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reMarkable Paper Pro Review: The Future of e-Ink Tablets is Here

The reMarkable Paper Pro isn’t just a tablet; it’s a portal to a focused and creative workspace where ideas flow freely, batteries endure, and seamless connectivity empowers your workflow. It masterfully blends the tactile satisfaction of pen and paper with the convenience and flexibility of digital technology, all while offering the freedom to work untethered for extended periods. This isn’t just about taking notes; it’s about unlocking a more profound and fulfilling creative experience.

From the moment you hold it, the reMarkable Paper Pro exudes quality. Its svelte and featherlight design makes it an effortless companion, while the expansive 11.8-inch color E Ink display offers a generous canvas for your ideas to unfold. But the true enchantment lies in the writing experience. The subtly textured surface of the display, in concert with the precision of the Marker or Marker Plus, evokes the familiar sensation of pen gliding across paper. Each stroke feels instinctive and responsive, with just the right amount of resistance to mimic the real thing. The absence of any perceptible lag further amplifies this seamlessness, allowing your thoughts to materialize on the digital page without interruption.

And now, those thoughts can take on a spectrum of hues. The Paper Pro introduces color to the reMarkable experience, offering nine distinct shades to write and annotate with. Imagine highlighting key passages in vibrant yellow, sketching diagrams with bold blues and reds, or adding subtle shading to your illustrations with a gentle touch of gray. This infusion of color adds a new dimension of creativity and organization, allowing you to express yourself with greater nuance and visual impact.

reMarkable has meticulously crafted the reMarkable Paper Pro to be a haven of focus. There are no app icons clamoring for your attention, no notification banners intruding on your thoughts, and no seductive pull of the internet to derail your concentration. This dedication to single-tasking allows you to fully immerse yourself in your work, whether you’re capturing meeting notes, sketching architectural designs, or annotating research papers. The adjustable reading light further enhances this focused environment, ensuring comfortable viewing in any setting, from the sun-drenched outdoors to the soft glow of a bedside lamp.

Adding to this sense of freedom is the remarkable battery life. With up to 14 days of regular use on a single charge, the reMarkable Paper Pro liberates you from the constant search for power outlets. This endurance empowers you to work wherever inspiration strikes, whether you’re nestled in a cozy café, brainstorming in a park, or sketching on a long flight. And with up to 90 days in standby mode, you can rest assured that your Paper Pro will be ready when you are, even after an extended period of inactivity.

But the reMarkable Paper Pro doesn’t just emulate the analog experience; it embraces the power of digital organization and connectivity. All your notes, sketches, and documents are meticulously stored and readily accessible. The reMarkable app seamlessly synchronizes your work across multiple devices, ensuring your ideas are always within reach. You can effortlessly organize your files into folders, pinpoint specific content with the powerful search function, and even integrate with popular productivity apps like Evernote and OneNote. Moreover, the Paper Pro seamlessly connects with cloud services like Google Drive, Microsoft OneDrive, and Dropbox, allowing you to effortlessly import files and expand your digital library.

And for those who crave the tactile feedback of a keyboard, the optional Type Folio is a game-changer. This ingenious accessory transforms the Paper Pro into a versatile hybrid device, seamlessly blending handwriting and typing. With its ergonomic design, full-size backlit keys, and satisfying key travel, the Type Folio delivers a comfortable and efficient typing experience. And because it requires no pairing or charging, it’s always ready to capture your thoughts, whether you’re jotting down quick notes or crafting a lengthy document. This seamless integration of handwriting and typing unlocks new levels of productivity and creative expression, allowing you to effortlessly transition between brainstorming, outlining, drafting, and editing.

The optional Marker Plus elevates the writing experience to new heights. Its finely textured grip provides enhanced comfort and control, while the built-in eraser allows for swift and precise corrections without disrupting your creative flow. This meticulous attention to detail underscores reMarkable’s dedication to crafting a truly refined and intuitive writing experience.

While the Paper Pro excels in its pursuit of focused productivity and creative expression, it’s important to acknowledge that it’s not intended to replace a fully-featured tablet or laptop. Its functionality is deliberately streamlined to enhance concentration and mirror the analog writing experience. However, for those who cherish focused productivity, artistic exploration, and the tactile gratification of pen and paper, the reMarkable Paper Pro is an indispensable tool. It’s an investment in a more mindful and productive workflow, where distractions fade away and your ideas take center stage.

Overall Score: 5 out of 5

Pros:

  • Unmatched paper-like writing experience
  • Distraction-free environment
  • Excellent organization and accessibility
  • Comfortable reading in various lighting conditions
  • High-quality design and construction
  • Vibrant color options for writing and annotation
  • Exceptional battery life
  • Seamless integration with cloud services
  • Optional Type Folio for a seamless typing experience

Cons:

  • Limited functionality compared to traditional tablets
  • Premium price point
  • Some advanced features require subscription

The Stone Of Madness Release Date Trailer

Tripwire Presents, the publishing division of Tripwire Interactive that focuses on releasing great games from other independent studios, today announced that The Stone of Madness will launch digitally on Windows PC via Steam and Epic Games Store, PlayStation®5, Xbox Series X|S and the Nintendo Switch™ system on Jan. 28, 2025. The upcoming tactical stealth adventure title developed by The Game Kitchen, acclaimed developers of Blasphemous and Blasphemous 2, will participate in Steam Next Fest , which runs from 10:00 am PDT Monday, Oct. 14 through 10:00 am PDT Monday, Oct. 21, giving gamers an opportunity to get hands-on as they play through the game’s multi-hour prologue experience. The publisher also released the game’s animated intro trailer to help prepare gamers for their journey into madness, offering a stylized introduction to the five uniquely flawed prisoners and their daring plans to escape their unjust confinement. Hopefully with their sanity intact.

The Stone of Madness is a tactical stealth adventure game set in a Spanish madhouse in the late 18th century, presented with gorgeous hand-crafted, period-inspired artwork. Located in the Pyrenees, a timeworn Jesuit monastery is home both to a madhouse and an inquisitorial prison; five mysterious characters have been imprisoned between its walls under different pretenses. Plagued by cruel punishment, madness, and despair, they will soon devise a plan to escape this place and its evil inhabitants, relying on each other to face their deepest fears.

POLARIS Gameplay Trailer

Today, Polaris Team (an offshoot of award-winning indie developer Variable State) announced that its PvE co-op shooter with fully destructible environments, POLARIS, will be a participant in Steam Next Fest, lasting from Monday, October 14th until the event’s conclusion on Tuesday, October 22nd. Players interested in experiencing this first entry into the world of Polaris can download the demo now via the Polaris Steam page, and below, check out the explainer trailer to guide your entry into battle!

Since the game’s reveal at IGN Live this past June, Polaris Team has been hard at work in the development process, refining the core gameplay mechanics and exploring a more stylized visual aesthetic. The demo featured at Steam Next Fest will highlight these central components, including a dynamically destructible environment, flying abilities and co-op shooter-action. Players will also be able to offer feedback, coordinate multiplayer sessions, and discuss their POLARIS experience in the newly launched Discord.

The in-game infrastructure of POLARIS can be toppled, blown apart, and otherwise destroyed over the course of every match. The same is true of the natural environments and terrain upon which they’ve been constructed. Whether decimating skyscrapers or burning craters in the earth, players will find that the world of POLARIS is intricately destroyable, leading to a reactive and ever-evolving combat environment with each new match.

Terrorbytes Early Access Launch Date Trailer

Publisher Over the Moon (The Fall, The Last Hero of Nostalgaia) and developer Treetop are proud to reveal that their upcoming 4-player comedy horror game Terrorbytes is coming to Steam Early Access on October 22nd. Inspired by Tron and Stranger Things, Terrorbytes follows four rebellious young friends as they’re sucked into a haunted arcade cabinet and forced to gather pellets for the horrifically mangled retro arcade hero “Ms Croak-Man”.

A terrible and sadistic virus has twisted and turned everything upside down, including the players: In a cruel mockery, players are forced to take the role of the ghosts (the game’s old villains) and run from Ms Croak-Man. Can you survive long enough to uncover the mysterious evil that has trapped you, and escape?

Cooperation in Terrorbytes is a key feature: All players collect pellets for energy, which go into a shared pool, and everything has a cost; even sprinting costs energy, so players will have to manage energy carefully if they want to meet the game’s collection targets, or purchase upgrades and special items. Items range from a humble flashlight, to a satisfying power washer, to map-room upgrades that allow players to spawn helpful arrows, decoys, or broadcast their voice to other players. You’ll need all the help you can get to survive this arcade realm full of skin-walkers, invisible stalkers, pocket-dimension horrors, and more.

This Early Access version of Terrorbytes will launch with five levels, four different playable characters, five tools, and five safe room upgrades. New maps, playable characters, enemies, and more will be added in the months to come.

You needn’t wait that long to try Terrorbytes for yourself though, as a playable demo is available today through October 22nd as Part of Steam Next Fest. This introduces the first two maps, offering a taste of the hilarious horrors to come in the full game.

“We’re excited to not only let people play the Terrobytes demo today, but to continue their journey into the Early Access release as soon as Next Fest ends on October 22nd,” said John Warner, Founder and Studio Lead at Over the Moon. “The Early Access version offers significantly more maps, tools, upgrades and enemies than the current demo, and that’s just the beginning! We’ll be updating throughout Early Access, as we listen to player feedback and add more content.”

Don’t Be Afraid 2 Release Date

Cat-astrophe, Eneida Games and Untold Tales have announced today that Don’t Be Afraid 2 will launch on Steam and GOG on Monday, October 28th, 2024.

Don’t Be Afraid 2 is a first-person, psychological horror mystery and a direct sequel to the 2020 Don’t Be Afraid which sold very well for the developers. DBA2 will continue the tale of the original protagonist David, plunging him into a fresh, blood-curdling mystery as he tries to cope with terrible trauma from his childhood.

Relive the darkest moments of David’s life while exploring the horrific locations, gathering clues about his past, and solving puzzles left behind by the deranged murderer toying with his life.

Trash Goblin Demo Out Now

Indie game developer Spilt Milk Studios is delighted to report that their upcoming wholesome shopkeeping game Trash Goblin has an all new demo, available to play at Steam Next Fest from October 14th-21st. Get ready to polish, restore, and cobble together lost trinkets in this tactile, chill take on the shop simulator!

Watch the Trash Goblin Next Fest trailer:

Trash Goblin is a wholesome & cosy shopkeeping game where you play as a goblin who uncovers and restores trinkets! Find peculiar knickknacks by chipping away at the dirt and cruft they’re embedded inside. Scrub them up nice and clean with your sponge to get them ready for sale. After all, one goblin’s trash is another goblin’s treasure! Trash Goblin launches in Early Access on November 6th.

Trash Goblin lets you customise your newly replenished goods by combining trinkets together, upcycling them into strange and wonderful new items to meet the eccentric requests of your endless array of colourful customers. Get to know your audience so you can make custom pieces tailored around their likes and dislikes – which will fetch you even more money!

Grow your business! Invest your savings to upgrade your shop, buy new and better tools that offer additional ways to restore your trinkets – making them even more valuable – and even expand your business to exciting new districts across town!

An Almost Christmas Story Official Trailer

Disney Branded Television announced that “An Almost Christmas Story,” directed by David Lowery and produced by five-time Academy Award® winner Alfonso Cuarón, will premiere Nov. 15 on Disney+.

“An Almost Christmas Story” is the third and final installment in Cuarón’s holiday shorts collection for Disney+. His first short, “Le Pupille,” earned an Oscar® nomination in 2022, and last year’s “The Shepherd” was shortlisted, both in the Live Action Short Film category.

“An Almost Christmas Story” is inspired by the true events of a tiny owl rescued from the New York City’s Rockefeller Center Christmas tree in 2020. The short’s trailer reveals Moon, a curious young owl who unexpectedly finds himself stuck in a Christmas tree destined for Rockefeller Plaza. In his attempts to escape the bustling city, Moon befriends a lost little girl named Luna. Together, they embark on a heartwarming adventure, discovering the magic of the holiday season and forming an unlikely bond as they journey back home to their parents.

The animated short is completing a film festival circuit including Hamptons International Film Festival, Santa Fe International Film Festival, Chicago International Film Festival, Morelia International Film Festival, Montclair Film Festival, Animation Is Film, São Paulo International Film Festival, SPARK Animation Festival, World Animation Summit and Bogotá Short Film Festival – BOGOSHORTS.

The talented voice cast includes Cary Christopher as Moon, newcomer Estella Madrigal as Luna, Jim Gaffigan as Papa Owl, Mamoudou Athie as Pelly, Alex Ross Perry as Dave The Dog, Gianna Joseph as Peaky, Phil Rosenthal as Punt, with Natasha Lyonne as Pat and John C. Reilly as The Folk Singer, who performs four songs in the short, two of which are original songs.

Produced by Disney Branded Television and Cuarón’s Esperanto Filmoj, in association with Titmouse and Maere Studios, and with animation services by 88 Pictures, the celebrated creative team includes Lowery (director, screenplay and producer), Cuarón (producer and story), Gabriela Rodríguez (producer), Jack Thorne (story and screenplay), Nicholas Ashe Bateman (creative design supervisor) and Daniel Hart (composer).

SCREAM TV October Programming Announced

Halloween is finally on the horizon and SCREAM TV’s October 13th launch is just around the corner. The brand new, free-to-air and free-to-stream (or scream!) TV channel dedicated to horror will be bringing viewers the very finest in horror entertainment from around the globe as well as celebrating the golden years of genre cinema. So get ready for the dark ride of your life, and don’t forget it’s all free to view within the DistroTV app on any Roku and Amazon Fire TV as well as IOS and Android devices, with many more ways to view coming soon.

The SCREAM TV website with the channel’s weekly programming guide will be live beginning at Midnight on October 13th at www.scream-tv.com.

Check out two sizzle reels below for SCREAM TV’s October highlights and find details on all programming heading to SCREAM TV this month! We’ve also included a link to download October’s programming film stills and programming graphic for any image needs.

OCTOBER PROGRAMMING

October’s Weekly Programming Series

  • Weekdays: Classics (5pm)
  • Mondays: Chris Alexander’s Sinister Cinema (9pm)
  • Wednesdays: Elvira’s Movie Macabre (9pm)
  • Fridays: Fright Premiere (9pm), Late Night (11:30pm)
  • Saturdays: Frightfest Saturday Scares with Alan Jones (9pm)
  • Sundays: Hammer Sunday (9pm)

October Programming Highlights

  • 10.13: BLACK SUNDAY
  • 10.15: RESTITUTION
  • 10.16: HOUSE BY THE CEMETARY
  • 10.17: MOTEL HELL
  • 10.18: HELL HOUSE, LLC III: LAKE OF FIRE
  • 10.20: BELA LUGOSI’S BIRTHDAY, WHITE ZOMBIE, MURDERS IN THE RUE MORGUE
  • 10.25: BEYOND THE CHAMBER OF TERROR
  • Halloween Specials: GLOWZIES, HALLOWEEN

Go Hands-On with Realpolitiks 3: Earth and Beyond During Steam Next Fest

Paging all world leaders – the battle has extended to the stars! Realpolitiks 3: Earth and Beyond, the latest instalment in Fulqrum Publishing and Jujubee’s grand strategy series, will be allowing players to expand their political legacy into the Galaxy. Of course, this means their warfare capacities have been expanded too, with Realpolitiks 3 allowing players to engage in land, air, orbital, and planetary warfare for the first time in franchise history.

Realpolitiks 3: Earth and Beyond is set to release on PC via Steam, Epic Games Store and GOG soon – but would-be space rulers don’t need to wait much longer, as they’ll be able to get hands-on with the first playable demo during Steam Next Fest – taking place from October 14 – 21!

Realpolitiks 3: Earth and Beyond places you at the helm of any modern state, where your decisions will shape the future of the world. And of course, with that power comes the growing might of your military. Players will be able to get hands-on with the game’s combat system during Steam Next Fest, so here’s just a quick look at the new battlefields offered in Realpolitiks 3: Earth and Beyond – Orbital and Planetary Warfare.

Orbital Warfare: The Battle Beyond Earth

Orbital combat plays a pivotal role in the geopolitical landscape of Realpolitiks 3: Earth and Beyond. For the first time in the series, players can engage in orbital warfare not only around Earth but also in the orbits of other celestial bodies, including the Moon, the Sun, and every planet in the Solar System. Each celestial body’s orbit has now become a potential battlefield for control over vital resources and strategic positions.

Players can now deploy satellites, space stations, and defence platforms around any of these planets and moons. Whether defending Earth from orbital threats or expanding players’ presence in space to other planets, orbital warfare will require careful planning and technological superiority. Satellites can be used for espionage, gathering crucial intelligence on enemy movements across the solar system, while orbital lasers and kinetic weapons offer powerful tools for devastating attacks from space. Defensive platforms allow players to guard against enemy strikes and secure their presence in orbit, preventing other nations from gaining a technological or military edge.

This new system emphasises that victory in space can cripple a nation’s infrastructure, cutting off communications or disabling satellites. But the stakes have risen even further: controlling the orbit of the Moon, Mars, or even the Sun provides significant geopolitical advantages, as nations with dominance in these orbits can strike across the entire solar system. Mastery of space warfare will not only protect players’ assets on Earth but also open new avenues for expansion and military supremacy across the stars.

Planetary Warfare: Expanding the Battlefield to the Solar System

Perhaps the most exciting addition is planetary warfare, where battles extend beyond Earth. In Realpolitiks 3: Earth and Beyond, players can now engage in conflicts on other celestial bodies within our solar system, including Mars, the Moon, the Sun, and even the moons of other planets. Each of these environments presents its own challenges, with different resource availability, environmental hazards, and strategic considerations.

  • Lunar Battles: The Moon offers a closer-to-home battlefield, where nations can establish military bases or resource-extraction operations. Lunar combat is fast and brutal, requiring swift, decisive actions to control the satellite.

  • Martian Warfare: Mars, with its rich resources and strategic importance, will become a new hotspot for conflict. Deploy Martian colonies and military outposts to establish dominance over this red world.

  • Solar Conflicts: Yes, even the Sun is a battleground! In Realpolitiks 3: Earth and Beyond, players can build solar power stations or scientific outposts near the Sun, which serve as crucial points for energy and technological research. But be wary — solar flares and extreme radiation can complicate players’ plans.

Control over other planets also directly influences players’ technological development, military power, and political leverage on Earth.

The addition of air, orbital, and planetary warfare introduces a new level of strategic complexity. These layers are interdependent; controlling the skies can enhance ground battles, while orbital dominance can provide crucial intelligence and satellite-based weapons that impact battles on Earth and beyond. The interconnected nature of these systems ensures that no single layer of combat exists in isolation — success in Realpolitiks 3: Earth and Beyond means mastering them all.

These new layers of combat make Realpolitiks 3: Earth and Beyond the most expansive and immersive entry in the series. As a player, you’ll have more freedom to devise complex strategies, whether through dominating the skies, controlling orbital space, or expanding humanity’s reach to other planets. The stakes have never been higher, and the variety of warfare allows for infinite strategic possibilities.

Get ready to lead your nation across land, sky, space, and beyond in the most ambitious Realpolitiks game yet – and try it out for yourself at Steam Next Fest, taking place from October 14 – 21!

The Haunted House FearFest Adds CURSE OF THE BLAIR WITCH

The Haunted House FearFest, presented by HauntTV with media sponsor Den of Geek, has announced that the 1999 film CURSE OF THE BLAIR WITCH will play the festival on Saturday, October 25th, with a special post-screening Q&A with producer Michael Monello, who also served as a producer on THE BLAIR WITCH PROJECT.

Michael Monello’s video game Broken Spectre won “Best Video Game of the Year” at the 2023 Haunted House FearFest. He will be presented with the award at this year’s festival.

As previously announced, the festival will run October 24 – 26, 2024 at the Triad Theater in New York City. Check out a festival sizzle reel trailer:

“I am delighted to meet NYC’s horror fans at Haunted House FearFest this year and share my favorite part of the Blair Witch story, a fake documentary about a fake documentary about the Blair Witch,” said CURSE OF THE BLAIR WITCH producer Michael Monello.

“I am thrilled to welcome Michael Monello to the Haunted House FearFest Film & Video Game Festival to screen Curse of the Blair Witch—a groundbreaking mockumentary that explores the  The Blair Witch Project, which he also produced,” said Renee Huff, Owner & Executive Director, HHFF. “I am also excited to honor him with the Best Video Game of the Year award for Broken Spectre, recognizing his incredible contributions to both horror film and video game storytelling.”

Along with the screening of CURSE OF THE BLAIR WITCH and subsequent Q&A, additional expected highlights from the festival include:

  • A special screening of season 3 of HauntTV’s hit series Haunted Discoveries, featuring Ghost Hunters’ star, Mustafa Gatollari, who will be in attendance to present an episode from the new season.
  • Special pre-screening introductions from filmmakers, including Academy Award-nominated director John R. Dilworth, who will introduce his short film Howl If You Love Me, and award-winning director Lauren Keller, who will introduce her short films A Little of Glass of Rum and Dark and Stormy.
  • Closing night awards ceremony to take place on Saturday, October 26th, where select films will be honored with awards including the grand prize “Grim Reaper Award for Best in Show.”
  • Kodak Motion Picture will be awarding filmmaker grants to the winners of “Best Director” and “Best Cinematography.”

Renee Huff will continue her role as the festival’s Owner & Executive Director. The festival, which obtained new ownership in 2022, is dedicated to celebrating and showcasing the work of innovative independent filmmakers, game developers, and artists from around the world, with a special focus on promoting the talents of women and underrepresented groups in the horror genre.

“Haunted House FearFest is the fulfillment of my lifelong dream – to immerse audiences in the art of horror while transforming bold ideas into lasting legacies. It serves as a powerful platform for filmmakers and game developers from all backgrounds, with a special emphasis on elevating women creators. Here, their stories are not just shared; they are honored, amplifying voices that deserve to be seen, heard, and celebrated in ways that transcend the screen.” said Renee Huff, Owner & Executive Director, HHFF.