Author - Jerry Paxton

Sennheiser Unveils BTD 700 Bluetooth Dongle

The Sennheiser brand today announces the BTD 700, a high-performance Bluetooth® dongle designed to unleash the full potential of your wireless headphones and earbuds. Whether you’re immersed in work or play, the BTD 700 enables the best aptX™ audio codecs, Auracast™, and low-latency gaming possibilities via a single plug-and-play solution.

Packing a punch
​Weighing in at just 2.2 grams and measuring only 24mm long, the BTD 700 is smaller than most flash drives, yet packs a high-tech punch for streaming, gaming, and voice communication. With a single USB-C connection, it’s an effortless way to upgrade the native wireless audio performance of laptops, mobile phones and tablets. An included type -C to -A adapter leaves no device behind, easily improving the untethered audio capabilities of desktop workstations and laptops.

“The BTD 700 makes high-performance wireless audio easy,” says Christian Ern, Sennheiser Senior Product Manager, “This all-in-one unlocks sound quality that rivals wired connections—even adding cutting-edge Bluetooth functionality to PCs and mobile devices missing these newer audio features.”

High-definition happiness
​The BTD 700 enables the use of aptX Lossless and aptX Adaptive codecs for reliable, high-definition wireless audio up to a 24-bit depth at 96 kHz. Music lovers can explore their favorites on a deeper level using their aptX-enabled earbuds, headphones and speakers by using the dongle to supercharge their digital audio source. Headphones such as the best-selling Sennheiser MOMENTUM series and select models from the ACCENTUM series are already equipped to support high-definition aptX codecs.

Plug and play
​As a class-compliant audio device, the BTD 700 can bypass the native audio output on practically any Android, iOS/iPad OS, Windows, and MacOS device, as easily as inserting a flash drive. Thanks to Bluetooth 5.4, the BTD 700 use cases are limited only by the imagination: set up a portable Auracast broadcast for outdoor movie nights, stream your all-time favorite album with incredible fidelity, or make a day’s worth of crystal-clear conference calls on a more comfortable pair of headphones like the Sennheiser MOMENTUM 4.

Key Features:

  • High-definition audio codecs for Bluetooth sound without compromise (up to 24-bit/96 kHz)—ideal for adding aptX™ Adaptive and aptX™ Lossless streaming capability to music, movies, and games—even on devices lacking native aptX support
  • Dedicated Game Mode delivers audio latency as low as 30 milliseconds on supported headphones, keeping sound in sync with fast-paced visual action
  • Auracast™ support lets you share audio to multiple Auracast-enabled audio devices—perfect for broadcasting entertainment and educational content
  • Superior voice quality for reliably clearer calls and video chats compared to basic codecs

Availability

The BTD 700 begins shipping June 3rd, 2025 from select Sennheiser retailers and sennheiser-hearing.com, with an MSRP of $59.95 USD / $69.95 CAD.

Hell is Us Demo Trailer Released

Publisher NACON and development studio Rogue Factor are pleased to offer players a demo of the action-adventure game Hell is Us on Steam, available today until June 16. The demo will be also be featured at Steam Next Fest starting June 9. The game will launch on September 4, 2025 on PlayStation®5, Xbox Series X|S and PC.

This demo introduces players to the concept of player-plattering, and invites them to say goodbye to mini-maps, GPS and quest markers to better rediscover the immersive pleasure of adventure games. In Hell is Us, players will have to rely on their instincts, their sense of observation and their melee combat skills to overcome the difficulties and threats they’ll face.

The demo includes the entire first chapter of the game, offering about an hour and a half of content, and possibly even more for curious players eager to find some of the game’s many secrets.

Hell is Us is a third-person action-adventure game combining melee combat, exploration and a captivating story. Through its Player-Plattering approach incentivizing players to follow their instincts rather than markers, the title aims to return to the roots of adventure games. It encourages reflection and observation by eliminating all forms of intrusive assistance. In Hell is Us, players take on the role of Rémi, a protagonist on a quest to find his origins in a country ravaged by civil war. The country’s almost total autarky conceals a dark secret: the recent appearance of strange creatures reminiscent of ancient headstones and monuments in the region. Armed with weapons specially forged to fight these monsters, Rémi must learn how to defeat them and use his equipment wisely.

Hell is Us will launch on September 4, 2025 on PlayStation®5, Xbox Series X|S and PC.

Architect Life: A House Design Simulator Gameplay Trailer

NACON and Shine Research studio today unveil new gameplay footage of Architect Life: A House Design Simulator, the first simulation game that puts players at the head of their own architecture firm. Through exploring this trendy profession, players are tasked with fulfilling the real estate projects of their clientele. The game will be available on Nintendo Switch™, PC, PS5™, and Xbox Series X|S on June 19, 2025.

Architecture and renovation shows fascinate viewers the world over. As a true social phenomenon, this passion for well-thought-out interiors and grandiose construction projects now comes to Architect Life. The game immerses players in an experience halfway between management and creative modeling, whether building a dream lakeside villa, reproducing and renovating their own home, or tackling urban planning challenges worthy of a star architect.

Architect Life offers players the opportunity to create buildings on 60 diverse plots in mountains, countryside, or city settings. Thanks to its two game modes, including Career mode, 60 missions present players with varied architectural challenges.

In Architect Life’s Career Mode, the gameplay loop is based on the construction stages of a real architectural project. For each mission they choose, players must follow precise phases while ensuring they respect the allocated budget.

At their architect’s desk, players begin by designing a model of the house: structural work, finishing work, exterior development, home staging and, if they feel like it, decoration. It’s then up to them to choose the subcontractors who will carry out the work, paying attention to their reliability, speed, and the remaining budget. Players must monitor the construction site in real time and make the best decisions when unexpected events occur. Finally, they can visit the freshly built house and receive a satisfaction rating from their clients.

Each successful mission will earn them experience points, which they can use to unlock “perks.” These new skills will, for example, reduce certain costs or increase client satisfaction and will be essential to continue progressing through career mode missions. Gradually, players will face more difficult terrain to develop as well as more demanding specifications. The “stilt specialists” perk will provide an interesting creative solution for terrains with cliffs or waterways.

Architect Life also offers infinite replayability thanks to its Free Mode. In “Free Construction,” imaginative players can express their creativity on the plot of their choice. They can choose to activate certain constraints or completely do without them, like a true sandbox. In “Call for Tenders,” the most ambitious players can replay any mission under career conditions.

Architect Life: A House Design Simulator will be available on PC, PS5TM, Xbox Series X|S and Nintendo Switch on June 19, 2025.

Section13 – Official Xbox Launch Trailer

Ocean Drive Studio and Kakao Games have officially mandated a Section 13 Xbox release, effective immediately. Starting today, Xbox players can join the witty, fast-paced twin-stick shooter Roguelite madness.

Section 13 is the true final boss of performance evaluations, one that never ends until players succeed. With undead monsters, cosmic horrors and dimension-travelling abominations, this game really has it all. Players will have to shoot, run, hit and sass their way out of a never-ending series of sticky situations with whatever weapons they have on hand – even if the only option happens to be a rubber chicken.

But players should not despair, amidst all these nightmarish visions, as they will soon be able to meet the S2P dream team (self-nominated) and brave Section 13 in co-op mode.

In the words of Violet, your friendly AI assistant, “If you would like to know more, please die at your earliest convenience.” If that is not feasible at the current time, please view the launch trailer below instead:

Enter the hazardous world of Section 13 today on Xbox, Playstation and Steam!

Predator: Killer of Killers Official Clip Released

A new clip from 20th Century Studios, “Predator: Killer of Killers,” is available now. The original animated action-adventure film set in the Predator universe premieres this Friday exclusively on Hulu.

On Saturday, cast and filmmakers attended an early screening at the Egyptian Theatre in Hollywood in partnership with Beyond Fest and the American Cinematheque. Director/producer Dan Trachtenberg, co-director Josh Wassung, screenwriter Micho Robert Rutare, and producer Ben Rosenblatt joined co-star Lindsay LaVanchy and special guest Amber Midthunder for the pre-reception, screening, and Q&A.

“Predator: Killer of Killers” is directed by Dan Trachtenberg with Josh Wassung, from animation company The Third Floor, serving as co-director. The film stars Lindsay LaVanchy, Louis Ozawa, Rick Gonzalez, and Michael Biehn and is written by Micho Robert Rutare and story by Trachtenberg and Rutare, based on characters created by Jim Thomas & John Thomas. The producers are John Davis, Dan Trachtenberg, p.g.a., Marc Toberoff, Ben Rosenblatt, p.g.a., with Lawrence Gordon, James E. Thomas, John C. Thomas, and Stefan Grube as executive producers.

The anthology story follows three of the fiercest warriors in human history: a Viking raider guiding her young son on a bloody quest for revenge, a ninja in feudal Japan who turns against his Samurai brother in a brutal battle for succession, and a WWII pilot who takes to the sky to investigate an otherworldly threat to the Allied cause. But while all these warriors are killers in their own right, they are merely prey for their new opponent – the ultimate killer of killers.

The Elder Scrolls Online – Seasons of the Worm Cult Part 1 Launch Trailer

The Elder Scrolls Online: Seasons of the Worm Cult Part 1 and free Update 46 base-game patch are now available on PC and Mac. In Seasons of the Worm Cult Part 1—a continuation of a story that began in the ESO base game 10 years ago—players venture to the island of Solstice to uncover the plans of the resurgent Worm Cult.

Accompanying the new content is Update 46, a free base-game patch for all ESO players that allows greater character customization, a new re-entry experience for returning players, and quality of life updates.

Seasons of the Worm Cult Part 1 and Update 46 arrive on Xbox and PlayStation consoles June 18.

Seasons of the Worm Cult
In this two-part adventure continuing ESO’s original main quest storyline, the dreaded Worm Cult has taken over the east of Solstice island and is concealing their activities behind the massive and magical Writhing Wall. Players arrive on the tropical island in Seasons of the Worm Cult Part 1 to explore the Western Solstice zone—there is no shortage of action and rewards to uncover with new World Bosses, Delves, a Public Dungeon, and a brand-new Trial: the Ossein Cage.

Subclassing
With the new Subclassing system, all ESO players can further customize their characters and play their way. Starting today, this feature allows players to replace up to two of their character’s skill lines with those from other classes, offering greater flexibility and creativity in gameplay. See Subclassing in action here.

Hero’s Return
Also free with this update, those jumping back into ESO after a long respite can now seamlessly reintegrate in with the Hero’s Return system. Completing this adventure will unlock unique Login Rewards and the Hero’s Return Golden Pursuit, where they can secure additional resources.

Update 46
Update 46 introduces additional base game quality-of-life improvements including an updated in-game map, making traversing Tamriel easier than ever, and updated tutorials for the Wayshrine system. More details on Update 46 can be found here.

Those who are waiting to play on console can prepare for Western Solstice by playing the free Prologue quest, A Guild in Crisis. In this new quest, players join forces with Prince Azah of Sentinel to gather allies and uncover the truth behind the Worm Cult’s resurgence.

Seasons of the Worm Cult Part 1 and Update 46 are now live on PC/Mac and arrive June 18 for Xbox and PlayStation consoles. With the 2025 Content Pass, players will receive access to every update planned for this year’s adventure, including access to Seasons of the Worm Cult Parts 1 and 2, two dungeon packs, and The Writhing Wall in-game event.

Stars & Filmmakers Turn Out for ANDOR Final Season Screening Events in LA

Last Saturday night, at the DGA Theater in Los Angeles, stars Diego Luna, Genevieve O’Reilly, Adria Arjona, Ben Mendelsohn and Alan Tudyk attended the exciting EMMY FYC event for the final season of Lucasfilm’s “Andor.” Creator, writer, executive producer Tony Gilroy, executive producer Sanne Wohlenberg, writer Dan Gilroy and president of Lucasfilm and executive producer Kathleen Kennedy were also on hand for the screening of Episodes 208 & 209 and the Q&A following, moderated by Patrick J. Adams. It was a festive atmosphere, featuring the droid K-2SO, four costumes on display, storm troopers, a green screen activation with Cassian Andor and K-2SO, and a reception.

Last night, at the Writers Guild Theater in Beverly Hills, The Paley Center for Media hosted stars Diego Luna, Genevieve O’Reilly, Adria Arjona and Ben Mendelsohn, and creator/writer/executive producer Tony Gilroy and executive producer Sanne Wohlenberg, for a red-carpet screening event. Following the screening of Episode 209, Patton Oswalt moderated a Q&A to discuss the final season of “Andor.”

The final season of “Andor” takes place as the horizon of war draws near and Cassian becomes a key player in the Rebel Alliance. Everyone will be tested and, as the stakes rise, the betrayals, sacrifices and conflicting agendas will become profound. Rife with political intrigue and danger, the series is a prequel to “Rogue One: A Star Wars Story,” which portrayed a heroic band of rebels who steal the plans to the Empire’s weapon of mass destruction—The Death Star—setting the stage for the events of the original 1977 film. “Andor” sets the clock back five years from the events of “Rogue One” to tell the story of the film’s hero, Cassian Andor, and his transformation from disinterested, cynical nobody into a rebel hero on his way to an epic destiny.

The final season stars Diego Luna, Stellan Skarsgård, Genevieve O’Reilly, Denise Gough, Kyle Soller, Adria Arjona, Alan Tudyk, Faye Marsay, Varada Sethu, Elizabeth Dulau, with Ben Mendelsohn and Forest Whitaker. The series was created by Tony Gilroy, who also serves as an executive producer along with Kathleen Kennedy, Sanne Wohlenberg, Diego Luna, Luke Hull and John Gilroy. Tony Gilroy wrote the first three episodes, with Beau Willimon writing episodes 4-6, Dan Gilroy penning episodes 7-9 and Tom Bissell writing episodes 10-12. The directors for the series are Ariel Kleiman (Eps. 1-6), Janus Metz (Eps. 7-9) and Alonso Ruizpalacios (Eps. 10-12).

The entire final season of “Andor” is now streaming, exclusively on Disney+. The Peabody Award-winning and Emmy®-nominated first season of “Andor” is also available on the streamer.

Stranger Things Season 5 Premiere Dates Revealed

Finn Wolfhard, Noah Schnapp and Caleb McLaughlin took the stage at NETFLIX TUDUM 2025: THE LIVE EVENT on Saturday, May 31 in a homage to the show’s lasting legacy. With the help of Millie Bobby Brown and Gaten Matarazzo, they revealed that the highly anticipated fifth and final season will release on Netflix across three premiere dates with four episodes on November 26, 3 episodes on Christmas and the finale episode on New Year’s Eve. Each volume releases at 5 PM PT.

ABOUT STRANGER THINGS 5
The fall of 1987. Hawkins is scarred by the opening of the Rifts, and our heroes are united by a single goal: find and kill Vecna. But he has vanished — his whereabouts and plans unknown. Complicating their mission, the government has placed the town under military quarantine and intensified its hunt for Eleven, forcing her back into hiding. As the anniversary of Will’s disappearance approaches, so does a heavy, familiar dread. The final battle is looming — and with it, a darkness more powerful and more deadly than anything they’ve faced before. To end this nightmare, they’ll need everyone — the full party — standing together, one last time.

Created by The Duffer Brothers STRANGER THINGS is produced by Upside Down Pictures & 21 Laps Entertainment with The Duffer Brothers serving as executive producers, alongside Shawn Levy of 21 Laps Entertainment and Dan Cohen.

The cast includes Winona Ryder (Joyce Byers), David Harbour (Jim Hopper), Millie Bobby Brown (Eleven), Finn Wolfhard (Mike Wheeler), Gaten Matarazzo (Dustin Henderson), Caleb McLaughlin (Lucas Sinclair), Noah Schnapp (Will Byers), Sadie Sink (Max Mayfield), Natalia Dyer (Nancy Wheeler), Charlie Heaton (Jonathan Byers), Joe Keery (Steve Harrington), Maya Hawke (Robin Buckley), Priah Ferguson (Erica Sinclair), Brett Gelman (Murray), Jamie Campbell Bower (Vecna), Cara Buono (Karen Wheeler), Amybeth McNulty (Vickie), Nell Fisher (Holly Wheeler), Jake Connelly (Derek Turnbow), Alex Breaux (Lt. Akers), and Linda Hamilton (Dr. Kay).

Nocturnal 2 Unveils First Gameplay Trailer

Indie game developer Sunnyside Games is happy to reveal the first gameplay trailer for their upcoming Metroidvania, Nocturnal 2.

The game is set to launch later this year on Nintendo Switch and Steam, offering non-linear exploration through a city plunged into deep slumber. The main objective: awaken the city from its Sleep.

To break the puzzle of the city of Ytash, players must recover the scattered verses of a forgotten poem and carry the flames across the entire city—relighting everything in their path, from dormant engines to ancient shrines, and burning through obstacles and foes.

Built around fast-paced aerial combat and juggling, the game challenges players to master a burn-out system to progress and defeat the fierce enemies lurking throughout the ruins of this ancient place.

Key Features:

  • Carry your flames carefully across the island, steering clear of anything that might extinguish them.
  • Wield your blade to ignite ancient mechanisms and torches, gradually awakening the island god, Ytash.
  • Collect fragments of a forgotten poem to piece together the tragic story of a long-lost, self-consuming city.
  • Explore a compact, focused island adventure built around a singular core mechanic—with plenty of secrets waiting to be discovered.

Hello Stranger is Out Now

PRM Games is thrilled to announce that Hello Stranger, the highly anticipated FMV psychological horror-thriller from Paul Raschid releases today for PC via Steam for $9.99 USD/ €9.75 EUR/ £8.50 GPB. Fans can also grab a special 10% limited-time launch discount.

What is Hello Stranger?
Hello Stranger is a gripping FMV (Full-Motion Video) psychological horror-thriller, written and directed by Paul Raschid (The Complex, Five Dates, Ten Dates, The Gallery). The game plunges players into a chilling story where survival depends on the choices they make.

The Story:
Cam lives his entire life through his smart-home – work, entertainment, and even socializing via Hello Stranger, a random video chat platform. One night, an unsettling encounter with a masked stranger turns into a nightmare. The stranger hacks into Cam’s home, locks him inside, and forces him to play three deadly games. Every choice matters. Win the games, or it’s game over. Permanently.

The player has two story modes to choose from: Game Mode and Cinema Mode. Both modes draw on over four hours of live-action content with multiple branching paths that lead to 10 possible endings.

Game Mode – a full FMV game experience.

  • Interactive mini-games that test your wits and reflexes.
  • The mini-games include a Platformer Game, a Car Chase Game, a Shoot ‘Em Up Game, A Beat ‘Em Up Game and a Survival Horror.
  • Playing these mini-games could provide a total of 20 hours of gameplay.
  • All games available with a variety of gameplay systems.

Cinema Mode – closer to an interactive film experience.

  • This is the mode used for the cinema screenings.
  • Limited games are available and they function with a traditional choice-based mechanics only.

A Star-Studded Cast

Hello Stranger boasts an incredible lineup of talent, featuring:

  • George Blagden (Vikings)
  • Danny Griffin (Fate: The Winx Saga)
  • Christina Wolfe (The Ark, FBI: International)
  • Kulvinder Ghir (Foundation, Goodness Gracious Me)
  • Laura Whitmore (Queenie)
  • Yasmin Finney (Heartstopper)
  • Derek Jacobi (Gladiator, countless more)