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CORSAIR Launches the Revolutionary AIR 5400 Triple-Chamber Mid Tower

CORSAIR® (Nasdaq: CRSR) is thrilled to announce the launch of the groundbreaking AIR 5400 triple-chamber mid-tower case.  This unique and innovative PC chassis separates the hottest components from each other with isolated cooling zones that reduce heat and fan noise and enhance performance. With dual airflow ducts in the main chamber, a wraparound glass exterior with swing-open doors, pre-installed reverse-rotor RGB fans, and a wide-open CPU chamber exhaust, the AIR 5400 delivers class-leading thermal performance and innovation. Just as CORSAIR brought dual-chamber cases into the mainstream in 2013 with the original AIR 540, it is poised to once again disrupt the status-quo of the PC case market with an even more functionally elegant solution.

Unique Triple-Chamber Design

Winner of multiple “Best of Computex” awards when the prototype was revealed in May of 2025, the AIR 5400 sets new standards for visuals and cooling performance in ATX mid-tower cases. Its triple-chamber layout transcends the case design mold by introducing a third chamber made for a 360mm all-in-one (AIO) CPU liquid cooler (sold separately). Most single- and dual-chamber cases require mounting an AIO in the top of the case, which provides the CPU cooler with air warmed by the GPU, which can result in less efficient CPU cooling.

The AIR 5400 improves cooling efficiency with a CPU cooling chamber in the front of the chassis. This front-mounted chamber is designed for a 360mm AIO, which draws cool air into a radiator from outside the case and exhausts the resulting warm air immediately via a sculpted air vent that also keeps the chambers separate. This design allows the CPU to be cooled independently of the GPU, delivering superior cooling performance compared to top-mounted AIOs.

Dual Airflow Ducts for Continuous Cooling

The AIR 5400 features airflow ducts on the top and bottom of the main chamber. The bottom airflow duct is functional and directs cold air intake from 3x pre-installed reverse-rotor fans directly into the GPU above it, counteracting the fan vortex effect and channeling that air more productively while the top airflow duct is provided for aesthetic balance. Both airflow ducts also allow the installation of 30mm “max” fans, giving PC builders more options when choosing an optimal case fan layout.

GPU cooling performance is a primary focus of the AIR 5400, and with 430mm of GPU clearance, even the largest GPUs have room to breathe and get a constant supply of fresh air. The GPU sits in its own isolated chamber, unaffected by the CPU, resulting in excellent cooling performance.

The AIR 5400 is offered in two models, an ARGB version with 3x included RS120-R ARGB fans, or an iCUE Link version with 3x included LX120-R iCUE LINK RGB reverse-rotor fans pre-installed, giving buyers the option of simple motherboard fan control or easy cable management with iCUE LINK’s single-cable connectivity. Both types of fans offer unobstructed RGB lighting and powerful, low-noise cooling, with the LX120-R version featuring an iCUE LINK System Hub that provides per-fan control and monitoring, as well as support for up to 24 iCUE LINK devices in total, all connected via a single cable.

Enjoy the View

The AIR 5400 introduces wraparound glass panels designed to swing open on hinges that disappear into the case for a clean look and effortless access, making it easier than ever to upgrade your hardware and providing a panoramic view from nearly any angle.

Cable Management Made Easy

The spacious third chamber resides behind the motherboard, and provides ample room for a power supply, a single 3.5” HDD and two 2.5″ SSDs, as well as any cables. The AIR 5400 features CORSAIR’s innovative RapidRoute 2.0 pegboard motherboard tray, which makes cable management easy with a modular cable tie-down system. Ratcheting cable tie-down anchors can be removed from the pegboard, extended in length, rotated, and positioned anywhere on the pegboard for precise and customizable cable management.

The case also supports the latest reverse-connector motherboards from Asus, MSI, and GIGABYTE, with plenty of room in the third chamber to easily secure all motherboard cables for a super-clean build. Nylon brushes between chambers allow for clean wiring, as cables can be routed to their exact location without relying on predetermined holes. The bristle design eliminates gaps and unsightly holes that could tarnish the interior’s look.

Fast I/O and Builder-Friendly Features

A modern top I/O panel includes 3x USB Type-C ports: two at 5Gb/s and one at 10Gb/s for fast file transfers, alongside a microphone/headset jack and a power button. The case also includes a built-in Anti-sag Stabilization Arm, a reusable storage box for case screws, QuikTurn® screws to make fan installation faster and easier, and a microfiber polishing cloth to keep the glass panels sparkling clean.

Two Colors, Two Fan Options

Available in black or white, the AIR 5400 ships with either 3x RS120-R PWM ARGB or 3x iCUE LINK LX120-R reverse-rotor fans. In both models, intake fans are pre-installed in the bottom of the case to provide cool air to the GPU. The LX120-R version includes an iCUE LINK System Hub to allow the connection of additional iCUE LINK devices.

CORSAIR is incredibly proud of the AIR 5400 and cannot wait to see customers build in it and experience a never-before-seen level of cooling and noise performance balance. As our first triple-chamber PC case, we’re excited to see the community create brand-new layouts that look incredible and push PC performance to the next level.

*Test configuration: FRAME 4000D, AIR 5400 without optional front dust filter, Asus Z790 TUF BTF motherboard, Nautilus 360 AIO, CORSAIR VENGEANCE DDR5-6000 XMP, CORSAIR MP700 SSD, RS120 fans. Test results provided for reference only. Due to system configuration and environmental variables, performance will vary significantly between configurations.

Availability, Warranty and Pricing

The CORSAIR AIR 5400 is available immediately from the CORSAIR webstore and the CORSAIR worldwide network of authorized retailers and distributors with North America availability occurring in late Q4.

The CORSAIR AIR 5400 is backed by a two-year warranty, alongside the CORSAIR worldwide customer service and technical support network.

For up-to-date pricing of the CORSAIR AIR 5400 please refer to the CORSAIR website or contact your local CORSAIR sales or PR representative.

Web Pages

To learn more about CORSAIR AIR 5400, please visit:

https://corsair.com/air-5400

theHunter: Call of the Wild Game Feeder Pack Out Now

Avalanche Studios Group has released the Game Feeder pack, featuring three new game feeders for theHunter: Call of the Wild for PlayStation, Xbox, and PC via Steam, the Epic Games Store, and Microsoft Store.

Game Feeders offer players a new, strategic way of hunting as they can draw wildlife to specific areas of the map with tactical placement and create ideal hunting situations. Players will need to learn about animal schedules and need zones to ensure their feeders are placed in the right locations, while being mindful of attracting unwanted predators such as bears.

The Game Feeder Pack features:

  • The Box Feeder, with four gravity-fed chutes to attract intended prey while keeping broader-snouted animals away. Its elevated design protects bait from pests, but bears can destroy it – so players must choose placement carefully for high-reward, high-risk hunting.
  • The Post Feeder, with its raised structure the Post Feeder has solar-powered technology that automatically dispenses bait over time. The easy raise-and-lower refilling mechanism and robust metal construction can withstand bear attacks. The Post Feeder provides players reliable, long-term animal attraction without the risk.
  • The Bait Barrel, players can keep the bears and boars busy and let the other animals eat from one of their other feeders. This rugged steel drum withstands aggressive wildlife without damage. Drilled holes provide steady bait distribution while the blue barrel stays visible in dense terrain. It’s a prime choice for when durability matters most.

The Game Feeder pack is available on all platforms for £5.89 / €6.89 / $6.99.

Cronos: The New Dawn Demo Emerges from the Shadows

Bloober Team’s latest survival horror infused with sci-fi mystery — now has a free demo available on Steam and Epic. Enjoy a thrilling 30-minute experience that will test your courage this Halloween season. Step into a world that has captivated players from day one. And that’s not all — for the first time ever, Cronos: The New Dawn will be part of a special Halloween sale, with 15% off across different platforms!

Welcome, Traveler ND-3576! If these words are new to you, consider this your invitation to the unknown. What awaits you next?

GORN 2 Fight of the Living Dead Update Out Now

October has never been bloodier. GORN 2, the gloriously over-the-top sequel to the VR cult hit GORN, has transformed its brutal arena into a nightmare battleground bursting with Halloween mayhem with the Fight of the Living Dead update. This update coincides with a 20% sale starting today on Quest, with a SteamVR sale kicking off on Oct. 27:

The brand-new Fight of the Living Dead free update drags players into a crypt-load of carnage, summoning hordes of undead gladiators, eerie new weapons, supernatural boss fights and the centerpiece of the madness: the Resurrection Staff, a skull-crowned relic that lets you raise fallen Rokibes from the dead to serve as skeletal soldiers under your command.

But beware: in order to wield the Resurrection Staff, you must first defeat a powerful new boss imbued with the power of revival, turning every encounter into a fresh nightmare. As you clash with endless skeletal soldiers, only those who can harness their full arsenal will survive the Halloween horrors and be granted the prized totem.

Sharpen your blades, brace your bones, and prepare for the Fight of the Living Dead, live now in GORN 2 on Meta Quest and SteamVR.

The Occultist Extended Gameplay Trailer

Daedalic Entertainment and DALOAR have premiered a striking new trailer for The Occultist during IGN Fan Fest. The video showcases never-before-seen gameplay and deepens the game’s oppressive, supernatural atmosphere – from the pendulum’s arcane powers to cryptic puzzle encounters and the spectral and monstrous beings haunting the island of Godstone.

More than just a preview, the trailer underlines how far development has progressed and teases the haunting journey awaiting players. Each scene draws deeper into Godstone’s decaying streets, where silence hides secrets and every ritual leaves its mark.

The Occultist will descend upon PlayStation 5, Xbox, and PC in 2026, drawing players into Godstone’s shadows.

The Indie Horror Showcase Premieres on October 23

The Indie Horror Showcase returns on October 23rd at 10 am PDT for its third annual installment. A chilling initiative from horror maestros DreadXP, in partnership with The Media Indie Exchange, the showcase is a celebration of the seemingly endless creativity, passion, and ideas that consistently extend the boundaries of the world’s most imaginative and self-reflecting genre in entertainment.

The 2025 edition of The Indie Horror Showcase sees the return of beloved content creator John Wolfe as host, who is now joined by BigGaming64, a long-time champion of all things Dread. Year over year, the team continues to receive a great amount of submissions for the show, proving that despite the overwhelming amount of dead and undead that’s usually present in these titles, horror is more alive than it has ever been. Some of the participating developers and publishers that viewers can look forward to include Neon Doctrine, Outersloth, Nightdive Studios, Atari, AMC Games, Blumhouse Games, Yacht Club Games, and more!

The showcase has seen successful growth over the last two installments, with last year’s show including over 70 trailers and announcements with an estimated live viewership of over 60,000, and highlighted the reveals of games like White Knuckle, Monster DNA, and Please Insert Disc; the release dates for games such as Nightmare House, Out of Hands, and Among Ashes; plus brand new trailers for The Thing: Remastered, Bye Sweet Carole, and darkwebSTREAMER. The team is proud to have created a space that elevates a wide selection of open-submission work from developers of all sizes in the indie horror space, while also curating and putting special emphasis on premiering new and updated trailers for everyone watching. By partnering with The MIX once again, DreadXP is working to maximize reach for all the titles that will be showcased this year and will be pursuing additional co-streaming opportunities to further boost visibility.

Please note that any games or trailers that included Generative AI of any kind were not considered eligible for the showcase. Any titles that will premiere in the event are 100% made by human hands and twisted minds.

For more information:

Details: http://indiehorrorshowcase.com
Follow DreadXP on X: https://x.com/DreadXPGames
Follow DreadXP on Instagram: https://www.instagram.com/dreadxpgames/
View on TikTok: https://www.tiktok.com/@dreadxpgames
Join the Discord: https://discord.com/invite/sK6bjPQpFb

Phasmophobia’s Nell’s Diner Map Launches November 11th

Today, Kinetic Games unveiled the release date for Phasmophobia’s hotly anticipated new map, Nell’s Diner! During a TwitchCon panel celebrating the fifth anniversary of the genre-defining horror game, the developers released a trailer offering a new glimpse into the abandoned restaurant – which is set to open on November 11th.

Ghost Hunters will soon be able to explore Nell’s, a run-down, retro restaurant that’s been long-abandoned by staff and diners alike. Set to be one of the game’s smaller maps, similar in size to the houses, it features a classic food counter complete with red leather stools and booths, a kitchen, storage rooms, and of course, plenty of hauntings to decipher.

Nell’s Diner will be Phasmophobia’s 14th map, and follows two substantial reworks to the game’s existing maps earlier this year, the Bleasdale and Grafton Farmhouses.

“So far, we’ve added some really classic horror locations to Phasmophobia – an abandoned asylum, creepy farmhouses, and our more linear lighthouse map, Point Hope. We always thought a diner would fit perfectly, so Nell’s was born, and it’s been such a fun challenge bringing it to life,” said Daniel Knight (Dknighter), Director of Kinetic Games and Lead Developer of Phasmophobia.

“Alongside the farmhouse reworks from this year, Nell’s is an example of how we want all the maps in Phasmophobia to feel going forward. It’s unique, and has been meticulously designed to tell more of a story to our players – beyond the immediate ghost they’re hunting. We can’t wait for everyone to get their hands on it next month.”

Assetto Corsa Rally Announcement Trailer

505 Games and Supernova Games Studios, in technical partnership with KUNOS Simulazioni, are proud to announce Assetto Corsa Rally – the new additional arm within the Assetto Corsa series, dedicated to the thrilling world of rally racing.

Developed by Supernova Games Studios, Assetto Corsa Rally brings the acclaimed realistic driving engine of the Assetto Corsa franchise to one of the most demanding and spectacular motorsport disciplines. The game delivers an authentic and immersive experience that captures the unique essence of rallying – the ultimate test of speed, strategy, reflexes, and composure, all rolled into one.

The title will be available in Early Access on Steam starting November 13, at the special price of £24.99 / $29.99 / €29,99

Supernova Games Studios, part of the Digital Bros Group, is an international team of industry veterans with a strong passion for sim-racing and motorsport.

Thanks to its partnership with KUNOS Simulazioni, the team had access to the acclaimed Assetto Corsa physics engine, which has been specifically refined and fine-tuned to tackle the unique challenges of rally driving.  KUNOS supervised and supported the accuracy of the driving model, ensuring the new entry lives up to the high standards of realism and simulation that define the Assetto Corsa brand.

Assetto Corsa Rally will feature both offline gameplay modes and, gradually throughout Early Access, online multiplayer – always with a focus on simulation fidelity. Each race takes place in a dynamic environment, where day-night cycles, changing weather conditions, directly impact driving performance.

Temperature, humidity, surface type, and water progressively affect grip and vehicle response, making every stage feel unique. These elements are not mere visual effects but are integral to the physical simulation model, requiring drivers to demonstrate precision, sensitivity, and adaptability to master every situation.

ADVANCED TECHNOLOGY FOR A TRUE-TO-LIFE SIMULATION

The proprietary physics engine developed by KUNOS Simulazioni has been adapted and refined to realistically simulate the unique dynamics of rally racing, including:

  • Jumps and uneven surfaces.
  • Slippery and variable road conditions.
  • Dynamic weather.
  • Realistic vehicle behavior across all types of terrain.

A key element is the use of laser scan technology for every stage in each rally event, enabling accurate reproduction of:

  • Real-world terrain formations.
  • Road surface irregularities and characteristics.
  • Details of the surrounding environment like vegetation positioning.

This approach – for the first time in the rally sim genre – delivers an unprecedented level of realism, deepening the authenticity of the driving experience.

In parallel, the team at Supernova, leveraging its consolidated experience with Unreal Engine 5, has customized and optimized it to the specific needs of racing games, ensuring high visual fidelity and performance.

CONTENT AND LOCATIONS

At the start of Early Access, Assetto Corsa Rally will feature:

  • 33km of fully laserscanned real life roads.
  • 4 Special Stages with 18 variants, set across gravel roads in Wales and tarmac roads in Alsace.
  • 10 iconic rally cars, including Group B, WRC and Rally2 vehicles.
  • 5 game modes, triple screen support, and more.

The complete game aims to include:

  • Over 120 km of faithfully recreated rally stages using laser scan technology.
  • 10 Special Stages with over 35 variants set across 5 international rallies, with new roads and content added continuously.
  • A full car roster featuring over 30 vehicles selected from the most iconic rally cars of the past and present.
  • New game modes, a rally school, a career mode, and complete VR support.

EXTREME DETAIL AND IMMERSIVE AUDIO

Each car has been recreated using laser scans and official CAD files, delivering uncompromising accuracy in every component.

  • Advanced damage system: combines visual deformations with physical damage that directly impacts vehicle behavior, enhancing realism and challenge.

The experience is further elevated by an audio system designed to maximize immersion:

  • Authentic sound recordings: real-life acceleration, braking, and drifting sounds, captured both inside and outside the cockpit.
  • Co-driver pacenotes: developed in collaboration with professional co-drivers, featuring their original voices.

“Feeling the lack of a modern rally simulator, we’ve built a team and developed a technology to create one ourselves, with the support of drivers, engineers, collectors, mechanics, and industry experts.” commented Mauro Notarberardino, Supernova Studio Director.

“A special thanks goes to KUNOS Simulazioni, whose partnership was crucial in maintaining the signature feel of the series – especially in terms of the driving model – in this new chapter. Today marks an exciting new beginning for Supernova and Assetto Corsa Rally, and we can’t wait to share the journey with you.”

“A rally version of Assetto Corsa, when?! It has been one of the most frequent questions I’ve received over these years” says Marco Massarutto, Co-Founder of KUNOS Simulazioni and the Assetto Corsa franchise and Executive Manager for KUNOS Simulazioni  “and I can finally provide an answer.

A proper rally simulation requires a dedicated approach that can leverage the unique aspects of this motorsports discipline. Racing primarily against the chronometer, rather than against dozens of real-time processed AI opponents, frees up noticeable CPU resources, and this allows developers to push the boundaries of physics, as well as mechanical behaviour and tire models, across different surfaces that Assetto Corsa Rally will feature and simulate.

The result is a dedicated and genuine rally simulation, powered by the Assetto Corsa physics engine, that can fully exploit its potential without compromise. Combining this advanced engine with some of the best real rally stages reproduced using laser-scan technology, the most iconic rally cars, adding up on the passion and competence of the Supernova dev-team, will allow to deliver an ultimate experience that fans have been anticipating for decades.”

Assetto Corsa Rally will debut at Dortmund’s SimRacing Expo, organized by South West Vision, this weekend, from Friday, October 17th, to Sunday, October 19th at several exhibition booths, with a main stage in the FANATEC area.

A special thanks for this weekend’s show goes to FANATEC and South West Vision, which 505 Games, Supernova Game Studios and KUNOS Simulazioni are very thankful to, for the spaces made available to experience Assetto Corsa Rally at its best.

Michael Wamser from South West Vision commented “Kunos Simulazioni has been driving passion and innovation with the Assetto Corsa franchise since 2014, contributing significantly to the evolution and success of the SimRacing Expo. We are proud to continue our collaboration this year, celebrating our shared commitment to the future of virtual motorsport.”

Belma Nadarevic, Senior Director, Marketing at Fanatec said “We’re thrilled to join Supernova Games Studios and Kunos Simulazioni on another exciting journey and to provide the perfect stage for their new simulation. Fanatec hardware has always been about immersion and realism, and we can’t wait for fans to experience their new creation on our latest equipment for the very first time.”

For more information about Assetto Corsa Rally, visit:  https://store.steampowered.com/app/3917090/Assetto_Corsa_Rally/

Wishlist now and join our Early Access program to experience the game months ahead of its official release at a reduced price and help with your feedback the development team to fine-tune gameplay, optimize performances, and give the game its overall polish.

Stay tuned across the official Assetto Corsa Rally website (https://www.assettocorsa.gg/assetto-corsa-rally/) and Assetto Corsa social channels. More details on game features will come down the road.

Frozen District and Frozen Way Reveal a Deeper Look at the House Flipper Remastered Collection

Following the exclusive premiere of its new trailer at IGN Fan Fest: Fall Edition, developers from Frozen District and Frozen Way are excited to reveal a deeper look at the highly anticipated House Flipper Remastered Collection, showcasing new mechanics, improved tools, and redesigned items.

In addition, players eager to get their hands on the tools early can now sign up for the closed playtest, set to begin later this year. To secure a spot, simply head to the game’s Steam page and request access. Don’t miss the chance to start flipping before everyone else!

More detailed information about the features and improvements introduced in House Flipper Remastered Collection can be found on the game’s Steam page (https://store.steampowered.com/app/3710840/House_Flipper_Remastered_Collection/).

About House Flipper Remastered Collection

House Flipper is back! Renovate houses, sell them, and make a profit, this time with upgraded graphics, reimagined characters, and long-awaited quality of life changes, with a whole collection of DLCs in House Flipper Remastered Collection. In the game, players will start their journey as a House Flipper. Flipping is a tiresome and challenging work, but with their trusty tools, every player can bring the houses to their full potential!

Gameplay in House Flipper Remastered Collection hasn’t changed from the original. You’ll still be responsible for renovating the old, filthy apartments or destroyed houses needing a second life. So grab your trusty tools and prepare to clean, paint, furnish, and much more before selling and making a profit from every house in the game.