Author - Jerry Paxton

Masters of Albion – Early Access Launch Trailer

22cans drops their official launch trailer for Masters of Albion today. Launching into Early Access at $24.99 (USD) minus an early adopters 10% discount via Steam on the 22 April 2026 at 18:00 BST. Masters of Albion blends city-building, simulation, and real-time combat into a single player-driven experience defined by freedom, creativity, and consequence. In the words of its creator, Peter Molyneux, Masters of Albion is the culmination of a lifetime’s work in the games industry, bringing together mechanics from previous much-loved titles like Black & White, the Fable series, and Dungeon Keeper.

With systems-driven gameplay at the heart of the game, Masters of Albion reimagines and reinvigorates the God Game genre, placing complete control in the hands of players, and ensuring that every decision made carries weight.

Early impressions have highlighted this pulling together of previous titles. Following a studio visit, Jörg Langer of GamersGlobal wrote:

“It feels like a best of the best of Molyneux titles – yet it still has its own ideas.”

(Rated: Very Good) –Full article: Here

This sentiment reflects a return to form for Peter Molyneux and the team at 22cans, with Masters of Albion positioned as both a homage to the foundations of the genre and a step forward in how those systems are realised.

By day, players can navigate through the story, explore the world and design, build, and
manage fully customisable towns with a freedom not found in many city builders.

By night, however, players find themselves in a very different world, one in which they must defend their towns against increasingly volatile threats from the creatures of the night in real-time combat, utilising every power they have available to them to keep their towns from destruction.

This contrast between creation and survival sits at the heart of the experience, allowing players to enjoy the juxtaposition of a cosy day of god work helping your people live and work, and the terrors of a night where every second is marked with danger.

Masters of Albion is built around experimentation, bringing together ideas that defined earlier god games with new mechanics that expand how players interact with a modern game world.

Developed by a team that includes Peter Molyneux, Mark Healey, Russell Shaw, Kareem Ettouney and Iain Wright, Masters of Albion combines decades of experience in game development across all disciplines. It is a team that is packed with the people behind genre-defining titles such as Fable, Black & White, and Dungeon Keeper, bringing those influences together into a modern interpretation of the God Game.

Players can wishlist the game on Steam ahead of its Early Access launch on April 22nd.

Players who purchase and play within the first week of release will receive an exclusive Founders Paint Pack, a limited set of premium in-game colours available only to early supporters.

Warhammer 40,000: Dawn of War IV Adeptus Mechanicus Trailer

Deep Silver and KING Art Games today revealed the second of four in-game CGI narrative sequences for Warhammer 40,000: Dawn of War IV, this time focusing on the Adeptus Mechanicus and their relentless pursuit of ancient technology: https://store.steampowered.com/app/2272360/Warhammer_40000_Dawn_of_War_IV/

Making its debut in the Dawn of War series, the Adeptus Mechanicus enters as a new playable faction. Watch the Adeptus Mechanicus CGI trailer here:

The Adeptus Mechanicus CGI Overview

Following on from the previous CGI chapter, each cinematic serves as an introduction to one of the four playable factions. This time, the focus shifts to the Adeptus Mechanicus – the Omnissiah’s devoted servants, driven by an unrelenting pursuit of knowledge and ancient technology.

  • The Adeptus Mechanicus CGI trailer follows Magos Dominus Nulpherus-1 and a fellow tech priest as they descend into what they believe to be a long-buried Necron tomb, driven by their pursuit of lost knowledge. At first, the structure appears dormant, its secrets waiting to be uncovered…
  • …but as the pair ventures deeper into the depths, it soon becomes clear: the tomb is not as silent as it seems
  • Necron forces begin to awaken, turning a calculated exploration into a chaotic firefight within the collapsing ruins. With the situation rapidly spiraling out of control, Magos Nulpherus-1 is forced into a desperate retreat
  • Salvation comes in the form of Sicarian Ruststalkers, cutting through the darkness as the Adeptus Mechanicus make their escape. What starts as a mission of discovery quickly becomes a battle to survive

This Adeptus Mechanicus CGI is the second of four faction reveals coming to Dawn of War IV, launching on PC later this year. Stay tuned for the rest.

Into The Dead: Our Darkest Days Celebrates 1st Anniversary in Early Access

One year after entering Early Access, Into the Dead: Our Darkest Days is celebrating a major milestone, marking 12 months of constant evolution, community-driven development, and relentless survival in Walton City. To celebrate, PikPok has released a set of anniversary infographics highlighting the game’s first year in Early Access, showcasing key player stats and the following achievements.

Over the past year, the game has grown significantly with 9 major updates and 23 minor updates, delivering more than 1,000 additions, improvements, and fixes. Players were introduced to 5 new recruitable characters, 4 new starting characters, 7 throwables, and 2 new escape routes, alongside support for 11 languages, welcoming players from around the world.

This journey has been shaped by a passionate and growing community, reflected in a 92% positive recent review score, nearly 100,000 Steam followers, and over 9,000 Discord members.

Over the course of the year, Into the Dead: Our Darkest Days won 3 NYX Game Awards for Environment Design, PC Game Horror, and PC Game Art Direction. The game has also received 6 award nominations, including Most Anticipated Game (17th Unity Awards), Game of the Year (2025 Horror Game Awards), and Best Gameplay (Gamescom LATAM BIG Festival 2026).

The journey continues with a new update arriving on April 28, 2026, bringing even more content and improvements to the experience.

Into the Dead: Our Darkest Days Early Access is available on Steam for $24.99 on PC, Mac, and Steam Deck.

For more information, visit the official website, and follow the game on TikTok, Facebook, Instagram, Twitter/X, and Discord.

Metro 2039: Journey Into the Dark Heart of Post-Apocalyptic Moscow

After a thrilling cinematic and gameplay reveal in collaboration with Xbox, we’re excited to announce METRO 2039, the long-awaited next chapter in the METRO saga from acclaimed storytellers 4A Games. METRO 2039 is coming to Xbox Series X|S, PlayStation 5, Steam and Epic this winter.

The official reveal showcases METRO 2039’s handcrafted, story‑driven single‑player FPS campaign, claustrophobic immersive atmosphere and psychological horror. The 15-minute stream featured interviews from 4A Games’ Jon Bloch (Executive Producer), Andriy ‘mLs’ Shevchenko (Creative Director) and Pavel Ulmer (Co-Creative Director & Lead Audio Designer), as well as a stunning six-minute reveal trailer and gameplay tease. The gameplay itself was captured using a mix of gameplay and real-time cinematics, giving fans a glimpse of the series’ haunting environments, stunning visual fidelity and iconic METRO equipment, including the signature weapons and wristwatch during a heart pounding mutant combat encounter.

WATCH THE FULL 15-MINUTE SHOWCASE STREAM HERE:

WATCH THE REVEAL TRAILER HERE: 

THE YEAR IS 2039.

For a quarter century, the last survivors of nuclear war have been locked in bitter conflict deep in the Metro tunnels beneath the poisoned city of Moscow. Now, the underground factions are unified under one banner – the Novoreich, led by a new Fuhrer: the legendary Spartan, Hunter. The Fuhrer promises salvation and a new life for the people on the surface but in reality, communities remain trapped deep within the Metro, flooded by propaganda and misinformation, suffering under his authoritarian regime.

You play as The Stranger, a recluse haunted by violent waking nightmares, forced to undertake a harrowing journey back down to the Metro, a place he swore he would never return to. The Stranger will be a fully voiced lead protagonist, making a notable step towards deeper immersion in METRO’s iconic atmospheric storytelling.

A CLASSIC METRO STORY, TOLD FROM A UKRAINIAN PERSPECTIVE.

4A Games was born in Ukraine, and still remains majority Ukrainian, but now with a team that spans over 25 different nationalities united by a Ukrainian spirit of determination and pride for their projects. Russia’s full-scale invasion of Ukraine has impacted and directly shaped the development of METRO 2039, with its story shifting to focus acutely on choices, actions, consequences and the cost of securing a future.

While told from a distinctly Ukrainian perspective, METRO 2039 remains an authentically METRO story. Now working primarily from two locations in Kyiv and Malta, the goal remains the same: to create an experience that is unmistakably METRO.

METRO 2039 is developed in Ukraine amid Russia’s ongoing full-scale invasion, and in Malta. 4A Games continues to support its homeland and team members in Ukraine in every possible way. If you wish to contribute, we can recommend the Official Fundraising Platform of Ukraine: United24: https://u24.gov.ua/

Be the first to learn more by registering for updates at METRO2039.com and follow us on X, TikTok, Instagram, Facebook, Threads, YouTube and Bluesky with @MetroVideoGame. To find out more about 4A Games, please visit the official website at www.4a-games.com, follow on Facebook www.facebook.com/4aGames and Twitter www.Twitter.com/4agames.

007 First Light Debuts Cinematic and Stylish Opening Sequence

IO Interactive, the award-winning developer and publisher behind the globally acclaimed HITMAN franchise, and Amazon MGM Studios revealed today the title sequence of 007 First Light, during the BAFTA Game Awards ceremony held in London, United Kingdom. The title song is performed by multi-platinum selling and award-winning singer-songwriter Lana Del Rey, written and composed by Lana Del Rey & David Arnold, marking the return of the composer to the Bond franchise. 007 First Light is set to release on May 27, 2026, featuring a reimagined origin story of James Bond, still inexperienced and sometimes reckless, as he takes his first steps into the world of espionage.

The title sequence follows the Bond franchise’s long-lived tradition of the opening credits showcasing the game’s motifs and identity. The title sequence and title song of 007 First Light set the tone for Bond’s reimagined origin story with a modern yet classic flair. Built around striking visuals and a rich cinematic atmosphere, it brings together the main themes of James Bond’s journey in the game, as he enters the world of espionage. Anchored by Lana Del Rey and David Arnold’s powerful title song, the sequence embraces the franchise’s legacy while bringing its own identity, honoring James Bond’s return to gaming after more than 13 years.

Alongside the title sequence and title song, IO Interactive also released the fourth episode of Beyond the Light, focusing this new entry on the game’s soundtrack. This new episode includes interviews with Dominic Vega, Missions and Audio Director on 007 First Light, and The Flight, the composer duo behind the score of 007 First Light. In those interviews, the different speakers dive into the unique opportunity of working on the Bond franchise and share how they came up with the music that has been created for 007’s new era in gaming.

007 First Light is scheduled to launch on May 27, 2026 on PlayStation 5, Xbox Series X|S, and PC, and Summer 2026 on Nintendo Switch 2. Pre-order now* and get a free deluxe upgrade, including a 24-hour early access**. All details can be found at https://ioi.dk/007firstlightgame.

Paradox Launches New Expansion Pass for Crusader Kings III

This year, Crusader Kings III will add new threads to the rich medieval tapestry players can weave. Today’s launch of Chapter V reveals the upcoming plans for Paradox Interactive’s celebrated grand-strategy role-playing game, including two expansions that highlight major new playstyle options and greater depth and historical flavor as well as a music pack and cosmetic pack that are available today.

Today, Crusader Kings III is also getting a major free update, adding new ways to find information about your game, with an improved ledger and other stat tracking, as well as more shortcuts, changes to the interface, new sound cues and more.

The two upcoming expansions, By God Alone and Silk & Silver, focus on aspects of the medieval world that the wider Crusader Kings community has wanted to see explored in more depth. By God Alone deepens the religious themes of the game, with more attention to the evolution of Christianity in Europe and how medieval secular rulers competed with the religious orders for power and wealth. Silk & Silver opens up merchant republics for play, letting you take the position of a medieval merchant rising to power through shrewd trading, political office, or noble patronage.

Crusader Kings III: Chapter V is available now, and it includes:

  • Symbols of Authority: This clothing pack offers new crowns and headwear for European characters, including crowns inspired by some of the most glamorous heads of history. Available today, this pack is instantly unlocked upon purchase of Chapter V.
  • Songs of the Realm: Out now, this new Crusader Kings III Music Pack offers a wide variety of musical accompaniment to your empire-building and dynastic scheming. Songs of the Realm offers thirteen songs, a mix between remasters of Crusader Kings classics and adaptations of traditional European music. This Music Pack is the perfect soundtrack to while away the hours as you plot your next big move to secure your family’s hold on destiny.
  • By God Alone: This Core Expansion for Crusader Kings III focuses on the religious life of your characters, with a special emphasis on new systems for Christian characters. Guide your dynasty through religious developments as the tenets of the faith evolve over the centuries, avoid or embrace heresies, navigate Schisms and Synods and watch your characters struggle with the demands of their religion. Coming later this year.
  • Silk & Silver: This Major Expansion for Crusader Kings III focuses on medieval trade and the merchant families that ruled or financed great empires. Play as a merchant family with a mansion to maintain, earning gold through the trade of exotic goods. Compete for power in a merchant republic, where gold is more important than blood, or set up shop in a landed kingdom and finance its expansion. Push rival families out of the most valuable markets, establishing monopolies on important routes. Coming later this year.

Crusader Kings III: Chapter V is available now for the suggested retail price of $43.99/ £36.99/€43.99.

PRAGMATA Surpasses One Million Units Sold in Two Days

Capcom Co., Ltd. (Capcom) today announced that worldwide sales of PRAGMATA™, the company’s all-new IP released on April 17, 2026*, have surpassed one million units.

PRAGMATA is a science-fiction action-adventure game that depicts the journey of Hugh Williams and Diana, an android girl, in a near-future lunar world. A completely new IP, PRAGMATA was developed primarily by a team of younger Capcom developers, who created an innovative gameplay experience by fusing action gameplay with puzzle elements set within a distinctive world ruled over by artificial intelligence.

In the absence of an established fan base or pre-existing brand recognition, Capcom implemented a range of marketing initiatives — beginning with the early release of a playable demo — to communicate the unique features of the game to a wider audience. In addition, in line with the company’s multi-platform strategy, Capcom broadened the title’s availability by adding support for Nintendo Switch™ 2 at an early stage. As a result, these initiatives generated significant momentum, enabling PRAGMATA to achieve worldwide sales of over one million units in just two days despite being a completely new IP, marking a strong start for the title.

Capcom remains firmly committed to satisfying the expectations of all users by leveraging its industry leading game development capabilities in order to create highly entertaining gameplay experiences.

*The release date of the Nintendo Switch 2 version in Japan and other parts of Asia is April 24.

PRAGMATA Development Team Comment:

“As a completely new IP, PRAGMATA represents a new challenge for Capcom, built from the ground up with an original world and gameplay concept. We are truly delighted that so many players around the world have enjoyed the game, enabling us to reach this milestone of one million units sold. Moving forward, we will continue making every effort to deliver the appeal of PRAGMATA to an even broader audience.”

PRAGMATA Product Details:

  • Genre: Sci-Fi Action-Adventure
  • Platforms: PlayStation®5, Xbox Series X|S, Nintendo Switch 2, Steam (PC)
  • Release Date: April 17, 2026*

Rig R5 Spear Pro-series Gaming Headsets Launch in North America

NACON, a leader in premium gaming accessories and parent company of the RIG audio brand, today announced the U.S. availability of its latest additions to the R5 SPEAR PRO Series: the RIG R5 PRO HX, RIG R5 PRO HC, and a white edition of the critically acclaimed RIG R5 PRO HS.

Officially licensed for Xbox, the R5 PRO HX includes a one-year Dolby Atmos for Headphones subscription, elevating in-game performance with precise 3D audio rendering to help players pinpoint incoming threats.

Each headset in the R5 PRO Series has been custom-tuned specifically for first-person shooters and harnesses the power of 40mm graphene drivers. The R5 PRO’s driver diaphragm is coated with a graphene layer, making it exceptionally lightweight while also extremely rigid, minimizing audio distortion and delivering crisp, detailed sound. For gamers, this provides superior audio reproduction and the ability to easily pinpoint in-game threats with unmatched accuracy.

The R5 PRO Series also introduces RIG’s new SNAP+LOCK mod system, allowing gamers to personalize their headset with interchangeable magnetic Mod-Plates and ear cushions. Exclusive ‘Audio Above All Edition’ Mod-Plates – inspired by RIG’s signature tagline – are available for purchase through Shop Nacon. Gamers can also purchase blank Mod-Plates from Shop Nacon, to take customization even further.

PRICING AND AVAILABILITY

The RIG R5 SPEAR PRO is available today for a suggested retail price of $69.99 USD at Amazon and Shop NACON.

RIG R5 SPEAR PRO HS / Black
RIG R5 SPEAR PRO HS / White
RIG R5 SPEAR PRO HX
RIG R5 SPEAR PRO HC

Additional RIG R5 SPEAR PRO models will be available at GameStop and Walmart in the coming months, with an SRP of $69.99 USD.

RIG R5 SPEAR Features:

  •         R5 PRO HX officially licensed by Xbox for Xbox Series X|S consoles
  •         R5 PRO HS officially licensed by Sony Interactive Entertainment for PlayStation®5 and PlayStation®4 consoles
  •         40mm graphene drivers
  •         1-year Dolby Atmos for Headphones subscription included with HX and HC models
  •         6mm flexible flip-to-mute microphone
  •         Inline volume control slider with max lock
  •         Magnetic SNAP+LOCK Mod-Plates* and ear cushions
  •         Memory foam ear cushions and headband cushion
  •         Flexible exterior headband
  •         Adjustable fold-flat earcups
  •         1.5m cable with 3.5mm connector

Star Wars: The Mandalorian and Grogu IMAX Trailer

Marking a historic milestone for the franchise, Star Wars: The Mandalorian and Grogu is the first Star Wars film to be part of the Filmed For IMAX® program. As part of the program, Favreau collaborated closely with IMAX, from early demos and camera tests at its LA headquarters to using virtual reality to review IMAX footage both during shooting and in post-production, fully leveraging IMAX’s technology throughout the process.

Shot with IMAX-certified digital cameras, the film features 53-minutes of IMAX’s exclusive 1.90:1 Expanded Aspect Ratio, filling the spectacular IMAX screen from floor to ceiling and providing IMAX audiences more picture than anywhere else. Select IMAX with Laser theatres will present these scenes in IMAX’s towering 1.43:1 aspect ratio, delivering the largest image area possible for audiences.

Star Wars: The Mandalorian and Grogu was enhanced frame by frame with IMAX’s proprietary Digital Media Remastering (DMR) technology delivering exceptional brightness, clarity, and contrast. The film also features a custom sound mix optimized specifically for IMAX theatres, placing audiences inside the action with unparalleled precision and power.

City Transport Simulator 2026 Out Now

Austrian developer studio ViewApp and NPLAY Games today announce the release of City Transport Simulator 2026 for PC, PlayStation 5, and Xbox Series X|S. With the new installment of the transport simulation series, one feature takes center stage: a fully dynamic weather system that fundamentally changes day-to-day operations in public transport.

The previous title already focused on delivering an authentic route operation experience. With City Transport Simulator 2026, this approach is further expanded through environmental influences that directly impact gameplay. Weather conditions change dynamically throughout the day, ranging from sunny intervals to rain, fog, snowfall, and thunderstorms.

These changes are not only visual but also affect driving behavior and overall atmosphere. Rain reduces visibility, snow alters the perception of the route, and varying lighting conditions ensure that each journey feels noticeably different.

The weather system is complemented by seasonal changes that visibly transform the city over time. Vegetation, lighting, and the overall environment adapt accordingly, adding further variety to daily operations.

Beyond weather and atmosphere, the game has been expanded in many additional areas. Reworked passenger interactions, optimized ticketing processes, and improvements to the user interface contribute to a more accessible yet deeper gameplay experience. Traffic systems and pedestrian behavior have also been enhanced to create a more believable urban environment.

As previously announced, City Transport Simulator 2026 is available as a free upgrade for owners of the previous title. Existing content carries over seamlessly into the new version.

Another key focus was the comprehensive overhaul of all vehicles in the game. In addition to new, detailed sound design, a range of functional features has been introduced, including air conditioning, opening windows, and windshield wipers, further enhancing realism in everyday operations.

In parallel with the release, a Season Pass is available, granting access to all content planned for 2026, including new vehicles and additional maps such as the first real-world city, Vienna.

With City Transport Simulator 2026, ViewApp and NPLAY Games continue to evolve the series, focusing on a dynamic and constantly changing public transport experience.