Skybound Games today announced that The Walking Dead: The Telltale Definitive Series, a comprehensive bundle of all four seasons of the acclaimed game series, is now available on Steam for the first time! The game is available during Steam’s annual Halloween sale for 40% off ($29.99) through November 2nd. Skybound Games is also happy to announce that it will be bringing The Definitive Series to several other digital PC platforms later this year.
Originally released for PS4, Xbox One and the Epic Games Store in September 2019, The Walking Dead: The Telltale Definitive Series contains all four seasons of the series, along with The Walking Dead: Michonne and several digital bonuses. There are over 50 hours of gameplay across 23 unique episodes, more than 10 hours of developer commentary, behind-the-scenes bonus features including concept and character art galleries, a “Return of The Walking Dead” documentary short, faithful recreations of classic menus, and a music player with over 140 musical tracks. The collection also includes the application across all seasons and content of “graphic black,” an art style that pays homage to The Walking Dead comics and was previously only available for THE FINAL SEASON.
Based on Robert Kirkman’s award-winning comic book franchise, The Walking Dead: The Telltale Definitive Series lets players experience the full story of Clementine as she grows from young girl to fearless survivor in the series that set a new benchmark for storytelling in games. A light of hope in dark times, Clementine learns from many protectors and endures countless threats in a post-apocalyptic world where the weak perish and the cruel survive. It’s up to players who Clementine trusts, who she loves, who she hurts, and who she chooses to protect when she cannot save everyone.
TELLTALE’S THE WALKING DEAD has sold millions of episodes worldwide, earning more than 100 Game of the Year awards and receiving two BAFTA Video Game Awards for Best Story.
CORSAIR®, a world leader in high-performance gaming peripherals and enthusiast components, is pleased to announce it has acquired smartphone app EpocCam.
EpocCam is one of the leading video apps in the Apple App Store with over 5 million downloads, allowing users to easily turn their iOS device, such as an iPhone or iPad, into a wireless high definition webcam for Windows and macOS. EpocCam works seamlessly with major video applications such as Zoom, Skype, OBS Studio, Google Meet, or Microsoft Teams to chat, stream, or record in HD resolution.
EpocCam will join CORSAIR under its Elgato subsidiary to further expand its content creator product portfolio, with EpocCam creator and lead developer Sami Grohn joining Elgato as Principal Software Engineer.
As a first step forward together, Elgato today relaunched EpocCam for iOS. Featuring a new digital presence and user experience, EpocCam has been integrated into the wider Elgato ecosystem of content creation tools, allowing users to stream, record, collaborate, and look just as polished online as they do in person. Further exciting updates to EpocCam are already in development.
CCP Games announced today that their players broke two GUINNESS WORLD RECORDS titles in EVE Online, the community-driven massively multiplayer online (MMO) game, with an enormous battle resulting from the game’s ongoing inter-player war. More than 8,000 players duked it out for territorial control in what has been called “Fury at FWST-8”, a 14-hour long clash between two of EVE Online’s largest player-run coalitions.
The two GUINNESS WORLD RECORDS titles now held by EVE Online are:
largest multiplayer video game PvP battle (8,825 players)
most concurrent participants in a multiplayer video game PvP battle (6,557 participants)
The events of the battle and its significance for EVE Online players are detailed in this video from CCP Games:
GUINNESS WORLD RECORDS has shared additional information about this achievement in this feature: EVE Online’s Record-Breaking Fury at FWST-8
By the Numbers: A total of 8,825 players participated in Fury at FWST-8 with 11,258 characters from 114 different alliances in an engagement that lasted 14 hours, breaking the previous GUINNESS WORLD RECORDS title of 7,548 players. The peak of Fury at FWST-8 saw 6,557 concurrent participants, breaking the previous GUINNESS WORLD RECORDS title of 6,142 peak concurrent participants.
Both of these records were previously set by EVE Online during 2014’s “Bloodbath of B-R5RB” and in 2018’s “Siege of 9-4RP2” respectively.
“EVE Online is no stranger to massive in-game conflicts. Every time a big battle breaks out or our community comes together for a cause, it’s always a sight to behold,” said Hilmar V. Pétursson, CCP Games’ CEO. “CCP may have created EVE Online, but it’s our community who built the universe of New Eden. Their ingenuity created the impressive logistics networks, both in-game and in the real-world, to field such a high volume of ships in one battle. Our players deserve all the credit that made these record-breaking achievements possible. Their support and dedication are what makes EVE Online the game that it is today.”
Craig Glenday, Editor-in-Chief for GUINNESS WORLD RECORDS added, “The limitless potential of EVE Online provides once again an epic, record-smashing battle that’s a test of both human and technological prowess. No game has the kind of passionate, invested, and empowered community that EVE Online enjoys, which is why it’s still, nearly 20 years on, reigning supreme as the ultimate MMO space game. Congratulations to all those involved – even those off licking their wounds will agree it was a battle to be remembered for a very long time.”
“We’ve been sitting on the edges of our seats this entire war. The player-run factions in our game often rival those of real-world governments, with some even adding US politicians into their ranks, so we knew it was only a matter of time before something big happened,” said Bergur Finnbogason, EVE Online’s Creative Director. “It still blows my mind that EVE’s players are able to break these records for massive player battles. Setting two world records for a single battle is humbling and just shows the amount of dedication EVE Online players have for our game.”
Since July of this year, a massive player-driven conflict between alliances has been unfolding in EVE Online. Dubbed “World War Bee 2”, upwards of 130,000 players have battled it out in a war for in-game territory and geopolitical dominance. World War Bee 2 is the third such universal war since the game’s release in 2003. Fury at FWST-8 is just one of many battles in the war as players continue the fight.
Fury at FWST-8 was the PAPI coalition’s attempt to establish a beachhead Keepstar citadel in the region known as Delve, which would have enabled PAPI to strike deeper into the Imperium coalition’s territory with their forces of supercapital-class spaceships. To prevent this, the Imperium fought long and hard to destroy the Keepstar and push PAPI back. As a result, 6,746 ships and the Keepstar structure were destroyed, with 362 capital-class ships lost on the battlefield. Assets worth a total of 1.443 trillion ISK (in-game currency) were lost in this battle, equating to $18,712 USD, of which 705 billion ISK worth was destroyed completely, equating to $9,148 USD.
Some EVE pilots who participated in Fury at FWST-8 shared their impressions of the battle:
“The FWST battle was the latest example of the iconic EVE Online battles that everyone reads about, and being able to say ‘I was there’ is a great feather in the cap for everyone involved. Even more impressive to me was the camaraderie and teamwork leading up to the kill. When we’re still around playing this game in the years to come we may not remember all the minutiae of the battle, but we’ll absolutely remember that we were there fighting side by side and having fun with our space tribe.” – Klavas (USA) – Goonswarm Federation, Imperium
“The scale of the fighting, the numbers of players involved on both sides, and the extent of the losses in FWST-8 and the weeks that followed has been incredible. I have fought in nullsec for nearly 15 years, nothing I have done before even comes close. Every player involved has been tested to the limits of endurance, it’s the stuff nullsec players have dreamt of for years.” – Hedliner (UK) – Pandemic Legion, PAPI
“Fights like FWST-8 don’t happen very often but they are what makes EVE, EVE. I was impressed that the servers held up as well as they did. It’s the second time I’ve been involved in setting the record for most concurrent players. Hopefully, all good things come in threes?” – Killah Bee (Germany) – Northern Coalition, PAPI
“The battle in FWST is undoubtedly a historic event, not only for EVE Online and the MMORPG genre, but for video games themselves. Our alliance and coalition campaign commanders undertook a colossal amount of work and planning to make this happen, not only for this specific battle, but throughout the past two weeks.” – strbrr (Russia) – Northern Coalition, PAPI
“The battle of FWST-8 is among the few, incredible moments of EVE Online, those we hear of in the media, those we tell about to the new players with a proud ‘I was there’. Participating in the biggest battle of the history of video games along with thousands of players all across the world, and the feeling of being a part of something bigger than myself as everyone gave their best in the face of impossible odds is a memory I’ll never forget.” – Naice Rucima (France) – Goonswarm Federation, Imperium
EVE Online can be downloaded for free by visiting www.eveonline.com.
Blackbird Interactive and Focus Home Interactive’s acclaimed sandbox spaceship salvaging game Hardspace: Shipbreaker’s new “The Haunted Frontier” update is now live on Steam Early Access. This latest content drop introduces a ghostly ship type to discover and dismantle, new and perilous mysteries, collectible stickers, bug fixes and improvements. And what timing: you can grab the game for 25% off on Steam from now until Nov. 2!
Ghost ships are eerie, empty vessels that have been mysteriously drifting through space. Each wreck has dangerous AI nodes left behind by an unknown force which must be found and destroyed before the objects they are attached to are recycled. But as you do so, the ship’s condition will deteriorate: lights will malfunction, air might be sucked out of the room, and you may even hear something spooky! Any ship can be a ghost ship, bringing a new layer of challenge to the vessels you salvage.
The good news is you can now display your hard-earned achievements on your cutter with stickers! Completing certain tasks and lifetime goals will unlock these new badges of honor you can carry with you on the job.
Hardspace: Shipbreaker’s passionate community has proven hugely important to the game’s development in early access. Beyond new ships, components and optimizations, a number of highly requested features have already made their way into the game since release, including Open Shift mode, which lets players relax and play without time or oxygen restrictions, and the new Weekly Ship leaderboard RACE. Take a look at the game’s roadmap on Steam for a full look at what’s coming down the line — between new campaign acts, ships, tools and more, the adventure is just getting started!
Hardspace: Shipbreaker is available now on Steam Early Access and in development for consoles.
NACON and KT Racing are delighted to announce that WRC 9, the official video game of the FIA World Rally Championship, will be available on PlayStation®5 when they launch. See you on November 12 or 19 – according to the date of availability of the console in each country – for a stunning 4K 60FPS experience!
Acclaimed by players and critics since its release on PlayStation®4, Xbox One and PC on 3 September, the benchmark sim-racing series is about to write a new chapter in its story by accompanying the launch of the next generation of consoles.
Providing rally fans with all the official content of the Championship and multiple improvements, WRC 9 will now be playable at 60FPS for an even more immersive driving experience. PlayStation®5 console owners will be able to hone their driving skills in even more spectacular environments and enjoy an unparalleled feeling of speed in a WRC game.
“Like all gamers around the world, we couldn’t wait to try out the next generation of consoles. After many months of work, it’s an honour to be there on day one with one of our flagship titles,” said Benoit Clerc, Head of Publishing at NACON. The possibilities offered by the new consoles have allowed us to take WRC 9 to a new and incredible level of performance and smooth gameplay, further demonstrating KT Racing’s expertise in racing simulations.”
When WRC 9 releases on PlayStation®5, it will also include the October update that was released for current-generation consoles. The update includes six new stages for Rally Finland, an additional WRC driver and a brand-new Photo Mode.
On Playstation®5, KT Racing is using the new haptic features of the DualSense™ controller to develop and improve the feedback provided by the different road surfaces encountered in the World Rally Championship. Thanks to the subtle vibrations possible with the DualSense™ controller, players can experience the most realistic driving sensations yet and feel the difference between asphalt, gravel and snow, as well as the direction of impacts. In terms of gameplay, the controller’s innovative triggers have also been used to provide more feedback. They react to the vehicle’s condition, such as making acceleration harder when the car is damaged.
Finally, a free upgrade to the PlayStation®5 version of the game will be accessible to players already in possession of WRC 9 for PlayStation®4.
Almost exactly a year after the initial Dying Light and Left 4 Dead 2 crossover event, Techland’s homage to the critically acclaimed cooperative first-person shooter is back.
From October 27 until October 29, zombie slayers will experience an increased number of Virals, waves of attacking hordes, an intensifying fight for survival, along with an increased amount of guns and ammo — including a new type of shotgun ammo — in their arsenal. Players will also be able to get the first ever new playable character – William “Bill” Overbeck, a Survivor known from Valve’s franchise, as well as the iconic two-handed weapon, Gnome Chompski. The live event will be available for PC players.
The Left 4 Dead 2 DLC containing the two-handed weapon as well as the new playable character will both be available as a free DLC – starting October 27 on PC, and later on consoles.
Coffee Stain Studios is pleased to reveal that Satisfactory, the otherworldly first-person factory building sim will receive a slippery update on November 10th! The Fluids Update will douse the game in a shower of new fluid and pipe content, a ton of new buildables, a jump pad overhaul, and a hugely gratifying Packager building. The new content continues to refine and upgrade the Satisfactory experience as it develops towards full commercial launch. The Fluids Update is available on the experimental branch now, and will launch onto the main Satisfactory Early Access branch on Steam and Epic Games Store on November 10th.
The Fluids Update upgrades the Satisfactory Fluid System, allowing for Mk.2 Pipelines that carry up to 600 cubic meters of fluids per minute, accompanied by the Pipeline Pump Mk.2 with superior head lift and new in-world feedback. The update also introduces two highly anticipated fluid features; The Packager, a small and energy efficient building which will replace the Refinery for packaging Fluids, and the Valve, which can control the maximum throughput of a Pipeline.
Alongside the newly revamped fluid systems, Satisfactory is also introducing a host of new Factory building content for Pioneers. The Jump Pads have been revamped with useful new visual feedback, and pipe placement has been upgraded for a smoother experience, meaning pumps can now be rotated, and various wall attachments can be placed in new and exciting ways. As well as the wave of new content and building systems, the Fluids Update will bring a series of bug fixes and quality of life improvements. The full patch notes can be seen here.
Satisfactory launched into Early Access in March 2019, combining construction, exploration and a dash of combat, players must keep improving their factories, researching new technologies and automating vehicles all while defending themselves against hostile alien lifeforms. The Fluids Update is the latest in a series of updates since launch, and further evolves the in-game fluid systems, ensuring production never stops.
Satisfactory is available now for $29.99/€29.99 on the Epic Games Store, and Steam Early Access.
Today, on the official U.S. Navy Day, World of Warships revealed it will honor the U.S. Navy with a live virtual Fleet Week celebration on November 9, 2020, just prior to Veterans Day. The celebration, in partnership with Verizon, will feature a mixture of historical footage along with exclusive in-game and CGI footage to recreate the atmosphere of a grand Fleet Week while also paying tribute to the U.S. Navy, Marines and Coast Guard.
The World of Warships’ Virtual Fleet Week will feature the most iconic U.S. warships, including the famed USS Midway, a virtual airshow, and historical footage commemorating soldier homecomings, veteran story sessions and more. A special keynote speech will be delivered by Chief Executive Officer of the United States Naval Institute, Vice Admiral Peter Daly, USN (Ret.).
“The team is excited to create a Virtual Fleet Week to celebrate Veterans Day with our partners,” said Artur Plociennik, World of Warships’ Regional Publishing Director. “While the pandemic has caused the actual Fleet Week events to cancel, we feel it’s important to continue to celebrate the achievements of the U.S. Navy to ensure the current generation is educated on the many accomplishments of those who have served.”
The World of Warships Virtual Fleet Week will be held on November 9, starting at 3 pm CST, in the virtual New York City harbor and parade down the Hudson River. It will be streamed on World of Warships Twitch and YouTube channels. To get live updates on the event and more, follow the World of Warships on Twitter.
In addition to the virtual parade, the program will be hosted by History Channel’s naval historian, the museum representatives from USS Iowa, USS Midway, USS Intrepid and USS Lexington as well as the veterans that will be sharing their stories. Verizon and the Wounded Warrior Project will join veterans to discuss the intersection of gaming and mental health.
Skater XL continues to evolve, bringing a world of community content unlike anything seen in a skating game before – Coming to PlayStation 4, XBox One and PC this holiday. More details coming soon.
Skater XL boasts gear and clothing from over 30 major skateboarding brands, including Etnies, Vans, Dickies, DC Shows, Primitive Skateboards, and New Balance. In addition to being able to fully customize their own character, players can choose from top skateboard pros Tiago Lemos, Tom Asta, Brandon Westgate, and Evan Smith as they shred the asphalt. No need to listen to your own playlist while you play – Skater XL features a soundtrack with acclaimed indie music artists, including Modest Mouse, Interpol, Getter, Band of Horses, Animal Collective, and many more.
Skater XL is now available for $39.99 USD on PS4, Xbox One, and PC via Steam, and at brick and mortar retailers for PS4 and Xbox One. For the latest news and updates on Skater XL, follow the game on Instagram and Twitter, “Like” us on Facebook, and visit the official website, SkaterXL.com.
Ebb Software today unveiled a new, extended gameplay trailer of its upcoming first-person horror game, Scorn. The video shows a significantly updated version of the level first shown in 2017, this time running on Xbox Series X.
The footage is from a different part of the level revealed previously, and showcases the progress the team has made on the singular experience of Scorn. Gameplay and game systems have been enhanced, with new weapons, animations, environments and creatures added.
The entire environment and every encounter within it are designed to tell a specific story and draw you into the world of Scorn. Initially indifferent to your humanoid presence in the sticky, organic passages they inhabit, the creatures you meet quickly turn hostile if crossed.
The game has been running on Xbox Series X for only a couple of months, but has already reached parity with high-spec PC configurations. Many further optimizations for both platforms are planned before Scorn launches in 2021.