer showing the game in action, visit www.homefront-game.com.

Trailer

Screenshots

Wolfenstein: The New Order Review (PC/Steam)

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There was the very real possibility that Allied Forces might have lost World War II. The Axis made crucial mistakes and the Allies made great strategic moves and in the technological race of the time the Allies prevailed. What would have happened though if the German’s with Hitler’s obsession with technology had managed to get our secrets and beat us to the bomb? That is the dark and dramatic tale behind Wolfenstein: The New Order where the world lives under the flag of the Nazi Germany.

 

Description:
Europe, 1946. World War II rages across Europe. Where once the Allies pressed advantage, the Nazi forces have turned the tide in dramatic fashion behind the technologically advanced war machine of General Wilhelm Strasse — Deathshead. When a final Allied assault on Deathshead’s compound fails, the Allies’ greatest hope falls with it.

Europe, 1960. The war is over. And the Nazis are triumphant victors. Using unrelenting force and brutal intimidation, the Nazis have brought even the most powerful nations to their knees. The Nazi regime now rules the globe with an iron fist.

You are Captain B.J. Blazkowicz, the American War Hero. After emerging into this world of darkness, you must launch an impossible counter-offensive against the monstrous Nazi regime. Only you dare stand up against an unstoppable army of Nazi robots and hulking Super Soldiers. Only you can stop Deathshead. Only you can rewrite history.

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Hands On:
I have always loved the Wolfenstein franchise right back to the early 1980s before it was even a FPS. Once it became a first person shooter I really became addicted and played Wolfenstein 3D and it’s sequels for hours and hours and hours on end. Whenever a new one came out I would clear my schedule and play away.

This time the game happened to come out when I always play war games around Memorial Day Weekend AND told an alternate world history which as someone who is a History Channel junkie I can tell you kicks the game up a notch. The game is designed so that if you just care about the FPS aspect you can easily skip this alternate world tale which is primarily told through newspaper clippings found throughout the game. If you really want to get the full effect of the game and the story though you should really dive into every scrap it gives you for a chilling view of what could have been.

Gameplay is first person shooter which is what we have come to expect from the series with occasional cutscenes. The game feels like you are an Inglourious Basterd tearing through the Nazi ranks with glee until suddenly things aren’t going too well for you. That is when you find yourself having to replace your weapons (for the first time but not the last) and get a load of what the goose stepping buggers have been up to. It doesn’t take long before you are back to your old ways of killing stormtroopers and all the techno marvels they have come up with to take human lives.

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The storyline plays out great, the gameplay is as hard as you want it from easy to downright crazy and even when you hit a hard spot you want to keep tackling it to see what the game will throw at you next. The graphics look great, the voice acting sounds like the characters are right out of a movie and the game is completely submersive. It is one of the best single player FPS campaigns I have played in recent years and with how many I play that is an extremely bold statement.

The only thing that I found a bummer was the lack of multiplayer action. It’s true that some games of late seem to make multiplayer modes simple add-ons or find that the players will sometimes skip the single player campaign completely. In some cases, games are developed so that there is no true single player – just themed multiplayer events (such as Titanfall). Over time, the multiplayer aspects of the Wolfenstein games have become some of my favorite multiplayer experiences. Let’s face it, you just can’t get enough Nazi killing and this series perfected it. There are always players willing to go to the darkside to give you some challenging Nazis and with this game’s two time periods you could have maps that are just real WWII weapons and maps with the alternate future ones. It’s always better to not have a multiplayer than to have bad multiplayer but in this game it really felt like a missed opportunity.

Last Call:
Wolfenstein: The New Order is a new order of fun for first person shooters. The gameplay is great, the storyline is highly imaginative, the graphics are next level and the weapons kick major ass. You want to push through and beat down the Nazi regime – if the game had multiplayer it would be darn near perfect.

Wolfenstein: The New Order Review Score
Overall Score (out of 5)www.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.com

Bohemia Interactive announces Arma 3 Karts

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Prague, Czech Republic, Thursday 29th May 2014 — A few weeks after the studio shared its 2014-2015 development roadmap for Arma 3 (announcing upcoming DLCs and a major expansion), Bohemia Interactive today posted a new devblog to explain how it aims to prevent a split in the Arma 3 playerbase.

DLC often fractures a game’s playerbase, which is most noticeable in the multiplayer environment, where such a split prevents players that do not own DLC from joining friends who do own it. Given the nature of Arma 3 as an open platform, Bohemia Interactive set itself the goal to develop an alternative solution. While the new strategy is somewhat experimental, Bohemia Interactive’s plan is to make all Arma 3 downloadable content available to all owners of Arma 3, with reasonable restrictions applied to those who have not purchased them.

Consequently, Bohemia Interactive’s approach will enable those who do and do not own Arma 3 DLC to play together. Furthermore, it provides players with a generous try-before-you-buy system. Players will also be able to purchase the DLC directly from in-game, which will unlock the content immediately without having to download additional data. Alternatively, people can also still buy the DLC out-of-game, directly from the Steam Store. Besides offering advantages to players, the new strategy also benefits the Arma 3 development team, who no longer have to maintain multiple sets of data, and will not need to test every single combination of ownership for every game update. Plus, with regards to future playable content, the development team can, to some degree, rely on all players having access to DLC content and features.

Joris-Jan van ‘t Land, Project Lead on Arma 3, explains:
“A key component of our new approach is the idea that, while new content is paid, new features are entirely free. This enables us to grow the platform with significant new gameplay updates for everyone who owns Arma 3, while offering up great extra content for those players who want to experience it and support our ongoing development.”

To try out the new DLC approach from a player, technical, and business perspective, Bohemia Interactive today released Arma 3 Karts – the first paid DLC for Arma 3. Originally announced as an April Fools’ joke via the Splendid Split parody video, the Arma 3 Karts DLC features a 20hp 4-stroke engine go-kart, several kart liveries, playable race driver and marshal game characters, new kart-racing Time Trials and Steam Achievements, plus various race objects to build your own racetracks. As the Karts DLC is considered to be a fun little side-step – and also as a way to trial the new DLC strategy – a portion of the proceeds from the sales of the Arma 3 Karts DLC will be donated to the Czech Red Cross. The total amount raised will be announced on www.bistudio.com in June 2014.

Last but not least, Bohemia Interactive revealed the pricing of their planned DLC packages. While the Arma 3 Karts DLC is available for the exceptional price of 1.49 EUR / 1.99 USD / 1.19 GBP, the Arma 3 Helicopters and Arma 3 Marksmen DLC will be sold separately for 12.99 EUR / 15.99 USD / 10.99 GBP. Those who want the complete Arma 3 experience can save more than 25 by picking up the Arma 3 DLC Bundle for 19.99 EUR / 24.99 USD / 16.99 GBP, which includes Arma 3 Karts, plus the upcoming Arma 3 Helicopters and Arma 3 Marksmen DLC.

The main game Arma 3, which has sold over one million copies to date, is available for purchase from Steam and Store.bistudio.com, where people can pick between the regular edition (44.99 EUR / 39.99 GBP / 59.99 USD) and Digital Deluxe Edition (49.99 EUR / 42.99 GBP / 64.99 USD). The Digital Deluxe Edition includes digital extras such as the Arma 3 soundtrack, maps of Altis and Stratis, a 350-page tactical guide, and a Steam version of the original Arma: Cold War Assault. A boxed version of Arma 3 is sold at many major high-street retailers.

The entire development blog post can be found on Bohemia Interactive’s website.

For more information about Arma 3, please visit the official website at www.arma3.com and follow Arma 3 on FacebookTwitter and YouTube.

Fenix Rage New Screenshots and Platforms Unveiled

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TWAIN HARTE, CA – May 28, 2014 – Costa Rican indie dev studio Green Lava Studios, along with indie games’ veterans at Reverb Triple XP, have just one question for gamers: Can you get the cookie? Get ready to stretch those thumb muscles for Fenix Rage, a new 2D hardcore platformer with stylish retro roots and obsessive level-based challenges coming to Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system, Windows PC, and Mac. Fenix Rage will be coming to Xbox One via the ID@Xbox self-publishing program for independent developers.

“The excitement that our team feels is truly overwhelming,” said Eduardo Ramirez, Game Designer and CEO of Green Lava Studios. “We are extremely proud of what we are creating and are busy polishing every aspect of Fenix Rage.”

An inspired and frenetically-paced 2D platformer, Fenix Rage tests players’ ability to run, jump, and dash their way through a maze of dangerous obstacles, across hundreds of lightning-paced levels, all in an effort to track down a shadowy villain.  Loads of different enemies, slick retro-inspired music, vivid level landscapes await gamers with the mettle to play. Players will struggle mightily to climb the Leaderboard with the best time and fewest deaths and then rub it in the face of their friends.

Fenix Rage epitomizes the kind of games with which Reverb Triple XP partners. Green Lava Studios is working in cooperation with Reverb Triple XP for a ‘powered-up’ custom communications and publishing solution that fits its needs as an indie game developer.

Slated for release in fall 2014, Fenix Rage will be coming to Xbox One, the PlayStation®4 computer entertainment system, Windows PC and Mac platforms.  For the latest buzz follow Fenix Rage on Twitter, “Like” the game on Facebook, check out Fenix Rage on Steam, and visit the official Website at www.FenixRage.com.

Fenix Rage will be playable at the E3 Expo 2014 in Los Angeles, CA.

New Screenshots

Space Run Ship Construction Screenshots

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Focus Home Interactive and Passtech have released some new screenshots from the ship-building portion of their upcoming Space Run.

About Space Run

Space Run is an addictive indie title for PC that mixes strategy, real time space ship construction and “tower defense” genre mechanics, with numerous twists and hyper dynamic gameplay. Today’s screenshots demonstrate an example of space ship construction and evolution of a space ship during a single mission.

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First Space Hulk: Deathwing Screenshots

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MAY 22, 2014 — Space Hulk®: Deathwing™, the first-person shooter set in Games Workshop’s famous Warhammer 40,000 universe, today unveils its first screenshots!

Developed by StreumOn Studio (E.Y.E. Divine Cybermancy) on Unreal Engine 4, Space Hulk: Deathwing puts players at the head of a squad of Space Marine Terminators, as they venture within the claustrophobic, and Genestealer-infested, entrails of a Space Hulk. Today’s pictures show the hero of the game, a Deathwing Librarian, delving deeper and deeper into the Space Hulk, and confronting the awakening hordes of Genestealers.

The Genestealers represent a serious threat even for a squad of Terminators, but they are just the vanguard of the forces players will fight inside the Space Hulk. From Genestealer Hybrids equipped with heavy weapons, through many sub-species of Genestealers, to huge Bloodlords, the enemies of the Deathwing are varied, versatile, and terrifying.

Space Hulk®: Deathwing™ is a First-Person Shooter experience of Games Workshop’s classic Space Hulk boardgame set in the universe of Warhammer 40,000, developed on Unreal Engine 4 by Streum On Studio, the team behind E.Y.E: Divine Cybermancy. Published by Focus Home Interactive and co-produced by Cyanide Studio, Space Hulk: Deathwing offers players the chance to experience a desperate battle against Genestealers in the claustrophobic tunnels of a Space Hulk, as they will gain skills, new abilities and new equipment thanks to experience earned during perilous missions.

Space Hulks drift along the currents of the Warp, the immaterial dimension of Chaos. Made up of gigantic mangled asteroids, derelict ship wrecks and other spatial debris, they sometimes grow to the size of a moon and often contain treasured and ancient lost technologies. However, they are ripe with danger including infestations of the lethal Genestealers.

Players take on the role of a Space Marine from one of the most secret and most feared Space Marine Companies: the Deathwing from the Dark Angels. Strap on your Terminator armour and equip the emblematic weaponry of the Space Marines to overcome the threats awaiting you in the Space Hulk. As a Librarian, you will also master the destructive powers of the Psykers. Your skills and performance in battle grant you Fervor Points, to spend on 4 skill trees allowing you to improve your abilities, unlock new powers, access powerful relics and devastating new weapons.

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Space Hulk Brings Harbinger of Torment Update and Co-op

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Copenhagen, Denmark — May 20, 2014 — Danish independent studio Full Control today announced that Space Hulk now includes cooperative play mode, as part of the latest free game patch that also has a number of updates and bug fixes. The patch also coincides with the new campaign ‘Harbinger of Torment’ which is now available for PC, Mac and Linux. Space Hulk is the digital adaptation of the classic Games Workshop board-game, set in the Warhammer 40,000 universe, and is available on PC, Mac, Linux and iPad,

“We are excited to release the new co-op mode in Space Hulk. It’s been in development  for several months now, as we made a complete overhaul of the multiplayer mode to make it a seamless experience so players can easily jump into a co-op game”, said Thomas Hentschel Lund, CEO of Full Control. “In honor of launching co-op we are also releasing a new five-mission campaign, ‘Harbinger of Torment’, that is now available to Windows, Mac and Linux players”.

Players can now challenge friends, in up to 4-player co-op battles where three gamers each control a squad of terminators and one player controls the Genestealers. To support co-op gameplay, Full Control has given multiplayer a complete overhaul and is introducing a lobby system where players can see other gamers who are online and ready to play. The new co-op functionality is free withSpace Hulk, so all players need to do is log in, visit the new lobby and play.

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The Wolf Among Us: In Sheep’s Clothing First Screenshots

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May 20, 2014 — Today we would like to share the 1st screenshots for ‘In Sheep’s Clothing,’ the fourth episode in the critically-acclaimed series ‘The Wolf Among Us,’ based on Bill Willingham’s award-winning comic book series ‘FABLES’ and licensed by Warner Bros. Interactive Entertainment.

Has the Wolf met his match? Beaten and bloody, Bigby is confronted by the realization that a society built on secrets is ripe for exploitation. And that the disenfranchised of Fabletown may see his prey not as the cause of their problems, but as their solution. Constantly caught between ‘the rules’ and doing the right thing, Bigby must tread a path fraught with danger in this penultimate episode of ‘The Wolf Among Us.’

Previously in their review of ‘A Crooked Mile,’ Gamespot commended the episode’s “unrelenting tension,” claiming that its, “overall consistency and expert pacing ensured my uninterrupted attention.”

IGN.com gave the episode a 9.2 ‘Editor’s Choice’ review, saying, “It’s a smart, brutal, and emotional episode that pushes the story forward and fleshes out nearly every player on the board,” also adding that, “A Crooked Mile represents a new high point for the series.”

The Escapist gave the episode a 5 out of 5 perfect score, saying it has, “a wham-bang climax that sticks in your craw.” Nerdist also claimed that the finale, “will leave you breathless, reeling from a shocking new encounter with a new, even more dangerous adversary.”

The fourth episode of The Wolf Among Us, ‘In Sheep’s Clothing,’ will soon be available on the Xbox Games Store for $4.99 USD or equivalent, or as part of a season pass upgrade including access to episodes 2-5 as they are released for $14.99 USD. On PC/Mac, the episode will be available as part of a season pass for $24.99 USD.  This episode will also be available on PlayStation®Network for PlayStation 3 individually for $4.99 USD, or as part of a season pass which includes access to all five episodes. For iOS, the episode will be available as an in-app purchase individually for $4.99 USD, or as part of the episodes 2-5 multi-pack for $14.99.

Release date information has not yet been confirmed. For more information on the game as it happens, visit the official websiteFacebook, and follow Telltale Games onTwitter.

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Egosoft Launches X Rebirth 2.0 – Secret Service Missions

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Sharon MA – May 20th, 2014 — Egosoft is extremely pleased to finally announce the release of X Rebirth 2.0 – Secret Service Missions. After considerable effort and with an eye to all the great feedback we’ve received, X Rebirth 2.0 represents a major update for a wide variety of gameplay mechanics. Together with the new plot chain, which offers all players membership in the Argon Federation secret service, X Rebirth 2.0 brings a host of new features and improvements including:

  • New playership modifications allowing for different cockpit configurations for special purposes.
  • Two new configurable radar modes for the event monitor
  • An autopilot for your playership
  • Several new commands for ships in your squad, permitting much finer control over their actions.
  • A massive overhaul of the game’s balancing, as well as the introduction of three difficulty levels, and achievements for the new difficulty level “hard.”
  • Multiple new gamestarts in different areas of the universe specially tailored for traders, builders or fighters
  • A set of beautiful new capital ships which are especially useful for trading in Omicron Lyrae
  • An overhauled visual look and feel resulting from improved shaders and soft shadows
  • Lots of UI and menu improvements
  • Ability to deal remotely with lots of NPCs without the need to land on stations
  • Redesigned highway gameplay
  • Better support for joysticks

X Rebirth 2.0 – Secret Service Missions will be released on May 20th 2014 on the Steam digital distribution platform, and is available as a free update to all our customers.

Launch Screenshots

First Pro Cycling Manager and Tour de France 2014 Screenshots

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MAY 16, 2014 — Cyanide Studio and Focus Home Interactive are delighted to now reveal the first screenshots of Pro Cycling Manager and Tour de France 2014. A host of new features have been included to guarantee an even more immersive and addictive gameplay experience in the world of professional cycling. This year Tour de France 2014 will also be available on PlayStation 4!

Tour de France 2014 on PS4, PS3 and Xbox360 invites you to wear the jersey of the greatest champion cyclists and take part in a 2014 Tour packed with new features. Enter one of the most prestigious cycling competitions in the world that now takes you through the English countryside, London roads, cobbled sections in northern France, legendary mountain stages and the fabulous finish on the Champs Elysées. This year we have new rider animations, more detailed and enthralling backdrops, reconnaissance of the stages and a brand new and more dynamic descent gameplay in store for you! Finally, the extra Pro Team mode will allow you to compete over several seasons and upgrade your team by recruiting the top champions to ensure that you win the coveted “maillot jaune”!

Pro Cycling Manager 2014 on PC will thrill fans of sports management and catapult you to the head of one of the 75 pro teams in a riveting cycling season where you take part in over 200 competitions and 550 stages! This extensive 2014 edition offers meticulously rendered graphics, new off-race management options (R&D, financial management and improved sponsor relations, etc.), a more dynamic transfer market, a more realistic injury system, a brand new and highly intuitive interface and a race gameplay that is full of great features, including consecutive orders and race tactics!

On this occasion, discover also the new official website of Pro Cycling Manager and Tour de France! The new sections dedicated to the 2014 editions of Pro Cycling Manager and Tour de France are filled with all the information you want to know about both game, in every detail. The website is also filled with new screenshots, which you will find in the Media section along with the screenshots released today!

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