Hope you’re doing well! Yesterday, for Sid Meier’s Civilization VII’s one year anniversary, Creative Director Ed Beach revealed changes coming to the game in a massive upcoming free update tentatively coming in Spring 2026, Test of Time, in a special anniversary message. Key changes include:
- Playing as the Same Civ Through All the Ages. Start a game with any civ from any Age. During the Age transition process, players can select a new civ, or continue playing as the same civilization into the next Age. AI opponents will follow the player’s lead, either remaining as a single civ or switching to a new one in corresponding fashion.
- Victory Changes. Achieving Victories have been completely reworked. This new design puts Victories front and center from the start, requiring players to establish clear, undeniable dominance in one of four categories: Military, Economy, Culture, or Science. Players can make progress toward any victory starting in the Antiquity Age, and even win as early as the Exploration Age.
- Legacy Paths & Triumphs. The team has listened to feedback and have completely removed Legacy Paths, replacing them with an entirely new system called Triumphs. Triumphs offer a wide range of optional, challenging objectives to help each game feel unique. Triumphs are tied to each of the six Attributes: Militaristic, Cultural, Scientific, Economic, Diplomatic, and Expansionist.
Also, going live today is Update 1.3.2 which features a mix gameplay improvements and quality-of-life upgrades across the board including:
- Incorporating Nested Tooltips.