Author - Jerry Paxton

The Last Caretaker – Update 01: Last Humans Trailer

Channel37 has launched Update 01: Last Humans for hit sci-fi survival-crafting game The Last Caretaker. The first of a series of Early Access roadmap updates includes new story quests, surface and underwater locations, a new vehicle, night vision goggles and a raft of performance and stability enhancements. Update 01: Last Humans arrives in time for the Steam Winter Sale, where The Last Caretaker returns to launch pricing, with a 15% discount.

Delivering on its development roadmap, Channel37’s first update for The Last Caretaker includes three new questlines for intrepid Caretakers: “Secret of Habitat Nodes”, “One Before Me”, and “Secret of Warehouse,” unlocking new locations and stories from the flooded world.

The update delivers a boatload of new additions, including a basketball mini-game, a drivable forklift, night vision goggles, and a horn with a customisable chromatic scale and speaker system for the musically-minded Caretaker. In addition, performance improvements across physics systems, rendering, and UI have been implemented after direct feedback from the growing community.

Update 01: Last Humans is the first of many updates planned for The Last Caretaker. The next update, Ocean: The Final Frontier, launches in early 2026 and features a Jetski, storms and lightning rods, a fishing and salvage update, along with boat customization. Check out the road map image to see the full schedule of updates.

The Last Caretaker is a thoughtful take on the survival-crafting genre featuring a modular crafting system and resource-based combat with unrivalled depth. Key features include:

Dynamic Resource Management: Your resources are your means of survival. Make choices between crafting weapons for offense or saving your materials for an easy exit from fearsome mechanical foes.

Immersive Worldbuilding: A real, living world. This isn’t decoration, it’s a place that exists. A vast ocean scattered with silent docks, rusting towers, navigation beacons, and forgotten vaults. Every structure has a purpose, every ruin tells a story of what was left behind.

Modular Crafting System: The world is your salvage yard. Dismantle abandoned structures, tear down machinery, and decide what is worth carrying to the recycler to craft weapons, power grids, and tools in a dynamic and deep crafting system.

Save Humanity: The Last Caretaker builds upon four years of hand-crafted systems to deliver a world where every action has purpose. Every success means humanity has one more chance.

Terminator: Survivors Delayed

NACON and its development studio, NACON Studio Milan, today provided an update on the progress of the Terminator: Survivors project. Through a letter addressed to fans, the studio director, Marco Ponte, presents the development team’s ambitions. To bring this vision to life and deliver a game worthy of the cult Terminator universe, the release, initially scheduled for 2025, will be postponed to a later date.

Find Marco Ponte’s full announcement here.

Through this letter, the Milan-based studio wished to inform fans about the project’s progress. The studio has worked on improving its concept and proposal to satisfy fans of the license, in terms of design, combat, story, and atmosphere. Strengthened by this reflection, a new course has been set, as Marco Ponte explains:

« To give you an authentic “Terminator” experience and the best possible shooter and exploration gameplay, we have to put aside the cooperative multiplayer. We know this may come as a disappointment, but we believe it is the right creative direction for an uncompromising vision of the world after Judgment Day ».

NACON Studio Milan has also made the decision to offer players a premium experience, without early access. Following these changes, the release date of Terminator: Survivors is postponed, and more information will be communicated at a later time.

While waiting for the game’s release and to allow players to share their feedback with the studio, closed playtests will be organized during 2026. Go here to register.

Looney Tunes Land to Debut at Six Flags Magic Mountain by Summer 2026

Six Flags Magic Mountain is excited to announce major changes to its kids area, which will be reimagined as Looney Tunes™ Land, a brand-new park with travel at the heart of it and with loveable Looney Tunes characters to be found throughout, debuting summer 2026. This family-friendly area will be refreshed to evoke the warm, nostalgic feelings of the Chuck Jones era of Looney Tunes, featuring four distinct areas inspired by beloved classic characters. At the heart of the new Looney Tunes Land lies a cozy central park, where Bugs Bunny welcomes guests into his home. In the other three areas, visitors will traverse the New Mexico desert in pursuit of the Road Runner with Wile E. Coyote, explore lush tropics alongside Taz and take in the High Sierra with Daffy Duck at the helm.

TAZ-MANIA
Welcome to TAZ-mania! Guests will immerse themselves in a vibrant tropical landscape, but be on the lookout for the chaotic Taz, who has clearly left his mark. This area will feature an updated Whistlestop Train rethemed as Taz’s Tasmanian Train Tours, where guests can hop aboard the Tasmanian Express for a colorful and lively tour through the island’s wilderness. Be warned, though; the mischievous Tasmanian Devil himself has escaped his enclosure and is set to wreak havoc along the way. Meanwhile, the all-new Taz’s Exploration Trail (which replaces Magic Flyer and Tweety’s Escape locations) is where guests will explore the Tasmania Trail and go on a treasure hunt. This area will also add new seating and turf to the region.

ROAD RUNNER RIDGE
In the New Mexico-inspired area, Wile E. Coyote will embark across the breathtaking badlands on his relentless quest to capture the elusive Road Runner. Of course, everyone will need to keep an eye out for ACME traps cleverly hidden among the captivating rock formations and desert terrain. Guests will be further transported into this coyote’s world with the iconic painted tunnel. Just like in the cartoons, there will be laughs and unexpected twists for all while navigating through this thrilling zone.

BUGS BUNNY PLAY PARK
Bugs Bunny Play Park will be dedicated to the charismatic character that unites everyone and will be focused on frolicking fun. The area will replace Speedy Gonzalez Hot Rods and Pepe Le Pew’s Tea Party) and will feature thematic free play and exploration zones. A fan favorite, Merrie Melodies Merrie-Go-Round will be refurbished to match the rest of the park and will sport a vibrant color scheme and new marquee sign celebrating the adventurous spirit of the new area. Wascal’s, the area’s restaurant, will undergo a refresh, including a retheming of the scenic buildings and the addition of picnic tables to give guests a feel of dining at a civic park. Lastly, Wascal’s backside facade will include a new Granny’s House with an explorable interior with 2D elements.
 
CAMP DUCK AMUCK
It is never duck season in Daffy Duck’s territory! In the new and scenic High Sierra-inspired zone, Daffy calls the shots and here Taz’s Trucking Company will become Daffy’s Forest Four-Wheelers, where forest ranger Daffy Duck will invite young junior rangers to hop aboard their own jeeps and join him on patrol. Along the trail, fun and humorous character scenes, alongside informative signage, will emphasize the importance of conservation and safety while enjoying nature. Furthermore, the Looney Tunes Lodge will be renewed to resemble a cabin found in the High Sierra mountains and will receive all-new, wood-look foam flooring with an exaggerated wood grain.

“The new Looney Tunes Land will be a continuation of our mutually successful partnership with Warner Bros. that began more than 40 years ago and will continue to celebrate the characters of their beloved franchise,” said Raffi Kaprelyan, SVP and West Coast regional general manager for Six Flags. “We are counting down the days until we can invite families to experience the whimsy and fun of Looney Tunes in a way that is more immersive and exciting than ever before!”

Both Looney Tunes and each area’s theme will inform the narrative storytelling throughout. Each area will have its own color palette, fauna, landscaping, graphics, hardscaping (complete with character footprints in the concrete), railings, signage and more distinct experiences in each area.

The transformation of the family area into Looney Tunes Land is set to begin early January 2026 following the Holiday in the Park seasonal event. The process will be done in three phases with access to areas not undergoing construction open for amusement. Additional attraction enhancements and name changes will be shared ahead of opening. The introduction of Looney Tunes Land will coincide with the park’s 55th anniversary and is the second project in a multi-year focus on the park, which kicked off with the complete refurbishment and improvement of Hurricane Harbor Los Angeles in 2025.

GIVE THE GIFT OF UNLIMITED FUN 
The best way to experience all the exciting changes coming to Looney Tunes Land is with a 2026 Gold Membership, which starts as low as $7.75/month (after $20 initiation fee). Buy now to receive unlimited visits for the remainder of the year, including the beloved Holiday in the Park seasonal event, as well as unlimited visits to Magic Mountain and Hurricane Harbor Los Angeles for all of 2026, free general parking, merchandise and food discounts and more.

This limited-time offer is available online. Visit www.sixflags.com/magicmountain for the latest info on memberships and park hours.

Quarantine Zone: The Last Check Launches Jan 12

The apocalyptic admin simulator Quarantine Zone: The Last Check is officially scheduled to launch on Steam on Jan. 12, publisher Devolver Digital and developer Brigada Games announced today. (https://store.steampowered.com/app/3419520/Quarantine_Zone_The_Last_Check/)

Trailer:

Since its reveal in May, Quarantine Zone: The Last Check has spread like wildfire, recently surpassing more than 1.3 million wishlists on Steam after drawing nearly 2 million players into its demo.

In Quarantine Zone: The Last Check, you must take on the role of a government agent stationed at a critical checkpoint in the midst of a zombie apocalypse. Your job? Screen survivors, manage scarce resources and make impossible moral decisions that determine who gets in — and who doesn’t.

Between juggling food, fuel and defense systems, you’ll also face the human side of survival: trust, desperation and the haunting consequences of every call you make.

Quarantine Zone: The Last Check’s launch release will boast a whole host of infectious new features not present in the demo, including:

  • The new portable X-ray, which scans a person’s internal organs for signs of infection… or checks whether a survivor is hiding contraband where the sun don’t shine
  • A new metiascope helps inspect people’s eyes for signs of the virus (or you can test for healthy reflexes with the new medical reflex hammer)
  • Use the laboratory to examine survivors with unknown symptoms and discover dangerous new signs of the virus
  • A feeding cage for zombies to dispose of corpses. This isn’t just for the fun of it: the government will pay handsomely for them
  • A new base management interface offers a bird’s eye perspective for overseeing and managing all resources from a single interface (no more carts)
  • Relentless zombies will fall into your base from the rooftops; be ready to shoot them down
  • Many other improvements are also implemented to refine the challenge of base defense and overall gameplay

Disclosure Day Official Teaser Trailer

If you found out we weren’t alone, if someone showed you, proved it to you, would that frighten you? This summer, the truth belongs to seven billion people.

We are coming close to … Disclosure Day.

Universal Pictures is proud to release a new original event film created and directed by Steven Spielberg. The film stars SAG winner and Oscar® nominee Emily Blunt (Oppenheimer, A Quiet Place), Emmy and Golden Globe winner Josh O’Connor (Challengers, The Crown), Oscar® winner Colin Firth (The King’s Speech, Kingsman franchise), Eve Hewson (Bad Sisters, The Perfect Couple) and two-time Oscar® nominee Colman Domingo (Sing Sing, Rustin).

Based on a story by Spielberg, the screenplay is by David Koepp, whose previous work with Spielberg includes the scripts for Jurassic Park, The Lost World: Jurassic Park, War of the Worlds and Indiana Jones and the Kingdom of the Crystal Skull. Combined, those films earned more than $3 billion worldwide. Koepp also wrote the script for this 2025’s Jurassic World Rebirth.

Disclosure Day is produced by five-time Academy Award® nominee Kristie Macosko Krieger (The Fabelmans, West Side Story) and by Spielberg for Amblin Entertainment. The executive producers are Adam Somner and Chris Brigham.

Steven Spielberg is one of the industry’s most successful and influential filmmakers. The top-grossing director of all time, Spielberg has helmed such blockbusters as Jaws, E.T. The Extra-Terrestrial, the Indiana Jones franchise and Jurassic Park.

Among his myriad honors, he is a three-time Academy Award® winner, including Oscars® for Best Director and Best Picture for Schindler’s List, which received a total of seven Oscars®, and for Best Director for Saving Private Ryan. His most recent film, The Fabelmans, was released by Universal in 2022 and received seven Academy Award® nominations, including for Directing, Best Original Screenplay, Best Actress and Best Picture.

DarkSwitch Demo Available

DarkSwitch is a vertical survival city builder set atop a colossal tree, high above the lethal fog that has consumed civilization and threatens the city’s very own existence. While players continue to develop their settlement, story-driven quests, time-sensitive expeditions, and dynamic fog surges can shift entire strategies in a moment.

The main antagonist is an enigmatic fog, which impacts citizens’ health and morale, and is modeled using custom voxel grid technology, creating dynamic and unpredictable fog shifts. A once-thriving society faced a life-threatening enemy when this mysterious mist swept across the lands, warping their minds and consuming everything. In a desperate attempt for survival, those who still stood fled upwards towards the treetops, and rebuilt their homes above the deadly haze. The game’s heavy atmosphere is paired with ambisonic audio cues that intensify the sense of dread, all woven together by the haunting compositions of legendary musician Akira Yamaoka.

Features:
  • Build a variety of buildings—industrial, social, and defensive. Research new technologies and develop specialized machinery to advance your treetop city. Build high, build safe!
  • Manage scarce resources, balance the distribution of raw materials between construction, defense, and the needs of your residents. Distribute wisely!
  • Light up the streets to repel the fog, fortify defenses, and make difficult choices to secure the survival of your city. Save lives, protect souls!
  • Venture into the fog to gather rare resources and uncover ancient artifacts. Lead expeditions to rescue survivors and push the story forward. Understand the Fog, uncover its origins!
  • Develop your city’s leaders and unravel an epic story through quests, objectives, and side missions, all centered around four main protagonists.
DarkSwitch is set to launch on March 12th, 2026.

Wreckfest 2 Content Update 5 is Out Now

Buckle up – the next content update for Wreckfest 2 is rolling in, and it’s all about fresh rides, dirty racing, and new ways to smash your way to the top. THQ Nordic and Bugbear are bringing more chaos to the track with new content, new modes, and a solid round of improvements that make every impact count.

The update introduces two brand-new cars straight out of the 90s. Players can jump into a front-wheel-drive Asian coupe “Phaser”, built for tight racing and aggressive driving, or take the wheel of a front-wheel-drive US family van “Grandstar” that was never meant to race, but fits Wreckfest’s brand of destruction perfectly.

On the racing side, the new track, Moorfeld, joins the calendar, set on an open field with a muddy surface that completely changes how cars behave. Grip is limited, slides are wider, and races feel more unpredictable from start to finish. As the laps tick by, cars don’t just take damage – they also get visibly covered in mud, adding another layer of visual mayhem and immersion to every event.

Moorfeld offers two ways to play: the Race Route and the Crash Route. While the Race Route feels closer to the circuit-style tracks players are used to, the Crash Route is where things truly go off the rails. Featuring three intersections, it actively pulls cars together again and again. And as every Wreckfest fan knows, intersections multiply chaos exponentially – and three of them result in an absolutely ridiculous amount of carnage.

Frostpunk 2: Fractured Utopias Launch Trailer

Factional turmoil and the hunger to bend the City to one’s doctrine take center stage in Fractured Utopias, the first DLC for Frostpunk 2 – out now for both PC and consoles. Expanding the sandbox-focused Utopia Builder mode, Fractured Utopias deepens its political struggle for the future with over 100 new narrative events and tons of unique unlocks. As the elders say: “In the Frostland, no utopia warms every soul.” Dreams and schemes don’t rise from nowhere – they’re forged in conflict.

The Fractured Utopias DLC brings more structure and expanded scope to the Utopia Builder experience. Each faction now has a defined ideological Utopia – represented by a skill-tree powered by affinities. As players gain trust, they unlock specialized laws, buildings, and abilities that reinforce each faction’s identity. Unlock every tier, and a singular vision may be enacted – binding the entire city to one future, and promising to resolve all Tension… permanently.

Each faction in Frostpunk 2 envisions a future, but every vision meets resistance. The old-world Overseers uphold order through industry, clashing with the provocative art and drug-fueled rebellion of the Bohemians. The Icebloods demand survival through strength, while the Technocrats advocate for cold, algorithmic efficiency. The adaptive Proteans reshape body and purpose, as the Legionnaires march in disciplined unison. The extravagant Ventures profit off chaos, while the collectivist Manders bear their burdens – together.

But whose dream will shape tomorrow – and whose will fracture under the frost?

Fractured Utopias key new features:

  • 8 unique faction Utopias, each with new systems, tools, and endgame
  • 12 unique unlocks (laws / new HUBs / Abilities, etc.) per faction
  • 8 new faction hubs (1 per faction)
  • 8 new faction-specific variants of the housing district
  • Over 100 new narrative events
  • 2 premium Tales: “Doomsayers” and “Plague”
  • 1 new map

Surfpunk Demo Launch Trailer

Double Stallion is thrilled to announce that Surfpunk will launch its public demo tomorrow, Tuesday December 16 at 3:00 PM EST on Steam. The demo will be the first opportunity for players to experience the island-hopping, loot-scavenging, and high-speed “surf ‘n slash” since it was announced. The Montreal-based developer will also be hosting a live Q&A stream on their Discord as they play through the demo on December 17th at 1:00 pm EST when they will invite the community to ask questions about the game.

In this co-op focused ARPG, players experience fast-paced PVE action where teamwork, creativity and thrill-seeking are key to success. They play as Raiders, a band of free-spirited surfer-pirates who navigate the tropical, post-cataclysmic setting of The Fallen World, scavenging islands for lost treasures while battling the monstrous Sumi swarms.

Dive into the Surfpunk’s dazzling but deadly world and get a taste of life as a Raider before the full game comes to early access next year. In this demo, players can hop between islands in 1-4 player online co-op, tackle four unique weapon classes, and test their skills across four mission difficulty tiers and experience the first weather modifier:Storm. The demo will include 1 game mode as well as NPC quests, character customization and a taste of unlockable skills for each weapon. Not to mention players will be able to pet Bingus, the loveable seadog.
In all, the demo contains roughly 5 hours of content and up to 10 hours for those who wish to explore all difficulty levels and unlockables to surf, scavenge, and strategize through.

Game Overview & Key Features

1-4 PLAYER ONLINE CO-OP
Join up with friends or go solo as you scavenge loot across a massive, monster-infested archipelago. Work together to succeed against overwhelming odds, grab as much loot as you can, and escape in style by surfing a massive tsunami wave to become the most legendary surfer-pirate of the sea!
SURF, SHRED, SCAVENGE
Use your high-speed “Rushboard” to hop between islands and tow your loot barge around procedurally generated tropical islands. Choose from multiple objective types, where each one has you exploring and looting while managing increasing pressure from enemies.
4 UNIQUE WEAPON CLASSES
Pick from four distinct weapon classes, each with their own flashy moves and strategic roles:
  • Sword – A fast and versatile melee weapon that allows for double dashes and packs a powerful punch.
  • Pistols – Fast-firing long-range weapons with explosive attacks. and the ability to jump up cliffs.
  • Anchor – A versatile heavy weapon that can switch between two stances and be used to pull teammates up cliffs.
  • Guitar – An unconventional support weapon with timing-based bonuses, powerful AOE attacks and the ability to speed-boost allies.
CRAFT ON THE GO
Harvest resources mid-run to craft gadgets like ladders, explosives, and makeshift boards. Break through barriers, improvise escape routes, or set traps for enemies. Quick thinking and creativity turn the tide of every mission.
ESCAPE OR WIPEOUT
As time passes and you extract more loot, waves of enemies will appear more frequently. When the islands start shaking and the water rises, you’ll have to make your escape before a colossal tsunami swallows everything. Navigate obstacles and surf your way back to safety, with your barge full, if you’re lucky!
HANG OUT
Return your plunder to the Beastship: your floating home on the seas. Share your loot with the onboard crew to craft new weapons, enhance your gear, customize your looks, and unlock new abilities. The Beastship also offers a place to pick up some side quests for unique rewards or just hang out in between missions as you discover the world of Surfpunk.
EVER-CHANGING WORLD
Explore dozens of procedurally generated islands in each quest, teeming with enemies to battle, secrets to discover and loot to scavenge. No two sessions are the same!

Lanesplit Launch Date Trailer

LANESPLIT, the traffic-weaving motorcycle racing simulator developed by solo developer FunkyMouse, zips between brake light blurs on Wednesday, Jan. 28 for PC via Steam, with PlayStation 5 and Xbox Series X|S versions coming down the road.

Cut through unpredictable city traffic on the back of 14 fully customizable high-performance motorcycles with ultra-realistic handling and audio. Feel the thrill of splitting hairs on the highway between various densities of vehicles while achieving top speeds. Deftly avoid fatal collisions on the way to the top of global multiplayer leaderboards. Blaze through streets based in Japan, Switzerland, and Miami in a flow state as an energetic drum and bass soundtrack ramps up alongside the speedometer.