Halloween is finally on the horizon and SCREAM TV’s October 13th launch is just around the corner. The brand new, free-to-air and free-to-stream (or scream!) TV channel dedicated to horror will be bringing viewers the very finest in horror entertainment from around the globe as well as celebrating the golden years of genre cinema. So get ready for the dark ride of your life, and don’t forget it’s all free to view within the DistroTV app on any Roku and Amazon Fire TV as well as IOS and Android devices, with many more ways to view coming soon.
The SCREAM TV website with the channel’s weekly programming guide will be live beginning at Midnight on October 13th at www.scream-tv.com.
Check out two sizzle reels below for SCREAM TV’s October highlights and find details on all programming heading to SCREAM TV this month! We’ve also included a link to download October’s programming film stills and programming graphic for any image needs.
OCTOBER PROGRAMMING
October’s Weekly Programming Series
Weekdays: Classics (5pm)
Mondays: Chris Alexander’s Sinister Cinema (9pm)
Wednesdays: Elvira’s Movie Macabre (9pm)
Fridays: Fright Premiere (9pm), Late Night (11:30pm)
Saturdays: Frightfest Saturday Scares with Alan Jones (9pm)
Sundays: Hammer Sunday (9pm)
October Programming Highlights
10.13: BLACK SUNDAY
10.15: RESTITUTION
10.16: HOUSE BY THE CEMETARY
10.17: MOTEL HELL
10.18: HELL HOUSE, LLC III: LAKE OF FIRE
10.20: BELA LUGOSI’S BIRTHDAY, WHITE ZOMBIE, MURDERS IN THE RUE MORGUE
Leading gaming accessories maker Turtle Beach Corporation (Nasdaq: HEAR), and Performance Designed Products LLC (PDP) today announced the availability of limited-edition TEKKEN™ 8 Victrix™ Pro FS Arcade Fight Sticks. This exclusive, limited-edition fight stick line includes six different TEKKEN 8 designs, including Jin, Kazuya, King, Law, Lili, and Xiaoyu, each in their own colorway. The TEKKEN 8 Victrix Pro FS Arcade Fight Sticks are compatible with PS5® and PS4® consoles and Windows PC and are available for $499.99/€549.99 MSRP only at www.victrixpro.com.
“Our Victrix Pro fight sticks have already set the bar for what gamers should expect from a full-featured fighting game controller,” said Trevor Lehr, Director of Product Management for PDP’s Victrix products, Turtle Beach Corporation. “We were thrilled to collaborate with our friends and fellow fighting game genre leaders at Bandai Namco Entertainment Inc. to create something truly special for hardcore TEKKEN fans.”
A staple in the fighting game community since 2017, the Victrix brand works with pro gamers to design and build cutting-edge esports gear, including this year’s special line of products celebrating the launch of TEKKEN 8. Published by Bandai Namco Entertainment America Inc., TEKKEN 8 brings the legendary fighting game franchise to new generation platforms, including PlayStation®5 consoles, Xbox Series X|S, and Windows PC via Steam®.
The six TEKKEN 8 Victrix Pro FS Arcade Fight Sticks are etched with unique TEKKEN 8 character art and limited-edition numbering serializing each design out of 300. Leading the fighting game accessories category, PDP’s Victrix fight sticks provide unique, tournament-ready features like built-in carrying handles and cable organizers, a foam lap pad for long-lasting comfort during tournaments, and an integrated 6.28° wrist slope that reduces fatigue. There’s also a control bar with a Tournament Lock Mode button, audio controls, lighting modes, the PS button, and more for quick adjustments. Using the integrated Mode switch, players can easily select between PS5, PS4, and Windows PC modes.
The TEKKEN 8 Victrix Pro FS Arcade Fight Sticks are built to last and to customize. They have a durable shell made from aircraft-grade aluminum and have anti-slip rubberized grips. There’s also a quick-access panel on the back making it easy for gamers to modify and update their buttons and sticks to their preference. Authentic 30mm Sanwa Denshi buttons and a patented Link 2 detachable joystick on a Sanwa JLF base come standard.
Additionally, gamers looking to take their TEKKEN 8 or other Victrix Pro FS Arcade Fight Stick on the go need look no further than the TEKKEN 8 Victrix Tournament Backpack. Designed for style, comfort, and fighting genre gamers’ unique traveling needs, the backpack is designed to fit a controller, fight stick, and more. It has a large, padded pocket; an internal, self-fastening headset strap; seven zipper compartments; and breathable, padded straps.
Paging all world leaders – the battle has extended to the stars! Realpolitiks 3: Earth and Beyond, the latest instalment in Fulqrum Publishing and Jujubee’s grand strategy series, will be allowing players to expand their political legacy into the Galaxy. Of course, this means their warfare capacities have been expanded too, with Realpolitiks 3 allowing players to engage in land, air, orbital, and planetary warfare for the first time in franchise history.
Realpolitiks 3: Earth and Beyond is set to release on PC via Steam, Epic Games Store and GOG soon – but would-be space rulers don’t need to wait much longer, as they’ll be able to get hands-on with the first playable demo during Steam Next Fest – taking place from October 14 – 21!
Realpolitiks 3: Earth and Beyond places you at the helm of any modern state, where your decisions will shape the future of the world. And of course, with that power comes the growing might of your military. Players will be able to get hands-on with the game’s combat system during Steam Next Fest, so here’s just a quick look at the new battlefields offered in Realpolitiks 3: Earth and Beyond – Orbital and Planetary Warfare.
Orbital Warfare: The Battle Beyond Earth
Orbital combat plays a pivotal role in the geopolitical landscape of Realpolitiks 3: Earth and Beyond. For the first time in the series, players can engage in orbital warfare not only around Earth but also in the orbits of other celestial bodies, including the Moon, the Sun, and every planet in the Solar System. Each celestial body’s orbit has now become a potential battlefield for control over vital resources and strategic positions.
Players can now deploy satellites, space stations, and defence platforms around any of these planets and moons. Whether defending Earth from orbital threats or expanding players’ presence in space to other planets, orbital warfare will require careful planning and technological superiority. Satellites can be used for espionage, gathering crucial intelligence on enemy movements across the solar system, while orbital lasers and kinetic weapons offer powerful tools for devastating attacks from space. Defensive platforms allow players to guard against enemy strikes and secure their presence in orbit, preventing other nations from gaining a technological or military edge.
This new system emphasises that victory in space can cripple a nation’s infrastructure, cutting off communications or disabling satellites. But the stakes have risen even further: controlling the orbit of the Moon, Mars, or even the Sun provides significant geopolitical advantages, as nations with dominance in these orbits can strike across the entire solar system. Mastery of space warfare will not only protect players’ assets on Earth but also open new avenues for expansion and military supremacy across the stars.
Planetary Warfare: Expanding the Battlefield to the Solar System
Perhaps the most exciting addition is planetary warfare, where battles extend beyond Earth. In Realpolitiks 3: Earth and Beyond, players can now engage in conflicts on other celestial bodies within our solar system, including Mars, the Moon, the Sun, and even the moons of other planets. Each of these environments presents its own challenges, with different resource availability, environmental hazards, and strategic considerations.
Lunar Battles: The Moon offers a closer-to-home battlefield, where nations can establish military bases or resource-extraction operations. Lunar combat is fast and brutal, requiring swift, decisive actions to control the satellite.
Martian Warfare: Mars, with its rich resources and strategic importance, will become a new hotspot for conflict. Deploy Martian colonies and military outposts to establish dominance over this red world.
Solar Conflicts: Yes, even the Sun is a battleground! In Realpolitiks 3: Earth and Beyond, players can build solar power stations or scientific outposts near the Sun, which serve as crucial points for energy and technological research. But be wary — solar flares and extreme radiation can complicate players’ plans.
Control over other planets also directly influences players’ technological development, military power, and political leverage on Earth.
The addition of air, orbital, and planetary warfare introduces a new level of strategic complexity. These layers are interdependent; controlling the skies can enhance ground battles, while orbital dominance can provide crucial intelligence and satellite-based weapons that impact battles on Earth and beyond. The interconnected nature of these systems ensures that no single layer of combat exists in isolation — success in Realpolitiks 3: Earth and Beyond means mastering them all.
These new layers of combat make Realpolitiks 3: Earth and Beyond the most expansive and immersive entry in the series. As a player, you’ll have more freedom to devise complex strategies, whether through dominating the skies, controlling orbital space, or expanding humanity’s reach to other planets. The stakes have never been higher, and the variety of warfare allows for infinite strategic possibilities.
Get ready to lead your nation across land, sky, space, and beyond in the most ambitious Realpolitiks game yet – and try it out for yourself at Steam Next Fest, taking place from October 14 – 21!
The Haunted House FearFest, presented by HauntTV with media sponsor Den of Geek, has announced that the 1999 film CURSE OF THE BLAIR WITCH will play the festival on Saturday, October 25th, with a special post-screening Q&A with producer Michael Monello, who also served as a producer on THE BLAIR WITCH PROJECT.
Michael Monello’s video game Broken Spectre won “Best Video Game of the Year” at the 2023 Haunted House FearFest. He will be presented with the award at this year’s festival.
As previously announced, the festival will run October 24 – 26, 2024 at the Triad Theater in New York City. Check out a festival sizzle reel trailer:
“I am delighted to meet NYC’s horror fans at Haunted House FearFest this year and share my favorite part of the Blair Witch story, a fake documentary about a fake documentary about the Blair Witch,” said CURSE OF THE BLAIR WITCH producer Michael Monello.
“I am thrilled to welcome Michael Monello to the Haunted House FearFest Film & Video Game Festival to screen Curse of the Blair Witch—a groundbreaking mockumentary that explores the The Blair Witch Project, which he also produced,” said Renee Huff, Owner & Executive Director, HHFF. “I am also excited to honor him with the Best Video Game of the Year award for Broken Spectre, recognizing his incredible contributions to both horror film and video game storytelling.”
Along with the screening of CURSE OF THE BLAIR WITCH and subsequent Q&A, additional expected highlights from the festival include:
A special screening of season 3 of HauntTV’s hit series Haunted Discoveries, featuring Ghost Hunters’ star, Mustafa Gatollari, who will be in attendance to present an episode from the new season.
Special pre-screening introductions from filmmakers, including Academy Award-nominated director John R. Dilworth, who will introduce his short film Howl If You Love Me, and award-winning director Lauren Keller, who will introduce her short films A Little of Glass of Rum and Dark and Stormy.
Closing night awards ceremony to take place on Saturday, October 26th, where select films will be honored with awards including the grand prize “Grim Reaper Award for Best in Show.”
Kodak Motion Picture will be awarding filmmaker grants to the winners of “Best Director” and “Best Cinematography.”
Renee Huff will continue her role as the festival’s Owner & Executive Director. The festival, which obtained new ownership in 2022, is dedicated to celebrating and showcasing the work of innovative independent filmmakers, game developers, and artists from around the world, with a special focus on promoting the talents of women and underrepresented groups in the horror genre.
“Haunted House FearFest is the fulfillment of my lifelong dream – to immerse audiences in the art of horror while transforming bold ideas into lasting legacies. It serves as a powerful platform for filmmakers and game developers from all backgrounds, with a special emphasis on elevating women creators. Here, their stories are not just shared; they are honored, amplifying voices that deserve to be seen, heard, and celebrated in ways that transcend the screen.” said Renee Huff, Owner & Executive Director, HHFF.
Today, CCP Games revealed EVE Online: Revenant, the next expansion for the legendary spacefaring sci-fi MMO, EVE Online. As old threats reemerge, Revenant sees the ongoing Deathless Saga take an unexpected turn when it begins its launch on 12 November. The Drifters have laid siege to the Deathless in Zarzakh, targeting a shrouded and mysterious structure bearing the hallmarks of ancient technology. In the wake of battle and as the promise of its power grows, the Deathless has called upon the capsuleers of New Eden to help uncover its secrets and stand together in the face of rising chaos and conflict.
As the tides of war shift, EVE Online: Revenant adds new ways for you to build up your war arsenal in the fight against the Drifters. Aid the Deathless in unlocking the structure and secure ancient artifacts to be rewarded with formidable technology to turn the tide of battle in your favor. Construct mercenary dens within nullsec and strategically deploy them around skyhooks to generate encrypted infomorphs that can be exchanged with the Deathless for advanced new ships and cutting-edge weaponry. To boost the production of encrypted infomorphs, capsuleers can undertake Tactical Operations, as well as upgrade their mercenary dens.
Acquire unique Deathless ships – the Tholos (destroyer) and Cenotaph (battlecruiser) – that specialize in close-range brawls, giving newfound tactical utility across PvP and PvE combat with damage-over-time weaponry. Cloak to ambush unsuspecting enemies before unleashing their signature attack to lay waste from even beyond the grave.
“An ancient proverb says, ‘The enemy of my enemy is my friend.’ This is the theme for Revenant, which marks the continuation of an intense chapter in EVE’s history: the Deathless Saga,” said Bergur Finnbogason, Creative Director forEVE Online. “While the Deathless may have won the battle for Zarzakh, the Drifters remain an eminent threat, having emerged from the shadows once more. But with this victory the Deathless has managed to get his hands on something that was not meant for capsuleers. Will this newfound technology be suppressed, or will they harness its furious power?”
EVE Online: Revenant also adds new ways for players to unlock their collective and individual potential. Build stronger groups with enhanced Corporation Projects. Streamline your goals: merge diverse activities into one project through expanded parameters and tailor projects by setting deadlines and placing participation limits. Utilize the new ship insurance project type to empower your corporation in automating ship replacement.
With enhanced expression and customization for SKINR, capsuleers can elevate their creativity and take their creations to new heights. Experiment with new nanocoatings and patterns, blending them together to craft stunning SKINS. Design exclusive SKINS for your corporation or alliance, allowing you to showcase your colors in unison and strengthen your visual presence across New Eden. A new section in the Paragon Hub makes it easy to find SKINS tailored specifically for your group, enabling you to create a unique “uniform” and share it exclusively with fellow members.
“Strong organizations are the lifeblood of EVE Online. With Revenant, we’re giving players the tools to strengthen their corporations. Enhanced Corporation Projects will help streamline goals, while the new SKINR features allow for creative expression of your group’s identity. These updates will empower players and foster a sense of unity across New Eden,” said Snorri Árnason, Game Director forEVE Online.
As war flares in the skies above, EVE Vanguard will also take the conflict planet-side with a new public event running 28 November – 9 December. As the largest update yet for the in-development online sci-fi FPS, experience new content, features and a deepened vision for boots-on-the-ground combat within New Eden. More details will be announced soon: to stay connected, join the community on Discordand wishlist on Steam.
Aspyr, in collaboration with Lucasfilm Games, is excited to announce their newest collaboration, STAR WARS Episode I: Jedi Power Battles, bringing the classic action of the original STAR WARS Episode I: Jedi Power Battles (2000) to modern platforms with modern controls, 13 newly unlocked characters from the beginning, all levels unlocked, versus and training modes introduced in later releases of the game, two-player couch co-op, and so much more!
STAR WARS Episode I: Jedi Power Battles will be released on Nintendo Switch, PlayStation®5, PlayStation®4, Xbox Series X|S, and PC via Steam on Jan. 23, 2025, for an SRP of $19.99. Pre-orders begin today on PlayStation, Xbox, and Steam!
Celebrate the 25th anniversary of the original STAR WARS Episode I: Jedi Power Battles with this fast-paced lightsaber action game featuring enhanced gameplay, models, environments, game modes, and more. Use the power of the Force and your trusty lightsaber against legions of droids, assassins, and other legendary foes as you fight through iconic locations from STAR WARS: Episode I – The Phantom Menace™ like Theed Palace and more.
KEY FEATURES
Jump into Side-Scrolling Arcade Action in the Star Wars Galaxy: Play as Mace Windu, Obi-Wan Kenobi, Plo Koon, Adi Gallia, and Qui-Gon Jinn and face off against classic foes in iconic locations from STAR WARS: Episode I – The Phantom Menace.
All Secret Characters Unlocked & More to Discover: Play with all secret characters and levels from the original game unlocked from the start, including Darth Maul, Captain Panaka, Queen Amidala and more. There’s also 13 new playable characters to unlock after your first playthrough, like the Rifle Droid, Tusken Raider, Ishi Tib, and Weequay!
Play with a Friend in Classic Couch Co-op: Battle side-by-side with a companion in two-player couch co-op for the entire 10-level campaign and bonus mini-games.
New Features & Modes for Modern Platforms: Use classic or modern controls, toggle your lightsaber colors, enter classic cheat codes like Big Head Mode, dive into the VS and training modes from later releases of the game, and discover more surprises in this 25th-anniversary celebration of STAR WARS Episode I: Jedi Power Battles.
STAR WARS™ Episode I: Jedi Power Battles™launches Jan. 23, 2025, for Nintendo Switch, PlayStation®5, PlayStation®4, Xbox Series X|S, and PC via Steam with pre-orders available now!
Dive into the long-running collaboration between Aspyr and Lucasfilm Games through more action-packed titles: STAR WARS™: Bounty Hunter™, STAR WARS™: Knights of the Old Republic™, STAR WARS™ Republic Commando™, STAR WARS™: The Force Unleashed™ and more!
Trivium vocalist and guitarist Matt Heafy has written and recorded a brand-new song, “Spire of the Hellspawn”, in support of Gunfire Games and Arc Games’ best-selling survival shooter, REMNANT II. The song has been released in celebration of the game’s third and final DLC, The Dark Horizon, and recent one-year anniversary. This is the second song dropped by Heafy in support of REMNANT II, as he first released the song, “Wielders of the Plague”, to celebrate the game’s first DLC, The Awakened King.
Check out the new song “Spire of the Hellspawn” here:
“It was an honour and a privilege to have played a part in the release of REMNANT II last year,” said Matt Heafy, Trivium vocalist and guitarist. “To be invited back to do it again for the third and final piece of DLC is unreal. The world that the team at Gunfire Games have created is absolutely incredible, so the opportunity to create another piece of music inspired by their work was impossible for me to turn down. I can’t wait for you to hear what I’ve been working on.”
The release of “Spire of the Hellspawn” comes at a good time as Trivium gears up for a North America, UK and Europe tour starting in Early 2025. Check out tour dates to see if Trivium is playing in a city near you: https://www.trivium.org/tour.
Free League Publishing today previewed some of the new content included in their upcoming Evolved Edition of ALIEN: The Roleplaying Game, revealing that the new Core Rulebook will feature settings, spacecrafts, and gear from the iconic film ALIEN: Romulus.
Working in collaboration with 20th Century Studios, Free League can now welcome players back to Jackson’s Star all on their own with a host of new gaming resources, including an in-depth exploration of the mining colony, the new F44AA Pulse Rifle, and the USCSS Corbelan IV mining hauler spacecraft.
Today’s preview included a new pulse rifle illustration from John Mullaney and official artwork of Jackson’s Star from Col Price, one of the concept artists who designed the unforgettable colony seen on screen.
For more news and previews, fans should follow the Kickstarter campaign page, which has been renamed ALIEN: The Roleplaying Game Evolved Edition – hitting home that this is not a new game, but rather a faithful evolution of the original ALIEN RPG fans know and love.
In fact, the updated rules are largely based upon feedback from thousands of players over the past five years and counting. Alongside the updated rules, the Evolved Edition (E2) will also feature more new content, new artwork, and expanded tools for players and Game Mothers alike, all fully compatible with all released materials thus far.
The launch date for the Kickstarter campaign has also moved to Spring 2025, so that Free League can bring more ideas from their community to the game table. Since the news broke at Gen Con, more fans continue to share suggestions and support for the updated rules, which has only inspired the design team to deliver what players want and ensure that the Evolved Edition is bursting with all fans want to see.
The official retail release of ALIEN: The Roleplaying Game Evolved Edition remains slated for Fall 2025, with the new Core Rulebook debuting alongside the following releases – all made available via the upcoming Kickstarter next Spring:
The new Starter Set has been redesigned as the perfect starting point for newcomers to roleplaying in the ALIEN universe, containing everything players need for game night including the abridged E2 rules, character sheets, custom dice, reference cards, various handouts, and an expanded edition of the Hope’s Last Day scenario set on Hadley’s Hope just prior to the events of ALIENS.
The new cinematic scenario boxed set, Rapture Protocol returns to the roots of the ALIEN franchise, following the crew of a small star freighter on a resupply run to the remote industrial colony, soon embroiled in a deadly conflict.
The heroic scale miniatures set designed to bring the events of Rapture Protocol to life, with all miniatures fully compatible with other adventures throughout the ALIEN RPG series.
Dreamhaven development studio Secret Door today revealed Sunderfolk, a couch co-op tactical adventure set in a fantastical new world. Sunderfolk brings up to four players around an enchanting shared-screen experience that rewards thoughtful teamwork and, like the best tabletop games, inspires creativity and camaraderie. The game launches on Steam, PlayStation®5, Xbox Series X|S, and Nintendo Switch™ in 2025. Future champions of the Sunderlands can wishlist now.
Sunderfolk features an unfolding narrative that takes the intrepid adventuring party on a quest through the Sunderlands—starting in Arden, their idyllic hometown village, which they’ve been enlisted to save. As they battle their way through the mines, wilderness, and labyrinths of the game’s vibrant world, players will encounter colorful characters, discover hidden secrets, and develop new collaborative strategies for defeating their enemies.
Using their phone or tablet as a controller for the onscreen action, players will face down fearsome monsters, manage their inventory of card-based items and skills, and interact with merchants and other characters inhabiting the Sunderlands. No elaborate setup, rulebooks, or materials are needed; Sunderfolk introduces a streamlined alternative to the traditional tabletop-gaming experience and makes playing and having fun together more accessible than ever.
“We have a bunch of dedicated board and tabletop game fanatics on the team at Secret Door—getting together for game night has been a regular highlight for many of us going back years and years,” said Chris Sigaty, studio head of Secret Door. “As developers we also like to look at what inspires us and think about how to make those types of experiences easier to get into, so that more people can enjoy them as much as we do. With Sunderfolk, we’re excited to offer players a game that’s easy to pick up and play, while still challenging to master, and we can’t wait to share it with the world.”
“The team at Secret Door, and really all of us at Dreamhaven, are all about bringing players together around fun experiences,” said Mike Morhaime, CEO and cofounder of Dreamhaven. “Sunderfolk is a beautiful game, it’s full of personality and charm, and it also creates epic moments where everyone is engaging directly with each other to work out strategies or celebrate victories. There’s nothing quite like it, and we’re really looking forward to seeing what players think.”
Key highlights of Sunderfolk:
Rediscover Game Night: The best adventures are meant to be shared. Up to four can play Sunderfolk, either in person or virtually, with each player’s phone or tablet serving as a seamless interface for character management and controlling the action on the TV or local/streamed monitor screen—a new spin on the classic game night experience.
Answer the Call to Adventure: Choose to play as one of six distinctive heroes (Arcanist, Bard, Berserker, Pyromancer, Ranger, Rogue), each with their own strategic role and passive ability. The heroes can be tailored and customized with weapons, armor, items, and skills as they level up, creating a powerful and well-rounded party equipped to overcome the challenges ahead.
Step Into a New World:Sunderfolk takes place in a handcrafted fantasy setting full of imaginative locations, exotic creatures, and eccentric characters. Dark forces are emerging from the Sunderlands and threatening Arden, and it falls to the players to protect the peaceful village and its inhabitants. Arden serves as a base of operations that expands with new shops and services as players progress through the game. Return to Arden between missions to upgrade vendors for new items and equipment, and befriend the townsfolk to gain rewards.
Put Your Tactics to the Test: In combat, players must strategize on positioning and turn order, selecting from their deck of Skill Cards to execute movements and attacks and use items. Luck is also involved, with Fate Cards played every turn that can impact their effectiveness. As they complete missions, players gain experience and rewards, gradually unlocking ways to customize their decks. The key to victory is understanding the strengths of the heroes and collaborating on a strategy based on the battle map and monsters in play.
Crytek is pleased to announce that a new game mode called “Bounty Clash” and new in-game event titled “Harvest of Ghosts” are coming to Hunt: Showdown 1896 for all players this Halloween. Bounty Clash will be available from Wednesday, October 16, to Sunday, October 20, and then appear every weekend during the Harvest of Ghosts event. The Harvest of Ghosts in-game event will run between October 16 to November 25 and is bustling with new treats for players to get their hands on.
New Game Mode: Bounty Clash
Introducing Bounty Clash, a new experimental game mode where fast-paced action is key. Players will spawn in a random compound with a dead boss target awaiting banishment with a token available to pick up, and players will have to defeat other teams to get to it. Games are quick and ruthless, as you’ll need to fight off enemies, rush to the token and extract all within 15 minutes of game time!
Hunters will be taken into the game mode from their roster, so the stakes are even higher than ever before. You’ll be fighting across one of the stunning compounds from either Mammon’s Gulch or Stillwater Bayou, which have been uniquely adapted for the mode. Players will be matchmaked according to their MMR, but this won’t be affected by the Bounty Clash match outcomes.
Rush – fight – extract – repeat! Enjoy the thrill of this brand-new, limited-time game mode!
Harvest of Ghosts Event
Corruption has entered a new phase, with two Incursions active for the first time in memory. This unprecedented circumstance has birthed a new and wicked season called Harvest of Ghosts.
A new Hunter called “Harvest” has tampered with the forces behind Dark Sight, becoming something of its “avatar,” and as the destruction of the Harvest of Ghosts grows, so does he. Rare tools are his creation (Dark Dynamite, Satchel) and are available to Hunters for a high price. He’s drawn all manner of Hunters who would weaponize the Corruption, and they take dark powers under the Pact of Omens.
The trio of Pacts clash and fight for survival in the Harvest of Ghosts haunted autumn, where any Hunter can be sent to their grave, or rise from it once again.
Key Features
Harvest of Ghosts introduces exciting new mechanics and pacts to Hunt: Showdown 1896 as players hunt for Event Points for progress and Pledge Marks used to unlock new powers. Progressing through the event, players will unlock access to new weapons and equipment and plenty of additional rewards.
Hunters will find Sealed Rewards at multiple locations and earn Pledge Marks, with a maximum of four per one mission. Players can pledge to one of the three Pacts and gain Pact Traits, changing up the gameplay and providing new tactics during the Harvest of Ghosts event.
Wilderness Pact
The Wilderness Pact carries on their fight to protect the land against those tampering with Dark Sight so that their meddling doesn’t spread Corruption further.
Wilderness Traits such as Surefoot and Beastface make your Hunter more mobile and equipped for exploration.
The Pact of Omens
The Pact of Omens harnesses powers within Dark Sight to inflict harm and horror upon their enemies, wreaking havoc upon all.
The Pact of Omens’ Traits like Blast Sense and Pain Sense gift your Hunter with sharpened senses that allow tactical advantages in both sound and sight.
Smugglers Pact
The Smugglers Pact try to take the Dark Sight objects for themselves and unleash the firepower of new contraband from around the world.
The Smuggler Pact Traits, including Gunrunner and Greyhound, heavily arm your Hunter and allow for fast map traversal.
Harvest of Ghosts also brings along new weapons, variants and equipment, further altering how players approach their hunt:
Bomb Launcher – a compact weapon which fires an explosive harpoon and can switch between two ammo types
Maynard Sniper – a high-damage scoped rifle with a two-staged reload
Auto-4 Short – a shortened variant of a semi-automatic shotgun
Centennial Pointman – a lever-action repeating rifle with high muzzle velocity with a shortened stock and mid-to-long-range scope
Rival 78 Mace – a shortened variant of double-barrel high-damage shotgun with a read bludgeon attached
Dark Dynamite Satchel – a bundle of dynamite sticks with remote detonation through Dark Sight, attachable to walls and floors
More exciting changes and rewards will be introduced, along with a Hand Crossbow Revive Bolt, and will be further highlighted upon the release of Harvest of Ghosts on Oct. 16, 2024, on PC, PlayStation 5 and Xbox Series X|S.
Stay tuned to official channels for more updates and details this Halloween in the lead up to the launch of Harvest of Ghosts.