Author - Jerry Paxton

Aesir Interactive Everrail Arrives in Early Access On July 20

Aesir Interactive confirmed today that EverRail, its self-published open-world survival crafting adventure, will launch into Early Access on Monday, July 20, 2026 at 1:00 PM CEST / 7:00 AM EDT on PC via Steam and the Epic Games Store. The date marks the start of humanity’s last journey across the frozen Exomoon Inara.

In EverRail, humanity’s last refuge is a massive train that only survives in motion. Every stop to scavenge, every expedition into the frozen wilderness, drains the batteries that keep it alive. The survivors you rescue along the way are more than cargo: they are your lives, and when the last one is gone, the journey ends. Gather supplies, expand your rolling fortress and get back before the power dies, alone or with up to four players in co-op.

“Like all Aesir games, EverRail is meant to grow with its community, and Early Access is where that journey begins. It’s a double first for us: our first self-published title and our first survival game, the next step in our growth into a multi-genre, multi-project studio. Everything we’ve learned from years of great publishing partnerships now flows into a game that is entirely our own, where we can experiment freely, take risks, and even make mistakes in the open. What we want to increase is our commitment to transparency, to listening, and to building a lasting survival experience together with our players.”

Wolfgang Emmer, Co-Founder & CEO, Aesir Interactive

Pricing

  • Early Access: $14.99, 10% Launch-Discount, the base game, including one Train and one Glider.
  • Supporter Edition: $19.99, the full bundle for everybody who wants to support the growth of EverRail – base game plus a second Train (Bullet Train), a second Glider, and an exclusive “Supporter Train and Glider Skin” available only in this edition.
  • Bullet Train & Glider Pack DLC: $2.99, adds the second Train and second Glider for players who already own the Early Access Version.

Early Access Release of The Guild Europa 1410 Moved to Sept 2026

First of all, a big “Thank you!” goes out to all players who checked out the demo of The Guild – Europa 1410 during Steam Next Fest. Out of more than 4,000 demos featured, The Guild – Europa 1410 was the 25th most played one – that is amazing! We saw tens of thousands of aspiring medieval tycoons get ready to start their businesses and lay the foundations of a dynasty that spans generations.

We’re equally grateful for the detailed, extensive feedback that thousands of you shared with us. It’s already helping us understand even better what players expect from The Guild – Europa 1410 as it heads toward Early Access. Based on what we’ve learned from the demo, we’ve decided to move our Early Access release date from July 16 to September 2026.

Originally, we planned to release our first Early Access content update in September. Instead, that content – plus some extras – will now be part of the Early Access launch itself.

This shift doesn’t change the roadmap we’ve committed to. Multiplayer, additional maps and professions, and deeper mechanics around economy, politics, and dynasty progression are all still planned for after launch. We’ll share more details in our roadmap ahead of the Early Access release.

What’s new in the September build:

  • One new map that acts as a tutorial area
  • UI improvements for a more cohesive, immersive experience – including automation options for recurring business tasks
  • More and better animations to properly depict the activities of workers and citizens in your city
  • Support for several languages, some text only, some including voice-overs

We know that there has been a lot of excitement and curiosity regarding Early Access release, and we appreciate your patience while we keep on working on the game. In the meantime, keep an eye out for an upcoming update for the The Guild – Europa 1410 demo, where you’ll get a first look at several of these improvements for yourselves.

We’d like to thank all players once more for being part of this journey – we can’t wait to start our legacy together in September!

Six Flags Great Adventure Releases First Project Purple Teaser

Six Flags Great Adventure today released the first official teaser tied to its highly anticipated Project Purple announcement, which is scheduled for later this month.

The short video, now available across the park’s official social media channels, features an ominous scene along a moonlit shoreline where a mysterious shipping container has washed ashore. As the video unfolds, viewers hear a radio transmission from Ship B-7-2-8, with the crew expressing concern over the lost container before ending with a chilling warning:

“Do not open it.”

The teaser concludes with the words “It’s Here” alongside #ProjectPurple, signaling the beginning of the park’s official announcement campaign.

Fans who have visited Six Flags Great Adventure in recent weeks may recognize the shipping container from its appearance on the Boardwalk shortly after the opening of Shoreline Pier earlier this summer. Today’s teaser confirms that the mysterious container is directly connected to Project Purple.

Project Purple is the codename for the park’s next major roller coaster, currently under construction adjacent to Shoreline Pier. The project has captured the attention of coaster enthusiasts and guests alike as its massive structure has risen above the park’s skyline over the past several months. Earlier this summer, the attraction reached its full height of 382 feet, becoming the tallest structure at Six Flags Great Adventure. While construction has reached several key milestones, the park has yet to reveal the attraction’s official name, theme, ride experience, or opening date.

The attraction also supports and brings awareness to Project Purple, a nonprofit organization dedicated to funding pancreatic cancer research and supporting patients and their families. More information about the attraction will be unveiled during the official announcement later this month.

Additional teasers and information will be released throughout the month leading up to the official Project Purple announcement.

MOUSE: P.I. For Hire Officially Launches Physical Editions

Today, Fumi Games and PlaySide Studios celebrate the physical launch of MOUSE: P.I. For Hire, with the black-and-white first-person shooter available to purchase now from retailers across the world.

Check out details for physical edition listings here: https://www.mousethegame.com/buy-now

MOUSE: P.I. For Hire sees a physical release across two editions, a Standard Edition and a Deluxe MOUSE: P.I. For Hire – Mouseburg Edition, both available starting today.

  • The physical Standard Edition is available globally for PlayStation 5 (physical disc) at USD $29.99, and Nintendo Switch 2 (physical game-on cartridge) at USD $39.99.
  • The physical Deluxe “Mouseburg Edition” is available for PC (Steam code in a box), PlayStation 5 (physical disc) and Xbox Series X (physical disc) at USD $49.99, and Nintendo Switch 2 (physical game-on cartridge) at USD $59.99, though stock is extremely limited and region restrictions apply.

Pre-orders should also begin shipping soon, so players are encouraged to check with their local retailer for updates.

The physical Deluxe MOUSE: P.I. For Hire – Mouseburg Edition includes:

  • The base MOUSE: P.I. For Hire game
  • A 7″ Vinyl Record with four tracks from the Official Game Soundtrack, featuring all-original tunes from composer Patryk Scelina, in addition to a brand-new track created for the game by Parisian high-voltage jazz powerhouses, Caravan Palace
  • A double-sided poster (340mm x 340mm) featuring a map of Mouseburg on the front and a schematic of Jack Pepper’s trusty “Micer” pistol on the back
  • A printed MOUSE: P.I. For Hire Comic Book, including 2 sticker sheets
  • 33 Mouseburg Baseball Trading Cards, inspired by the in-game minigame
  • 3 Premium Mouseburg Postcards

The Standard Edition of MOUSE: P.I. For Hire can of course still be purchased digitally across PC via Steam, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 for USD $29.99. The Xbox release features Xbox Play Anywhere support, allowing players to access the game across the Xbox ecosystem on PC and Xbox Series X|S at no additional cost. A Digital Deluxe Edition is also available on Steam for USD $39.99 and includes the following:

  • The base MOUSE: P.I. For Hire game
  • Access to the first DLC expansion for MOUSE: P.I. For Hire (to release at a later date)
  • The full Original Game Soundtrack (OST), featuring all-original tunes from composer Patryk Scelina, in addition to a brand-new track created for the game by Parisian high-voltage jazz powerhouses, Caravan Palace
  • A digital MOUSE: P.I. For Hire Comic Book

With Metacritic and OpenCritic scores of 80 and 81 respectively, MOUSE: P.I. For Hire has been burning up the review charts as one of the highest-rated titles this year. The game has also been a hit with players, with player ratings of 94% “Very Positive” on Steam, 8.2 out of 10 on Metacritic, 4.8 out of 5 stars on PlayStation, and 4.8 out of 5 stars on Xbox. The teams at Fumi Games and PlaySide have not slowed down with updates either, releasing a string of patches and hotfixes with quality of life improvements and bug fixes, including a major recent update that introduced the highly requested “Level Revisit” feature. Players can now replay previously completed levels, allowing them to grab any collectibles and finish side quests they may have missed on their first playthrough. Read the full Patch Notes for PC (Steam), PlayStation 5, and Xbox platforms here, and Nintendo Switch 2 here.

The latest assets for MOUSE: P.I. For Hire can be viewed in the press kit. More updates can be found on the official website.

Meow Wolf and Titmouse Team Up for Animated Series and LA Exhibition – SDCC panel reveal

Meow Wolf, the punk-born arts company known for transforming warehouses into wormholes, and Titmouse, the Emmy-winning renegade animation studio behind iconic favorites like Big Mouth, The Venture Bros., and Beavis and Butt-Head, today announced a new multi-year creative partnership spanning animation, immersive storytelling, and the development of an original series.

The collaboration will include co-development of original animated series projects based on Meow Wolf’s expansive story universe, with both Titmouse and Meow Wolf serving as Executive Producers. Titmouse Co-founder and CEO Chris Prynoski will oversee development on behalf of the studio. In addition, Titmouse will produce and direct animation for Meow Wolf’s upcoming Los Angeles exhibition, currently slated to open in Q4 2026, while also consulting on the exhibition’s visual and narrative design. The project marks the first large-scale collaboration between the two companies and lays the foundation for future creative projects together over the coming years.

“The first time I experienced Meow Wolf, my third eye popped open like a busted piñata. The color and texture and sound and chaos reverse-bled into my psychic veins,” said Prynoski. “I instantly knew these artists and their souls, although I had not yet met them. Now we are teaming up to tell stories that burst from the page onto the screen and then into the real world. Together, we’re not just pushing the envelope of animation, we’re folding it into an origami spirit and riding it through the psychedelic multiverse.”

“Titmouse and Meow Wolf are born from the same place – artist-founded, artist-driven, fearless and independent.” said James Stephenson, SVP and Creative Director of Emerging Media at Meow Wolf. “Both studios have always been interested in finding the outer edges of what a story can be, what an audience can experience, and what is creatively even possible. By teaming up, we have brought together talents from many different disciplines to craft an experience in LA that is unlike any other – a truly new way to immerse yourself in our stories and worlds. And we could not be more excited to be partnering with them now to bring those stories and worlds to life far beyond our exhibition walls.”

Fans will get an early look at the collaboration during San Diego Comic-Con with the panel “Weirder Together: Meow Wolf + Titmouse,” taking place Thursday, July 23 from 4:00–5:00 PM in Room 25ABC.

Known for their visually ambitious storytelling and authentic creative identities, Titmouse and Meow Wolf share a common approach to worldbuilding: creating immersive, emotionally resonant experiences that extend beyond traditional entertainment formats. Titmouse has built a global reputation for bold, creator-driven animation that pushes the boundaries of the medium, while Meow Wolf has transformed immersive entertainment through large-scale interactive exhibitions visited by millions of fans nationwide. Together, the companies aim to expand how audiences experience original stories across physical spaces, animation, and multimedia platforms.

Additional details surrounding the Los Angeles exhibition and future animation projects will be announced in the coming months.

Roads & Riches: Traveling Merchant Simulator Multiplayer Demo Out on July 16th

Hit the road with riches in tow— the new multiplayer demo for Roads & Riches: Traveling Merchant Simulator, the medieval fantasy shopkeeping sim from Alvios Games, will release on July 16th! Set off on a quest of commerce, criss-crossing a living fantasy world to establish your trade network and earn enchanted treasure every step of the way. Whether playing with friends or solo, Roads & Riches invites you into a magical realm where every item carries its own unique properties and value. Journey across snowcapped peaks, through whimsical forests, and across other biomes, with each location featuring its own unique market forces and conditions. Become a master of trade by understanding the customers of each region, then buy and sell until your humble cart becomes the most celebrated caravan in the land!

Connection is the lifeblood of this economy: build relationships with your customers and align ideal trade routes to keep your mercantile empire tied together. But mind your reputation, as ruthless penny-pinching and price gouging can only get you so far. Win over the hearts and minds of your prospective customers, and before long you’ll win their wallets! Roads & Riches continues the line of genre-pushing multiplayer games from the three-person team at Alvios Games, following the 2025 release of their successful co-op literary roguelike Vellum. The new demo for Roads & Riches will be available for all players on July 16th, but Terminals users can request a key for early access!

The new demo for Roads & Riches shares the opening content of the main game, allowing players to trade and explore throughout the first major region, with full multiplayer support. These opening hours introduce players to the mechanics of Travel, Character and Caravan Customization, how to obtain and analyze the properties of Unique Equipment, the procurement of Loyal Customers—and much more! The demo supports up to four players simultaneously, and though it’s only available in English, the full release will support additional languages at launch.

Other features of the Roads & Riches demo include:
  • Solo or Co-op: Run your caravan on your own, or invite up to 3 other players for 4-player shopkeeping action
  • Travel in a Fantasy World: Visit the 5 unique venues exclusive to the game’s first major region
  • Build Your Caravan: Progressing through the first 5 levels of the demo rewards the player with 6 upgrades for their caravan
  • Sell Your Wares: Stock up on and trade up to 17 different commodities
  • Specialty Items: Hunt down Rare Armor and Legendary Weapons with special attributes
  • Supply & Demand: Buy low, sell high and pay close attention—markets change as you travel and during bonus events
  • Create Loyal Customers: Take care of your customers, as special patrons will return to your store with added boons
  • Good Soup: Tend to your delicious, always-cooking Perpetual Stew and serve your hungry patrons
  • Employees: Discover your first mystical employee, and find a role in your shop that suits them best

Mai Shiranui Returns With Aqua Splash Style In The KING OF FIGHTERS AFK

Netmarble, a renowned developer and publisher of high-quality games, has announced a new update for its AFK RPG THE KING OF FIGHTERS AFK, featuring Aqua Splash style Mai Shiranui and limited-time events.

Starting today, players can obtain Aqua Splash style Mai Shiranui, a Legendary seasonal fighter available during the Summer Festival. A female ninja and successor of the Shiranui style of ninja arts, Mai captivates opponents with her graceful movements, fascinating attire, and signature large fans. Her Aqua Splash style brings a refreshing summer look to the battlefield while retaining her elegant and powerful combat style, featuring [Rush] synergy.

To celebrate her arrival in this seasonal style, the Aqua Splash Style Mai’s Arrival event will be available from July 9 to July 22. The [Rush] Synergy Pick-Up event will take place during the same period that increases the chance for players to obtain Fighters with the [Rush] synergy.

The new Kensou’s Dumpling Delivery mini-game will also be added from July 20 to July 28. In this swing-action mini-game, players help Kensou deliver dumplings while riding across ropes. Players can participate daily to earn daily rewards throughout the event period.

Additional limited-time events will also be available. The Lucky Elpy event will run from July 13 to July 17 that offers players the opportunity to obtain the Legendary Supporter Lenny Creston. From July 16 to July 29, players can also take part in the Splash Splash Vacation event, featuring the addition of new Legendary pets Umine and Belly Bear. Additionally, the Hot Summer! Check-In event, running from July 16 through August 19, will grant valuable rewards such as Origin, DNA Selection Box, and Arrival Pick-Up Legendary Fighter Selection Ticket, for logging into the game during the event period.

THE KING OF FIGHTERS AFK is based on SNK’s “THE KING OF FIGHTERS” IP. The game features iconic fighters from “THE KING OF FIGHTERS” series reimagined in pixel art graphics that gamers are familiar with from THE KING OF FIGHTERS R-2 on NEOGEO POCKET COLOR, allowing players to build their own team of favorite Fighters and enjoy dynamic combats. Players can strategically create their decks by combining at least 5 and up to 25 different Fighters and formations.

For the latest news and information on THE KING OF FIGHTERS AFK, visit the official website and follow the game’s Facebook, X, TikTok, and YouTube channels.

“THE KING OF FIGHTERS” is an iconic fighting game series that led the fighting game craze in the 1990s, with over 15 titles released to date. THE KING OF FIGHTERS and its Fighters have been receiving strong support among fans around the globe for decades as the series’ systems and stories have evolved over time.

Dawn of War IV Multiplayer Modes Exposed in Two New Battlefield Reports

Warhammer 40,000: Dawn of War IV developer KING Art Games has provided a fresh look at the strategy game’s multiplayer mode with two Battlefield Report videos featuring the game’s four distinct factions. Creative Director Jan Theysen and Senior Game Designer Elliott Verbiest face off in two 1v1 multiplayer matches, highlighting the unique identities of Dawn of War IV’s four factions so players can get a glimpse at how each requires a unique approach to battle. https://store.steampowered.com/app/2272360/Warhammer_40000_Dawn_of_War_IV

Watch Dawn of War IV Battlefield Report – Adeptus Mechanicus vs Necrons:

This week’s Battlefield Report pits the Adeptus Mechanicus against the Necrons, spotlighting two radically different approaches to victory. The Adeptus Mechanicus expand their powerful Noosphere Network, strengthen key positions with superior technology, and excel at building devastating defensive firing lines. In contrast, the relentless Necrons methodically advance their Power Matrix across the battlefield, shrug off losses through resurrection, and overwhelm opponents with unwavering pressure.

Watch Dawn of War IV Battlefield Report – Space Marines vs Orks:

Last week’s Battlefield Report featured the elite, adaptable Space Marines against the momentum-driven Orks. This battle highlights the difference between overwhelming firepower and overwhelming numbers. Space Marines can obliterate forces in their path with their battlefield discipline and absolute strength, but given the opportunity, the Ork swarm and grow, surge, and become unstoppable.

From resilient defensive networks to unstoppable mechanical legions, every faction in Warhammer 40,000: Dawn of War IV offers a distinct path to victory.

The war will continue long after launch

Warhammer 40,000: Dawn of War IV launches on Sept. 17, 2026, with Commander Edition players deploying on Sept. 14 through a 3-Day Early Unlock. Both editions are available to pre-order now with a 10% discount.

The war will continue long after launch. Year One includes free updates featuring the return of Crusade Mode, new maps, modes, Commanders, and the Mission Editor, alongside two major story expansions that will deepen the conflict on Kronus and introduce a new playable faction to the battlefield.

Knott’s Scary Farm 2026 Tickets on Sale Today

Knott’s Scary Farm is the longest-running and most haunting Halloween theme park event in Southern California. With over 50 years of nightmares, unimaginable scares, and innovative thrills, Knott’s Scary Farm has left no tomb unearthed, no crypt unrattled, and no fear untouched.

Experience the fully transformed theme park, with uniquely haunted mazes and attractions, sinister shows, and more than 1,000 horrifying creatures lurking in the fog and hiding across every inch of the park.

Full details about this year’s Knott’s Scary Farm including new mazes, scare zones and more will be announced in August at the sold-out Nightmares Revealed event.

Those looking to unleash their inner monster at this year’s Knott’s Scary Farm can purchase tickets on July 10 at 10 a.m.

Tickets will go on sale Friday, July 10 at 10 a.m. at knottsscaryfarm.com

Knott’s Scary Farm returns Thursday, Sept. 17 and will run select nights through Saturday, Oct. 31.

Skybound Entertainment Announces 2026 SDCC Panels and Events

Skybound Entertainment, the multiplatform studio behind global franchises including Invincible, The Walking Dead, Impact Winter and Stillwater, today announced its plans for Comic-Con International: San Diego 2026. Skybound is set to deliver a packed weekend of creator panels, exclusive news, surprise announcements, limited edition giveaways, and other exciting fan-focused experiences.

Skybound is bringing some of its biggest franchises and most anticipated projects to San Diego, covering everything Invincible, including the record-breaking Invincible Universe: Battle Beast comic book series; Skybound’s smash-hit shared Energon Universe with Hasbro that touts TRANSFORMERS, G.I. JOE, Void Rivals, and the all-new M.A.S.K.; the upcoming blockbuster superhero series Terminal from Robert Kirkman, Joe Casey, Andy Kubert, Arthur Adams and David Finch; and of course, The Walking Dead.

The full slate of panels, events, talent appearances, and SDCC-exclusives Skybound is participating in is listed below.

PANELS

Thursday, July 23

Robert Kirkman LIVE at SDCC

1:00 PM – 2:00 PM | Room 6BCF

The biggest ROBERT KIRKMAN panel yet! From all things Invincible to his newest superhero series Terminal, his groundbreaking Void Rivals and his expanding vision for TRANSFORMERS in Skybound and Hasbro’s Energon Universe, Kirkman pulls back the curtain on it all. Expect behind-the-scenes stories, exclusive reveals, and plenty of surprises (that even his publicist can’t predict). This is a must-see panel for any fan.

Blind Bags, Chases, and the Psychology of Collecting

3:00 PM – 4:00 PM | Room 23ABC

Michelle Waffle (senior comic specialist, PSA), Arune Singh (VP, Brand, Skybound), David Nakayama (artist), and Danielle Sauvé (collector and influencer) explore why mystery variants, blind bags, and limited covers ignite collector demand and how publishers, artists, and grading experts shape the hobby. Drawing on examples from the Energon Universe, this panel unpacks the creative, psychological, and market forces behind today’s collecting culture, culminating in a live blind bag opening where panelists debate whether to grade the book inside. Moderated by Caitlin Corsetti (senior manager of copywriting, PSA).

Saturday, July 25

TRANSFORMERS & G.I. JOE: The Energon Universe Is Unstoppable

4:30 PM – 5:30 PM | Room 5AB

The Next Phase of the Energon Universe is HERE! Join superstars Robert Kirkman (Void Rivals, TRANSFORMERS), Joshua Williamson (G.I. JOE), Conor Hughes (Void Rivals), and Sean Mackiewicz (SVP/Publisher, Skybound) as they reveal what’s next for the future of Skybound and Hasbro’s groundbreaking shared universe, featuring TRANSFORMERS, G.I. JOE, Void Rivals, and M.A.S.K. Moderated by Arune Singh (VP, Brand, Skybound).

EVENTS & TALENT APPEARANCES

Friday, July 24

Eisner Awards

INVITE ONLY | San Diego Hilton Bayfront

This year’s Eisner Award nominations, which celebrate the very best in comics, are out and Skybound is proud to have multiple nominations across its publishing line and creator roster. The winners will be announced during the Eisner Awards ceremony at Comic-Con International: San Diego on July 24.

  • Skybound Nominations:
  • Best New Series: Ghost Pepper, by Ludo Lullabi (Image Comics/ Skybound)
  • Best Publication for Teens: Clementine: Book Three, by Tillie Walden (Image Comics/Skybound)
  • Shared Nominations:
  • Best Writer: James Tynion IV, Something Is Killing the Children, Wynd: The Power of the Blood (BOOM! Studios); Let This One Be a Devil, Red Book (Dark Horse Comics); The City Beneath Her Feet (DSTLRY); The Department of Truth, Exquisite Corpses, W0RLDTR33 (Image Comics); Universal Monsters: The Invisible Man (Image Comics/Skybound)
  • Best Coloring: Jordie Bellaire, Absolute Wonder Woman, The Nice House by the Sea (DC Comics); The Exorcism at 1600 Penn (IDW Publishing); Assorted Crisis Events, The Department of Truth, Exquisite Corpses, W0RLDTR33 (Image Comics); G.I. JOE (Image Comics/Skybound)

MERCH & SDCC EXCLUSIVES

Funko

Throughout the show, Funko will release a different Invincible SDCC-exclusive variant each day in limited quantities. These daily variants will be offered alongside POP! Animation: Invincible – Invincible Mark, which will be available every day of the convention at the Funko booth (#5341) and on Funko.com. Select variants will be available exclusively at the Funko booth during SDCC and will not be sold online.

Keepsake

Keepsake will bring a range of SDCC-exclusive trading cards, mystery boxes, daily exclusives, contests, and giveaways throughout San Diego Comic-Con, spanning Invincible, Invincible VS, and The Walking Dead.

Jada Toys

Jada Toys will have the SDCC-exclusive Invincible – Battle Damaged Invincible 1:12 scale action figure for sale at their Booth #4049, beginning on Preview Night, Wednesday, July 22. Fans who can’t make it to the convention can shop exclusives online through Jada Next Level beginning Thursday, July 23 at 10:00 a.m. PT.  Also, catch the Jada Toys Panel at SDCC for an exclusive first look at upcoming Invincible figures. Immediately following the panel, head over to the Jada Toys booth for an up-close look at the figures on display.

Super7

Super7 will release SDCC-exclusive Invincible collectibles including the Invincible Universe: Battle Beast ULTIMATES! action figure, along with SDCC-exclusive apparel including a Battle Beast T-shirt, Ryan Ottley sketch art T-shirt, and Sequid snapback hat. Fans can find these exclusive products at Booth #2343.

Thrilljoy

Thrilljoy will debut an SDCC-excluisve Allen the Alien PIX! figure, with a chance to receive a hyper rare 1-of-1 chaser, at their Booth #4845. Invincible giveaways and sweepstakes will also launch at their booth and online throughout the convention.

Galaken

Galaken will debut an SDCC-exclusive Invincible cosplay collectible eyewear, including standard and “bloody” variants, along with collectible eyeglass cleaning cloths featuring Invincible characters, at their Booth #4037.

PhatMojo

PhatMojo will offer an SDCC-exclusive Blood Splatter Mini 4-Pack available at the UCC Booth #5613.