May 22, 2018 – Space Hulk: Deathwing Enhanced Edition, the FPS from Streum On Studio set in the Warhammer 40,000 universe, arrives today on PlayStation®4 and PC. Don your Terminator armour and wade into battle with today’s Launch Trailer, which introduces the deadliest killers of the galaxy!
The Enhanced Edition brings a wealth of all-new features and upgrades for the ultimate Space Hulk: Deathwing experience, including deep class customization and the Chaplain class, as well as new weapons, enemy types and the highly-replayable Special Missions mode. All of these features are totally free for all Space Hulk: Deathwing owners on PC, while the Enhanced Edition also marks the game’s first ever release on PlayStation 4. New players on PC will also benefit from an exclusive 20% Early Adopter discount.
The all-new Class Customization allows players to personalize both appearance and gameplay for online and offline play, from striking armour sets to powerful weapon attachments. Everything is earned entirely in-game, with no microtransactions now or planned for the future.
Space Hulk: Deathwing Enhanced Edition is now available on PlayStation 4 and PC.
Enhanced Edition content is free for all Space Hulk: Deathwing owners on PC. Note that several of the other Enhanced Edition features have previously been made freely available on PC as part of the game’s post-launch support.
New players on PC will also benefit from an exclusive 20% Early Adopter discount.
IRVINE, Calif. – Razer™, the leading global lifestyle brand for gamers, today announced its all-new Razer Blade 15.6-inch gaming laptop[1] featuring Intel’s latest processor. The new Razer Blade is the world’s smallest gaming laptop in its class, boasting more display area and performance features.
ULTRA FAST
The available 144 Hz refresh rate 15.6” Full HD (1920 x 1080) display of the new Razer Blade enhances gaming and entertainment viewing with full-frame fluid motion graphics and 100% sRGB color. Users can also step up to 4K (3840 x 2160) resolution with touch functionality and 100% Adobe™ RGB color support.
Each laptop display is individually custom calibrated in production for amazing color accuracy out-of-the-box.
Best-in-class 4.9mm thin bezels flank the display, while retaining the ideal web camera placement at the top of the screen.
ULTRA SMALL
The world’s smallest 15.6-inch gaming laptop measures as little as 0.66-inches thin and with a minimal footprint for ultimate mobility.
The refined chassis is individually CNC milled from a single aluminum block to provide a sturdy yet compact design, and features a scratch resistant anodized black finish.
Managing heat without sacrificing performance in such a small form factor is no easy task, but Razer innovated by utilizing vapor chamber technology for the cooling solution instead of the traditional heat pipes found in most gaming laptops.
Beyond cooling the CPU and GPU, the vacuum-sealed vaporized liquid helps dissipate the heat generated from other components within the laptop.
Ultra-thin nanoparticle material and graphite-based server grade thermal interfaces reduce hot spots and facilitate heat transfer, while high-performance low-noise fans push air across dual heat exchanges with 0.1mm thin fins, quickly moving heat out of the chassis and away from the user.
ULTRA POWERFUL
The near bezel-less Razer Blade features the new 8th Gen Intel® Core™ i7-8750H and is available with NVIDIA® GeForce® GTX 10 Series graphics. The new Intel 6 core CPU eclipses its predecessor in throughput and responsiveness with Turbo Boost speeds up to 4.1 GHz.
To drive fast frame rates users can choose either a GeForce GTX 1060 or GeForce GTX 1070 graphics card, featuring Max-Q design for an optimized gaming experience.
For extreme multitasking, Razer also includes 16 GB of 2667MHz dual-channel system memory and fast PCIe SSD storage with configurations up to 512GB, with support for up to 32 GB of memory and up to 2 TB of storage.
“We are proud to have again stepped-up as an industry leader, taking laptop engineering to the next level to give gamers the performance they require and the mobility they desire,” says Razer Co-Founder and CEO Min-Liang Tan. “We upgraded to Intel’s latest 6 core processor, used a fast 144Hz display driven by NVIDIA GeForce GTX 10 Series graphics, and set a new standard for power in the world’s smallest 15-inch gaming laptop.”
A large and clickable precision touchpad now provides more accuracy and improved gesture support. The new Razer Blade 15-inch laptop has been purpose-built for mega-tasking, able to handle intense gaming sessions and entertainment viewing, heavy design workloads, media production and general productivity. For a limited time, new Razer Blade owners can jump right in with access to $420 worth of games and software, including immersive VR titles such as Arizona Sunshine, popular games like Cuphead, and FL Studio Producer Edition, a professional music production suite from Image Line.
The anti-ghosting keyboard is powered by Razer Chroma and offers 16.8 million colors per key, customizable through Razer Synapse 3 software. New power management options are also available, including modes to boost graphics performance or maximize the run time of the built-in 80Wh battery. Sound is delivered through dual front-firing speakers and features Dolby Atmos for immersive audio.
Connectivity options includes the ability to output to up to three external displays via Mini DisplayPort, HDMI, and Thunderbolt™ 3. Connect peripheral devices to the laptop with three USB 3.1 Gen 1 ports. For additional viewing comfort and desk organization, Razer has made available a new Chroma Laptop Stand featuring a light strip up front and 3-port USB hub in back. When taking the new Razer Blade on-the-go, Razer also has released a new 15.6” Protective Sleeve made of durable, water resistant material with a slim profile design.
The Razer Blade family of laptops have represented the pinnacle of power, portability and industrial design since 2011, and this new Blade is no exception.
Razer also announced today the availability of its latest external graphics enclosure, the Razer Core X, with an MSRP of $299. The plug-and-play eGPU can deliver the latest desktop-quality graphics to Thunderbolt 3 capable PC and Macintosh laptops with external graphics (eGFX) support. As new graphics cards enter the market, they can be swapped in with ease.
Availability
The new six-core Razer Blade 15.6” Gaming Laptop starts at $1,899 and is available starting today from Razer.com and select retailers in the United States, Canada, France, United Kingdom, Germany, and China.
STOCKHOLM – May. 22, 2018 – Paradox Interactive, a publisher and developer of games with mysteries better left unsolved, today released a new story pack for Stellaris, the sci-fi grand strategy game from Paradox Development Studio. Titled “Distant Stars,” the story pack adds new constellations to explore and close to 50% more anomalies to gape at in awe, and is available now for Windows, MacOS, and Linux PCs for a suggested retail price of $9.99. Stellaris players can blaze a trail today and download Distant Stars here: https://pdxint.at/2ID4ax5
A new trailer for Distant Stars was retrieved from the farthest reaches of uncharted space for your viewing pleasure here:
In this discovery-themed pack, players will return to the spirit of exploration at the heart of Stellaris and encounter new anomalies and strange beings in the depths of space. Featuring surprises that may help or harm ambitious explorers, the new Distant Stars DLC will include:
Behind Closed Doors: Discover hidden traces of an ancient gateway network unlocking a sealed path to the remote L-Cluster outside our own galaxy. But is this door holding something out, or keeping something in?
Sensors are Picking up… That Can’t be Right: Encounter dozens of new anomalies and events for your intrepid scientists to observe and analyze, and a galaxy of wonders for them to discover.
Brave New Worlds: Plot unexplored unique solar systems, each with their own story to tell. Gain technology, resources, and valuable worlds to colonize.
There’s Always a Bigger Fish: Come face to face with a number of unique gargantuan creatures that exist and thrive in the vacuum of space. But approach with caution, because whether gentle giants or something more sinister, these legendary behemoths have existed long before you and will do what it takes to survive long after.
ATLANTIC CITY — May 20, 2018 — Today, Ubisoft® announced the full details for Operation Para Bellum, one of the largest content updates yet for Tom Clancy’s Rainbow Six® Siege. Operation Para Bellum introduces two new defending operators, Alibi and Maestro, alongside an all new map, Villa, set in the Italian countryside. Year Three Season Two also brings a breath of innovation, including a new intel gadget, operator speed adjustments, various other gameplay improvements, and the all new Pick & Ban setting. A feature that evolves the way players engage with multiplayer. Operation Par Bellum will be available in June 2018.
In Operation Para Bellum, two Italian G.I.S. Operators join Rainbow as the unit raids a luxurious Tuscan villa, Rainbow Six Siege’s 20th map. The land belongs to the Vinciguerra, a dangerous crime family known for their smuggling activities. The house is their retreat, where they lead a lavish lifestyle and collect rare art pieces. Players will catch Villa in a snapshot in time: Vinciguerras are burning documents and transporting their holdings before the big raid. But they’ve got wind of Operation Para Bellum and fled, leaving everything in disarray with vital information ready for the taking.
New operator, Alibi, is an undercover infiltration specialists in the Italian Gruppo di Intervento Speciale (G.I.S.) unit. She is a cunning adversary with a gift for infiltrating dense networks of organized crime. Alibi is notable for her deployable Hologram, a mechanism that makes it difficult for enemies to positively identify her from her incredibly realistic projections.
New Operator, Maestro, is another member of the Italian, Gruppo di Intervento Speciale (G.I.S.) and participated in joint operations in Iraq, earning a facial scar from a roadside IED. Maestro is notable for his remote access turret, which is also bulletproof, capable of seeing through smoke, and able to fire low powered-laser beams.
Operation Para Bellum will also introduce the Pick & Ban system. This feature provides an extra layer of strategy between teams, as each side tries to counter their opponents’ picks during the banning phase. Players can even anticipate a thrilling twist at the last moment, when teams swap Operators for the unexpected 6th Pick.
Additionally game updates include:
Deloyable Bullet Proof Cameras
New Counter Defuser Animation
Dropshotting Adjustments
Weapon Sight Misalignment Adjustments
New Observation Tool Management
Operator Speed Adjustments
Echo Buff
Clubhouse Map Buff
The Test Server for Operation Para Bellum will go live on May 22. The Test Server is an alternative version of Tom Clancy’s Rainbow Six Siege, allowing players to test upcoming gameplay features that will make their way into the main game itself. A consistent gameplay experience is not guaranteed on the Test Server. The Test Server is exclusive to Windows PC.
For more information about Tom Clancy’s Rainbow Six Siege, please visit rainbow6.com
STOCKHOLM – MAY 19, 2018 – Paradox Interactive today announced Age of Wonders: Planetfall, a new upcoming strategy game from Triumph Studios, creators of the critically acclaimed Age of Wonders and Overlord series. Slated for release for PC and console in 2019, Planetfall will bring all the exciting turn-based empire building and immersive tactical combat of its predecessors to an all-new sci-fi setting.
In Age of Wonders: Planetfall, players will emerge from the dark age of a fallen galactic empire to craft a new future for their people. Exploring the planetary ruins and encountering other surviving factions that have each evolved in their own way, players will unravel the history of a shattered civilization. Fight, build, negotiate and technologically advance the way to utopia, in a deep single player campaign, on random maps and against friends in multiplayer.
“We’re thrilled to finally announce our latest endeavor alongside Paradox,” said Lennart Sas, Triumph Studios CEO. “Age of Wonders: Planetfall is roughly three years into development, running on a new generation of our multi-platform Creator Engine. While the setting is new, we’re confident that Age of Wonders fans will feel right at home exploring the remnants of the Star Union. Our aim is to make a game that greatly expands upon its predecessors, and still employs the core principles that made Age of Wonders such a success.”
Key Features:
Strategic Turn-Based Sci-Fi Combat – Perfect your combat strategy in intense turn-based battles that offer tactical challenges, a large cast of races, units with customizable weapons, and destructible environments.
Discover a Rich Science Fiction World – Uncover the history of the fallen galactic empire as you explore lush landscapes, and experience the emergent story. Encounter NPC factions and rival houses, and discover hidden technologies that can strengthen your society and give you advantage over enemies.
Planetary Empire Building – Create your own unique House, and build prosperous colonies through economic specializations of planetary sectors and governing doctrines.
Multiple Paths to Victory – Achieve your end goals through conquest, diplomacy or doomsday technologies. Engrossing options with NPC factions and rival Houses won’t make the decisions easy!
Those eager to get more information about Age of Wonders: Planetfall can sign up for the newsletter, and help unlock special community rewards at www.aow-planetfall.com.
STOCKHOLM – 19 May 2018 – What we think of as “western civilization” was not guaranteed. Imagine Alexander’s empire centralized under one successor. Italy might never have been unified under Roman rule, strangling a juggernaut in its cradle. A world without Caesar. Now you can explore these alternate histories in Imperator: Rome.
The masters of historical strategy have returned to the days of legions and legends. Paradox Development Studio is happy to announce Imperator: Rome, an upcoming grand strategy game set in the classical world from the glory days of Athens to the establishment of the Roman Empire four centuries later. Rule any nation on the most detailed Paradox map ever stretching from the Pillars of Hercules to the far reaches of of India, allowing you to build an empire to dwarf that of Alexander. Govern republics or monarchies, balancing the factions, and keeping the loyalty of your most capable generals.
Imperator: Rome’s features include:
Character Management: A living world of characters with varying skills and traits that will change over time. They will lead your nation, govern your provinces and command your armies and fleets. We also introduce our new, more human-like character art.
Diverse Populations: Citizens, freemen, tribesmen and slaves – each population with its own culture and religion. Whether they fill your armies, fill your coffers or fill your colonies, keep an eye on their happiness – your success depends on their satisfaction.
Battle Tactics: Choose your approach before battle to counter the stratagems of your foes.
Military Traditions: Each culture has a unique way of waging war. Romans and Celts have different options available to them. Unlock unique bonuses, abilities and units.
Different Government Types: Manage the senate in a Republic, hold your court together in a monarchy, answer to the clans in a tribal system.
Barbarians and Rebellions: Migrating barbarians may sack or settle your best land, while disloyal governors or generals can turn against you – taking their armies with them!
Trade: Goods provide bonuses to their home province. Will you take advantage of stockpiles for local strength or trade excess goods to spread the wealth around?
Provincial Improvement: Invest in buildings, roads and defences to make your kingdom stronger and richer.
SANTA CLARA, Calif., (May 18, 2018) – Leading interactive entertainment media publisher and developer BANDAI NAMCO Entertainment America Inc. today announces that LITTLE NIGHTMARES™Complete Edition, a spine-tingling tale from Tarsier Studios is now available digitally in the Americas for the Nintendo Switch™. LITTLE NIGHTMARESComplete Edition is also available in digital and physical form for the PlayStation 4 computer entertainment system, Xbox One, and PCs via STEAM®.
The Maw’s demand for more victims never subsides! Now its hunger and horrors will claim owners of the Nintendo Switch™. LITTLE NIGHTMARES Complete Edition has been re-tailored for the Nintendo Switch, featuring 720p (upscale) resolution and 30FPS when the game is experience in Handheld Mode and 720p (native) resolution and 30 FPS in TV mode. Players can now enjoy this uniquely frightful experience anytime and anywhere on the Nintendo Switch.
The LITTLE NIGHTMARES Complete Edition will also contain content from previous pre-order bonuses such as the Upside-Down Teapot and Scarecrow Mask. All of the additional stories from The Secret of the Maw Expansion Pack are included to heighten the eerie experience. LITTLE NIGHTMARES Complete Edition will enable players to experience separate stories through the eyes of Six – the game’s main protagonist – and The Runaway Kid. Lastly, players will be able to outfit Six and The Runaway Kid with an exclusive Pakku Mask, which can be unlocked in the Extras menu once a PAC-MAN amiibo™ is scanned.
LITTLE NIGHTMARES Complete Edition for the Nintendo Switch is rated T for TEEN by the ESRB and is available now for digital purchase on the Nintendo Switch eShop. LITTLE NIGHTMARES Complete Edition is also available digitally and in physical boxed copies for the PlayStation®4, Xbox One, and PCs via STEAM® (digital only).
May 18, 2018 – Austin, Texas – Devolver Digital is once again tempting fate and holding Devolver Digital’s Big Fancy Press Conference 2018 on Sunday, June 10 @ 8PM Pacific live from the Dave Lang Memorial Convention Center via Twitch [twitch.tv/twitch].
This year’s Big Fancy Press Conference will feature real, actual game reveals and technological innovations from Devolver Labs, the research and development arm of Devolver Digital responsible for last year’s Earliest Access program and making ‘throwing money at the screen’ a valid form of payment. There will almost certainly be blood, possibly loss of life.
Potential concurrent viewers are encouraged to re-watch last year’s press conference as this year’s event aims to extend the Devolver Digital Press Conference Cinematic Universe (DDPCCU) through the blatant reuse of jokes and vague callbacks to the original. Pray for us.
SANTA MONICA, Calif. — May 17, 2018 — It’s time to soldier up because Black Ops is back! The series which has become the most played in Call of Duty® history as well as a cultural phenomenon around the globe returns October 12th with the release of Call of Duty®: Black Ops 4, a gritty, grounded, all-out combat experience. Black Ops 4 raises the bar for Multiplayer mode that increases tactical gameplay and player choice, along with the biggest Zombies offering ever with three full experiences at launch, and Blackout, where the Black Ops universe comes to life in a massive battle royale experience featuring iconic characters and locations from all four Black Ops games in a one-of-a-kind offering that is uniquely Black Ops. Published by Activision and developed by award-winning studio Treyarch, Call of Duty: Black Ops 4 transforms the established universe played by hundreds of millions of fans with the largest gameplay experience ever created in the series.
“Black Ops 4 gives our community more ways to have fun with their friends than anything Treyarch has ever created and introduces meaningful innovations to every element of the game, including next level tactical team-based multiplayer, the biggest zombies offering yet and Blackout, where the largest map in Call of Duty history brings together the rich universe of Black Ops,” said Rob Kostich, EVP and GM, Call of Duty. “More than 200 million players have called Black Ops home, and they’ve played for more than 15 billion hours. This is an incredible community that has inspired the development team to take their innovative gameplay design to new heights.”
Call of Duty: Black Ops 4 is scheduled for release on PlayStation 4, Xbox One and PC on October 12th. Fans can pre-order now and get access to the Call of Duty: Black Ops 4 Private Beta*. Black Ops 4 for the PC delivers a fully-optimized experience, which for the first time in Call of Duty’s history will be available exclusively on Battle.net, Blizzard Entertainment’s online gaming service.
The game was revealed earlier today in a livestreamed community event broadcast worldwide across 10 languages, as Activision and Treyarch unveiled an unprecedented first look along with a trove of detailed game information.
Call of Duty: Black Ops 4 features gritty, grounded, combat, along with new levels of customization and tactical gameplay, and a variety of new weaponry, maps and modes for the ultimate Black Ops multiplayer experience. The game features the return of the iconic Pick 10 system, along with a series of innovations in weapon controls, combat flow, health regeneration, and player movement. Black Ops 4 goes deeper than ever before into the fiction of multiplayer, where players will explore the world of Specialists – who they are, why they exist, and what battles they fight together – while mastering their gameplay through solo and multiplayer combat experiences. Black Ops 4 features a combination of new and returning Specialists, each with their own unique weapons, equipment and playstyles. Players will be powerful alone, but devastating as a team working together.
“Black Ops 4 is by far the most ambitious title our team has ever created,” said Dan Bunting, Co-Studio Head, Treyarch. “At its core Black Ops has always been about challenging convention and boldly taking our gameplay in new directions. With Black Ops 4, we’ve designed an experience for all play styles and skill levels from casual to competitive. It brings a layer of tactical depth that rewards players for mastery, and just feels so good to play.”
Celebrating the 10-year anniversary of the original Call of Duty Zombies, Black Ops 4 also debuts an entirely new and unprecedented Zombies experience that’s the biggest Day One offering in franchise history – with three fully-featured Zombies experiences at launch – IX, Voyage of Despair and Blood of the Dead. With immersive new adventures, a brand-new cast of characters and a nefarious new enemy, Black Ops 4 Zombies will feature the deep gameplay and easter eggs that the rabid community of fans devours. It also includes the most customizable action to-date, new systems for creating and completing community challenges, and social systems designed to connect players. Black Ops 4 also reintroduces difficulty levels and an in-game tutorial to onboard new players to the Zombies universe, while giving hardcore players the option of ratcheting up the challenge. Additionally, Zombie Rush is a brand new mode that streamlines the gameplay experience, introducing enticing new challenges to grizzled veterans, while creating a whole new tempo of gameplay for newcomers.
In addition to unveiling Multiplayer and Zombies in today’s world premiere, the team also introduced Blackout – the new battle royale-style experience that combines Black Ops’ signature fast, fluid, guns-up combat, with fierce new levels of survival competition across iconic Black Ops settings re-imagined at a colossal scale. Blackout is an experience unlike any other game or mode in Call of Duty history, where players will have to scavenge, strategize, compete and survive to win. Featuring the largest map ever built in Call of Duty – 1,500 times bigger than Nuketown – Blackout thrusts players into a collision course as they play as classic characters spanning the history of the Black Ops series including the original Call of Duty Zombies Origins cast. Battling solo or in teams, players will engage in diverse combat complete with ground, air and sea vehicles across a gamespace unlike anything ever in Call of Duty. Players will encounter fan-favorite Black Ops map locations and call upon a massive arsenal of Black Ops weaponry and equipment as the winner-takes-all action creates a new way to play Call of Duty.
“The Black Ops community means everything to us, so we knew in order to deliver something really special for our fans like Blackout, with the biggest map we’ve ever created in Call of Duty, we had to push ourselves and our tech to the absolute limits,” said Mark Gordon, Co-Studio Head, Treyarch. “The same goes for our PC community. They have inspired and fueled us to set a new standard on PC across every aspect from dedicated servers and security to full optimization and polish that’s worthy of both Black Ops and Battle.net.”
For the PC, Treyarch is co-developing with Beenox, who together are working closely with Blizzard to optimize Black Ops 4 for Battle.net. Black Ops 4 represents the largest development team assembled for a PC title in the series. Black Ops 4 on PC will have uncapped framerate, 4K resolution and HDR, support for ultra-wide monitors and the ability for players to extensively customize the performance and visual quality for their specific hardware. In addition, players will be able to select from pre-set control options, including options for left-handed players, or fully customize the keyboard and mouse controls to their preference. In addition, Treyarch and Beenox worked closely with the team at Blizzard to incorporate Battle.net’s social systems, security, and server stability into Black Ops 4, to prepare for the release on Battle.net on October 12.
Call of Duty: Black Ops 4 is published by Activision, a wholly-owned subsidiary of Activision Blizzard (NASDAQ: ATVI), and developed by Treyarch with additional development support from Raven Software and PC development with Beenox. For more information and the latest intel check out: www.callofduty.com, www.youtube.com/callofduty and follow @Treyarch and @CallofDuty on Twitter and Instagram and Facebook.
PRAGUE, Czech Republic, 17th May 2018 – 1C is pleased to announce that The Watchmaker has been released today. The steampunk puzzle-adventure game, developed by Micropsia Games, that takes place in a giant clock tower, is now available on SteamTM and other online stores. A new launch trailer accompanies the release and takes us deeper into the world of The Watchmaker.
Check out the new launch trailer:
Join Alexander, the clock keeper and main protagonist, on his journey through his precious clock tower, full of enormous gears and mechanisms, where the collapse of time itself has begun. Restore time’s natural flow before Alexander reaches the age of 90 and dies. Use all available gadgets and abilities to prevent the fast aging process getting at him, while uncovering the secrets of the clock tower.