PARIS (Feb. 13, 2020) – Streets of Rage 4 publisher and co-developer Dotemu (publisher of Wonder Boy: The Dragon’s Trap, Windjammers 1, developer of Windjammers 2) with co-developers Lizardcube (developer of Wonder Boy: The Dragon’s Trap) and Guard Crush Games (developer of Streets of Fury) today shared new details on the stunning hand-drawn visuals backing the infamous series’ spectacular return. The behind-the-scenes look debuts ahead of Streets of Rage 4’s launch on PC, Nintendo Switch, PlayStation 4, and Xbox One later this year.

The video, led by Lizardcube’s Art & Creative Director Ben Fiquet and Lead Background Artist Julian Nguyen You, explores the extraordinary level of detail Lizardcube is bringing to Streets of Rage 4’s bustling city along with a bold style emphasizing linework and movement. Lizardcube’s vision incorporates fresh additions and a distinctive feel while upholding the series’ signature neon-soaked urban aesthetic – and even adds in elements once planned for the original Streets of Rage 2, including a car barreling onto the screen and crashing into players. View the clip in full here:

Streets of Rage 4 is the series’ first mainline entry in more than 25 years, reuniting Axel, Blaze, Adam, and introducing new fighters a decade after the events of Streets of Rage 2. With devastating new combat abilities, fluid animation, and original music from franchise composers Yūzō Koshiro (Streets of Rage 1, 2, & 3, Sonic the Hedgehog), Motohiro Kawashima (Streets of Rage 2 & 3, Shinobi II) and a renowned team of contributing musicians, Streets of Rage 4 celebrates the iconic series’ past while offering an inventive, skull-crackling brawl all its own.

For the latest on Streets of Rage 4, check out www.streets4rage.com, visit www.facebook.com/StreetsofRage4, and juggle @Dotemu, @Lizardcube, and @Guard_Crush’s follow buttons in a kickass combo on Twitter.

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