Author - Jerry Paxton

Journey to the Savage Planet Environment Teaser

March 26, 2019 – Following the first-look hands-off demos of Journey to the Savage Planet at the Game Developers’ Conference (GDC) last week, Montreal-based Typhoon Studios have released a short environmental teaser video and new screenshots showcasing the colorful, vibrant and even  humorous world of their debut game, coming to PlayStation 4, Xbox One and PC in early 2020. Take a trip back to the Golden Age of science fiction by watching the video now:

Journey to the Savage Planet is an aspirational and upbeat first-person adventure and exploration game set in a bright and colorful alien world filled with weird and wonderful creatures. As an employee of Kindred Aerospace, which proudly touts its rating as the “4th Best Interstellar Exploration Company,” players are dropped onto the uncharted planet AR-Y 26, deep in a fictitious, far-away corner of the universe. Launched with high hopes but little equipment and no real plan, players are invited to explore, catalog alien flora and fauna and determine if this strange planet is fit for human habitation.

“As a studio we have a deep love of Golden Age science fiction, but it feels like some of the positivity and sense of adventure has been lost in recent years,” said Alex Hutchinson, creative director and Typhoon Studios co-founder. “There are too many dystopias for my tastes, so we wantedJourney to the Savage Planet to give space exploration its sense of adventure back in homage to those early sci fantasies and add a comedic twist. This teaser is just a small taste of what we’ve been working on; we can’t wait to show off more in the coming months.”

Global videogames publisher 505 Games will bring Journey to the Savage Planet to PlayStation 4, Xbox One and the Epic Games store for PC in early 2020.

For more information about Journey to the Savage Planet, visit www.savageplanetgame.com and follow @PlaySavagePlanet on Facebook and @4thBestInSpace on Twitter. For more information about 505 Games and its products, visit www.505games.com.

Trover Saves the Universe Release Date Trailer

LOS ANGELES, March 26, 2019 – Hold on to your butts, Squanch Games announced today that Trover Saves the Universe, the bizarre comedy action game from Rick and Morty co-creator, Justin Roiland, will launch on PlayStation®4 and PlayStation®VR on May 31, and for PC via Epic Game Store and Steam on June 4.

Starting today, gamers can pre-order the game on PlayStation Store, Steam and the Epic Games Store as well as retailers worldwide.

Watch the Release Date Trailer – NSFW!

“We just want to make super duper games dooood,” says Justin Roiland, co-founder of Squanch Games and co-creator of Rick and Morty.

Funcom Unveils Moons of Madness for Halloween 2019

OSLO, Norway – March 26th, 2019 – Publisher Funcom and the developers at Rock Pocket Games today announced Moons of Madness, a cosmic horror game coming to PC, Xbox One, and PlayStation 4 during the Halloween season this year. Set on Mars in a not-so-distant future, Moons of Madness mixes the scientific exploration of the red planet with the supernatural dread of Lovecraftian horror.

Some might recognize Moons of Madness from before as developer Rock Pocket Games have previously shown early footage from an in-development prototype version. After Funcom came onboard, the two Norwegian studios got together and took the initial concept to new heights through expanded gameplay and scope to fully realize the potential of the bone-chilling story.

More information is available on www.moonsofmadness.com.

“With Funcom’s support we have been given the opportunity to do all the things we wanted to do with the game and the story,” said Ivan Moen, CEO of Rock Pocket Games. “ Moons of Madness has been an internal passion project of ours, one that we’ve worked on in-between other titles for other publishers, and now being able to fully focus on it and put all our creative energy into it is a dream come true.”

In Moons of Madness you play Shane Newehart, a technician stationed at the Invictus, a secret research base built by the Orochi group. Your low security clearance means you are completely unaware of the existence of a mysterious, intelligent signal that has been detected as coming from the red planet. Your job is simply to keep the lights on until the transport ship Cyrano arrives bringing with it a new team to take over your duties. Soon you discover strange and unusual setbacks. Crucial systems are malfunctioning, the greenhouse is filled with a strange mist and the rest of your team has yet to return from their EVA mission. You begin seeing and hearing things that aren’t there. Visions, hallucinations – or is that even what it is? Is this real… or are you slowly descending into madness?

Moons of Madnessdraws upon the rich lore and mythology of Funcom’s Secret World Legends. Both games exist in the same thematic universe, but playing one is not a prerequisite to enjoy the other.

The game will be released on PC, Xbox One, and PlayStation 4 during the Halloween season 2019. For more information, please visit www.moonsofmadness.com.

HTC VIVE Focus Plus Details Shared

Seattle, WA – March 25, 2019 – HTC VIVE® today unveiled VIVE Focus Plus pricing, availability, details about enhanced lenses, and the multi-mode capability to access content from external devices at their annual VIVE® Ecosystem Conference (VEC2019) in Shenzhen. Designed to meet the demanding needs of commercial users, Vive Focus Plus will provide developers and business partners enhanced optics, featuring all new fresnel lenses implemented into the HMD to enhance visual clearness and bring objects to life like never before. The standalone headset will be available April 15 on Vive’s website for $799 and initially sold in 25 markets worldwide, supporting 19 languages.

“With the unveiling of these enhancements for Vive Focus Plus, the VR industry is taking a big step forward with this new generation of full-fidelity standalone VR devices enabling total freedom of interaction and freedom of connection,” said Alvin Wang Graylin, China President, HTC. “We’re thrilled so many developers and partners are supporting this product with exciting experiences across a wide range of use cases, showcasing  the incredible opportunity for VR/AR to enter all facets of our lives”

New crisp visuals and upgraded features for business use

Designed to meet the needs of enterprise customers, Vive Focus Plus has new fresnel lenses which offer a sharper visual to reduce any screen door effect. The new lenses create a crisper more true to life visual for users to truly immerse the headset user. With the newly added dual 6DoF controllers, increased comfort for extended VR sessions, and enhanced optics, Vive Focus Plus users can blur the lines between reality and virtual reality in addition to having piece of mind with enterprise support. In most markets, the product will include an enterprise license for use at no additional cost.

Powered by the VIVE WAVETM Platform with content from VIVEPORTTM, users will have access to nearly 250 Vive Wave applications at launch that run natively on the Vive Focus Plus, and the Viveport Infinity Wave subscription program for the Vive Focus already includes over 70 premium titles. A number of these new titles provided will debut demonstrations at VEC2019, generating much excitement for the attendees.

New multi-mode capability turns Vive Focus Plus into a VR hub for multiple content sources

With the newly added dual 6DoF controllers and its multi-mode capability, Vive Focus Plus users can not only enjoy native standalone VR content, but also access a huge collection of existing content across a range of devices. The new “multi-mode” capability will be compatible with PC VR, PCs/laptops, smartphones, game consoles, 2D video streaming devices, live 360 camera streaming and upcoming Cloud VR services. These types of content extensions will be demonstrated live at VEC2019.

Vive Ecosystem Conference 2019 event highlights

More than 15 different 6DoF standalone VR applications will be demonstrated at VEC2019, including content employing haptic solutions, arena-scale gaming, multi-player experiences, and even mixed-reality gaming. By linking the Vive Focus Plus with a haptic vest, visitors will be delivered an unparalleled multi-player experience where users will feel immersed in the “Paintball VR” battle. ModalVR, co-founded by Nolan Bushnell, will also show off their super large-space tracking system enabling up to 40 standalone devices to be tracked in real-time across as physical space up to 900k square feet, unleashing the potential of stadium scale VR theme parks. During VEC2019, Vive will also demonstrate the first fully interactive mixed-reality game for standalone VR devices from New Tech Walkers Studio, where users get fit hitting virtual objects while still maintaining the added safety of seeing the real space around them via the Vive Focus Plus front facing cameras.

The 5G Hub, which generated high interest at MWC2019, will also be featured at VEC2019. The device will be showcased demonstrating the potential of interactive 5G Cloud VR rendering and also high-definition 360 video live streaming. With the newly released Insta360 EVO dual-mode 180/360 camera, designed for Vive Wave platform, users of Vive Focus or any Vive Wave enabled devices will be able to connect their headsets directly with the EVO via a Wi-Fi or a future 5G connection to share the highlights of our lives with their friends and family from around the world.

At VEC2019, HTC Vive is further strengthening the bond between the VR and the entertainment industry by agreeing to jointly create VR content with Beijing Culture Co. Ltd., based on the Chinese blockbuster movie, “The Wandering Earth”.

VIVE Focus Plus Specs

  • Display: 3K AMOLED (2880×1600)
  • Processor: Qualcomm Snapdragon™835
  • Audio: Built-in Speaker
  • Tracking: Inside-Out
  • Frame Rate: 75Hz
  • Field of View: 110-degrees
  • Battery: 4000 mAh
  • Controller: 6DoF
  • Data Connectivity: Wi-Fi® 802.11 a/b/g/n/ac
  • Memory (RAM/ROM): 4/32 GB
  • Connector: USB Type-C
  • Charging: QC3.0
  • Encryption: File-based (same security as Andriod Smartphone)

Bumblebee Available for WonderCon Photo Ops

March 25, 2019 – The larger-than-life hero of the blockbuster hit film BUMBLEBEE is coming to Earth to celebrate the film’s home entertainment debut. You are invited to get a selfie or do video stand-ups in front of a 12-foot tall Bumblebee statue that will be on hand for fans to enjoy at WonderCon Anaheim. He’s sure to be the BIGGEST star at the Con!

BUMBLEBEE is available now on Digital and will arrive on 4K Ultra HD, Blu-ray and DVD April 2nd. Boasting an impressive 93% fresh score on Rotten Tomatoes, the film is an action-packed adventure that’s fun for the whole family.

#FindBumblebee

WHERE:

Grand Plaza
Anaheim Convention Center

WHEN :

  • Friday, March 29th, 11:30 am – 7 pm
  • Saturday, March 30th, 10 am – 7 pm
  • Sunday, March 31st, 10 am – 5 pm

The Elder Scrolls Online: Elsweyr – Zone Trailer

March 25, 2019 – The Elder Scrolls is 25-years old, so to celebrate the anniversary, players can begin their new Elder Scrolls Online journey to the Khajiiti homeland with the Elsweyr Prologue Quest for free, check out the new Elsweyr zone with a brand new trailer, enjoy sales on the ESO base game and Summerset Chapter, and try the game out for free during our Free Play Event.

Check out the new Elsweyr zone trailer:

Head to our 25th Anniversary article to get all the details on the prologue quest, the Free Play Event and more:

https://www.elderscrollsonline.com/en-us/news/post/55951

Samurai Showdown Reboot Announced

LOS ANGELES — March 25, 2019 — SNK, the creators of legendary fighting game series like King of Fighters, Fatal Fury, and Art of Fighting, is pleased to announce the return of their beloved weapon-based fighter Samurai Shodown, coming to PlayStation®4 and Xbox One this June, Nintendo Switch™ in Q4 2019, and PC at a later date. Powered by Unreal Engine 4, the new Samurai Shodown reboots the classic 2D fighting game with beautiful new 3D graphics that retain the classic fantasy Samurai manga look of the series, while also bringing the series up-to-date with the latest cutting edge graphical standards.

Once again set in the late 18th century, after the events of Samurai Shodown V and prior to the events of the original game, Samurai Shodown will see the return of thirteen classic characters, including Haohmaru, Earthquake and Galford, who will be joined by three brand new characters to the series. Additional characters will also be available via post-launch DLC.

Developed in-house at SNK by the same team that brought us King of Fighters XIV, Samurai Shodown features a host of modes, such as Story, Practice, Online Battle and multiple offline battle modes. The new game will also debut an innovative new asynchronous online mode called “Dojo” that uses deep machine learning to create a CPU-avatar that learns from players’ actions during offline modes and creates a Ghost AI character. Players will be able to upload their Ghost to the leaderboards and also download Ghost data from other players. Players can take on Ghosts in 1v1 battle, or take on the Ironman Challenge and attempt to take down up to 100 ghosts in one go.

The public will be able to play Samurai Shodown for the first time on the show floor at PAX East in Boston, March 28 – March 31. PAX East attendees can also attend the Samurai Shodown – Resurrecting a Legend panel, Saturday, March 30 from 4:30 p.m. – 5:30 p.m. EDT. The panel will be moderated by Team Spooky’s Giby and feature SNK’s Yasuyuki Oda (Producer), Nobuyuki Kuroki (Game Director) and the Director of the original Samurai Shodown, Yasushi Adachi, as well as several others from SNK.

Samurai Shodown will be released on PlayStation®4 and Xbox One this June, Nintendo Switch™ in Q4 2019 and PC at a later date. For more information about the game, please visit us on Twitter @SamuraiShodown_.

Samurai Shodown will be published in North America and Europe by Los Angeles-based Athlon Games. For more on Athlon Games, visit www.athlongames.com.

Universal Details Jurassic World – The Ride

Universal City, CA, March 22, 2019 – Universal Studios Hollywood unveils a first look of its eagerly awaited mega attraction, “Jurassic World—The Ride,” as anticipation grows for its grand opening this summer.

Leaping from the silver screen to the theme park, “Jurassic World—The Ride” will immerse guests into newly themed environments and breathe new life into dimensional animatronic dinosaurs, including some all-new fan favorites featured in the Jurassic World films from Universal Pictures and Amblin Entertainment.

This ambitious ride is being reimagined under the direction of the award-winning and inspired minds at Universal Creative, the Academy Award®-winning special-effects visionaries at Industrial Light & Magic (ILM), a division of Lucasfilm, Ltd., the brand stewards at Universal Pictures and acclaimed filmmakers Steven Spielberg, Colin Trevorrow and Frank Marshall.

The state-of-the-art attraction will debut an original storyline that takes place within the theme park as depicted in Jurassic World. It will feature additional new dinosaurs from the film, lush scenic design, and ground-breaking technology that has yet to be experienced within a theme park.

The aesthetics of “Jurassic World—The Ride” will be dramatically enhanced, welcoming guests to a reimagined space reflective of the Jurassic World films. A fresh, new entry statement, stonework landscaping and a contemporary redesign of the iconic pillars illuminated with billowing flames will support a prominent “Jurassic World” marquee logo.

Engaging queue-line videos featuring facts and information about the dinosaurs within the ride set the tone for the adventure ahead, as guests learn more about these imposing prehistoric inhabitants that first roamed the earth more than 65 million years ago.

And the daring expedition begins.

Once aboard specially designed rafts, guests will navigate the lush environs of dense vegetation, traversing new areas besieged with towering dinosaurs meandering just an arm’s length away from visitors. Encounters with such docile creatures as the Stegosaurus and Parasaurolophus will quickly turn awry as predatory Velociraptors and Dilophosaurus begin to wreak havoc, turning guests from spectators to prey. When the Tyrannosaurus rex begins to battle one of the attraction’s new behemoth dinosaurs, the rafts will spill down a treacherous 84-foot waterfall as the sole means of escape.

Located adjacent to the ride will be a new elaborately themed “Raptor Encounter” where Blue, the most beloved and deadly Velociraptor from the Jurassic World franchise, and her beta Raptors will engage guests in daring face-to-face encounters.

In addition, a new interactive “Dino Play” area will incorporate educational components within an inspired space where children of all ages can partake in excavations and investigate giant dinosaur fossils.

With so much to see and do at Universal Studios Hollywood, the all-new 2019 Season Pass invites guests to experience the fun throughout the year for $149 when purchased online. Blackout dates and restrictions apply. Visit www.UniversalStudiosHollywood.com for more details.

More information is available at www.UniversalStudiosHollywood.com. Like Universal Studios Hollywood on Facebook and follow @UniStudios on Instagram and Twitter.

Sam Witer to Attend Comic Con Revolution Ontario

New York, March 19, 2019 – Atomic Crush Events’ (ACE) Comic Con Revolution Ontario (CCROnt) is proud to announce that actor Sam Witwer is attending this year’s #CCROnt on Saturday, May 18 & 19, 2019.

Witwer, longtime voice behind Sith Lord Darth Maul in Star Wars: The Clone Wars, Star Wars Rebels and SOLO as well as Supergirl villain Agent Liberty, will be a guest at Comic Con Revolution Ontario on May 18th and 19th. He will be meeting fans, signing autographs and taking pictures both days. A special panel with Sam is planned that will highlight his extensive contributions to the Star Wars universe.

Voicing the complex character of Darth Maul isn’t Witwer’s only Star Wars work. He was also the voice and model of Starkiller for The Force Unleashed and The Force Unleashed 2 video games. Additionally, he played the villainous Doomsday in Smallville and Lt. Crashdown in Battlestar Galactica.

“Sam is an incredible part of the Star Wars universe and having him as a guest at Comic Con Revolution is a thrill for us all,” said ACE Co-Owner and Founder Drew Seldin. Seldin added, “his work on both Smallville and the current season of Supergirl definitely make him a fan favorite.”

Witwer joins an ever growing and exciting list of guests slated to be featured at Comic Con Revolution. From one of the largest comic creator gatherings in Southern California to celebrating the 35th Anniversary of The Transformers featuring a rare appearance by the voice of Optimus Prime, Peter Cullen, CCROnt has something for everyone.

Guests currently scheduled to appear include: Matthew Atchley, Greg Baldwin, Michael Bell, Gregg Berger, Colin Cantwell, Sandy King Carpenter, Ming Chen, Amy Chu, Ryan Cody, Mike Collins, Amanda Conner, Michael Copon, Peter Cullen, Gigi Edgley, Neo Edmund, Paul Eiding, Joe Eisma, Adam Faberman, Carlos Ferro, Stephan Franck, Dan Gilvezan, Joel Gomez, Steven Gordon, Matt Haley, Travis Hanson, Chad Hardin, Ray-Anthony Height, Megan Hutchison, Santa Inoue, Ryan Kincaid, Jeff King, DJ Kirkbride, Mike Kunkel, Phil LaMarr, Mindy Lee, Ian McGinty, Michael McMillian, Todd Nauck, William O’Neil, Alan Oppenheimer, Pernile Orum, Eric Palicki, Jimmy Palmiotti, Carla Perez, Alexander Polinsky, While Portacio, Livio Ramondelli, Jules Rivera, Jake “The Snake” Roberts, Neil Ross, Stan Sakai, Fabrice Sapolsky, Patrick Scullin, Armand Serrano, Beth Sotelo, Nick Spencer Koi Turnbull, Gus Vazquez, Angi Viper, Tommy Walker Dan Wickline and Mike Zeck.

Order your tickets to Comic Con Revolution today at ccront.com

Tickets purchased at the door will be $5 more per ticket. In addition to the savings, advanced ticket holders will receive a limited edition art print of Jetpack Jules the CCR mascot featuring art by Amanda Conner. Advanced tickets purchases come with a home mailing option as well as allowing ticket holders access to the show floor up to one hour early.

For more information go to http://www.comicconrevolution.com/ontario

Vampire: The Masquerade – Bloodlines 2 Announced

SAN FRANCISCO & STOCKHOLM – March 21, 2019 – Paradox Interactive today at the Game Developers Conference in San Francisco revealed Vampire: The Masquerade – Bloodlines 2, a role-playing game (RPG) set in a Seattle faithfully reimagined in the World of Darkness. The game is currently in development and will launch on PC and consoles in 2020. Developed by Hardsuit Labs, Bloodlines 2 is the successor to the iconic RPG Vampire: The Masquerade – Bloodlines, featuring reactive storytelling, fast-paced melee combat, and intriguing characters with their own hidden motives. Players will become the ultimate vampire as they stalk the city streets for prey, maneuver complex political relationships, and balance their need for blood against their withering humanity.

Pre-orders for Bloodlines 2 are now available on Steam, the Epic Games Store, GOG, and the Paradox Store for $59.99. A “Blood Moon Edition,” which contains the “Season of the Wolf” season pass and includes additional story content to be released after launch, is also available for pre-order at $89.99. Pre-orders, along with additional information about the game, are available here: www.bloodlines2.com

Created in an act of vampire insurrection, your existence ignites a blood war among the vampire factions who run Seattle. To survive, you’ll choose a clan and enter into uneasy alliances with the competing factions in a world which will react to every choice you make. Unleash your supernatural powers against your prey, but be mindful of your surroundings at all times or run the risk of breaking the Masquerade — the absolute law of secrecy that keeps Vampire society hidden from humanity.

The creative mind behind the original Bloodlines, Brian Mitsoda, returns as Lead Narrative Designer for Bloodlines 2, giving fans a true successor to the original cult classic. “When Paradox announced they were acquiring the World of Darkness IP, I immediately started thinking about what it would be like to return to Vampire: The Masquerade,” Mitsoda said. “Our aim has been to carry on the signature themes that made Bloodlines unique – particularly its dark tone, atmosphere, and humor – and I think that fans of the original will love what we’re doing with Bloodlines 2.”

“Fans of the original Bloodlines have been hungry for a sequel for a long time, and we began to hear those suggestions — well, demands — as soon as we began to work with the World of Darkness,” said Ebba Ljungerud, CEO of Paradox Interactive. “We all understood what this opportunity could mean, but it was essential for both us and for Hardsuit Labs that any sequel should be done properly; a true successor guided by the people who knew what made the original so special. Keeping this game a secret for the last few years has been quite the Masquerade for us! It’s both exciting and relieving to finally let everybody know what we have in store for them.”

“At Hardsuit Labs we’re proud to have assembled a team of industry veterans who have worked on blockbuster titles, ranging from narrative-driven RPGs to action-packed shooters,” said Andy Kipling, CEO of Hardsuit Labs. “We started working on our pitch almost immediately after we heard that Paradox had acquired the IP and I’m thrilled that Paradox recognized our passion and abilities. We are honored to be bringing Bloodlines 2 to fans all over the world.”

Vampire: The Masquerade – Bloodlines 2 features:

  • Become the Ultimate Vampire – Immerse yourself in the World of Darkness and live out your vampire fantasy in a city filled with intriguing characters that react to your choices. You and your unique disciplines are a weapon in a forward-driving, fast-moving, melee-focussed combat system. Your power will grow as you advance, but remember to uphold the Masquerade and guard your humanity … or face the consequences.
  • Descend into Seattle’s Dark Heart and Survive the Vampire Elite – Seattle has always been run by vampires. Hunt your prey across Seattle locations faithfully reimagined in the World of Darkness. Meet the old blood founders present since the city’s birth and the new blood steering the tech money redefining the city. Everyone has hidden agendas – so choose your allies wisely.
  • Enter into Uneasy Alliances – Choose a side among competing factions, each with their own unique traits and stories, in the war for Seattle’s blood trade. The world will judge you by the company you keep, but remember no one’s hands stay clean forever.
  • Experience the Story – Written by the creative mind behind the original Bloodlines, Vampire: The Masquerade – Bloodlines 2 brings the ambitions of the first to life and sees the return of a few fan favorite characters.
  • NVIDIA GeForce RTX is the official graphics partner of Vampire: The Masquerade® – Bloodlines™ 2 and Paradox is excited to work with NVIDIA on bringing real-time ray tracing and NVIDIA DLSS technology to the game.

To learn more about Vampire: The Masquerade – Bloodlines 2, please visit www.bloodlines2.com.