Prophecy Games today announced Deadzone Rogue 2, the sequel to its hit roguelite FPS, coming to PC, PlayStation 5, and Xbox Series X|S. A demo announcement is on the way, with more details arriving in June 2026. A specific release date will be shared closer to launch.

Deadzone Rogue 2 is built on the foundation of Deadzone: Rogue, which has been played by 750,000+ players across PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. The sequel keeps the core gunplay that fans love and sharpens almost everything around it. The fundamentals don’t change. The systems on top get deeper, more flexible, and more rewarding to master.

Deadzone: Rogue has built strong momentum across platforms, reaching over 750,000 players on PC, PS5, Xbox, and Switch 2. The game holds highly positive player sentiment, including an 86% “Very Positive” Steam rating from 14,000+ reviews, alongside strong console ratings of 4.38/5 on PlayStation and 4.9/5 on Xbox. It also achieved a rapid four-platform launch with crossplay within seven months of its PC release. Commercially, the title ranked among Steam’s Top 12 best-selling new releases worldwide in April 2025 and later earned a feature spot in Nintendo’s Indie World Showcase in March 2026.

A familiar punch. Sharper systems around it.

CO-OP
Drop-in co-op.
Jump into a friend’s run anytime. No lobbies. No friction. The defining community ask, answered.

BUILDS
Expanded Progression
Expanded progression gives players greater control and more creative build variety across abilities, weapons, and run modifiers.

WORLD
New zones & environments.
Fresh biomes, layouts, and set pieces designed to push the moment to moment combat into unfamiliar territory.

COMBAT
New enemies & bosses.
An expanded threat roster and signature boss encounters built to test late-run loadouts

FEEL
Same punchy gunplay.
Refined and sharpened across the board. The core feel that drew 750,000+players to the original, only better.

About Prophecy Games
Prophecy Games was founded in 2019 and is led by Erez Goren, who is also the owner of Hi-Rez Studios, developers of SMITE, Paladins, Tribes: Ascend, and Rogue Company. The studio is dedicated to creating innovative, high-quality gaming experiences that push genre boundaries while delivering polished gameplay.

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com