Tag - E3

Adam Sessler and Morgan Webb to Host Bethesda E3 2015 Showcase Pre and Post-Show

sessler-webb

June 1, 2015 — We are excited to reveal that for the first time since their legendary run on G4 TV’s X-Play, Adam Sessler and Morgan Webb will reunite to co-host the live shows prior to and following the Bethesda E3 2015 Showcase. On June 14TH at 6:45pm PDT, watch as Adam and Morgan host these shows backstage at the Dolby Theatre, giving viewers an exclusive behind-the-scenes experience that will be broadcasted on Bethesda’s Twitch and YouTube.

During the post-show Adam and Morgan will share their unique insights and talk to some of Bethesda’s most renowned developers for exclusive interviews.

One of the best-known personalities in video gaming, Adam Sessler was the co-host of X-Play for nearly 15 years from its inception in 1998 until 2012. He is the former producer and editor-in-chief of Revision3 Games and was also editor-in-chief of G4’s game content.

“I am thrilled to be reunited with Morgan Webb again and coming together for Bethesda’s first-ever E3 Showcase makes it that much better,” said Sessler. “Over the years the talent and games from Bethesda’s studios have always been a point of admiration, and my excitement couldn’t be more palpable. Seriously, my scalp is tingling.”

Morgan Webb co-hosted X-Play on the G4 television network with Sessler for a decade. She also hosted G4 Underground and penned FHM Magazine’s Tips From the Gaming Goddess column.

“I’m looking forward to that moment when Adam and I get to sit down with Bethesda’s developers right after the show wraps,” said Webb. “We know we’re going to see some big reveals at the Showcase, and we will be there to make sure the fans get all the information they’re craving. We’d love the fans to get involved in the conference via Twitter and Twitch, so we can take their questions straight to the people behind the games they love.”

Fans can join the conversation on Bethesda Softworks’ Twitter (@Bethblog) and in the Twitch chat stream during the Showcase by using the official Bethesda E3 hashtag: #BE3. Adam and Morgan will ask viewer questions to developers live during the post-show, with cool prize giveaways for anyone whose tweet is called out.

The pre and post-Showcase can be watched live on Twitch.TV/Bethesda and YouTube.com/BethesdaSoftworks.

Focus Home Interactive E3 2015 Games Line-Up

focus-at-e3-2015

May 29, 2015 — Focus Home Interactive today reveals their E3 2015 line-up of titles and exciting new announcements, which will be showcased behind closed doors or via hands-on stations, in Los Angeles from June 16 to 18. Find below the list of the games you will be able to take a look at, or even try on our booth (West Hall 5312), at E3 next month

Divinity Original Sin Enhanced Edition (PS4, Xbox One, PC), the multi-award winning RPG developed by Larian Studios arrives on consoles, with a load of new features and enhanced graphics. Watch the teaser

Blood Bowl 2 (PS4, Xbox One, PC), developed by Cyanide Studio, smashes Games Workshop’s Warhammer and American football together, in an explosive cocktail of turn-based strategy, humour and brutality. Watch the teaser

The Technomancer (PS4, Xbox One and PC), a sci-fi, post-apocalyptic RPG set in a cyberpunk world from studio Spiders, that will bring you to the hazardous red planet. Image Gallery

Mordheim: City of the Damned (Consoles, PC) is the videogame adaptation of Games Workshop’s cult classic tabletop game. This is a turn-based strategy game that blends RPG elements, fast-paced tactical combat and intricate unit customization in a time wrought by chaos and rivalry. Watch the teaser

Space Hulk Deathwing (PS4, Xbox One, PC) by Streum On Studio is a First-Person Shooter experience of Games Workshop’s classic boardgame Space Hulk, set in the Warhammer 40,000 universe. Watch the trailer

Battlefleet Gothic: Armada (PC), developed by Tindalos Interactive, is the real-time strategy adaptation of Games Workshop’s tabletop game, that stages the dark, deadly and intense space battles from the Warhammer 40,000 universe.Watch the teaser

Farming Simulator (PS4, PS3, Xbox One, Xbox360, PC, Mac, Vita) joins E3 after its recent release on consoles. Developer Giants Software will tell you more about the future edition, and will unveil the first official Farming Simulator wheel controller, created by Saitek. Watch the trailer

Act of Aggression (PC), the new real-time strategy game on PC from Wargame creator Eugen Systems. Act of Aggression draws inspiration from the Golden Era of RTS titles, with a unique near-future techno thriller ambiance. Watch the teaser

Vampyr, the RPG from DontNod, will unveil its first teaser trailer at E3!

Take On Mars Preview (PC)

Take-On-Mars

Space… it’s really big! As our national space program backs away from exploration and the possibility of colonizing other worlds, it has become the domain of the corporations and it is no doubt that a company or conglomerate that will eventually achieve these space-worthy goals in the distant future. First they have to retrace the steps that nations have already taken and possibly improve the footing and lower the risks. It is with this idea in mind that Bohemia Interactive’s Take On Mars takes the steps we have already taken to explore the red planet and goes to even further.

Description:
Explore the rocky terrain and sandy wastes of Mars in this brand new installment to the Take On series. Developed by the creators of the award-winning Arma™ series and DayZ™, Take On Mars places you right in the middle of mankind’s most exciting undertaking. Start out in the seat of a rover operator, pushing your vehicles to the max. Finish as the first human to have ever set foot on Mars. With a scientific arsenal at your disposal, you will pioneer the exploration of another planet, unlocking the secrets of Mars’ distant past.

ss_b47e5cbcac78801aaa9330fec11eb17c63221bf0.1920x1080

Features:
– Space Program Campaign – Explore the Red Planet from the perspective of a science-driven space agency. Become a rover operator, allowing you to control various fully simulated mobile rovers and stationary landers, and make your way through numerous scientific missions.
– Realistic Terrain – Travel across a vast, unforgiving Martian terrain with locations based on actual satellite data from famous locations such as Victoria Crater and Deimos.
– Economy – Increase your budget by completing missions and individual tasks. Develop new technologies, vehicles and instruments to tackle the challenges you meet along the way.
– Dynamic Destruction System – Break off cameras, robotic arms, even individual struts and wheels, all affecting the way your vehicle handles.
– Content Creation – Create your own scenarios and share them on the Steam Workshop, or just play around with whatever you wish in this limitless, free-form mode. Dive into Take On Mars’ powerful Workbench editing suite to develop new terrains, addons and total modifications.
– Expedition One – Take on the role of a marsonaut and establish the foundation for a human colony on Mars. Build your own habitat, drive unpressurized and pressurized manned vehicles, and manage the resources needed to keep you alive.

Hands On:
The game is still in Early Access which is a very generic term that could be anywhere from alpha testing to finished product just waiting for the release date. In this case it seems to be in the late alpha stage, which means it can still change dramatically before it hits retail. Many features are still just being implemented such as multiplayer and others still aren’t in place in the game such as most of the tutorials. If you like alpha testing and exploring the game mechanics as much as a foreign planet then this is the perfect phase to jump in at. Since instructions are still very limited you have to figure out intuitively how to do most things and why certain things work and others don’t.

With that in mind this is a game for serious simulator fans at this point though once the tutorials are in place it may be more broad based user-friendly. You start from humble beginnings with probes that look like bell dinghies straight out of the beginning of Jaws and work your way up to planetary colonization for by yourself then with others online. I don’t want to give away too much, this much was apparent in the trailers for the game but you get pretty detailed oriented in designing rovers and other tools of the space trade. And like a trade there are budgets and bonuses for completion of important missions and eventually the company expects a return in the form of new real estate developments where there is more than one moon in the sky. It doesn’t take you as far as Total Recall but it does take you farther than the world’s governmental space agencies ever will and I wouldn’t be surprised if you could build Johnny Cab in a future installment (ok let’s face it it will be named Sony Cab or something).

ss_5adb844289c782c845810d1ac197489a07bc4f55.1920x1080

If you follow the campaign mode it will take a while before you have boots on the red planet or even our moon for that matter. As Dr. Whitehall is fond of saying “Discovery requires experimentation”. That means probing and roving so be prepared. If you get too anxious to stomp around and run space buggies then there are scenarios available, at the time of print it even included the E3 demo builds which are pretty detailed and get you past a lot of the research work and right into the action. Action tends towards the simulation side of things, so don’t expect space shootouts or Nazis on the darkside of the moon (Ed. note: GREAT movie!). It is more like taking two hours to master the controls of a robotic arm so you can take a soil sample.

The multiplayer is already proving to be the star of the game, with scenarios that let you and some friends get together and have some red dust filled shenanigans. They require knowledge of the game and building systems but still give you some room to play around.

Conclusion:
Once again, this is a preview of an Early Access title and the game has a ways to go to get to a finished product. If you are a fan of serious sim games then Take On Mars is definitely one to keep on your radar.

Bethesda Announces First Ever E3 Press Conference

bethesda-e3-conf

Okay…. This COULD be it… Expect BIG things as the company has never done a press conference quite like this be4ore…. (See what I did there?)

So, keep your seat belts on and tray tables in their upright positions as E3 is only 4 months away! (I did it again!)

**Note: I have no insider info on what they will actually be showing, I am running on pure hopes & dreams here.

Alien: Isolation Screenshots from Day 3 of E3

alien-71176 copy

As the third and final day of the Electronic Entertainment Expo rolls to a close, SEGA and The Creative Assembly have released a host of new screenshots from their upcoming Alien: Isolation. Enjoy!

Screenshots

Razer Announces PC Case Licensing Program

nzxt-hero

LOS ANGELES (E3 2014) – Razer™, the world leader in entertainment devices and software, today announced a licensing program that provides for third-party production and sale of  Razer-designed and -branded PC cases.

NZXT™, a recognized leader in PC cases, was selected as a launch partner for the “Designed by Razer” licensing program based on a shared dedication to innovation.  Next month, NZXT will kick-off this new Razer initiative with the “H440 – Designed by Razer”. Under the terms of its agreement with Razer, NZXT will manufacture and distribute the H440—Designed by Razer case through its retail channels.

The Designed by Razer licensing program is open to selected case manufacturers, and it is subject to a rigorous vetting process by the award-winning Razer design and engineering team prior to approval. The new enterprise aims to take advantage of Razer’s design expertise and product engineering sensibilities. Every design feature of a licensed case will be directed by Razer in collaboration with any selected partner. Interested case manufacturers can go tohttp://www.razerzone.com/designedbyrazer to find out more.

“We have some of the world’s best designers and engineers working at Razer and we fully believe in advancing the industry no matter the cost, so it makes sense for us to share this knowledge with other manufacturers in our industry,” says Min-Liang Tan, Razer co-founder, CEO and creative director. “It’s our goal to service the needs of the hundreds of millions of gamers worldwide and a custom Razer PC case has been sought after for some time. The NZXT H440 – Designed by Razer is the first success with this program and we expect there to be many more.”

The NZXT H440 – Designed by Razer features signature Razer green USB ports and green lighting that illuminates the rear ports. The distinct design contains a tinted window that shows off the illuminated Razer logo and the interior hardware. Custom green lighting also creates an underglow from the bottom of the case.

The NZXT H440 – Designed by Razer is the first licensed desktop case for Razer, but the latest in a storied line of products. The award-winning Razer Blade and Razer Blade Pro set new benchmarks for power and portability in the laptop space. The Razer Edge tablet won an unprecedented three Best of CES awards at the 2013 Consumer Electronics show, including overall “Best of Show.” Things culminated at CES again this year with the fully modular Project Christine concept winning the official “Best PC” Best of CES award.

For more information about the NZXT H440 – Designed by Razer PC case, please visit http://razerzone.com/gaming-systems/h440.

Price: $149.99

Availability: NZXT.com – July

Product features: 

  • Drive Bays: External 5.25 in. : 0 Internal 3.5 in. / 2.5 in. : 6+2
  • Motherboard Support: Mini-ITX, MicroATX, ATX
  • 7x Expansion Slots
  • I/O Panel LED On/Off
  • Radiator Support
  • Front Side, Bottom Front, Bottom Rear Filters Included
  • (2x) USB 3.0 port (SuperSpeed)
  • (2x) USB 2.0 port
  • (1x) Microphone port, (1x) Headphone port
  • 8.66 in. / 22 cm Width x 20.08 in. / 51 cm Height x 18.71 in. / 47.5 cm Depth
  • 21.5 lbs. / 9.75 kg