Focus Home Interactive and Giants Software have released the official launch trailer for their new farming simulation game, Farming Simulator 14.
Author - Jerry Paxton
Los Angeles, CA – June 4, 2014 – The pinball masters at Zen Studios have partnered with leading developer of digital entertainment Telltale Games and Robert Kirkman, the Eisner Award-winning creator and writer of The Walking Dead for his Skybound imprint at Image Comics, to create an all-new digital pinball table based on the award-winning The Walking Dead game series, continuing an age-old tradition in celebrating some of the biggest icons in entertainment on the classic pinball playfield.
A true collaborative effort, both Zen and Telltale have worked together on each detail of the table design, sharing ideas and fusing their passion to bring the story and choice-driven gameplay of The Walking Dead: Season One journey to the playfield. Touring locations from Clementine’s treehouse and Everett’s pharmacy in Macon, all the way down the tracks to the walker-infested streets of Savannah, players will find an authentic tour of Season One capturing the peril and drama of Lee and Clementine’s story.
“Zen Studios is a huge admirer of Telltale Games, and we truly cherish the opportunity to work with such amazing visionaries,” said Mel Kirk, Vice President of Publishing at Zen Studios. “Working with Telltale’s The Walking Dead is a hallmark moment as we continue our quest to create the most memorable and authentic pinball experiences.”
The Walking Dead Pinball table features choice-driven gameplay across each of Season One’s five episodes, along with original story dialogue from the award-winning cast. Scenarios include choosing who to save and who to leave behind in a walker attack, solving problems and keeping up morale within the group, searching for food and supplies, acquiring important tools, and navigating through the herd amidst an oncoming walker breach.
“Zen knocked it out of the park with their interpretation Telltale’s first season of The Walking Dead as a pinball table,” said Steve Allison, SVP of Publishing at Telltale Games. “Players once again get to step into the shoes of Lee Everett and protect Clementine as all the major events of season one play a role in the first ever pinball game that features choice and consequence gameplay.”
The Walking Dead Pinball table will be demonstrated at this year’s E3 Electronic Entertainment Expo, and those in attendance can get a sneak peek hands on at Telltale’s booth in the Concourse Hall.
The Walking Dead Pinball table will be available for download later this summer on Zen Studios pinball platforms across console, PC, and mobile stores.
For assets, please visit the Zen Studios Press Center. An announcement trailer is available on the Zen Studios YouTube Channel as well as the Telltale Games YouTube Channel.
London, June 4, 2014 – In a world where the innocent call out for a true hero, Spilt Milk Studios and Mastertronic call upon you to save the day, as Tango Fiesta explodes onto Steam Early Access, bringing all the best 80’s action mayhem with it!
Early Access Launch Trailer:
Tango Fiesta is a top-down co-operative twin-stick shooter for up to 4 players. Set in a world where the events from every single 80’s action film ever made actually happened, you and up to three friends get to blast, shoot, knife, smash, dodge and rescue your way through the ultimate story of a one (or two, or three, or four) man army prevailing against every evil the world has ever known, in this endlessly entertaining arcade action rogue-lite!
You ain’t got time to bleed, so choose your favourite hero, splash your cash in the gun shop and load up on the most explosive firepower this side of Arnie’s biceps. Charge through a shower of bullets, crushing nameless henchmen as you learn the truth behind all those classic flicks… And once the dust settles, do it all again as enemies, bosses and procedurally-generated levels keep the challenge fresh and exciting on every play-through.
With the Early Access version, players are invited to supply feedback to the developers and help direct the focus of future updates, ranging from new heroes, weapons and worlds to vehicles and bosses.
Andrew J Smith, founder of Spilt Milk Studios, says, “I’m indescribably happy, and absolutely terrified all at the same time. This game means a lot to everyone working on it – more than perhaps you’d normally associate with an over the top arcade action shooter like this – but I mean it when I say it has been and remains a labour of love. I can’t wait to see what people think of the game, to hear what the fans want from us over the coming months, and to make Tango Fiesta the game we all know it can be. It’s a dream come true for the whole team.”
Andy Payne, CEO of Mastertronic, adds “I am so happy that we have been able to help the Spilt Milk Team bring Tango Fiesta to the world. Everyone has worked so hard and with 100% focus to get the Rezzed 2013 Game Jam build into something really special. It’s been a pleasure and an honour to work with Andrew JS, Gavin, Andrew and Ewan.”
Tango Fiesta is available today on Steam Early Access and Get Games for PC and Mac.
JUNE 4, 2014 – Etherium, the new futuristic real-time strategy game developed exclusively for PC by Tindalos Interactive, can now reveal a series of exclusive images! Etherium will be presented at E3 Los Angeles on June 10-12, on Focus Home Interactive’s booth (West Hall Booth 5512).
After a trip to the frozen world of Arctis in the previous game teaser video, it’s now the turn of the dead planet, Desta Fatalis, and the paradise world of Renaissance to suffer the assaults of the three factions locked in the war for etherium: the humans represented by the Consortium, the Vectides, and the Intari. The battle is still raging on the desert planet, Serenade, but none of the three sides is gaining the upper hand.
Screenshots
Frankfurt am Main (Germany), Austin, TX (USA), June 3, 2014 – Brace yourself for a spine-chilling new multiplayer experience on PC and consoles as Crytek ventures into the shadows in “HUNT: Horrors of the Gilded Age”.
An all-new IP, HUNT is a third-person action game where up to four players band together to fend off an onslaught of bloodthirsty creatures and track down breathtaking bosses. Featuring intense co-op gameplay, HUNT is the debut title from Crytek USA Corp., and will be published by Crytek as part of their growing Games-as-a-Service range. Players won’t have to wait long to take a closer look at HUNT in action, with the game being shown at this year’s E3 expo from June 10-12.
David Adams, CEO of Crytek USA Corp., said: “In HUNT: Horrors of the Gilded Age, players will be counting their bullets and crying out for help as they delve deeper into the shadowy world we’ve created. From the outset of the development process, we’ve poured our imaginations into the game so that everyone who plays HUNT will discover a challenging experience that feels fresh, captivating and rich in possibilities.”
Set in the late 1800s, HUNT depicts a world where so-called myths and folklore actually point to the terrifying truth about evil lurking just beyond the fringes of day-to-day life. Players act as hunters willing to take up arms and risk their necks by venturing into the deadliest of territories and facing the hideous creatures that have overrun them.
Adding to the thrill of the hunt is a special content generation system that ensures players never encounter exactly the same environment or set of enemies twice. As the surprises come thick and fast, the terror of knowing that one of the game’s grueling boss battles could be just around the corner will keep everyone’s pulses pounding. Defeating bosses will require close collaboration between hunters as they attempt to figure out and take down some truly terrifying monsters.
HUNT: Horrors of the Gilded Age is scheduled to enter Closed Beta testing on PC later this year, and players can sign up for a chance to experience the game first at http://www.huntthegame.com
E3 2014 attendees looking to see HUNT in the flesh should visit Crytek at booth 4500 in the Los Angeles Convention Center.
Everyone can catch a first glimpse of HUNT right now by checking out a new teaser trailer here:
Trailer
JUNE 3, 2014 — Today Electronic Arts announced that the official game demo for EA SPORTS UFC is now available for download worldwide on Xbox Live® for Xbox One, the all-in-one games and entertainment system from Microsoft and PSNSM for the PlayStation® 4 computer entertainment system.
With the demo, you can experience the epic fight that was acknowledged as 2013’s Fight of the Year and enter the Octagon® as either light heavyweight champion Jon “Bones” Jones or his no. 1 contender Alexander “The Mauler” Gustafsson. Re-write history in this virtual rematch and push the two cover athletes to their limits for a maximum of three rounds, or end it all early with your own TKO or submission win.
You will have access to the game’s full tutorial system to learn the basics and nuances of the sport before putting your pride on the line. In addition, EA SPORTS UFC has created a set of tips and tricks outlining the basic mixed martial arts (MMA) moves, equipping you with everything you need to know to gain the upper hand in a fight. Check out the EA SPORTS UFC Tips and Tricks Hub now.
Powered by EA SPORTS IGNITE technology, EA SPORTS UFC is built from the ground up exclusively for the new consoles and captures the human athleticism, physiology and emotion of the athlete like nothing before it. Heralded by USA Today as a “must buy” and by the Telegraph (UK) as “the most visually impressive sports game,” EA SPORTS UFC will be available for the PlayStation 4 and Xbox One on June 17, 2014 in North America and June 20, 2014 in Europe.
CARLSBAD, Calif. — Razer™, the world leader in entertainment devices and software, today announced its much-anticipated Razer Junglecat™ gamepad for iOS devices. Leveraging its significant experience developing high-performance gaming controllers for console and PC, Razer’s entrée into mobile phone hardware offers consumers a combination of gaming-grade control and customizability with unimpeded phone access.
The Razer Junglecat’s engineering team shaved every millimeter possible in the controller’s design to ensure it molds seamlessly with the sleek profile of the iPhone. The result is an ultra-durable slider that reveals or hides the gamepad as desired. With a full set of gaming functions resident in the Razer Junglecat’s AXBY pressure-sensitive buttons, D-pad and bumpers, on screen controls are eliminated, leaving valuable screen real estate free.
Users can leave the Razer Junglecat attached, as all buttons and ports remain available in its pocket-ready compact form. At only 20 mm thin, the controller feels like a standard protective case.
The Razer Junglecat comes with a downloadable iOS app that lets users remap and define all of its button functions, as well as adjust pressure sensitivity according to preference. Up to 20 personalized profiles can be stored on the app, allowing users to select a corresponding profile for their favorite games. Whether it is custom sensitivity for an adrenaline-pumping racing game or an array of programmed keybinds for an intense adventure game, the Razer Junglecat iOS companion app will allow users to tailor their gaming experiences.
As an MFi product, the Razer Junglecat is enabled for the latest features of Apple devices recently announced at WWDC. Game Controller Forwarding, for instance, will allow the Razer Junglecat and iPhone 5/5s to act as a wireless controller for larger-screen Apple products.
The chore of finding games for iOS controllers is made easy with the Razer Junglecat iOS companion app, as well. The software keeps gamers up-to-date on the latest titles optimized for controller play, scouring the entire App Store for titles that are perfect for a player and his or her iOS controller—whether it is a Razer Junglecat or another brand’s iOS compatible controller.
“Game development is cascading into mobile with incredible production values and at a record pace, and the crossover of console gamers playing on their iOS and other mobile devices is growing in stride,” says Min-Liang Tan, Razer co-founder, CEO and creative director. “The opportunity to design a sleek, high-performance gamepad controller for the iPhone was an exciting proposition that we can’t wait to share with our community and the world.”
Interested persons may find a list of controller-compatible games and learn more about the Razer Junglecat and its iOS companion at http://www.razerzone.com/gaming-controllers/razer-junglecat and http://www.razerzone.com/razer-junglecat-ios-companion-app, respectively.
The Razer Junglecat is the latest console-style controller from Razer and is the Company’s first interface for mobile phones. Its other controllers include the Razer Sabertooth and Razer Atrox, as well as the Razer Gamepad Controller for the Razer Edge gaming tablet, the CNET 2013 Consumer Electronics Show “Best of Show,” “People’s Voice” and “Best Gaming” award winner.
The Razer Junglecat companion app is the latest software in a long line of developments from Razer, building upon its Razer Synapse cloud configurator and following the recent release of Razer Comms VoIP for mobile devices. Razer currently has more than 8 million user accounts registered across its software platform.
Razer Junglecat Features
- iOS7 fully supported gamepad
- Precision D-pad
- Highly sensitive ABXY action buttons and bumpers
- Highly durable, collapsible sliding mechanism for portability
- Pocket-able for access anytime, anywhere
- Downloadable companion iOS app
- Designed for the Apple iPhone 5/5s
- Open access to all of the phone’s portals and buttons
- Approximate size: 150 mm (5.9 in.) long; 65 mm (2.5 in.) wide; 18 mm (0.7 in.) tall
Price:
USD99.99 / €99.99
Availability:
- RazerStore: Register your interest. Ships in 4 to 6 weeks
- Worldwide: July 2014
BURLINGAME, Calif. – June 3, 2014 – TECMO KOEI America today announced that SAMURAI WARRIORS 4 is in development for PlayStation®3 and PlayStation®4 computer entertainment systems and PS®Vita system, and is scheduled for release on October 21, 2014. SAMURAI WARRIORS 4 is celebrating 10 years of the tactical action WARRIORS brand that has sold over 34 million units worldwide, in addition to the franchise’s first-ever appearance on new generation systems with its launch on PlayStation 4. SAMURAI WARRIORS 4 will be on display at the E3 2014, within the Sony Computer Entertainment America booth located in the West Hall, #4522.
Since its original announcement in 2013, fans have been clamoring for information about SAMURAI WARRIORS 4. Now a new chapter of the saga unfolds with more than 50 playable warriors to choose from, devastating new attacks and exciting new modes creating an entirely new SAMURAI WARRIORS experience in stunning HD resolutions. Today, the company also revealed an early look at the opening trailer and a special Anime trailer, along with screenshots highlighting the game on PlayStation 4.
Features
- 55 New and Updated Characters— Nobuyuki Sanada and Yoshitsugu Otani join the fray, along with Takatora Todo, Naotora Ii and Munenori Yagyu previously only available in Japanese releases of SAMURAI WARRIORS along with major overhauls of appearance and rearrangements in battle moves for fan-favorite characters such as Yukimura Sanada and Nobunaga Oda adding to the diverse range of more than 50 playable characters
- Disseminate the Enemy Ranks— Battles are more thrilling than ever with new maneuvers including Hyper Attacks which allow for rapid moment on the battlefield combined with high powered attacks, a powerful Rage Attack which can be reached when the Spirit Gauge is full, deadly finishing moves with Mighty Strikes and the ability to mount and dismount horses seamlessly, additionally existing moves have all been powered up from their previous iterations
- New Battle Modes— Enhancements and newly implemented gameplay systems create a deeper and more satisfying combat experience, including the all-new ability to switch between two characters in real-time, adjustments to morale, Officer development and the return of the popular portable item system found in SAMURAI WARRIORS 3 are just some of the features players will find to gain the advantage in combat
- Unfold the rich tapestry of the Warring States era— The Story Mode portrays the tales surrounding the battles by faction, deepening the relationships between characters and is separated into two parts, regional stories, which tell the tales of the officers of various regions around the land such as Kyūshū and Shikoku, and the story of unification, which details events up to the end of the Warring States era
- Leave a mark on history— In the new “Chronicle Mode”, while completing various quests, meeting new officers and collecting items, players discover the world of SAMURAI WARRIORS through their own design with more ways to customize than ever before including a vastly upgraded Create Character system
- Living World— PlayStation 4 players will experience an even more engaging saga with highly detailed landscapes and breathtaking skies that reflect true to life lighting and shadow effects and battlegrounds packed with significantly more enemies on screen
- Cooperative Play and Cross Save functionality— All modes can be played cooperatively via Network Play across the PlayStation 3, PlayStation 4 and PS Vita system, additionally save data can be shared across all three systems
SAMURAI WARRIORS 4 is developed by Omega Force and published in North America by TECMO KOEI America. The PlayStation 3 and PS Vita versions will be available exclusively through the PlayStation® Store for $49.99 (PS3) and $39.99 (PS Vita) respectively and the PlayStation 4 will be available for $59.99. This title has not yet been rated by the ESRB.


















