The update for Seafarer: The Ship Sim, released today, changes fundamental systems of the game. In addition, new story missions bring the story to a close.

A new trailer presents the content of the Career Update:

astragon Development also presents the new features in detail in the latest episode of the Dev Diary:

Major Changes Toward a Sandbox Experience

With the Career Update, the game takes one of its biggest steps since the start of development. The world is set to become even more interactive, giving players greater freedom to shape their own life on the high seas. Progression becomes more natural, and the game world reacts more strongly to players’ decisions. Players can now manage their own business, take advantage of trading opportunities, and use their ships independently of classic missions.

The new reputation system fully replaces the previous level and EXP model. From now on, players earn reputation at every port, allowing them to unlock new ships, ports, and opportunities.

Even More Content for Greater Immersion

In addition, the three new story missions in Seafarer: The Ship Sim round out the story surrounding Teddy. Players will experience dramatic moments as well as missions on the high seas.

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com