Author - Jerry Paxton

The Baconing (XBLA) – Review

Do you like Bacon? Do you like thongs? Do you like video games? If you do, by all accounts, you should absolutely love The Baconing, the latest title in the XBLA and PSN DeathSpank trilogy of games. Does this game live up to the standards set by the original or should it be left to burn eternally in the Great Bacon Fires? Gaming Shogun has embedded a reporter deep within Spanktopia to answer that question for you in our review.

In Hothead Game’s The Baconing, DeathSpank, the titular hero of… um… DeathSpank, finds himself bored and dons all six of the mighty Thongs of Virtue, the titular thongs of… you get it. This unleashes the powerful AntiSpank, the polar opposite of DeathSpank, causing havoc across all of peaceful Spanktopia.

Just like DeathSpank and The Thongs of Virtue, The Baconing is a rather straightforward action RPG. Playing from an overhead view, much like Diablo and Gauntlet, you are tasked with killing lots of enemies, raiding them of all their loot, and killing more enemies.

The Baconing is a basic, run of the mill loot grinder in its gameplay. Four weapons are equipped to your face buttons and you mash away in an effort to destroy all in your path. Respawn points are set as outhouses in the game so death is never much more than an inconvenience of traveling back to where you were killed. Murder murder murder… Kill everything and kill it often. Get awesome stuff. The gameplay begins and ends there.

The real fun in The Baconing, as with the other two titles in the series, is found in the game’s presentation and writing. The game world seems to roll out from beneath you, as though someone tore out images from a picture book and attached them to a spool. Areas transition seamlessly from one to another, from haunted ghost town to computer world to Vegas strip, and e game really pushes the creativity to be found in the constraints sometimes found within file sizes of downloadable titles.

The humor in this game is spot on, if you’re a fan of non-sequiturs and rambling nonsense. The sense of humor on display is far wackier than anything you’ll find on the market today. From backing up castle sewage to waging genocide for racist aliens, there are no quests quite like what you’ll find in The Baconing… Unless you’ve played the previous two games.

If you’ve played either DeathSpank or The Thongs of Virtue, there’s not much to attract you to this title. It’s all more of the same, which is fine if you’re a hardcore fan or someone new to the series. Outside of that, there’s no real new features or gameplay mechanics to draw older players back to the series. It’s a good way to spend your ten bucks, but if you’ve already played a DeathSpank game I see no real reason to shell out more money for a repeat experience.

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The Darkness II: Limited Edition Pre-Order Incentives

2K Games has announced the set of pre-order bonus items for its upcoming The Darkness II: Limited Edition, which is due out on February 7th of 2012.

The Darkness II Limited Edition includes:

  • Alternate darkling outfit: “Crazy Abdul”
  • Two character ability upgrades:
    • Gourmet Hearts: provides bonus for eating hearts
    • Relic Hunter: locates collectible items in the world
  • Custom illustration by Marc Silvestri
  • Free digital download of The Darkness Origins Volume 1 and Volume 2 comics

Victoria II: A House Divided Expansion Announced

Paradox Interactive has announced A House Divided, an upcoming expansion for their strategy epic, Victoria II. A House Divided takes place during the time period of the American Civil War and will allow players to command both sides of that conflict as well as the rest of the represented nations in the game. In order to explain a bit about this new expansion, Paradox has announced a developer diary, which you can checkout over at their official website.

NASCAR the Game 2011 Community Updates

The good people at Eutechnyx have released word regarding several community events and other interesting updates regarding their highly-acclaimed NASCAR the Game 2011. Below you can find all the latest happenings regarding the racing sim!

Game with Developers during Community Event

Players will have a chance to race with the developers on the PlayStation 3 in Eutechnyx’s Community Event. It’s happening tomorrow at 1pm EST so jump on and have a go.

http://nascarthegame.com/news/community-event-race-with-the-developers-playstation-3

 

The NASCAR The Game 2011 Paint Scheme Community Event

With so many talented paint scheme artists, Eutechnyx wants to find the best! Win a chance to have your paint scheme designs be featured in the next NASCAR game and have your name in the credits.

http://nascarthegame.com/news/the-nascar-the-game-2011-paint-scheme-community-event

 

Win the Contingency Panel from Carl Edwards 2010 NASCAR Sprint Cup Series Car!

Eutechnyx is giving away a Contingency Panel from Carl Edwards 2010 Fontana car. All you have to do is sign-up for the monthly newsletter for a chance to win.

http://nascarthegame.com/news/win-the-contingency-panel-from-carl-edwards-2010-nascar-sprint-cup-series-car

 

Richard Towler’s Tuning Guide and Chase Setup’s

Want the most out of your car but can’t figure out what to do? The feedback on the default setups in NASCAR The Game 2011 was mostly positive but they do have a large comfort zone for drivers of all abilities and this doesn’t always equal the fastest lap times. Check out the links below to get the most of our your cars.

Intro – http://nascarthegame.com/news/towlers-tuning-guide

Towler’s Chicagoland Setup – http://nascarthegame.com/news/towlers-chicagoland-setup

Towler’s New Hampshire Setup – http://nascarthegame.com/news/towler-s-new-hampshire-setup

Towler’s Dover Setup – http://nascarthegame.com/news/towler-s-dover-setup

 

For more information, please visit the website at: http://nascarthegame.com

ArcaniA: Fall of Setarrif Screenshots

Nordic Games has published its first set of screenshots from “ArcaniA: Fall of Setarrif”, the stand-alone expansion of ArcaniA which will be available for download on October 25th 2011.

Screenshots

iPhone 4S Announced

At this morning’s Apple “Let’s Talk iPhone” event, Tim Cook did not announce a curved iPhone 5 device. He did, however, announce the iPhone 4S. Looking on the outside pretty much identical to the iPhone 4, on the inside it is a much more capable device. Featuring an 8MP, 1080p camera along with A5 processor, the iPhone 4S also makes a lot of use of the Siri personal assistant software. The phone will be available from $199 to $399 depending on the memory capacity you choose (16GB/32GB/64GB). Also on the phone is a dual-core GPU, with up to 7x the graphics performance (let’s see how the benchmarks support this claim).

“iPhone 4S plus iOS 5 plus iCloud is a breakthrough combination that makes the iPhone 4S the best iPhone ever,” said Philip Schiller, Apple’s senior vice president of Worldwide Product Marketing. “While our competitors try to imitate iPhone with a checklist of features, only iPhone can deliver these breakthrough innovations that work seamlessly together.”

The Apple iPhone 4S will be available for pre-order on October 7th and released in North America on October 14th (On ATT, Verizon, and Sprint). It will be available internationally on October 25th.

Apple Store Link

Online Modes Revealed for Ace Combat: Assault Horizon

Four new online modes have been announced for Namco Bandai’s upcoming Ace Combat: Assault Horizon. Co-op mode will let friends take on 8 of the single player campaign’s missions together, while Capital Conquest will split players into two teams, each bent on destroying the other’s HQ while defending their own. Deathmatch mode is what you would expect, and Domination mode pits two teams against one another in trying to occupy and hold various bases around the game map. Also announced was that all of the game stats going on will be synchronized by their official website, allowing for real-time stats, leader board, and more. Ace Combat: Assault Horizon is due out on October 11th.

Online Mode Screenshots

Submissions Being Accepted for AIGC

The Activision Independent Games Competition is now accepting submissions by indie developers. The first place winner will receive a cash award of $175,000 and the second place winner will receive $75,000 to assist them with the development of their game.

“This competition underscores Activision’s commitment to fostering creativity in the independent development community,”Dave Stohl, Executive Vice President of Studios, Activision, said. “Many of us began our careers as indies, so we are very proud to offer this kind of support and encouragement to a couple of the industry’s young visionaries.”

Click here for the full info-sheet in how to submit your entry.