Today, Paradox Interactive and The Chinese Room showcased the dominating, blue-blooded Ventrue clan’s playstyle and abilities for Vampire: The Masquerade – Bloodlines 2.
In Bloodlines 2, the Ventrue clan supports Flesh of Marble as their passive ability, which makes players highly resistant to damage after feeding. Masters of bending the will of any who stand in their way, Ventrue can force prey into obeying commands, fighting friends, forgetting what they’ve seen, or even eliminating themselves.
Their signature vampiric abilities, or Disciplines, include:
  • Flesh of Marble: Feeding hardens the skin, making players highly damage-resistant.
  • Cloud Memory: Cause a target to forget you were there, putting them into a relaxed state.
  • Possession: Possess an opponent, allowing you to see through their eyes for a period. While possessed, the target can be commanded to attack another person.
  • Terminal Decree: Use your powers of “Dominate” to command someone to eliminate themselves.
  • Mass Manipulation: Subdue enemies within your gaze, preventing them from attacking. “Dominate” abilities will affect all subdued opponents while Mass Manipulation is active.
  • Thirst: Increases the amount of health restored by feeding.
Bloodlines 2 is the successor to the cult-classic Vampire: The Masquerade – Bloodlines. The game takes players to the dark underbelly of Seattle, where vampires struggle for survival and supremacy.
See the blog post here to learn more about the Ventrue play style, abilities, and skill tree customization, and the developer diary here for more about the narrative elements, combat disciplines, and art direction.

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of