Author - Jerry Paxton

Batman: Arkham Origins Official Trailer Released

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Today, Warner Bros. Interactive Entertainment and DC Entertainment revealed that Deathstroke will be a fully playable character in the challenge mode for Batman: Arkham Origins. Fans who pre-order the game for Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 system, or Windows PC will receive exclusive early access to the Deathstroke pack. Batman: Arkham Origins will be available for the Xbox 360, PS3, the Wii U system, and Windows PC platforms. The game will be released on Oct. 25, 2013.

Trailer

SONY E3 2013 Press Event Details

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Looks like Sony’s E3 2013 press conference will take place in Los Angeles on June 10 at 6 p.m. PT. The company will be streaming the presser live via http://us.playstation.com. There was also a teaser trailer for the event released today, showing off blurry bits of what appears to be a cube-like object (presumably, the console). Hopefully the cube shape is the console as seen from above as a big cube will be difficult to fit in with my home entertainment setup, lol. Check it out below:

Teaser

CastleStorm Release Date and Trailer

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May 20th, 2013 — Super genre mashup CastleStorm will release on Xbox LIVE® Arcade on May 29th, 2013 for 800 MSP. Built on the fond childhood memory of building and destroying Lego castles, CastleStorm mixes things up with 2D physics destruction mashed with tower defense brawler and comical story, allowing players to control their offences and defenses in real time over a 12 level single player campaign, and multiple co-op and multiplayer modes. CastleStorm also features a dynamic castle editor allowing players to construct their own castles which can be used during gameplay, including multiplayer battles!

Trailer

AirSplat Fan Appreciation Day 2013 Overview

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Today marked AirSplat’s 2013 Fan Appreciation Day, which took place at the indoor airsoft arena, TacCity, in Fullerton, CA. The event began early this morning and went until 5:00pm. There were raffles, hammer tosses, product demos, vendor booths, a food truck, and all-day airsoft inside the venue. At 2:00pm, AirSplat hosted an airsoft game with customers facing off against employees and sponsors (including the poor sap from GamingShogun.com). So, the battle would be against the 20 or so of us vs about 50 customers. 300 much?!? Being an indoor arena, I had to make use of my lower-FPS airsoft gun, a KWA M226 PTP. Having only four magazines, I was severely out-gunned by throngs of folks armed with sub-machine guns and lower-FPS M4 airsoft guns. How did I do? Well, in the two games I played (leaving because I was all out of BBs), I managed to hit four people. Victory! Well, not really, as our team lost both games against the massive OPFOR. However, for a first-time pistol-only player, I hung in there longer than I expected.

What did this teach me? Well, first, it showed me first-hand just how versatile a pistol can be in allowing a player to move quickly around the airsoft arena. Also, I learned that thanks to the pistol’s small frame, it does not stick out as much as a larger gun – meaning I was less of a target. Knowing that I was going to be out-gunned for the event, I had loaded up my magazines with .25g BBs, the max for the venue. This would decrease my FPS slightly, but make each shot a lot more accurate. I apologize for the younger person who I shot in the left shoulder and left a mean welt (even though you were on the other team). My advice: Wear some sort of a vest next time instead of a white t-shirt and please don’t show your Mom or Dad that welt. It looked terrible (Note from legal: GamingShogun.com does not endorse or condone keeping things from your parents or guardians)!

In any event, the AirSplat Fan Appreciation Day was a lot of fun and we met some great people whom we hope to see again on the airsoft field in the future.

Images from the Event

Madden NFL 25 Anniversary Edition Announced

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May 17, 2013 –Today EA SPORTS and Amazon announced the Madden NFL 25 Anniversary Edition. Every copy of this limited-edition game will come packed with Madden NFL 25 plus exclusive offers for DIRECTV and NFL SUNDAY TICKET. Offers include:

  • Fans who are not currently DIRECTV subscribers but are able to receive DIRECTV service will receive a promo code entitling them to $10 off per month for their first year of service and one year of NFL SUNDAY TICKET MAXat no additional charge.
  • Fans who are already DIRECTV and NFL SUNDAY TICKET MAX subscribers can access NFL SUNDAY TICKET on computer and mobile devices using their current DIRECTV username and password.
  • For fans unable to receive DIRECTV service, each Madden NFL 25 Anniversary Edition will include a unique code to access the 2013 regular season (17 weeks) trial of NFL SUNDAY TICKET on computers, tablets, and mobile devices- including access to DIRECTV’s award-winning RED ZONE CHANNEL®.
  • Owners of the Anniversary Edition will also receive an exclusive Madden Ultimate Team pack each week of the NFL season, starting week 1 through week 17.

“We’re delighted to offer our fans this special edition to celebrate the franchise they helped build over the last 25 years,” said Anthony Stevenson, Sr. Marketing Director for EA SPORTS.  “Pairing the ultimate football video game experience with the ultimate viewing experience in DIRECTV NFL SUNDAY TICKET will deliver incredible value and excitement all season long.”

With over $400 in value at an introductory price of only $99.99, the Anniversary Edition is available for pre-order in very limited quantities on the Xbox 360 and PlayStation 3 gaming consoles, exclusive at Amazon starting today.

In Madden NFL 25, unlock the power, precision, and creativity of the NFL ball carrier.  Whether you’re a slashing running back, dual-threat QB, or ball-hawking safety, unleash 30 new moves and string together devastating combos with the all-new precision modifier.  For more details on all the innovative new features, check out theMadden NFL 25 Playbook.

Embraced by fans and honored by critics for 25 years, Madden NFL is known as the NFL’s “33rd Franchise” due to its authentic gameplay, the development team’s unparalleled access to NFL resources and its prominent place in NFL culture.

Madden NFL 25 is developed in Orlando, Florida by EA Tiburon and will be available for the Xbox 360® videogame and entertainment system and PlayStation®3 computer entertainment system beginning August 27.To learn more about Madden NFL 25, visit http://www.easports.com/madden-nfl. Fans are also invited to become a Madden Insider for exclusive information on Facebook including the latest news, original content and more for Madden NFL 25, and keep up with franchise news on the Madden NFL 25 Bleacher Report hub.

Only available on DIRECTV, NFL SUNDAY TICKET enables fans to watch every out-of-market game every Sunday in HD. For more information visit: www.directv.com/sports/nfl.

All player participation has been facilitated by National Football League Players Incorporated (NFL PLAYERS), the licensing and marketing subsidiary of the NFL Players Association (NFLPA).

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports videogames, includingMadden NFL football, FIFA SoccerNHL® hockey, NBA LIVE basketball, NCAA® FootballTiger Woods PGA TOUR® golf, SSX™ and Fight Night boxing.

For more information about EA SPORTS, including news, video, blogs, forums and game apps, please visitwww.easports.com to connect, share and compete.

Narco Terror Announced with Trailer

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Larkspur, Calif., – May 17, 2013 – Deep Silver and Rubicon Organization present Rick Quinn in Narco Terror, a sophisticated, action-packed twin-stick shooter that thematically harkens back to classic action movies from the 80’s and offers great diversity with several arcade gameplay sequences.

Ex-special ops Rick Quinn is a one-man-army and faces impossible odds. His beloved daughter was kidnapped by drug cartel leader Delgado, to prevent the use of a new tool that could expose the secret narcotics smuggling ring. Quinn is the deadliest weapon around, and will stop at nothing to get his daughter back.

An arsenal of customizable weapons, different ammo types from explosive rounds to tesla coils, grenades, power-ups, upgrades and character progression allow a rich variety in Quinn’s crusade through hostile territory. Quinn also has a love for heavy machinery, and will be piloting helicopters and aircraft, battling through enemy lines consisting of massive tanks, armed helicopters and fast planes. Add different play modes from 2D side-scrolling to top down vertical sequences, all presented in blazing visuals, Narco Terror offers game play diversification never seen before.

Up to two players can lay a path of destruction in Narco Terror in both local and online co-op, with seamless drop in and drop out at any time.

Dishing out Justice, one grenade at a time!

Narco Terror is planned for release in summer 2013 as a digital download title for the PlayStation®3 computer entertainment system through PlayStation®Network, as an arcade game through Xbox Live® for the Xbox 360® video game and entertainment system from Microsoft and through Steam and other ESD partners.

Facebook: www.facebook.com/deepsilver

Youtube: http://www.youtube.com/user/deepsilverhq

Twitter: https://twitter.com/deepsilver

Trailer

Jagged Alliance Flashback Interactive Gameplay Scene Released

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May 17, 2013 – Copenhagen, Denmark – Danish independent studio Full Control today released a downloadable gameplay scene depicting a combat scenario set in the jungle and ancient ruins of the fictional Caribbean Island of San Christobal from Jagged Alliance: Flashback. The gameplay scene shows the community the look and style of Full Control’s planned reset for the cult turn based franchise.

To download the screens please visit: link
To download the scene: PC Build
To download the scene: Mac Build

The scene can now be downloaded and explored, although it should be noted that Jagged Alliance: Flashback is currently in pre-production and both the style and core features are subject to change. The team has currently raised over $227,195 to successfully reset the franchise, and with a funding goal of $350,000.00, have six days to raise the remaining funds.

“The Jagged Alliance series have always been played out on temperate pacific islands – looking back at Back in Action and Jagged Alliance 2 from an artistic point of view – trife brown colors dominated the landscape,” said Jesper Andersen, Concept Artist at Full Control. “We have been influenced by games such as Dishonored that oozed dirty, dark and filthy visuals without succombing to photo realistic textures. With Flashback we want to combine a realistic approach with strong colours to stand out from the masses.”

Set in the late-1980’s on the fictional Caribbean Island of San Christobal, Jagged Alliance: Flashback transports players back in time to the cold war era. The island will hold many hidden secrets, humorous stories and hostile environments, which makes a perfect setting for a fun and challenging game with lots of twists and turns.

Gameplay features will emphasize the core pillars that made the original games great: deep strategy, thrilling action and character RPG elements. The Kickstarter campaign gives the fans the opportunity to determine the scope and scale of Jagged Alliance: Flashback, directly influence the shape of the game and participate during its development. Pledges beyond the funding goal of $350,000 will kick off new stretch goals to expand the core game by adding content and gameplay features.

High profile members of the Modding Community already joined the Team to help make the game easier to modify. Chris Camfield, Sir-Tech veteran, also joined the Board of Advisors. Chris has worked on the implementation and design of several Jagged Alliance titles and ended up as lead designer on the unreleased Jagged Alliance 3.

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Wargame AirLand Battle Reveals Dynamic Campaign

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MAY 17, 2013 — Wargame AirLand Battle, the spectacular real-time strategy game for which the official and definitive release date is May 30th, will surprise players with its brand new Dynamic Campaign system, that we are pleased to unveil for the first time with a series of 4 screenshots!

Willing to make something very different from the solo campaigns of Wargame European Escalation, Eugen Systems made great efforts to offer Wargame AirLand Battle an exciting campaign that’s both innovativeand fascinating. As you can see in today’s screenshots, in this campaign, you’ll handle your army and your battle groups on a huge strategic map representing Europe: ordering movements, asking for reinforcements, but also launching support strikes such as intelligence missions, special forces strikes, satellite spying, bombardment, tactical nuclear attacks, etc…

When a zone is under attack and you need to defend it, or when you send your own battle groups to assault, you are thrown into the heart of the spectacular battles happening in real-time. Your army is persistent all along the campaign: your units and battle groups will earn experience, making them perform better with every battle they survive…. but keep in mind losses are definitive as well!

Last but not least, the campaign is also playable in multiplayer against another player!

War is about to begin… pick your side and lead your army to victory!

Wargame will be available on PC on May 30th.

Screenshots

Theme Park Studio Makes Kickstarter Goal

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Porter Ranch, Calif.–May 17, 2013–Pantera Entertainment today announced that the Kickstarter crowdfunding campaign for Theme Park Studio, an advanced theme park and roller coaster builder for PC, has successfully achieved and surpassed its funding goal of $80,000. As the campaign heads into its final weekend, Pantera is focusing on hitting the stretch goal of integrating support for the Razer™ Hydra motion sensing controller at $85,000. The company has also added the option of accepting funding via PayPal, with contributors receiving the same rewards as Kickstarter backers. See
http://funding.themeparkstudio.com/ for more details.

A new trailer for the game was will also be released today, showcasing gameplay footage of creating a park entrance, with paths and vegetation, from scratch. The video will be available on the Kickstarter page at http://www.kickstarter.com/projects/1011099242/theme-park-studio-create-the-ultimate-theme-park

“We’re humbled by the outpouring of support for Theme Park Studio and incredibly excited to be able to move forward with our plans,” says Steve Fielding, president of Pantera Entertainment. “Anyone interested in the game should get on our mailing list and stay tuned, because we still have lots of updates coming in the next few weeks.”

Theme Park Studio is a powerful set of tools that allows players to build amazing theme parks of their own design. The simulator includes a robust coaster editor that is both easy to use and flexible, allowing rails to be bent, twisted, and shaped into almost any design imaginable. With brakes, accelerators, tunnels, and custom mesh, there is virtually no limit to what players can come up with. Prefabricated templates also provide the ease of click-and-drop designs.

Theme Park Studio breaks new ground with its new custom flat rides designer, a unique tool that gives players the opportunity to design, build, and invent custom rides, or simply select from the extensive library of pre-built rides. Extensive landscaping tools, custom scenery importing, and advanced vegetation solutions that make trees, bushes and flowers react to wind and turbulence make it possible to create stunning, picturesque environments. A full particle effects editor delivers amazing and realistic visuals, and full 3D stereoscopic support lets you experience your rides in eye-popping 3D. When your park is complete, open the gates and watch guests tour your park and enjoy the coasters and rides.

Already in development for several months, Theme Park Studio has generated excitement and acclaim among fans of the genre. Pantera has extensive experience creating theme park and roller coaster simulators, with a portfolio that includes one of the most advanced roller coaster designers ever created.