Archive - 2019

ROCCAT Unveils Noz Headphones

HAMBURG – April 2, 2019 – ROCCAT Studios proudly unveils the Noz – the brand-new over-ear stereo headset in its portfolio. In the age of competitive gaming, comfort headsets have become a necessity.

At only 210 grams, the Noz was designed with exceptional comfort in mind. From the ellipse earcups shape, to the materials used, the Noz is easy to wear for extensive periods. Its extra-soft breathable fabric on the earpads and headband ensure distraction-free gaming. Yet, comfort didn’t sacrifice the overall build quality. The solid metal hinges and stainless-steel headband sliders provide structural reinforcement in key areas of use.

The earcups show both mat and glossy finishes. The leather headband as well as the Noz logo feature a new style for a fresh look, making the Noz is without doubt the most stylish headset from the brand line-up yet.

The ellipse shape earcups not only offer the proper amount of ear space. The top of the line 50mm drivers inside are perfectly ergonomically aligned to naturally balance and distribute the sound flow to the ears. The earcups are also host to a volume wheel control and a mute/un-mute button. The Real-Voice Mic is perfectly tailored for clear communication and can be easily removed when needed. The Noz is rich and immersive both by its engineering and design, qualities that ROCCAT strives to reflect in its product portfolio.

The ROCCAT Noz is now available in ROCCAT’s online store (available only in the UK, France, Germany and Austria) for pre-orders at $69.99 and will be available in retail beginning April 15 in all relevant partner stores.

EVE Vegas Tickets On Sale Now

April 2, 2019 – Reykjavík, Iceland – CCP Games, the creators of the in-depth and uniquely player-driven spaceship MMO game EVE Online, announced today that tickets are now on sale for EVE Vegas, the only U.S. stop on the EVE Invasion World Tour. The Flamingo Las Vegas Hotel & Casino will host the EVE Online player convention on October 25-27. Tickets can be purchased right away via Eventbrite.

The EVE Invasion World Tour is a global series of capsuleer conventions throughout 2019. Working in close partnership with its community, CCP Games is bringing an assortment of tournaments, announcements, developer roundtables, livestreams, unique in-game rewards and stellar parties directly to fans, bringing EVE Online closer to its community than ever before.

CCP Games will showcase a wide variety of community-requested changes to EVE Online at EVEsterdam, including game balance updates, commitment to regular quality-of-life improvements and a look into future plans for the technology powering EVE Online. Attendees will discover more about the behaviors, wars, elite players, friendships and incredible stories that break the boundaries between the EVE Universe and reality.

The EVE Invasion World Tour began in Amsterdam (EVEsterdam) last month and moves next to St. Petersburg (EVE Russia) on May 4, then to Sydney (EVE Down Under) May 23-26, and on to Toronto (EVE North ) June 21-23, then Kemiönsaari in Finland (Fanfest Home) on August 23, and continues to Berlin (G-Fleet) September 13-14, followed by EVE Vegas, October 25-27 and concludes in London (EVE London) on November 23. For more information, visit the EVE Invasion World Tour homepage.

EVE Vegas, which started as a cozy player-run gathering in 2006, has evolved into something much bigger in recent years, and has solidified itself as the largest EVE gathering, being completely sold out the last five years. CCP Games will publish regular EVE Vegas schedule updates in the coming weeks; for further information visit EVE Invasion World Tour homepage.

EVE Online can be downloaded for free by visiting www.eveonline.com.

Paradox Teams up with Romero Games on Upcoming Strategy Title

STOCKHOLM – Apr. 2, 2019 – Paradox Interactive, a publisher and developer of games for worldwide audiences, and Romero Games have today announced they are working together on an upcoming strategy game based on original IP. Brenda Romero and John Romero, known for their successful work with Doom, Quake, Jagged Alliance, Wizardry 8 and many more iconic games, are bringing their decades of development expertise to this partnership with the strategy fanatics of Paradox Interactive, publishers of Cities: Skylines, Crusader Kings II, Stellaris and other hardcore strategy titles.

To get all the latest on this unannounced title, sign up for the newsletter here: romeroxparadox.com

“We are thrilled to work with industry legends, Brenda and John Romero, whose games we’ve grown up playing ourselves and long admired,” said Ebba Ljungerud, CEO of Paradox Interactive. “At Paradox Interactive, we’ve built a reputation for top-tier strategy games and we’re employing that expertise to help build something really special with the team at Romero Games.”

“This has been a project we’ve been wanting to work on for a long time, so it’s especially exciting that we’ll be partnering with Paradox Interactive to fully realize that dream,” said Brenda Romero, Co-Founder of Romero Games. “We can’t wait to tell everyone more, so make sure you watch this space!”

For more information on Paradox Interactive, please visit www.paradoxinteractive.com. For more information on Romero Games, please visit www.romerogames.ie

Mortal Kombat 11 – A Preview (Xbox One)

This past weekend, NetherRealm released their beta for the upcoming Mortal Kombat 11 and we were able to take it for a spin on the Xbox One.  I was very excited to get my hands on Mortal Kombat 11, as I have played every game in the series since it first came out in arcades back in 1992.  The Mortal Kombat series hit prominence mostly on it’s over the top gore and being the first fighting game to offer up Fatalities, end of match methods of killing your opponent.  Mortal Kombat 11 is technically the 19th release in the series from Netherrealm and continues the story of the Mortal Kombat Tournament where Mortal Kombat X left off.  Let’s take a look at how Mortal Kombat 11 is shaping up.

There wasn’t much accessible in the beta for Mortal Kombat 11, but there was enough to give me the impression of the type of game that Mortal Kombat 11 is shaping up to be.  We were able to access five characters (Baraka, Jade, Kabal, Scorpion, and Skarlet) in three areas of the game:  Solo Ladder, Online, and Customization.  Everything else was offline for the beta, so we didn’t get to see anything of the story line, the Krypt, or the gear system.  The Customization was the biggest change in the MK franchise from the last game, so let’s start there.

Customization

Mortal Kombat 11 will offer different ways to customize your fighter, from the merely cosmetic, to what special moves your character has.  While not everything was unlocked during the beta, what I got to see what exciting in itself.  We had four slots in the beta per character to customize the look, the intros, the outros, and some of the special abilities.  You have three item slots per character that can be augmented during the full release of the game.  For Scorpion, you could change his face mask, his swords, and his spear to different aesthetics.  You can also change the overall look of the character and the color of the costume, but these selections were connected.  You could change Jade’s skin color from dead to alive by changing the base costume she was in.

You then got to change the intro and the outro of your character for each match, along with some of the special abilities that your character had.  For the abilities, you have three slots in which to fill.  Some of these abilities will take one slot, some will need two slots, and some had conflicts so they couldn’t be chosen together since they used the same button input.  Scorpion, for instance, would always have his spear and teleport moves, but you could add in a hellfire breath or amplify a move that is already attached to the character.  This level of customization meant that, even if you were in a mirror match, you had no idea what extra powers or amplifications that your opponent had.  Each character felt and looked unique.  I was really impressed with the depth and ease of this system. Honestly, this system that NetherRealm has devised so far for Mortal Kombat 11 has me very excited to explore and play with.

Game Play

While we only had two options in the beta, either Solo Ladder or Online, I was able to get a great feeling for the upcoming game play of Mortal Kombat 11.  The matches will feel very similar to what they did in Mortal Kombat X, but with little tweaks.  The biggest changes center around the removal of the X Ray System and the introduction of both Fatal Blows and Crushing Blows.  Fatal Blows are the closest thing that Mortal Kombat 11 has to the X Ray System.  A Fatal Blow is triggered when your health hits the 30% mark and can be unleashed by pressing both triggers simultaneously.  This will unleash a combo that, once it hits, is unblockable and will do a significant amount of damage.  Unlike the X Ray Moves, which needed to be charged up by filling the meter, Fatal Blows are used to give the underdog the means to try to level the playing field.  Fatal Blows occur anytime you hit that 30% mark, so you can use them each round if need be.

Crushing Blows, on the other hand, you need to be much more strategic in their use.  A Crushing Blow is a normal move that does additional damage with the addition of a close up shot of the damage that it is doing to your opponent.  This looks similar to the X Ray moves, but only occurs as a one hit combo and does not lead into a series of damaging blows, like the X Ray or Fatal Blows do.  The biggest draw back of the Crushing Blows are that they can only be used once per match, so their use must be very strategic.  Do you use your Crushing Blows to set up a big combo to put away your opponent for good, or do you hold onto them for the next round in case you need to set up a massive come back?

The rest of Mortal Kombat 11 feels very similar to Mortal Kombat X.  The stages all have interaction elements that allow you to shove your opponents face into a cactus, or pick up a speak to impale your opponent with.  Each character can amplify their moves set by using their amplify meter.  You start with two bars that you can use to empower your moves to through in an extra attack or a little extra damage.  The combo system is the same from the last few games, so that will feel very familiar to you.

Fatalities and Brutalities are back and stronger than ever.  Each character has access to 2 Fatalities and 2 Brutalities in the beta.  Honestly, nothing has changed here since the last game.  Fatalities are still pulled off at the end of the match by using a series of directional presses and button presses.  Brutalities can occur when using certain moves when your opponent is near death, and this leads directly to the end of the round by killing your opponent in some gruesome fashion.  As of right now, there were no Animalities or Friendships in the beta, so I have no idea if these are not going to make the final cut, will be unlockable in the Krypt, or hidden by some other means.

The Solo Ladder system is the traditional Mortal Kombat style of solo play.  In the beta, there was the five characters, stacked vertically in a tower and you must face off against each one in order.  You can alter your difficulty before starting the ladder, and could swap out your character between matches.  Online matches were very straight forward as well.  Once you selected the Online match, you were matched up fairly quickly, told to pick a character and a load out, chose a stage and the match begun.  The matches I fought in felt quick and easy to access, without any significant delay or issues in game play.  At the end of the match you had a few options to choose from, like Character Select, Rematch, or Leave.

Looking Forward

Mortal Kombat 11 is shaping up to be a solid game in terms of game play and customization.  The new tweaks to game play feel right and needed, while I really love the customization options that we are getting for the characters.  Mortal Kombat 11 looks great visually as well.  While there are new features that will change the way you approached the matches from Mortal Kombat X, I feel that these changes are for the better and have made the game much more balanced.  By making the Fatal Blow trigger when your opponent is at 30 % health means that you still have to treat them with caution, like a wounded wolf.  This makes matches that may be one sided, still winnable by the underdog.  Keep this game on your radar folks, it’s building up to be a good one.  Mortal Kombat 11 releases on April 23rd.

Aquaman Exhibit at the Warner Bros. Studio Tour Review

Recently, we got the chance to check out the new Aquaman collection at the Warner Bros. Studio Tour Hollywood’s DC Universe: The Exhibition. Our day started out very well with some nice still-Wintery weather gracing our drive to Burbank. We pulled onto the lot and got all checked-in, then waited for our appointment to see the collection. We’d like to thank Warner Bros. PR for helping make our visit possible. Upon entering the exhibit, we were treated by a full Aquaman hero costume and an actual first edition copy of Aquaman #1 that is kept in DC’s vaults – an extremely impressive sight to behold.

We then were able to walk around the gallery, looking at a number of props and costumes from the film. The Black Manta costume is absolutely stunning with its matte and shiny black paneling and vibrant red, glowing eyes. Not coming up short in any respect, the rest of the costumes were all equally amazing, with intricate scale work and design. Being able to get so close to them gives one a new respect for film costume designers. So much character gets conveyed in a costume. Also in the DC Universe exhibit hall is the Wonder Woman collection, featuring props and costumes from the epic film staring Gal Gadot. You can even take your picture in front of a large standee of Wonder Woman and her team posing for the camera.

We enjoyed the exhibit for a short while then had to set off for our full studio tour, which was an adventure all its own. The Warner Bros. studio lot is historic, with an insane number of movies and television programs having been shot there. We got to see the last remaining exterior set from the films Casablanca (1943), locations from The Big Bang Theory and Friends, as well as an innumerable amount of others. Tickets for the standard tour run $69 dollars each for adults. The whole experience lasted about three hours, so it’s entirely worth and and a must-see if your’re a fan of film.

You too can visit the Aquaman exhibit at the Warner Bros. Studio Tour. Just check out the tour’s official website for ticket information and more.

Photo Gallery

Six Flags Great Adventure Announces Park Opening and April Events

Opening Weekend – April 6 & 7 – Winter has come to an end and Six Flags Great Adventure & Safari is ready to open its gates April 6 and 7. Thrill seekers can challenge rides such as Kingda Ka, Zumanjoro: Drop of Doom, El Toro, JUSTICE LEAGUE Battle for Metropolis and more. Fans can dive into the 2019 season by visiting the park’s animal attractions, meeting their favorite characters and sampling some of the park’s signature foods. The best way for thrill seekers to enjoy the park is with a Membership or Season Pass. Both programs offer exclusive benefits including private events, discounts on food and merchandise, Preferred Parking and more.

Opening later this spring is WONDER WOMAN Lasso of Truth, the world’s tallest pendulum ride. Towering at a staggering 17 stories tall, this jaw-dropping, spinning disk will reach speeds up to 75 miles-per-hour as it spins and swings to breathtaking heights.

Exclusive Education Day – April 12

Students will experience an exclusive education day April 12. The Safari will open at 9 a.m. The Exclusive Education Day allows students to observe classroom principles at work in real-life settings from the Six Flags staff who work in the field each and every day. If any individual cannot make this day, they can participate in the Outdoor Classroom Days, scheduled for May 3, 10, and 17 or the alternative Education Day May 22.   

·         Spring Physics Day – Students will be able to see and feel the principles of physics first hand. Students can participate in various activities throughout the day helping them get excited about pursuing careers in the science field. Pre-registration may be required for activities.       

·         Middle School STEM Day – The STEM event is geared toward middle school students. Students will work on STEM activities during a private event for students only. There is also a new middle school STEM workbook with park activities. Students can download the new, free workbook here: https://www.sixflags.com/greatadventure/special-events/educational-event/middle-school-stem-day   

·         Biology Day – Biology students will tour wildlife preserves with experienced guides leading the way. The program is geared for both high school and middle school biology and life science. Students will have the opportunity to interact with 1,200 animals from six continents in the 350-acre wildlife preserve. Not only will students be able to observe the Safari’s various species, they will be able to put their skills to the test by working on the Biology Day workbook. The workbook, created by Anastasia Wheeler, certified NJ state science teacher and Six Flags Safari Programs supervisor, will test the knowledge of students through fill-in-the-blank, multiple choice, and open-ended questions.   

Job Fair – April 13 & 14

Six Flags Great Adventure welcomes individuals searching for a fun and rewarding job opportunity with tons of great perks. Applicants can explore positions in ride operations, food service, guest services, retail, Safari, security, lifeguarding and more. Interested individuals should complete an online application at www.sixflagsjobs.com. The job fair will run from 10 a.m. to 4 p.m. in the Employment Center at 1 Six Flags Blvd., Jackson, NJ.

Spring Break Celebration – April 19 to 28

Join Six Flags in celebrating the beginning of the 2019 season with daily operation April 19 through 28. While school is out of session, students and their families can conquer Kingda Ka, Nitro, Skyscreamer, and take a wild journey on Safari Off-Road Adventure. Fun awaits the whole family on rides like the 150-foot Big Wheel, SkyWay cable cars, Fender Benders bumper cars, the Carousel, and much more.

Scouts BSA Camporee – April 26 to 28

Scouts BSA, Cub Scouts, Explorers, and families can participate in the 25th annual Scouts BSA Camporee. All scouts will receive limited-edition patches for attending. This one-of-a-kind camporee will begin with a cyber security presentation inside Showcase Theater at 9:30 a.m. Those who attend the presentation will have the opportunity to be first in-line for JUSTICE LEAGUE: Battle for Metropolis and CYBORG Cyber Spin at 10:15 a.m. Following this event, students will be able to work with counselors in the park for Fingerprinting and Crime Prevention Merit Badges until 12:30 p.m. Scouts will also have access to the Fire and EMS Staff for a question and answer session.

Green Hell Mud Update Announced

Warsaw, Poland – April 1st, 2019 — Creepy Jar is happy to invite players to get dirty (but not too dirty) in the 4th major patch for survival game Green Hell, the Mud Update. Now live, and free for everyone who has purchased the game, the Green Hell Mud Update is the final piece on the Green Hell Roadmap before the game’s full release later this summer. While the development team at Creepy Jar now looks ahead to completing the full story mode, players can experience a plethora of new changes to the game including a brand new building resource in the form of mud that will drastically alter the way players can set up their camps. Build a more secure camp with mud walls and even build a forge where you can use iron, the new crafting resource, to create new weapons and armors.

Continuing their focus on listening to the Green Hell community, Creepy Jar has also implemented a number of changes and fixes alongside this update. Find a detailed changelog on their steam page and see a list of the major additions in the update below;

  • Hygiene System – You’re going to get dirty, you’ll have to clean up
  • Additional Building Resource – Mud
  • Additional Crafting Resource – Iron
  • New Constructions – Mud Charcoal Furnace, Forge, Mud Water Filter/Collector, Mud Mixer, Shower, Storage
  • New Modular Mud Buildings – Wall, Window Wall, Fireplace Wall, Shed Wall, Roof
  • New Item – Metal Armor
  • New Iron Weapons – Blade, Axe, Spear, Pickaxe, Arrow
  • New Language – Hungarian
  • New Notebook Bookmark – Mud
  • New Challenge – Blacksmith

For a look at what’s coming down the line for Green Hell, take a look at the Green Hell Roadmap!

Green Hell is now available on Steam Early Access at a list price of $19.99 USD

RAGE 2 He’s On Fire Mode Announced

April 1, 2019 – BOOMSHAKALAKA! Tim Kitzrow is in the wrong game, taking his iconic voice from the bright lights of the hardwood to the explosive glow of the wasteland as a RAGE 2 pre-order bonus with the He’s On Fire cheat code.

WATCH the He’s On Fire trailer here – it’s smooth like gravy on a biscuit:

The He’s On Fire cheat code provides players in the open world insanity of RAGE 2 with an extremely vocal twist. Kitzrow’s legendary lines from back in the day – along with plenty of new RAGE 2-ified lines – will be there to give you constant encouragement as you decimate your enemies. From “POW POW PUPPY CHOW” to “REJECTEEEEED,” it’ll be tough to find a dull moment while you’re fighting back against General Cross and dunking on the many crazies that roam the wastes.

RAGE 2 launches on May 14, 2019 for Xbox One, PlayStation 4, and PC. Fly like an eagle over to the official RAGE 2 site at bethesda.net/en/game/rage2 to pre-order and ensure that the He’s On Fire cheat code is there to keep you and your adversaries on your toes. Let’s RAAAAGE!

Mark Hamill to Voice Chucky in Child’s Play Reboot

Los Angeles, CA – (March 30, 2019) – Orion Pictures announced today that Mark Hamill (“Star Wars,” “Knightfall”) has been cast as the voice of Chucky in CHILD’S PLAY.  The legendary actor stars alongside Aubrey Plaza, Gabriel Bateman and Brian Tyree Henry in a contemporary re-imagining of the 1988 horror classic that follows Karen (Plaza), a single mother who gifts her son Andy (Bateman) a Buddi doll, unaware of its more sinister nature.

Rising filmmaker Lars Klevberg (“Polaroid”) directs from a script by Tyler Burton Smith (“Sleeping Dogs,” “Quantum Break” video games) based on the original motion picture. David Katzenberg and Seth Grahame-Smith produce under their KatzSmith Productions banner (“It”). Aaron Schmidt and Chris Ferguson  executive produced the project.

“We feel incredibly lucky to have an icon creating a new take on an iconic character,” said Katzenberg. “Mark is a gifted actor and celebrated vocal performer, and he’s approached this challenge with incredible energy and commitment.”

Hamill is known for portraying one of the most iconic characters in film, ‘Luke Skywalker’ in George Lucas’ original “Star Wars” trilogy.  Audiences can currently watch Hamill in the second season of History’s “Knightfall” and he will appear in Disney’s “Star Wars: Episode IX” which will be released this December. Hamill is a prolific voice-over actor and has lent his voice as the ‘Joker’ in “Batman: The Animated Series,” the “Arkham Aslyum” video game series, and the animated films, “The Killing Joke” and “Batman: Mask of the Phantasm.” In addition, Hamill voiced many characters in Cartoon Networks beloved “Regular Show.” Hamill also appeared on stage in “The Elephant Man,” “Amadeus” (First National Tour directed by Sir Peter Hall), the Drama Desk Nominated “Harrigan n’ Hart,” “The Nerd,” “Six Dance Lessons in Six Weeks” and the Roundabout Theatre production of “Room Service,” directed by Alan Arkin.

Child’s Play, the 1988 film, grossed over $44 million worldwide on a $9 million budget and spawned one of the most recognizable and successful horror characters of all time with its psychotic killer doll, Chucky.

Orion Pictures will release CHILD’S PLAY through their United Artists Releasing banner on June 21, 2019.

The Elder Scrolls Celebrates 25 Years

March 29, 2018 – This week, we’ve invited fans to rejoice in 25 sweetroll-stealing, Daedra-destroying, Skooma-smuggling years of The Elder Scrolls. At PAX East, we debuted a special 25th Anniversary video for The Elder Scrolls to celebrate with the amazing community that has made Tamriel their home over the last quarter century.

And don’t forget: through this weekend, fans can journey back to the world of The Elder Scrolls III: Morrowind for free by logging in or signing up for a Bethesda.net account and redeeming the code: TES25TH-MORROWIND.

We’d like to thank all Elder Scrolls fans for making the franchise the phenomenon that it has become today.