Perfect World Entertainment has released their second “On Screen” video, this time featuring Star Trek actress Denise Crosby who is reprising her role as Sela (now EMPRESS Sela) in Star Trek Online’s upcoming “Legacy of Romulus” expansion.
Author - Jerry Paxton
Santa Monica, CA – May 1, 2013 – Prepare for the next generation of Call of Duty®. The franchise that has defined a generation of gaming is set to raise the bar once again with the all-new Call of Duty®: Ghosts. Published by Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI), and developed by Infinity Ward, the studio that created the original Call of Duty and the seminal Call of Duty®: Modern Warfare® series, Call of Duty: Ghosts ushers in the next generation of the franchise. The new title delivers a riveting all-new gameplay experience built on an entirely new story, setting and cast of characters, all powered by a new, next generation Call of Duty engine that redefines the series for the next generation.
“Infinity Ward set the gold standard for first-person action for a generation, and they’re going to do it again with Call of Duty: Ghosts,” said Eric Hirshberg, CEO of Activision Publishing, Inc. “Ghosts delivers an all-new story, all-new characters, an all-new Call of Duty world, all powered by a next generation Call of Duty engine, which is a leap forward for the franchise. Infinity Ward is going all-in to create the next generation of Call of Duty worthy of the world’s greatest fans.”
“Everyone was expecting us to make Modern Warfare 4, which would have been the safe thing to do. But we’re not resting on our laurels,” said Mark Rubin, executive producer of developer Infinity Ward. “We saw the console transition as the perfect opportunity to start a new chapter for Call of Duty. So we’re building a new sub-brand, a new engine, and a lot of new ideas and experiences for our players. We can’t wait to share them with our community.”
To see an exclusive first look at Call of Duty: Ghosts tune in to Xbox: the Next Generation Revealed on May 21 at 10AM PDT on Xbox.com, Xbox LIVE or SPIKE TV for the debut of the all-new game from Infinity Ward.
“We are consistently thrilled with the overwhelming response received from critics and consumers alike to the Call of Duty series, which has firmly established its home on the Xbox 360 with the game’s largest and most engaged community,” said Don Mattrick, president of the interactive entertainment business at Microsoft. “With Call of Duty: Ghosts, we have no doubt that our longtime partners, Activision and Infinity Ward, will raise the bar higher than ever before for this incredible franchise.”
Starting today, fans can begin pre-ordering their copy of Call of Duty: Ghosts at retail outlets worldwide.
“There’s no other video game property like Call of Duty. It’s the biggest game franchise on the planet that has had some of the biggest game entertainment launches in history,” said Tony Bartel, president of GameStop. “We are very excited for the launch of Call of Duty: Ghosts, as we transition to next generation consoles.”
Call of Duty: Ghosts will release on Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and PC on November 5. Call of Duty: Ghosts will also be available for next generation platforms. For the latest intel, check out: www.callofduty.com/ghosts, www.facebook.com/CODGhosts, or follow on Twitter @InfinityWard. Call of Duty: Ghosts is not yet rated.
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Microsoft has sent out invitations to their E3 2013 press event, which will take place at the Galen Center on Monday, June 10, 2013. We are anticipating that the event will begin at 9am or 10am, given that the Electronic Arts briefing begins at 1pm. They will send out additional information, including start times, in a separate email which should arrive to us shortly. Stay-tuned!
May 1, 2013 – WASHINGTON, DC – The Office of the United States Trade Representative (USTR) today released its annual “Special 301” Report, in which it highlighted shortcomings in copyright protection and/or market access for U.S. copyrights in more than 40 countries and territories by assigning them to the Priority Watch List or Watch List, launching reviews, and in the case of Ukraine designating it a “Priority Foreign Country.” The Entertainment Software Association (ESA) applauded these decisions and other country placements which follows recommendations made by it and other industries that depend on strong intellectual property protection and enforcement.
“Protecting intellectual property grows jobs at home and abroad, and fosters innovation around the world,” said Michael D. Gallagher, president and CEO of the ESA, which represents U.S. computer and video game publishers. “Content creators and consumers lose when countries fail to protect intellectual property.”
U.S. country placements supported by the game industry include:
- Spain will be subject to an “out-of-cycle review” for the U.S. to determine whether Spain should be returned to the “Watch List” for falling short on commitments made in 2012 to improve mechanisms to address rampant online piracy.
- Russia is to be retained on the “Priority Watch List.” During 2012, Russia led all other countries in peer-to-peer piracy of ESA member game titles, highlighting the need for a legal framework to address online piracy problems.
- Brazil is to be retained on the “Watch List.” During 2012, for a second year in a row, Brazil ranked second in the world in peer-to-peer piracy of ESA member titles, but it has not put in place needed online remedies nor prosecuted any site operators for copyright violations.
- Mexico is to be retained on the “Watch List.” Deficiencies in Mexico’s copyright laws combined with a lack of enforcement of its existing laws have allowed hard goods game piracy to flourish while contributing to online piracy problems. Mexico is urged to pass legislation outlawing the trafficking in circumvention devices and technologies and to take serious steps to address growing online piracy.
ESA offers services to interactive entertainment software publishers, including conducting business and consumer research, providing legal and policy analysis and advocacy on First Amendment, intellectual property and technology/e-commerce issues, managing a global anti-piracy program, owning and operating E3, and representing video game industry interests in federal and state government relations. For more information, please visitwww.theESA.com or follow us on Twitter: @RichatESA.
Los Angeles, Calif. – May 1, 2013 – Featured exclusively in GRID 2™, LiveRoutes™ is the ground-breaking new system that dynamically changes the course of a race track on the fly. Today, Codemasters® revealed the technology in action with a new video now playing at http://www.youtube.com/watch?v=cIkkeA4UUGg.
Offering millions of route possibilities, LiveRoutes comes into play for specific events in the game’s city environments – Paris, Barcelona, Chicago, Miami and Dubai. Junctions on LiveRoutes circuits can switch the track up to six different ways, as LiveRoutes randomly selects a route through the city.
“LiveRoutes is the new challenge event that we’re most proud of in GRID 2. It’s as fresh to racing games as Flashback was when we introduced it as a mechanic in the original GRID,” said Clive Moody, Senior Executive Producer for GRID 2 at Codemasters.
“In a LiveRoutes event, you don’t know what’s coming next and it turns each race into a test of your racecraft, car handling and reactions on circuits that cannot be learnt. In both career mode and online, LiveRoutes offers near limitless possibilities in every race and it’s a great leveler, even for the most experienced racing game players.”
The new LiveRoutes video shows how the road changes ahead dynamically on different playthroughs, creating new routes through GRID 2’s Paris Street Racing environment. Available in both single-player and in multiplayer, LiveRoutes events feature millions of potential corner combinations and offer players extensive replayability.
GRID 2, the long-awaited sequel to the BAFTA-award winning, critically acclaimed GRID™, will race into retail on May 28 for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows® PC and is available for pre-order now. Fans can keep up with all the latest updates straight from the studio by speeding over to www.gridgame.com and www.facebook.com/gridgame or follow the team at www.twitter.com/gridgame.
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ATLANTA – May 1, 2013: Customizing your favorite Xbox or PlayStation controller just got a lot easier. KontrolFreek, creators of the popular FPS Freek ®, Speed Freek ™ and other highly acclaimed performance gaming accessories, today formally introduced an affordable way for gamers to protect and customize their controllers without custom paint jobs or messy do-it-yourself projects.
Available in seven original designs, KontrolFreek Shields not only look great, but also provide protection from scratches and the natural buildup of dirt and grime that occurs over hours of gaming. The controller skins are low-profile (3 mils thick), laminated vinyl graphics made from a patented 3M adhesive material that applies easily and prevents bubbling during application. The adhesive graphic can be repositioned or removed just as easily without ever leaving any sticky residue behind.
“We are excited to extend the customization and personalization option to the gaming community in a format that’s affordable and easy to apply,” said Ashish Mistry, President and CEO of KontrolFreek. “At the same time, this product allows KontrolFreek to continue delivering on its mission of providing innovative gaming accessories that enhance the gaming experience.”
After receiving positive feedback during a test launch last year, KontrolFreek is formally launching the Shield product and expanding the line with four new designs — for a total of seven designs. The new Shields feature exciting designs and classic combinations that proudly display the KontrolFreek logo. The new lineup includes:
• Bombshell – a stunning pink camouflage for cool girls and confident guys
• Admiral – a stylish blue marine camo that feels equally at home on land or sea
• Grunge – an eye-popping green and black masterpiece, featuring the KontrolFreek logo
• Stealth – a sleek black on black design that subtly incorporates the KF logo
All KontrolFreek Shields fit standard issue first-party Xbox 360 and PlayStation 3 controllers. A package of two shields retails for $12.99.
The folks over at Airsplat have reviewed the Double Eagle UMP M89 Laser Scope Airsoft Gun. The gun retails for $154 dollars and looks to be a decent entry-level AEG for players looking to graduate from the plastic variety to full-metal.
From the review:
The gun is a good buy, with the full metal internals and decent performance. Keep in mind that the FPS on the gun is still higher than most CQB arenas may allow. So you may have to down grade the gun, to get to the proper FPS for some fields.
Checkout their full review for more information.
(Redwood City, CA) April 30, 2013 — Perfect World Entertainment Inc. and Cryptic Studios are proud to announce that the most anticipated free MMORPG of 2013, Dungeons & Dragons® Neverwinter, is officially in Open Beta. Free to download and play, Neverwinter is built for gamers who crave more action combat, adventure and glory out of MMOs.
The major milestone of Open Beta marks the beginning of unrestricted access to Neverwinter and its content creation system, the Foundry, along with no further character wipes. All skill upgrades, profession choices, personal customizations, companions and mounts are persistent and shape the way adventurers rebuild the city of Neverwinter, saving it from Valindra Shadowmantle’s evil forces.Neverwinter’s Foundry further enables and empowers gamers and authors to create their own unique adventures, publish their own self-generated content directly to the game world, review the missions and quests of others and even tip creators with in-game currency.
“After four successful Beta Weekends and many months of internal Alpha tests, we are thrilled to be in Open Beta,” said Cryptic Studios Executive Producer and COO, Craig Zinkievich. “On behalf of the entire team at Perfect World and Cryptic Studios, I’d like to thank the Founders, Beta Weekend participants, Alpha testers, fans, and press for their feedback and continued support in makingNeverwinter the best game we’ve ever launched.”
Open Beta also brings a new feature to the Neverwinter community. Neverwinter’s Gateway is a web portal that allows players to remotely access in-game status information via their desktops, tablets, or smartphones. In its initial state, players can craft, view their characters, buy and sell in the Auction House, monitor guild activity and daily events, and access their mailboxes.
For more information about Neverwinter and to begin playing the Open Beta now, please visit the official website: http://www.playneverwinter.











