Rhythm gaming is getting loud again. RedOctane Games has unveiled its latest trailer for Stage Tour during IGN Live 2026, offering the most revealing look yet at the upcoming 5-fret rhythm game built around music, performance, community, and the shared energy of playing together.

The new Developer Spotlight Trailer gives fans a behind-the-scenes look at a game still actively being built, refined, and shaped with input from the rhythm game community. The studio also confirmed that Stage Tour is officially coming to PC and major consoles, with much more music, gameplay, and platform news planned for later this summer and the road to launch.

Featuring insights from the developers, creators, and collaborators helping shape the project, the trailer highlights the fan-first passion, ambition, and scale behind Stage Tour. The team brings together veteran rhythm game developers, community developers, creators, players, and 5-fret fans who have helped keep the genre alive and evolving, alongside co-development partners Eidos-Montréal and Third Kind Games. The project includes contributors from iconic franchises including Guitar Hero® and DJ Hero® , as well as key members of the core development team behind the community-led rhythm game YARG.

“What makes this team so unique is that we’ve brought together passionate community developers, creators, players, and veteran rhythm game developers who understand why this genre matters,” said Simon Ebejer, Studio Head at RedOctane Games. “We believe that combination gives us the greatest opportunity to deliver the experience fans have been waiting for.”

Stage Tour is built to bring people together through the power of music, whether players are performing solo, rocking out with friends online, or turning their living room into a virtual concert experience. Inspired by social energy, competition, and unforgettable moments that made rhythm games a worldwide phenomenon, Stage Tour aims to deliver an experience that is accessible, exciting, and rewarding for players of all skill levels.

Players can jump in with guitar, drums, vocals, keyboard, or a standard controller, making it easy for first-time players to join in while giving longtime rhythm game fans the dedicated instrument experience they love.

The new trailer also teased Stage Tour’s flagship Campaign Mode, a fresh progression-driven take on the rhythm genre inspired by modern roguelites. Each campaign run will have different setlists, challenges, gameplay modifiers, and branching paths. Picking the right powers and items for your loadout is the key to a successful tour. This mode is built around giving players unique and endlessly replayable experiences.

Alongside Campaign Mode, players will also be able to jump instantly into songs through Quickplay, sharpen their skills with Practice Mode, and test their mastery in Judgements Mode, built for players chasing perfection.

An Early Taste of the Soundtrack

Nothing brings people together like a killer soundtrack, and Stage Tour is turning the volume all the way up. Built to celebrate generations of music fans, the game’s officially licensed setlist blends iconic rock anthems with modern global hits spanning rock, metal, alt-rock, pop-punk, and beyond.

Announced today, RedOctane Games revealed the seven songs featured in the game’s closed alpha and playable at IGN Live:

  • RATATATA” by Babymetal & Electric Callboy
  • Get the Funk Out” by Extreme
  • Square Hammer” by Ghost
  • Mimi’s Delivery Service” by Good Kid
  • Dani California” by Red Hot Chili Peppers
  • Terminator Oscillator” by Static-X
  • Island in the Sun” by Weezer
The closed alpha setlist is only an early taste of the broader Stage Tour soundtrack, bringing together artists and songs built to feel great in players’ hands, whether someone is chasing a perfect run, playing casually with friends, or discovering a new favorite track.
Additional setlist reveals, gameplay details, and major announcements will be shared later this summer and in the months leading up to launch.
The community continues to help shape Stage Tour, with the RedOctane team actively refining and evolving the gameplay experience based on ongoing feedback. While the game remains a work in progress, the studio confirmed that continued polish and iteration remain a major priority.

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com