Author - Jerry Paxton

The Elf on the Shelf: Christmas Heroes Out Now

The Lumistella Company, the powerhouse behind the globally cherished Santaverse™ and The Elf on the Shelf® tradition, and Outright Games, a leading publisher of family-friendly interactive entertainment, announced today that The Elf on the Shelf: Christmas Heroes is available now on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam and the Microsoft Store.

The iconic Scout Elf’s debut in a console and PC game, The Elf on the Shelf: Christmas Heroes, celebrates the character’s 20th anniversary with a joyful 2D puzzle-platforming adventure perfect for families and players of all ages.

“We can’t wait to further immerse families in the magic of the North Pole through Christmas Heroes,” said Chanda Bell, co-founder and co-CEO of The Lumistella Company. “We’ve always looked for new ways to share our characters, stories and adventures with the world, and now families can actually step inside and experience it for themselves. Whether they’re solving puzzles, exploring Santa’s Workshop, or just enjoying a bit of festive fun together, the game invites everyone to be part of the magic.”

The Elf on the Shelf: Christmas Heroes invites players of all ages to dive into a festive world filled with holiday magic, where families can take on the role of a Scout Elf-in-training and race through 24 levels that cover the North Pole, from lively training grounds to the heart of Santa’s Workshop. The immersive experience is packed with playful puzzles, cookie-themed challenges, and delightful mini-games designed to keep everyone entertained. Thanks to easy-to-use controls and thoughtful accessibility options, like auto-collection and invincibility mode, even the youngest players can join in on the fun and experience the joy of saving the Christmas season.

Marking two decades of holiday magic, The Lumistella Company has become a beloved name in homes around the world. Their cherished The Elf on the Shelf tradition has inspired creativity, imagination, and family unity for millions across more than 29 countries. With over 31 million Scout Elves and related products sold globally, the company continues to bring joy through storytelling, innovation, experiences and products. Now, with the launch of Christmas Heroes, the magic of The Elf on the Shelf takes a new form – inviting players to join an interactive adventure and experience the tradition like never before.

“We’re thrilled that The Elf on the Shelf: Christmas Heroes is now available for players around the world,” said Stephanie Malham, Managing Director of Outright Games. “We wanted to ensure that the moment you start playing, it’s like stepping right into Santa’s workshop. From festive challenges to joyful storytelling, it’s designed to create memorable moments and spread holiday cheer. We’ve captured the spirit of the holidays in a way that’s fun and accessible for the whole family, and we can’t wait for everyone to jump in and experience the game together.”

The Elf on the Shelf: Christmas Heroes is now available on all major consoles and PC. To learn more, visit OutrightGames.com.

Texas Chain Saw Massacre Double XP Event

Gun Interactive is celebrating the Halloween season in The Texas Chainsaw Massacre with a limited-time Double XP event. The event is now live and will run through October 22nd.

During this period, all players will earn twice the normal experience points for their matches in Muerto County. The promotion encourages players to log in and level up, whether they are playing as a member of the Slaughter Family or a Victim attempting to escape.

The Double XP event concludes on October 22nd.

IO Interactive Celebrates 25 Years of Hitman with Special Anniversary Edition Box Set

IO Interactive, the independent video game developer and publisher behind, among others, the internationally acclaimed HITMAN franchise, has released today a special PlayStation 5 physical-only limited edition 25th Anniversary Box for HITMAN World of Assassination to mark the anniversary of the series. 2025 marks the 25th anniversary of Hitman, a milestone celebrating a legacy of creative stealth and unforgettable assassinations. The latest entry of the franchise, HITMAN World of Assassination, has welcomed more than 80 million players and surpassed 25 million sales, cementing Hitman’s place as one of gaming’s most enduring and acclaimed franchises.

The HITMAN World of Assassination – Anniversary Box is available now at select retailers for $49,99, €49,99, £44,99 (SRP), at the following link.

This special release features an exclusive shadowbox, a special visual for the PS5 game case, four highly acclaimed celebrity DLCs (The Undying, The Drop, The Splitter, and The Banker), along with a collectible Lenticular Art Card celebrating the franchise’s legacy.

Metro Rivals: New York Announcement Trailer

Dovetail Games today announced Metro Rivals: New York, an innovative and genre-defying subway simcade game currently in development. Set to release early 2026, the game is now available to wishlist on Steam, the Epic Games Store, PlayStation 5, and Xbox Series X|S.

In Metro Rivals: New York, players step into a near-future New York City where the subway system has been carved into 10 fiercely contested districts. Each is controlled by one or more of the five Track Titans – larger-than-life celebrity drivers who dominate their territory with unrivalled skill, enormous social media influence, and unshakable reputations. These figures guard their turf with ferocity, and only the most talented newcomer has any chance of challenging their dominance.

Players begin their journey with nothing but a hand-me-down train and a determination to rise. To succeed, they must take on a variety of missions, earn cash fares, upgrade their train’s performance, build a loyal following, and win respect. This journey is about more than speed; it requires strategy, precision, and cool-headed execution.

With authentic simulation at its heart and adrenaline-fueled gameplay running through its veins, the game blends strategy and story-driven action in a way that demands both nuance and skill. From high-stakes rivalries to carefully planned upgrades, Metro Rivals: New York offers a fresh and thrilling take on the train sim genre.

In addition to its single-player campaign, the game features an intense PvP mode where up to four players can compete online or with friends. Here, drivers race to stop at designated platforms, but victory is not determined by speed alone. Players are scored on their ability to handle their train with precision and control under pressure, and only the competitor with the highest score leaves with the spoils and the bragging rights – and a place at the top of the asynchronous leaderboards.

For those seeking a more relaxed experience, Metro Rivals: New York also includes options for players to set their own paths, hop into their train, and enjoy the sights of the city (and their train!)

And for players’ trains to be the envy of everyone on the rails, customization plays a large role. Players can express themselves with extensive options to upgrade their train’s performance, apply unique skins and liveries in signature colors, and personalize their character’s appearance to stand out on the tracks. There will be in-game purchases, but these will be entirely cosmetic. No pay-to-win.

This release also signals Dovetail Games’ first foray into Unreal Engine 5 development, offering more deeply immersive experiences than ever before with tools such as Nanite, Lumen, and procedural generation designed to create a world that feels intensely alive. Working with Reactional Music, players’ sessions will pulse with the same rhythm that players will feel when shooting down the subway to beat a Track Titan.

Rob O’Farrell, co-CEO of Dovetail Games, said: “Metro Rivals: New York marks a bold new chapter in the Dovetail Games portfolio, offering a real sense of pick-up-and-play, thrill, speed, and excitement within the simcade genre. By merging our deep knowledge of trains with the expertise and talent of our development teams, and by harnessing Unreal Engine 5’s Lumen, Nanite, and procedural generation, we are confident this will deliver an incredibly immersive and exciting experience for players to enjoy in both single-player and our first-ever train multiplayer experience.

“We are also excited to announce we are working with the team at Reactional Music, introducing its procedural music engine into Metro Rivals: New York. Reactional real-time musical interactivity means music is fully native and cinematically integrated in the game, even when swapping tracks.”

Gemma Brown, co-CEO of Dovetail Games, summarizes the experience: “Metro Rivals: New York feels gritty, fast-paced, and full of energy. It keeps you on your toes and blends the attitude of New York with the thrill of a competitive simcade racing experience – think Crazy Taxi meets Need for Speed: Underground. Early feedback from our new on-site Playlab has been fantastic, and we can’t wait to get it into players’ hands next year.”

Metro Rivals: New York is being developed for Steam, the Epic Games Store, PlayStation 5, and Xbox Series X|S, with release planned for early 2026. Players can wishlist the game now and sign up to the official mailing list via https://metrorivals.com/gb/NewYork to receive the latest updates. Follow along on social media on Facebook, Twitter, Instagram, TikTok, Bluesky and YouTube for ongoing news and announcements.

Marvel Rivals Unveils Zombie Mode and Halloween Event

Today at gamescom Asia and the Thailand Game Show, Marvel Games and NetEase Games unveiled new announcements and details for Marvel Rivals, the award-winning and critically-acclaimed Super Hero Team-Based PVP Shooter that lets players assemble an ever-evolving all-star squad of Super Heroes and Super Villains battling with unique powers across a dynamic lineup of destructible maps from across the Marvel Multiverse. Marvel Rivals will see the introduction of a brand new, limited-time PvE Zombie Mode. These announcements were made by Marvel Games Executive Producer Danny Koo during the keynote presentation at gamescom Asia and the Thailand Game Show.

Under Khonshu’s guidance, infiltrate Midtown New York—now engulfed by the zombie virus—alongside your remaining Super Hero teammates. Your objective is singular: Find and stop the Queen of the Dead and her evil plan at any cost. In this new Mode inspired by Marvel Animation’s Marvel Zombies, you’ll get to play as Thor, Blade, Magik, Jeff, or The Punisher, taking on endless waves of zombies. You’ll have to survive the horde, go toe-to-toe with Zombie Namor and The Queen of the Dead as bosses, and fight to save the world from getting totally zombified. Each hero has been given some unique abilities: Charge through the hordes as Jeff, slice and dice with Blade’s bouncing Moon Blades, shock zombies with Thor in his persistent Awakened state, or go berserk as Magik in her unlimited Darkchild form! Showcase your epic combat skills against the zombie swarms and tough bosses!

In addition to the above, players can continue to get all the latest information from the Game Update featuring full Patch Notes and Hero Balance adjustments.

All Bang, No Brains: Our Battlefield 6 Campaign Review

Let’s be honest, the bar for Battlefield 6‘s campaign was, to put it mildly, on the floor. After Battlefield 2042 launched as a multiplayer-only affair, the collective groan from a big chunk of the community was audible. We wanted a story. We wanted those big, cinematic, single-player moments that break up the endless grind of online matches. So, when EA and DICE announced the campaign was back, it felt like a promise. A course correction. A sign they were listening.

They brought back the single-player, but maybe they shouldn’t have.

What we got is a strange, beautiful, and ultimately hollow experience. It’s a campaign that feels like it was made from a checklist of what people think a military shooter campaign should be, without any of the heart or creativity that makes one memorable. It’s a technical marvel that, sadly, forgot to be fun.

First, the Good Stuff: It’s a Heck of a Light Show

Before I get too deep into the weeds, let’s give credit where it’s due. Visually and audibly, this campaign is an absolute monster. The sound design is, without a doubt, world-class. The ear-shattering crack of a sniper rifle, the deafening roar of a building collapsing, the sheer chaos of a firefight – it’s all incredibly visceral. If you have a good sound system, you’re in for a treat.

And the destruction! Man, when the game lets loose, it’s a sight to behold. Watching entire structures crumble into dust and rebar is pure, unadulterated Battlefield. The gunplay also feels fantastic; every weapon has a satisfying weight and punch to it that makes the simple act of shooting feel great. There are moments, like a frantic battle on a crumbling New York bridge, where the sheer spectacle is enough to make you say “wow”.

If you’re just looking for a playable Michael Bay movie to turn your brain off for a few hours, it absolutely delivers on the eye and ear candy.

Okay, Now for the Bad News: The Story is a Slog

Here’s the thing. A pretty game is nice, but a campaign needs a story you can actually get invested in. And this is where Battlefield 6 completely falls apart. The plot is a predictable, jingoistic mess straight out of 2008, pitting your elite squad against a generic evil private military corporation called Pax Armata. It’s a seven-hour “cliche bombardment” that feels like a straight-to-streaming action flick you’d forget by the time the credits roll.

The characters are even worse. I just finished the game, and I honestly couldn’t tell you a single personality trait for any of them beyond their class role: Assault, Engineer, Recon, Support. They’re cardboard cutouts who speak exclusively in tired military jargon. The game tries to have these big emotional moments, but they never land because you have zero connection to these people. Who are they? Why should I care? The game never gives you a reason.

A Game That Forgot What It Was

What’s truly baffling is how the campaign abandons everything that makes Battlefield unique. This is the franchise of massive sandbox maps, tactical freedom, and emergent, player-driven moments. Yet, for most of its runtime, the campaign funnels you down tight, linear corridors that feel more like a bad Call of Duty impression than a Battlefield game.

It’s so painfully on-rails. The most exciting set pieces are often ripped from your control and shown in a cutscene. You’re less of a supersoldier and more of a passenger on a very loud, very explosive theme park ride. This problem is made worse by the enemy AI, which is, to put it charitably, brain-dead. Enemies just stand out in the open or pop out of the same piece of cover repeatedly, turning firefights into a tedious game of whack-a-mole instead of a tactical challenge.

The Final Insult

Perhaps nothing sums up this campaign better than what happens when you finish it. After the credits roll on the brief, five-to-seven-hour story, the game presents you with a pop-up. It suggests you can now uninstall the single-player portion to save hard drive space.

Just think about that. The game itself encourages you to immediately delete a huge chunk of it. It’s a quiet admission from the developers that they know what they made: a disposable, one-and-done experience. It validates the feeling many of us had – that this campaign was a rushed, low-priority afterthought tacked on to avoid the backlash 2042 got.

Ultimately, the Battlefield 6 campaign is a massive missed opportunity. It’s a beautiful, hollow shell that makes you ache for the glory days of Bad Company 2 or even the flawed-but-memorable campaigns of BF3 and BF4. If you already own the game for its multiplayer, you can burn through it in an afternoon. But for the love of god, don’t buy this game for its story. You’ll be left with nothing but a pretty screensaver and a deep sense of disappointment.

Overall Rating 2 out of 5

Pros:

  • Stunning Graphics and Audio
  • Satisfying Gunplay
  • Spectacular Destruction

Cons:

  • Clichéd and Forgettable Story
  • Restrictive, Linear Gameplay
  • Poor Enemy AI
  • Short and Disposable

Battlefield 6 Has Biggest Launch In Franchise History

Electronic Arts Inc. (NASDAQ: EA) and Battlefield Studios have revealed that Battlefield 6™, the ultimate all-out warfare experience, is a record-breaking success, shattering long-standing records for the Battlefield franchise – solidifying Battlefield 6 as one of the biggest gaming and entertainment launches of the year. Battlefield 6 is now available on PlayStation®5, Xbox Series X/S, and PC (Steam™, EA App, Epic Games Store).

Following a record-shattering Open Beta in August, Battlefield 6 now has the biggest opening ever in the storied Battlefield franchise. Battlefield 6 hit all-time highs for franchise sales during the first three days of launch, selling over 7 million copies and counting. Thanks to the series’ passionate community, the game had over 172 million matches played online and accumulated over 15 million hours watched on streaming services during the 3-day weekend as well as earning the most concurrent players for Battlefield ever.

“First and foremost we want to thank our players,” said Byron Beede, General Manager of Battlefield. “Battlefield 6 was built with our fans. From the initial concept through to the implementation of Battlefield Labs and into the record-shattering Open Beta we have been obsessed with player feedback. Together, with our players we’ve had a singular goal: to craft the best Battlefield ever. And this is just the beginning – our first season of new content is just 12 days away.”

“We never take moments like this for granted, so I want to express our sincere gratitude to our global Battlefield Studios and passionate community that has helped get us to this point,” said Vince Zampella, Executive Vice President. “We appreciate you joining us for Battlefield 6’s momentous launch. We have so much more to come in the weeks ahead.”

Battlefield 6 takes the fight to an unprecedented level, with brand new multiplayer modes, an exciting blockbuster Single Player campaign, a host of enhancements that have created a remarkable sandbox where every fight, vehicle, and strategy leads to victory, and the return of Portal, offering powerful creator tools that players have already used to demonstrate their mind-blowing creativity and skill.

Battlefield 6’s explosive launch is the first step to building a connected Battlefield universe for the franchise, with Season 1 releasing imminently on October 28. The first phase of thrilling seasonal content kicks off with Rogue Ops, which includes a new map called Blackwell Fields built for the chaos of all-out warfare and an intense new 4v4 mode. Seasonal content will be released on a consistent basis, with the next two phases of Season 1 content arriving later this year.

Battlefield 6 is now available on PlayStation®5, Xbox Series X/S, and PC (Steam™, EA App, Epic Games Store). Battlefield 6 is available in a Standard Edition (USD$69.99) and also a Phantom Edition (USD$99.99)*. The Phantom Edition includes a full game download of Battlefield 6, as well as the exclusive “Phantom Squad” Soldier Skin pack, plus two high-performance Weapon Packages, a Vehicle Skin, and a Combat Knife Skin. The Phantom Edition also includes a token for Battlefield Pro, a Season 1 package that includes the Battle Pass, 25 Tier Skips, exclusive cosmetics, XP tokens, and much more.

Visit us on Battlefield.com. Join the official Battlefield community channels over at discord.gg/Battlefield. Follow us on @Battlefield to stay informed on the latest updates, and @BattlefieldCom for the rollout of live updates.

*Offers may vary or change. See retailer site for details.

* This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

Nightdive Releases Definitive PC Update I Have No Mouth, and I Must Scream

Following a console release last March, industry-leading remaster developer Nightdive Studios has announced the release of the “Definitive Update” for Harlan Ellison’s I Have No Mouth, and I Must Scream. The update is currently available on Steam and GOG for Windows PC, Mac, and Linux. The “Definitive Update” features various technical improvements from the game’s console release, including enhanced controller support, new display options, bonus content, and more!v

Based on the post-apocalyptic short story by renowned author Harlan Ellison, I Have No Mouth, and I Must Scream plunges players deep within the center of the earth, where they play as each of the five survivors who have been trapped in the bowels of the insane AI AM for the past 109 years. Fueled by his intense hatred for the human race, AM has spent the past century torturing and toying with each character as he sees fit, culminating in a final game: an appropriately meta adventure-style quest for each of them, teasing the prospect of freedom if they succeed.

Each victim is subjected to a personalized psychodrama designed by AM to explore their greatest fears and feelings of guilt. Players go through each character’s personalized scenario, discovering the truth about each of their pasts and why AM chose to keep them alive and prolong their suffering. Whether they have the strength to overcome his games and face their demons…well, that’s for the player to decide.

I Have No Mouth, and I Must Scream Definitive Update Patch Notes:

  • Added modern menu options, allowing players to customize their experience as they prefer (screen size adjustments, background image selection, visual filters, aim sensitivity)
  • Added in-game bonus content, including a fully localized manual and jukebox with the complete I Have No Mouth, and I Must Scream soundtrack
  • Improved controller support, added pre-set shortcuts for smoother and more intuitive gameplay
  • Added an achievement system to encourage exploration and extend replayability
  • Added cloud saves, game progress is now stored and linked to the player’s account, allowing the game to continue being played across different devices

Fast & Furious: Hollywood Drift Begins Launch Testing

Universal Studios Hollywood begins extended testing with its first launch of the “Fast & Furious: Hollywood Drift” ride vehicles as the theme park’s first-ever, high-speed outdoor roller coaster prepares to open in 2026.

The train containing the four ride vehicles, including the Dodge Charger, will be concealed during this initial test phase with the remaining ride vehicles revealed at a later date.

“Fast & Furious: Hollywood Drift” will feature 360-degree rotation of the individual ride vehicles as guests travel along 4,100 feet of elaborate track—the equivalent of nearly 12 football fields—constructed with sound reduction technology.

This innovative roller coaster, conceived to immerse guests within Universal Pictures’ exhilarating Fast & Furious universe, features groundbreaking technology designed to create a seamless sensation of drifting cars as guests spin in motion at fast speeds while speeding along an aerial track that winds its way over sections of the theme park, including the multi-level escalator that connects the Upper and Lower Lots.

“Fast & Furious: Hollywood Drift” will be located on the Upper Lot of Universal Studios Hollywood. Guests will queue up within an expansive garage-like structure before settling into one of four ride vehicles, designed to look like the iconic cars from the films, including Dominic Toretto’s 1970 Dodge Charger.

The “Fast & Furious: Hollywood Drift” roller coaster will benefit from Universal Destinations & Experiences’ decades-long expertise in revolutionizing the development of contemporary roller coasters across its global theme parks.

The ride will join Universal Studios Hollywood’s slate of unprecedented groundbreaking attractions, including the interactive land, SUPER NINTENDO WORLD™, featuring the critically-acclaimed “Mario Kart™: Bowser’s Challenge” ride; “The Wizarding World of Harry Potter™” highly immersive land that features Hogsmeade™ village, “Harry Potter and the Forbidden Journey™” and “Flight of the Hippogriff™ rides; “Jurassic World—The Ride; Illumination’s award-winning “The Secret Life of Pets: Off the Leash and “Despicable Me Minion Mayhem; Springfield, U.S.A. and “The Simpsons Ride™”; “TRANSFORMERS™:  The Ride-3D and “Revenge of the Mummy—The Ride,” as well as the theme park’s signature, behind-the-scenes Studio Tour attraction.

About Fast & Furious Saga: Over the course of eleven films that have stoked passion in an ever-expanding audience and have earned more than $7 billion at the worldwide box office, Universal Pictures’ record-smashing, homegrown Fast & Furious Saga has become the studio’s most-profitable and longest-running franchise. Across social media platforms, the fan following for the movies and cast has grown into the biggest of any active franchise. Following 2017’s The Fate of the Furious, which debuted in theaters as the biggest global opening of all time, the blockbuster franchise expanded to a multitude of offerings – from toys and video games to an animated series and the hit spin-off title, Hobbs & Shaw. The tenth and most recent chapter in the Fast & Furious Saga, Fast X, raced into theaters May 2023.

For more information about Universal Studios Hollywood, visit www.UniversalStudiosHollywood.com; follow @UniStudios on Instagram and X and like Universal Studios Hollywood on Facebook.

TaleWorlds Shares New Details on Mount & Blade II: Bannerlord

Get ready to set sail for glory across the seas of Calradia! TaleWorlds Entertainment has revealed new insights into War Sails — the highly anticipated naval expansion for MOUNT & BLADE II: BANNERLORD — through its ongoing developer blog series.

In the latest entries, the team dives deep into some of War Sails’ most exciting features: from commanding ships and navigating dynamic winds, currents, and storms, to executing naval blockades and mastering large-scale sea battles. The blogs also showcase the diverse range of ship types and their distinctive roles in both warfare and trade.

SETTING SAIL – How a new land was shaped and a first look at navigation and naval tactics
INTRODUCING THE NORDS – Faction showcase
SHIPS – More details about ship classes and customization

Fans can learn even more through TaleWorlds’ ongoing community Q&A series (Q&A #1, Q&A #2, Q&A #3), where the developers answer the most popular community questions. New concept art, screenshots, and other assets are also available across TaleWorlds’ official social media channels – and all published short-form videos can be downloaded here.

The incoming War Sails expansion is scheduled to arrive to MOUNT & BLADE II: BANNERLORD in the Fall of 2025 for PlayStation 5, Xbox Series X|S, PC via Steam, Epic Games Store, and GoG, alongside a major free update to the base game.