Author - Jerry Paxton

Outlast Review (PC)

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In my gaming history, I have experienced a lot of unnerving video games. From cautiously sneaking about the first level of Rebellion’s 1999 Aliens vs. Predator, dodging Pyramid Head in Silent Hill, fighting Necromorphs in Dead Space, worried if my companion was infected in 2002’s The Thing video game, and an uncountable array of others. After all that I have played, however, none can come close to the sheer helplessness and claustrophobic atmosphere of Red Barrels new horror title, Outlast. Outlast puts you in the role of a journalist investigating strange occurrences at the Mount Massive Asylum.

Sneaking about the corridors of the asylum is an experience of nerve-frazzling terror. Your character has no weapons of any kind – his only piece of equipment being his night vision camcorder. Your “ammo” for this piece of equipment are AA batteries that you find throughout the game. Run out of battery power and “you’re gonna have a bad time”. Movement in Outlast is surprisingly smooth – whether you character is vaulting over an upside down desk or ducking under a cot to hide from a deranged inmate, the control scheme is simple and effective.

Speaking of inmates, the asylum is now home to a multitude of deranged and disfigured inmates which, while many are in a solitary state of insanity, others will try to inflict harm on you. There are also, larger, darker threats to your well being which we shall not spoil in this review.

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Where Outlast amps up its terror to stratospheric heights is in the overall atmosphere of the game. The levels are well-detailed, despite most being very dark, and all look like they are straight out of even Lovecraft’s worst nightmares. Additionally, the game makes great use of your character’s body. When you use Q and E to peek around corners, you can see your right or left hand on the door frame or wall. When you crouch down, you can see your legs and hand steadying yourself. This is also used to further the game’s horror-factor. Can’t say why, though, darn spoilers! 😉

Aside from its atmosphere, Outlast makes great use of visceral gore. This game is bloody as hell, end of story. Additionally, the audio design of Outlast is phenomenal. As you cower inside of a locker, praying that the “monster” inches from the vent holes doesn’t find you, your character whimpers and breathes heavily. It all adds up to an immersing horror experience worthy of praise.

Overall, Outlast is one of the scariest games you will play on your PC. I can only hope that Red Barrels has this one working on an Oculus VR dev kit! We are awarding Outlast a 5 out of 5 stars.

[easyreview title=”Outlast Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”5″ ]
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EVGA Announces Hadron Mini ITX Chassis

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September 9th, 2013 – Now you are able to build a mini ITX system with enthusiast performance! The EVGA Hadron Air mini ITX chassis was designed to not make any compromises. At a mere 305mm height and 169mm width, the EVGA Hadron Air chassis is extremely small, but capable of holding today’s latest hardware.

With an included 500W Gold rated power supply, support for a full sized graphics card, sleek looks and enthusiast features, the EVGA Hadron Air mini ITX chassis packs a serious punch.

Also, EVGA did not forget about the water-cooling enthusiasts, stay tuned for an EVGA Hadron Hydro with compatibility for aftermarket water cooling!

Key Features:

  • Integrated 500W Gold Rated Power Supply w/ 40A on +12V Rail
  • Supports most full sized enthusiast graphics cards! (Up to 267mm, double slot)
  • 2 x USB 3.0 Ports
  • Supports all mini ITX form factor motherboards
  • 12in/305mm height and 6.6in/169mm width – One of the smallest chassis available for the enthusiast!
  • 2 x 2.5/3.5in Drive Bays supports two hard drives
  • Supports slim slot load optical drive (not included)

Learn more at http://www.evga.com/articles/00777/

Final Fantasy XIV: A Realm Reborn PS4 Beta Announced

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LOS ANGELES (Sept. 9, 2013) – Square Enix, Inc., the publisher of SQUARE ENIX® interactive entertainment products in the Americas, today announced that the beta tests of FINAL FANTASY® XIV: A Realm Reborn on the new PlayStation®4 computer entertainment system will start on February 22, 2014.  Furthermore, players on the current PlayStation®3 system will be able to migrate to the PlayStation®4 system at no additional cost, when the system is available in North America.

Players who have purchased the PlayStation®3 system version can transition their character data to the PlayStation®4 system to continue their online adventure.

FINAL FANTASY XIV: A Realm Reborn is now available for $39.99 on the PlayStation®3 system and $29.99 for Windows PC. A free 30-day trial is included for new accounts, with monthly subscriptions starting at $12.99.

More detailed information on the PlayStation®4 system beta tests and the free transition service will be released soon.

Related Links
The Lodestone:  http://na.finalfantasyxiv.com/lodestone/
Official Website: http://www.finalfantasyxiv.com
Official Facebook:  https://www.facebook.com/FinalFantasyXIV
Official Twitter:  @FF_XIV_EN
Official YouTube:  http://www.youtube.com/user/FINALFANTASYXIV

Lovecraftian-Horror Game U55 – End of the Line Hits Kickstarter

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Berlin, Germany – 9th September 2013, Today Effective Evolutions is pleased to announce a KickStarter looking for angel investors and backers to help fund the development of the first person horror-adventure U55 – END OF THE LINE for PC and next generation consoles.

U55 – END OF THE LINE faithfully recreates key Berlin locations, such as the various subway stations, areas of the government district and even the historical underground facilities. Utilising binaural sound effects, the game’s audio’s been especially designed for stereo headsets and with Oculus Rift support, the player will be deeply immersed into the Lovecraftian inspired world.

“For us, Lovecraft was one of the most important things to begin with“, states Malte M. Boettcher, U55’s creative director. “Until now, there have been few video games to cite his works in a direct way. We are going back to everything Lovecraft stands for, putting it into a contemporary video game. Longtime-fans will enjoy the references while newcomers will be gently introduced to one of the greatest sci-fi/fantasy/horror authors of all time. With U55-END OF THE LINE, we bring Lovecraft’s legacy to the modern-day urban setting of Berlin, serving horror fans and core gamers alike. We are sure that the mature audience will appreciate our efforts on a game echoing an intense experience. After all, the Great Old Ones must have seen fit that our Kickstarter project will be released just in time – on Lovecraft’s birthday“.

The sole focus of U55-END OF THE LINE is survival. Desperately seeking for help, the player traverses through Berlin’s widely ramified subway system. Armed only with your smartphone display as your only source of light, you have to push your way through the dark tunnels, looking for an exit. While confronting an malevolent force below ground, little does the player know that they‘ve become a cog in a mechanism that will inevitably change the fate of mankind once and for all.

New Air Conflicts: Vietnam Screenshots

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Kalypso Media has released some new screenshots from their upcoming flight-action game, Air Conflicts: Vietnam, which is releasing this Fall on Xbox 360, PlayStation 3 and Windows PC platforms.

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Happy 47th Birthday Star Trek

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On September 8th, 1966, the starship Enterprise began her five year mission to explore new worlds and all the rest of it. Technically, the pilot episodes of the show, titled “The Cage” were created in 1965. However, the studio didn’t like a lot of its elements and the show was re-tooled into what we now know as Star Trek’s original series. The Cage would eventually aire in its entirety, but not until 1988! In any event, the show featuring William Shatner, Leonard Nimoy, DeForest Kelly,  and the rest of the crew is still my personal favorite of the venerable sci-fi franchise.

Live long and prosper, folks!

-GS

Battlefield 4 Weapons Customization Blog

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A new “Road to Battlefield 4” blog on weapons customization has been posted up over at the Official Battlefield Blog.

From the Blog Post

Whether you help your team by sniping from afar or run and gun with an assault rifle at the frontlines, choice is king. Weapon customization in Battlefield 4 will be deeper than ever, thanks to a powerful feature set that lets you adapt your gear to fit any combat role. In a new The Road to Battlefield 4 we cover these extreme customization options.

Konami Opens LA Games Studio

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EL SEGUNDO, Calif. – September 6th, 2013 – Konami Digital Entertainment, Inc., today announced the opening of a new Los Angeles development studio. The studio will be instrumental in developing a variety of games, including installments of the METAL GEAR SOLID franchise. During an opening ceremony at the new studio, Konami discussed new details about the METAL GEAR SOLID V experience, which includes METAL GEAR SOLID: GROUND ZEROES, the prologue to METAL GEAR SOLID V: THE PHANTOM PAIN. Hideo Kojima, METAL GEAR SOLID creator and Director of Kojima Productions, took the stage to show the first live gameplay demo for METAL GEAR SOLID: GROUND ZEROES.

Best known for the development of the popular METAL GEAR SOLID franchise, Kojima Productions’ team in Los Angeles will be instrumental in the continued development of the franchise, particularly with the upcoming release of METAL GEAR SOLID V. Hideo Kojima will continue to provide guidance and inspiration to the employees of the Los Angeles studio.

“As gaming takes the world stage as one of the greatest forms of entertainment, it’s only natural for us to expand our operations across the globe,” said Hideo Kojima, Director of Kojima Productions. “And since Los Angeles is ground zero for the best studios, facilities and world-class talent, we are leaning on of these local resources to build an incredible team to create gaming experiences that are just as compelling as any film or television show.”

“The Los Angeles studio emphasizes Konami and Kojima Productions commitment to expanding our development footprint,” said Tomoyuki Tsuboi, President of Konami Digital Entertainment, Inc. “The new studio will put Kojima Productions in the heart of the west which will benefit future releases as it will introduce new talent and creativity to the development teams.”

Konami and Kojima Productions recently celebrated its 25th anniversary of the METAL GEAR SOLID franchise which is the seminal work of Hideo Kojima, Japan’s master game creator, and the progenitor of the stealth action game genre. With more than 35.4 million units sold to date, the METAL GEAR series has become a global phenomenon. Along with the gameplay, the METAL GEAR SOLID series is also known for its storyline, which blends seamlessly with the gameplay. The scenarios are based on extensive research and incorporate the drama of actual developments in society. These elements have made METAL GEAR SOLID what it is today: a mature work of entertainment that transcends national borders and the confines of video games, and one of the leading products of the Japanese content business.

Rise of Venice Goes Gold

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September 5, 2013, Ridgewood, NJ – Kalypso Media is today pleased to announce that Rise of Venice, its merchant/political simulation game for Windows PC, has gone gold. Rise of Venice, which puts players in charge of a burgeoning Renaissance-era trading and political empire, will be released on September 27 via Steam and other digital portals.
Venice was at the peak of its power during the Renaissance and was viewed as a city of decadence, beauty and intrigue. Renowned as the linchpin of civilization and the cultural centre of Europe, Venice was the most important trading post between Western Europe and the eastern stretch of the Mediterranean Sea.  It was also the stage for political corruptions and clandestine dealings.
This is where your story begins. As a young man striving for success, power and wealth and with the support of your family, you begin to build up a trading empire across Genoa, Tripoli, Rome, Alexandria, and Constantinople in addition to many other significant cities from the Renaissance.As you progress through the ranks of Venetian society, increasing your power with smart trading moves and calling in the occasional favor, you can begin to assemble your own fleet. With this you will start to build up new production facilities and test yourself in challenging sea battles where you will face off against pirates as well as political enemies.

Features of Rise of Venice:

  • Experience a compelling story full of intrigue and treason in Venice at the time of the Renaissance
  • Trade a variety of goods in the most important cities of the time such as Rome, Alexandria, Constantinople and Athens.
  • With your own family tree you can interact with your family members, send them on missions and watch how the power of your family grows over time.
  • Meet other important families who are pulling the strings in Venice’s government and influence political decisions yourself.
  • Build your own production facilities and trading fleets
  • Take fate into your own hands and test your skills in furious sea battles
  • Multiplayer mode for up to 4 players via LAN and Internet
 For more information please visit www.kalypsomedia.com