Author - Jerry Paxton

One Week Left for Dungeons Deep Kickstarter Campaign

Independent game developer Enraged Gamers is thrilled to announce Dungeons Deep, an innovative dark fantasy action RPG that does things a little differently. Taking a departure from popular Soulslike mechanics like lock-on camera and combat, Dungeons Deep favors a visceral over-the-shoulder view and weapons with precise hitboxes offering methodically-paced combat and abilities, randomized dungeon designs, hordes of different enemy types, bosses, and more. All said, Dungeons Deep imagines what dungeon crawlers like Diablo would play like in three dimensions. A demo is currently available experience this innovative spin on the genre first-hand. Dungeons Deep is also currently on Kickstarter, looking to raise $15,000 to complete development with key features, with several stretch goals planned such as console releases, an expanded campaign, co-operative mode, and additional player classes and customization.

“Some of our levels feature a river sequences where you’re battling enemies on a moving raft. An idea inspired by classic games like Die by the Sword. It’s one of those moments where the environment itself becomes part of the challenge.”

The game is available at the $25 USD pledge level, with additional reward options including alpha access, campaign-exclusive armor skins, and helping design the games weapons, armor, dragons, and dungeons. Dungeons Deep’s Kickstarter campaign will run through October 10, 2025:

Dungeons Deep on Kickstarter

“Dungeons Deep draws its most inspiration from Diablo II, in its grim setting, ARPG mechanics, and spatial inventory system,” notes Enraged Gamers. “We were also inspired by the dismemberment and combat in Severance: Blade of Darkness. Dungeons Deep stands out by combining an immersive over-the-shoulder perspective with skill-driven combat where every swing, dodge, and spell truly matters. Interestingly, during early development, the enemy AI glitched where instead of attacking normally, it started circling the player in this eerie, unpredictable way. It was actually creepier than what we had planned, so we recreated the behavior so that certain enemies will stalk and flank the player… we hope players notice these details!”

Learn more: https://store.steampowered.com/app/2636460/Dungeons_Deep/

Key Features

  • CHOOSE a thrilling single-player mode or co-operative experience planned for up to four plays (co-op dependent upon Kickstarter funding).
  • EXPLORE dozens of intricately-crafted locations that are procedurally re-arranged so every play through is different.
  • DOMINATE the dungeon’s many perils, from deadly traps to colossal dragons, foes so fierce they will overwhelm the unprepared.
  • ATTACK using skill based aiming and full gamepad support.
  • CUSTOMIZE your appearance and abilities to your liking, with endless combinations to gain the upper hand over the hordes of evil.
  • REJOICE in bloody spectacle of hacking and slashing with a robust dismemberment system.

The 9th Charnel Story Trailer

Brace yourselves for a deeper look into the darkness as SOEDESCO® and SAIKAT DEB CREATIONS reveal a brand-new trailer for The 9th Charnel, the upcoming psychological horror game set to terrorize PC, PlayStation®5, and Xbox Series X|S soon. The trailer dives into the twisted narrative, ominous environments, and the cast of characters who must confront the horrors that await.

The 9th Charnel delivers an immersive, atmospheric horror adventure that follows Michael and his team of genetic scientists after they become stranded in a remote valley during a field expedition. As Michael searches for his missing colleagues, he is drawn into a terrifying web of fanatical cults, forgotten rituals, and malevolent forces. Along his journey, players will uncover the intertwined stories of several compelling characters, each burdened by their own secrets, fears, and motivations.

For those brave enough, a free demo of The 9th Charnel is available now on Steam, offering a first taste of the thrilling psychological horror experience.

SOEDESCO® and SAIKAT DEB CREATIONS will be sharing more details about the gameplay and release date of The 9th Charnel in the coming weeks.

THQ Nordic Reveals Steam Next Fest Line-Up

THQ Nordic is thrilled to announce its Steam Next Fest line-up, offering players around the world the chance to experience three highly-anticipated titles through exclusive demos. Tides of Tomorrow will be available starting TODAY at 10 am pac as part of the Steam Next Fest Press Preview. REANIMAL and SpongeBob SquarePants: Titans of the Tides! will all be available starting Monday, October 13.

Play the Tides of Tomorrow demo NOW: https://store.steampowered.com/app/2678080/Tides_of_Tomorrow/

Tides of Tomorrow
From the creators of Road 96 comes a completely asynchronous multiplayer adventure! In this 40-minute demo, players step into the role of a Tidewalker and shape the fate of a living, ever-changing world! Explore Marketland, a vibrant yet unstable island whose environment and inhabitants are shaped by the decisions of the player you choose to follow, whether a friend, one of your favorite streamers, or a stranger.

Your mission: steal a stock of medicine from Obin, a feared Marauder, while navigating challenges that shift based on prior players’ actions. From stealth and tense dialogue to high-stakes chases and persuasion, every run offers a unique experience. Replay the demo to discover new perspectives and outcomes, or play offline using premade profiles from members of the DigixArt developer team.

Don’t miss your chance to play early!

REANIMAL
In this exclusive, co-op demo, players start at the very beginning, including the reunion of orphaned siblings trying to survive the most dire circumstances. The Boy and The Girl, our protagonists then begin their desperate search for their missing friends together. Explore eerie environments such as the Mill and Trainyard, uncover the first fragments of the dark mystery that binds this unsettling world.

But danger lurks in the fog: as you search for Hood, you’ll come face-to-face with the grotesque captor known only as Sniffer. From Tarsier Studios, the creators of Little Nightmares™ I and II, the demo offers a taste of the impossible terrors to come.

SpongeBob SquarePants: Titans of the Tide
Join SpongeBob and Patrick for a first look at the mayhem caused by the Flying Dutchman and King Neptune in a brand-new playable demo. Get ready for chaotic fun in Bikini Bottom as the beloved duo faces ghosts, magic, and more!

When the Flying Dutchman and King Neptune’s egos collide, the result is pure undersea chaos: spectral mayhem spreads across Bikini Bottom, and only SpongeBob and Patrick can (sort of) set things right. Players will explore iconic locations, face epic bosses, and, most importantly, have F.U.N!

And mark your calendars: SpongeBob will also make waves at IGN Fan Fest on October 15, 2025 – for one day only!

Critical Role Campaign 4 Begins Tonight!

The wait is over. Critical Role premieres its highly anticipated Campaign 4 tonight, ushering in a bold new era for the global storytelling phenomenon. For the first time, celebrated creator Brennan Lee Mulligan takes the seat as Game Master for the flagship series, guiding a rotating cast of 13 players through Aramán, a world outside Exandria that’s brimming with danger, wonder, and intrigue.

At the center of this tale is Thjazi Fang, a hero to some and enemy to others, whose looming execution pulls together disparate figures from across his life. As their stories collide, the campaign weaves high-stakes drama, clandestine scheming, and epic fantasy into a saga that asks: Without the gods, what great deeds now fall to us?

For the first time, Critical Role adopts a West Marches-style format in Campaign 4, with three rotating tables (Soldiers, Seekers, and Schemers) offering audiences multiple vantage points as the story unfolds. Drawing on the updated 2024 Dungeons & Dragons rules, alongside homebrew elements from famed game designers Jeremy Crawford and Chris Perkins, this campaign sets the stage for epic stories of survival, rebellion, and destiny.

WHEN: Thursday, October 2, 2025, 7:00 PM PT

WHEN & WHERE TO WATCH:

  • Campaign 4 premiere airs Thursday, October 2nd at 7pm Pacific on YouTube & Twitch (@CriticalRole)
    • For Beacon Members: VOD and Podcast out Thursday, October 2nd at 7pm Pacific
    • Beacon members will also get exclusive access to all episodes of Critical Role Cooldown for Campaign 4, where the cameras keep rolling and you get a front row seat to the cast’s post-show reactions.
  • Rebroadcasts Friday, October 3rd at 9am Pacific on Twitch
  • VOD out Monday, October 6th at 12pm Pacific on YouTube
  • Podcast released in two parts
    • Part 1 Podcast out Thursday, October 9th at 5am Pacific
    • Part 2 Podcast out Tuesday, October 14th at 5am Pacific

TRON : Ares Takes Over Piccadilly Lights, First Ever Rooftop Red Carpet Event Above Iconic London Landmark

In a never-before-seen stunt, “TRON: Ares” director Joachim Rønning and cast members Jared Leto (also producer), Greta Lee, Jodie Turner-Smith, Evan Peters and Gillian Anderson reunited in the U.K. for the first-ever rooftop red carpet event above the iconic Piccadilly Lights. Standing atop the London landmark, Jared Leto unveiled exclusive 3D “TRON: Ares” footage live on the giant screens as elated crowds gathered below to watch. Leto was joined on the rooftop by the director and cast for a show-stopping photo call, creating a truly historic moment as the space was transformed into the electrifying world of “TRON: Ares.”

Cast and filmmakers previously completed global publicity appearances in Seoul, South Korea, New York, Paris, Málaga, Spain, Milan and Berlin.

“TRON: Ares” follows a highly sophisticated Program, Ares, who is sent from the digital world into the real world on a dangerous mission, marking humankind’s first encounter with A.I. beings. The feature film is directed by Joachim Rønning and stars Jared Leto, Greta Lee, Evan Peters, Jodie Turner-Smith, Hasan Minhaj, Arturo Castro and Cameron Monaghan, with Gillian Anderson and Jeff Bridges.

Sean Bailey, Jared Leto, p.g.a., Emma Ludbrook, p.g.a., Jeffrey Silver, Justin Springer, p.g.a., and Steven Lisberger are the producers, with Trent Reznor & Atticus Ross, Russell Allen, and Joseph Kosinski serving as executive producers. The screenplay is by Jesse Wigutow, with story by David DiGilio and Wigutow, based on characters created by Steven Lisberger and Bonnie MacBird.

Disney’s “TRON: Ares” releases in U.S. theaters on October 10, 2025.

SquarePants: Titans of the Tide Reveal Trailer

New content reveal ahoy! The content reveal trailer for SpongeBob SquarePants: Titans of the Tide is live, showcasing a frosty twist on the well known Jellyfish Fields, iconic costumes, and a not-so-happy Sandy!

Alongside SpongeBob and Patrick, players must first make their way through the snow-covered Jellyfish Fields before braving the climb to Mount Bikini. But the icy conditions come with a surprise: the cold transforms Sandy into her chilling alter ego, Hibernation Sandy! And she is definitely not happy about someone disturbing her sleep… .

Players can also experience a brand-new mechanic: jellyfishing on the Ghost Board surfboard, adding a fresh layer of fun and challenge to the adventure.

To top it off, the trailer teases a selection of iconic costumes coming in the Season Pass, giving fans an early glimpse of the customization options waiting for them.

Dark Atlas: Infernum Release Date Trailer

The nightmare draws closer. Dark Atlas: Infernum, the psychological survival horror title from Night Council Studio and publisher SelectaPlay, has officially revealed its release date during the Horror Game Awards Showcase. The game will launch on November 14th, introducing players to a twisted world of terror and fractured reality. Alongside the announcement, a free playable demo is now available on Steam as part of Steam Next Fest as well as on PS5, giving players an early taste of the horrors that await.

In Dark Atlas, you step into the role of Natalia Asensio, Grand Master of a secret esoteric order. As the world crumbles and interdimensional horrors seep into reality, Natalia awakens in a dark, dust-filled basement drugged, disoriented, and plagued by disembodied voices whispering cryptic orders. She must confront a terrifying blend of physical and psychological threats, where every step could lead to salvation… or madness.

Every corner of Dark Atlas: Infernum is designed to unsettle. From spine-chilling soundscapes to meticulously detailed environments, the game immerses players in a bleak, oppressive atmosphere where the only escape may be through the dark corners of the mind.

Logitech G321 Review: The King of All-Day Comfort for Work and Play

As a software developer, my days are a balancing act. I spend eight hours coding, often with headphones on to drown out distractions and keep my focus with a steady stream of music or podcasts. When the workday is done, I transition from developer to gamer, looking to unwind in the virtual worlds of my PC. For years, this meant a frustrating juggle of hardware: earbuds for my phone and a bulky, wired headset for my gaming rig. I’ve been on the hunt for a single, elegant solution—a wireless headset that could seamlessly bridge my two worlds without costing a fortune. The new Logitech G321 LIGHTSPEED, with its dual-wireless connectivity and an aggressive $59 price tag, looked like the perfect candidate. After a week of putting it through its paces, I can say it comes remarkably close.

The first thing you notice about the G321 is what you don’t notice: the weight. At just 210 grams, it is astonishingly light. My previous gaming headsets often felt like a vice after a few hours, but I’ve worn the G321 for an entire workday and straight into an evening gaming session with zero fatigue. This isn’t just a minor feature; for anyone who spends long hours at a desk, this level of comfort is a game-changer. The memory foam earcups are deep and plush, creating a surprisingly effective seal for passive noise isolation, while the fabric covering remains breathable and cool. It’s a simple, understated design that doesn’t scream “gamer,” making it perfectly suitable for a video call before you jump into a Discord chat.

My typical day starts with the G321 paired to my phone via Bluetooth. For listening to music while I code or am catching up on podcasts, the audio quality is best described as “fun”. The sound profile is unapologetically bass-heavy; it really thumps, which makes electronic music and pop tracks feel energetic and lively. However, this is where the budget price becomes more apparent. The audio can get a bit muddy, and it lacks the crisp, subtle detail you’d find in more expensive headphones. For my purposes—background music to help me concentrate—it’s more than adequate. But if you’re an audiophile looking for pristine clarity, this isn’t the headset for you.

When I get home, I switch over to my PC. A simple press of a button on the earcup toggles the connection from Bluetooth to the included 2.4GHz LIGHTSPEED dongle. The connection is rock-solid and lag-free, which is essential for gaming. In sprawling, cinematic games, that “fun” sound profile shines. Explosions have a satisfying boom, and soundtracks feel big and epic. For more competitive, tactical shooters, the trade-offs are more noticeable. The bass-forward tuning can sometimes obscure quieter, high-frequency sounds like distant footsteps, which is a clear indicator of its budget-tier audio drivers. It’s a compromise, but one that’s understandable at this price point.

The G321 nails the practical features that matter most to gamers. The battery life is a solid 20+ hours, easily lasting through a full day of mixed use and then some. The flip-to-mute boom microphone is a welcome return to form—it’s intuitive, reliable, and provides clear vocal quality for team chat. However, there is one significant limitation for a multi-tasker like me: the wireless connections are not simultaneous. You can’t listen to game audio from your PC and take a call on your phone at the same time. You have to manually switch between the two sources. It’s a minor inconvenience, but it does break the seamless workflow I was hoping for.

Ultimately, the Logitech G321 LIGHTSPEED wireless gaming headset is a masterclass in focused design. It set out to solve the problem of long-session comfort in the budget wireless category, and it has succeeded brilliantly. It’s a headset I can genuinely wear all day without a second thought. While it makes clear compromises in audio fidelity, the sound is enjoyable for casual music and most gaming genres. For the professional who is also a passionate gamer, the G321 offers an incredible amount of versatility and comfort for its price. It’s not perfect, but it’s the closest I’ve come to finding that one headset to rule them all. The G321 retails for $59.99 and is available now.

Overall Rating 4 out of 5

Pros:

  • Exceptionally lightweight and comfortable for all-day wear.
  • Versatile dual-wireless connectivity with low-latency LIGHTSPEED for gaming and Bluetooth for mobile.
  • Excellent value at its $59 price point.
  • Reliable flip-to-mute boom microphone.
  • Solid 20+ hour battery life.

Cons:

  • Audio lacks subtle detail and can sound “muddy,” especially for competitive gaming.
  • Cannot play audio from LIGHTSPEED and Bluetooth sources simultaneously.
  • Build is primarily plastic, raising some long-term durability concerns.

MARVEL Cosmic Invasion Steam Next Fest Demo Out Now

Publisher Dotemu and Tribute Games have officially launched the public demo of MARVEL Cosmic Invasion for Steam Next Fest. This arcade-style tag-team beat ’em up celebrates the golden eras of classic MARVEL storylines and entertainment. MARVEL Cosmic Invasion will release later this year on PC, Nintendo Swtich, PlayStation 4 and 5 and Xbox. (https://store.steampowered.com/app/2753970/MARVEL_Cosmic_Invasion/)

See the demo launch trailer here:

MARVEL Cosmic Invasion Demo Features:

  • Two Levels: Blast through the bustling streets of New York City and take the fight to the Helicarrier levels.
  • Choose from Nine Heroes: Unleash iconic moves and experiment with epic duos. Swing in as Spider-Man, slash through as Wolverine, smash as She-Hulk, or rain down lightning as Storm. Other playable heroes include Venom, Nova, Phyla-Vell, Rocket Raccoon, and Captain America.
  • Local and Online Co-op: Team up with a friend on the couch or assemble from across the globe.
  • Steam Deck: Take the MARVEL Cosmic Invasion with you on the go, as this demo is fully playable on Steam Deck.

In MARVEL Cosmic Invasion, the immortal Super Villain Annihilus has launched an unprecedented attack across the galaxy, threatening all life as we know it. Choose and control your own team of two characters while tagging between them mid-fight with the innovative Cosmic Swap system, capitalizing on distinct superpowers and special attacks to create unique team-ups and dish out devastating damage. After setting the bar for arcade-inspired beat ‘em ups with the acclaimed, multimillion-selling smash hit Teenage Mutant Ninja Turtles: Shredder’s Revenge, Dotemu and Tribute Games modernize the timeless fun of brawlers with exciting tag-team fighting and a multi-era celebration of the most iconic comic book universe in MARVEL Cosmic Invasion.

Annual Halloween Game Music Compilation Released by Scarlet Moon

Scarlet Moon is pleased to present Scarlet Moon Halloween IV, a festive celebration of Halloween month. Volume IV features Scarlet Moon’s Nami Nakagawa (Demon Slayer, NieR) and Soyo Oka (Super Mario Kart, Pilotwings) contributing original works and returning special guest, George “The Fat Man” Sanger (The 7th Guest) and his San Diego band, Los Coronados, providing a surf rock cover from Zombies Ate My Neighbors, which Sanger also worked on. The collection is rounded out with a Silent Hill 2 remix by Sean Schafianski and an original Halloween rock anthem by San Diego-based Rogov. Scarlet Moon Halloween Volume IV is available on all digital storefronts and streaming platforms today:

Scarlet Moon Halloween Volume IV Available Everywhere

“Game music is a way of life,” states Scarlet Moon’s Jayson Napolitano. “These holiday compilations are a small way to give back to the community and create something fun to listen to throughout the season. We’re particularly excited for this year’s volume given the number of original works, and we hope fans enjoy it!”

The full track listing for Scarlet Moon Halloween Volume IV is as follows:

  1. “Evening of the Undead (Zombies Ate My Neighbors)” by Los Coronados
  2. “Theme of Laura (Silent Hill 2)” by Sean Schafianski
  3. “Castle” by Nami Nakagawa (feat. Kazuhiro Nakamura and Isao Teramoto)
  4. “Stop Pretending” by Rogov
  5. “Rainy Halloween” by Soyo Oka

The Scarlet Moon Halloween series began in 2022, following up the success of Scarlet Moon’s Scarlet Moon Christmas series. Past volumes feature Scarlet Moon talents Nami Nakagawa (NieR, Demon Slayer), Goomin Nam (Ragnarok Online, DJMAX), Soyo Oka (Super Mario Kart, Pilotwings), Frank van ‘t Ende (Clocktower: Rewind), and others covering games such as Metroid, Castlevania, FINAL FANTASY XVI, DOOM, Resident Evil, The Outer Wilds, Secret of Mana, and more.